Voted best in category in the Users' Choice awards.
Voting will open in 23 hours, 28 minutes
This was a very cool update. It sounds like the Howling River principality would be, well, Bring Your Own Princedom. We'd need to acquire settlers and found it ourself. It's pretty nationbuildy, for the people who like that sort of thing. Meanwhile, I appreciated that Mathilde had the summary bit at the bottom of the Waystones thing about how the first part of the job isn't ivory tower research, it's diplomacy and collating of relevant info.

Some typo catches:
suitably discrete and trustworthy mercenary companies
discrete -> discreet because English is terrible
an Waaagh -> a Waaagh
either do to the involvement
do -> due
part of a join investigation
join -> joint

With regard to telling Belegar... I really don't like the idea of dropping this info on his lap unless we do the Waystone project. Dwarf civil war would be very, very bad. So currently I'm leaning towards [] No, and if we vote Yes I am going to probably lock in on Waystones even if other stuff is more attractive than I'd expected.
 
On whether to report or not. Honestly, are our conclusions here any more concrete than from the bombing attack? I think that's a good baseline to draw from.

Also fair warning to people who want Waystones due to not wanting to deal with icky politics and diplomacy. Update confirmed the project would involve a hell lot less SCIENCE and a hell lot more cat wrangling than you'd hope. If you think Empire politics would be frustrating, the list given by Boney ought to give you heart palpitations.

I am fine with elf and dwarf politics, we have xeno-affinity to lean on at least. I just don't want imperial court politics.
 
Right Border Princes sound even more interesting because we knew it was the freedom option but it is clear even more so. Infact only thing Barak Varr is asking is an alliance of sorts and they are willing to put up quite a bit to see it done. Allowing refugees for example is important. It means while Waags might make a mess every once a generation they will not completely destroy it. Building can be remade by the people if they survive.

Hell I would suggest building a Helmsdeep style castle with some dwarven builders at the mouth of the Mad Dog pass. That way eastern parts can shelter there untill waagh passes by while Western parts of the country can hide with Barak Varr. And while center cannot hold, we can leave it as grazing land allowing people to run when needed. Only do farming close to one of the shelters.

Tolls for the pass -especially if we patroll some of it- would be good enough to pay for most of the stuff we would need to make place productive, like working on the river to ease the transport east-west. Sell the Iron and delve the ruins. There is probably even more stuff like other metals across the pass. Hell you can build like series of mining towns across the Pass itself eventually as you find stuff and it would be easies part the hold. Bloody hell it sounds exciting.
The only thing with that strategy is that Barr var seems to want to take the actually pass of Mad Dog Pass for themselves.

even if they dont really have a plan for it right now.

so there will be a bit of a clock to take the pass ourselves before someone big gets involved.
 
On the subject of the Border Princes territory, it's effectively a landgrab attempt before anyone else decides that this would be a prime location to set up a tollbooth. It's decently rich with resources, but we'd have to pretty much spend our regency on the battlefield in order to pacify the neighbors, neighbors who'd be more than happy to be up for a "propah scrap"
 
Only read the first part about the Border Princess situation - but a thought stuck me. If Mathilde do set up there maybe her bestest hive friend would make an offshoot!

I imagine new hunting grounds would be welcome to the We and a safe heaven. Also if the sewers beneath the city were occupied by huge spider, there is less risk of surprise Skaven. :D
 
Hey @BoneyM do we know where Vlad von Carsteins remains are kept? I assume in some Imperial vault in Altdorf or something. Or was Vlad a rare case of a 'true' vampire kill?

In conjunction with this though. What was so special about Vlad's ring? As you've stated a few times, quest cannon is that it's almost/absolutely impossible to fully kill a vampire. Did it give him 'super regen' by comparison or did it have some other effects
 
What bothers me about the Border Princess job is that it's an endgame. I sincerely doubt that there'll be enough time for us running around and attempting to "fix" the setting like we've done before for at least a decade.
In addition, holding this area does little in the large scale of things other than granting Barak Varr some tax relief.
 
Do we have any information WHEN the waystones were built?
There is the possibility that they date back to the times of the Ancestor gods and the secrecy of Highking is Outbound due to his position.
 
Hey @BoneyM do we know where Vlad von Carsteins remains are kept? I assume in some Imperial vault in Altdorf or something. Or was Vlad a rare case of a 'true' vampire kill?

Mathilde's best guess would be somewhere in the catacombs beneath the Cathedral in Altdorf.

In conjunction with this though. What was so special about Vlad's ring? As you've stated a few times, quest cannon is that it's almost/absolutely impossible to fully kill a vampire. Did it give him 'super regen' by comparison or did it have some other effects

Vlad's Ring basically made him Wolverine.

Do we have any information WHEN the waystones were built?
There is the possibility that they date back to the times of the Ancestor gods and the secrecy of Highking is Outbound due to his position.

Either during or after the creation of the Great Vortex.
 
Do we have any information WHEN the waystones were built?
There is the possibility that they date back to the times of the Ancestor gods and the secrecy of Highking is Outbound due to his position.
We know the dwarf involvement in the Waystone network dates to the Golden Age, which postdates the time of the Ancestor Gods.
The Time of Ancestor-Gods: The arrival of Chaos, and the rise of the Ancestor-Gods who unite the remaining Dwarves against it and found the Karaz Ankor. -5500 to -4420, ends with Grimnir marching into the Realm of Chaos and the departure of the other Ancestor-Gods.
Golden Age: When the Dwarves were at the height of their knowledge and power, culminating in their alliance with the Elves and the addition of Runes to the Waystone Network. -4420 to -1997, ends with the shaving of the Ambassador to Ulthuan.
From the Collection of Important Information threadmark, Timeline of the Karaz Ankor.

Also, vote's open, so:
[X] No
 
[ ] Yes

Knowingly taking the energy of a King should be enough for said King to officially start formal proceedings with regards to finding out what the High King does with said energy, right?
I remember from earlier that the legal framework of grudges takes quite a few steps until an actual violent quest for revenge is taken. I say we trust the High King to explain himself and/or make amends.

We don't have to make it official right now. I can easily see King Ironhammer sending his trusted Loremaster Weber to inquire as to what the High King is doing with Karak Eight Peaks' energy. Let him justify what he does. Even if he doesn't give an actual list of the uses (i.e. that it powers the specific runes) or tell us how close the dwarves were to annihilation… he should be able to provide some sort of explanation, shouldn't he? And with Mathilde's new knowledge he cannot just weasel out of it by claiming ignorance or something like that.

Heck, it would probably suffice if he says that this is an automatic system established by the Ancestors and he is just monitoring it.

The above somewhat mixed in out-of-character speculation. Sorry about that. However, even in-character I want to go this way. Unless Belegar and Mathilde completely mistrust the High King (and mistrust the power of the Throne, which is supposed to ensure the King isn't some complete dolt from what I recall), they should want to actually resolve this. All this secrecy and hiding and bearing silent grudges is so… unbecoming of the dwarves. It also doesn't help. The rift between Belegar and the High King isn't something I want to last forever.

The downside is, obviously, the High King might be a stubborn idiot clinging to completely unnecessary secrecy over something Mathilde already knows a lot about. He might just say "It's a secret, and I don't have to tell you anything", in which case the rift will simply widen. I don't think this will happen, but it is certainly possible. Likewise, Belegar might just add this information to his internal list of grudges and keep hating the High King more and more without ever finding release…
 
Voting will open in 23 hours, 28 minutes
Back
Top