Is there a spell/ritual to banish the stink of King's Landing? Because IMO that would be a more impressive action than nearly anything else to demonstrate that there is a new sheriff in town. ;)
There are a few weather manipulation spells that could help with it, but that is a short term solution. We've already got plans, along with the necessary resources, to begin an infrastructure project to bring King's Landing up to spec, including a functional sewer system.
 
Oh. I guess then there will be a fight. I'm sure Tyggett will be able to hold off our forces until we arrive. It's just...

*checks notes*

... 200 Praetori coming through tunnels directly into the Red Keep.
What a coincidence! There's also a light cruiser and an Wyrm-sized Valyrian warbeast coming over from the air.

Such a welcome committee for the Last Lannister.
 
Actually, I will say congratulations to all you madmen. It's insanely impressive the sheer volume of effort all of you, and most of all DragonParadox himself, have put into this for almost 5 years now. Will never cease to amaze me how much writing you all can pump out and have it be consistently good. Amazing job.
 
What a coincidence! There's also a light cruiser and an Wyrm-sized Valyrian warbeast coming over from the air.

Such a welcome committee for the Last Lannister.
You forgot the 10 Heralds led by the one and only Harbinger itself. And the 16 Wyverns.

I'm sure our boy Tygget is currently preparing his masterful defense of the Red Keep and is not at all looking for ways to leave the keep. And the city. Preferably the entire plane.
 
did we cast an area of effect dimensional anchor or forbiddance on the Red keep cause if not then there is nothing stopping one of the golden shields from just taking Tyggett and teleporting to Castally Rock which would be annoying as it would have cost us a reliable source of information on what the Lanisters have been doing
 
Inb4 Tygett just opens the prison of the Eldritch thingy beneath the Red Keep, tries to tell the city that it's the Seven's punishment for the faithless High Septon, and this all degenerates into a boss battle against an Elder Evil while its fuck mortals aura devastates the city and kills all our shiny new Praetorians.
 
did we cast an area of effect dimensional anchor or forbiddance on the Red keep cause if not then there is nothing stopping one of the golden shields from just taking Tyggett and teleporting to Castally Rock which would be annoying as it would have cost us a reliable source of information on what the Lanisters have been doing
There's no easy way to do this, but Tyggett escaping is largely inconsequential. We have a metric fuckton of forces pointed straight at Casterly Rock.

Speaking of that, @egoo, could you add Qyburn to the strike force attacking Casterly Rock from below? He must have been accidentally removed at some point. I was fully counting on him doing an impression as a burrowing Cthulhu.
 
Inb4 Tygett just opens the prison of the Eldritch thingy beneath the Red Keep, tries to tell the city that it's the Seven's punishment for the faithless High Septon, and this all degenerates into a boss battle against an Elder Evil while its fuck mortals aura devastates the city and kills all our shiny new Praetorians.
Big stompy monster! Ooo! Haven't seen that before!

:eyeroll:
 
[X] Azel

Also, for those that can't be bothered: this is what the Dragonpits look like.


Edit: FYI the scene is depicting the Dragonpit Summit in GOT Season 8(A.K.A The Timeline Where Our Sister "Forgot" About An Entire Enemy Fleet)
 
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Given to House Tarth: Adventurer's Starter Kit (™)
This large Masterwork treasure chest (75 lbs. empty, 6 cu ft of storage space) is crafted from cedar and banded in Mithral, all magically Hardened, and emblazoned with the Tarth family crest. It is secured with a Superior quality lock (DC 40 to open using Disable Device). It contains;

Equipment:
  • Anklets of Rapid Translocation:
    • Benefit from a +30ft Enhancement bonus to ground movement speed.
    • 2/Day Instantly teleport up to 10 feet to an unoccupied destination within line of sight and line of effect. The wearer can teleport with objects, up to their maximum load, but cannot bring other creatures.
  • Boneward Belt of Giant's Growth (+2 CON):
    • Healing (3 charges/Day): 1 charge (Heal 2d8 points of damage), 2 charges (Heal 3d8), or 3 charges(Heal 4d8)
    • 3/Day use Enlarge Person(self only) as a Swift Action for up to 10 rounds per day. The effect can be dismissed as a Free Action.
  • Cloak of the Hedge Wizard (Divination):
  • Earring of Arcane Acuity (+1 CHA):
    • 3 Charges/Day: 1 Charge(Darkvision 60 ft., 1 hour), 2 Charges (See Invisibility, 10 minutes), 3 Charges (True Seeing, 1 minute)
  • Gloves of Zephyr's Grace (+2 DEX, +2 STR)
  • Greater Amulet of Protection from Evil:
    • 3 Charges/Day: 1 Charge (12 Temporary Hit Points), 2 Charges (18 Temporary Hit Points), 3 Charges (24 Temporary Hit Points), Duration: 10 minutes
  • Greater Ribbon of Disguise: Alter Self, Magic Aura, Undetectable Alignment (At Will)
  • Greatreach Bracers of Quickstrike:
    • 3/Day as a Swift Action, your arms stretch and elongate extending your Reach by 10 feet for one round.
    • 1/Day you can make one extra attack with any weapon you are holding if you already made a full attack on this turn. This attack is made at your full base attack bonus, plus any modifiers appropriate to the situation. This effect is not cumulative with any other effect that grants you an extra attack when making a full attack, such as the Rapid Shot feat, a speed weapon, or the haste spell.
  • Handy Haversack: This backpack is of high quality but appears otherwise normal.
    • It has two side pouches, each of which appears large enough to hold about a quart of material. In fact, each is like a Bag of Holding and can actually hold material of as much as 2 cubic feet in volume or 20 pounds in weight. The large central portion of the pack can contain up to 8 cubic feet or 80 pounds of material. Even when so filled, the backpack always weighs only 5 pounds.
    • While such storage is useful enough, the pack has an even greater power. When the wearer reaches into it for a specific item, that item is always on top. Thus, no digging around and fumbling is ever necessary to find what a haversack contains. Retrieving any specific item from a haversack is a Move Action, but it does not provoke the Attacks of Opportunity that retrieving a stored item usually does.
  • Muleback Cords(Slotless): Strength score is 8 higher than normal when determining carrying capacity.
  • Ring of Sustenance
  • Watchful Warrior's Ring:
    • When this ring is activated as a Standard Action, any armor or weapon the bearer is currently wearing disappear and are stored within the ring, and any armor or weapon currently stored within the ring appear in the appropriate places on their body (items that must be held appear at their feet if their hands aren't free hands).
  • +1 Reinforced Segmented Glamered Adamantine Fullplate
  • +1 Razor Sharp Adamantine Shortsword
  • +1 Razor Sharp Cold Iron Shortsword
  • +1 Razor Sharp Mithral Shortsword
  • +1 Heavy Mithral Shield
Single-Use Charms:
  • x1 Sending Stone
  • x1 Plane Shift (with personal instruction from us on how to use it to reach Armun Kelisk and our embassy there)
Alchemical Supplies:
  • x30 Antiplague
  • x20 Antitoxin
  • x5 Auran Mask
  • x100 Healing Salve
  • x20 Smoke Sticks
  • x20 Sunrods
  • x30 Vermin Repellent
  • x20 Alchemist's Fire
  • x20 Fungal Stun Vials
  • x20 Liquid Ice
  • x20 Sleep-Smoke
  • x10 Tanglefoot Bag
  • x10 Thunderstone
Study Material:
  • Canticle of Decay
  • Journals of the Betrayed
  • In Memory of Death
  • Reign of Madness
  • The Bitter Cub
  • Bestiary of the Bizarre
  • Notes on Devils, Fey, Demons, and other assorted beasties.
Assigned to Brienne of Tarth: Spyglass Archon and Lesser Phoenix/Bard 2
PfE for the Lesser Phoenix
Greater Ribbons of Disguise for both
Healing Belts for both
@Goldfish, heads up that the above is what Brienne should have assuming she didn't lose anything.
Edit: FYI the scene is depicting the Dragonpit Summit in GOT Season 8(A.K.A The Timeline Where Our Sister "Forgot" About An Entire Enemy Fleet)
Kill it with fire.
 
I'm getting the sudden urge to murder everyone who was sitting on that stage. Funny how quickly that feeling can return by simple visual stimulus.
 
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