I'm not sure about the "knowing that you have reached power far beyond what your ancestors could have ever dreamed off". So far we've established Viserys as wanting cheers, recognition, the ability to change the world - but political power for itself? Not so much.
I mean, in practice basking in the cheers and the success vs basking in the power look exactly the same. I'd just prefer Viserys' internal monologue to go towards the first option.
The basking is for the cheers, while the knowing is for the power. It's just a note to recognize that Viserys has now reached a point where his power dwarfs that of both kings and archmages. At the greatest heights of his family during the Freehold, they were lesser then what he is now. Maybe some of his draconic ancestors wielded similar power. Maybe. Similar, not superior.
 
The basking is for the cheers, while the knowing is for the power. It's just a note to recognize that Viserys has now reached a point where his power dwarfs that of both kings and archmages. At the greatest heights of his family during the Freehold, they were lesser then what he is now. Maybe some of his draconic ancestors wielded similar power. Maybe. Similar, not superior.
Weren't The Fiveteen Fourteen ~level 20 high-mythic Archmages, though?
 
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That's after they killed Timmie's baddest Avatar possible at the height of Timmie being directly powered-up by Red!Dragon!Valyria.

I recon something about the direct ancestor, that being Syrax, likely still being mite bit stronger level-wize at that pre-ascension point, than Viserys is now.
 
@Crake, @Goldfish, @TalonofAnathrax, @Duesal, tagging you people since you are the most likely and potentially only ones who care about this.

If we really get another Mythic rank, we might as well decide what to take there already. I've intentionally arranged the speech to lead to this exact outcome, so I decided to add the choice here so DP can integrate that if he wants.
Sounds good!
Not that we also get an extra Mythic Feat. How about Mythic Paragon (our Mythic Rank counts as 2 higher, which would allow our Cleric worshippers to access higher-level spells). Of course Extra Path Ability (Display of Charisma) would be very thematic, and getting Extra Path Ability (Beyond Morality) right after this display of megalomania would be amusing.

Display of Charisma (Su): As a free action, you can expend one use of mythic power to attempt a feat of Charisma, gaining a +20 circumstance bonus on one Charisma-based skill check or Charisma ability check.
Pros: even higher Diplomacy. We'd get more of those nice, evocative and subtles uses of Mythic power to enhance our socials (remember that sudden gust of cold wind while disguised-Viserys convinced that crowd he weren't Azor Ahai?).
Cons: do we really need such high Diplomacy?

Beyond Morality (Ex): You have no alignment. You can become a member of any class, even one with an alignment requirement, and can never lose your membership because of a change in alignment. If you violate the code of ethics of any of your classes, you might still lose access to certain features of such classes, subject to GM discretion. Attempts to detect your alignment don't return any results. If a class restricts you from casting spells with an alignment descriptor, you can cast such spells without restrictions or repercussions. If you're the target of a spell or effect that is based on alignment, you're treated as the most favorable alignment when determining the spell's effect on you. Any effects that alter alignment have no effect on you. If you lose this effect, you revert to your previous alignment.
Pros: it's a counter to stuff like Blasphemy, and declaring ourselves beyond the annoying D&D morality would be cathartic after all those morality debates.
Cons: This isn't exactly necessary anymore.

For our Mythic Spell, I'd love to take Mythic Telekinesis (for versatility) or Mythic Antimagic Field (for Versatility again, and because "I'm in an antimagic field but Abjuration and Transmutation still work" is probably peak defensive ability.

The basking is for the cheers, while the knowing is for the power. It's just a note to recognize that Viserys has now reached a point where his power dwarfs that of both kings and archmages. At the greatest heights of his family during the Freehold, they were lesser then what he is now. Maybe some of his draconic ancestors wielded similar power. Maybe. Similar, not superior.
Fair enough.
Aren't we descended from Syrax though. We aren't quite a Goddess just yet. Although once we get the Imperial God up and running, we would (in our IC estimation) be superior...
 
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Weren't The Fiveteen Fourteen ~level 20 high-mythic Archmages, though?
Fair enough.
Aren't we descended from Syrax though. We aren't quite a Goddess just yet. Although once we get the Imperial God up and running, we would (in our IC estimation) be superior...
Yes, but they also made a pact to keep out of the affairs of mortals. For all their power, they were very limited in how far they could act upon the material world.

Viserys has no such restrictions. And by commanding the resources of a nation of nearly a hundred million people, more then a dozen archmages and gods knows what else, his ability to act upon the world is tremendous.

In terms of raw power, Syrax has us beat, but in effective power that can be leveraged on a day to day basis, we are already beyond her.
 
In terms of raw power, Syrax has us beat, but in effective power that can be leveraged on a day to day basis, we are already beyond her.
If you squint, the goddess of prophecy doesn't exactly need to be able to leverage a lot of power to change the world though. This doesn't quite fit the "day to day basis", of course.
Didn't she try to take some credit for creating us when we saw her? Ballsy, considering her situation, but possibly not entirely wrong. At the very least she must have predicted the return of the Dragons and Daenerys' conquests from canon ASOIaF.
 
I wonder what would our Imperium Clerics use as a holy symbol. Does the Imperium have a widespread emblem/symbol? Or just the 3 headed dragon?

Maybe a tax return? Bonus points for the intimidation factor :V
 
If you squint, the goddess of prophecy doesn't exactly need to be able to leverage a lot of power to change the world though. This doesn't quite fit the "day to day basis", of course.
Didn't she try to take some credit for creating us when we saw her? Ballsy, considering her situation, but possibly not entirely wrong. At the very least she must have predicted the return of the Dragons and Daenerys' conquests from canon ASOIaF.
She actually admitted she made a huge miscalculation, having not expected at all that the Targaryens would abandon faith to her even before the Century of Blood ended.
 
Beyond Morality (Ex): You have no alignment. You can become a member of any class, even one with an alignment requirement, and can never lose your membership because of a change in alignment. If you violate the code of ethics of any of your classes, you might still lose access to certain features of such classes, subject to GM discretion. Attempts to detect your alignment don't return any results. If a class restricts you from casting spells with an alignment descriptor, you can cast such spells without restrictions or repercussions. If you're the target of a spell or effect that is based on alignment, you're treated as the most favorable alignment when determining the spell's effect on you. Any effects that alter alignment have no effect on you. If you lose this effect, you revert to your previous alignment.
Pros: it's a counter to stuff like Blasphemy, and declaring ourselves beyond the annoying D&D morality would be cathartic after all those morality debates.
Cons: This isn't exactly necessary anymore.

For our Mythic Spell, I'd love to take Mythic Telekinesis (for versatility) or Mythic Antimagic Field (for Versatility again, and because "I'm in an antimagic field but Abjuration and Transmutation still work" is probably peak defensive ability.
Telekinesis sounds like great fun as I'm a sucker for that exact power and the image of hurling people around like ragdolls, but it's rather niche. Of the two Mythic AMF sounds much better.

However. There is a Mythic version of Spellbane.

@Goldfish, your opinion?

I'd also like to get Beyond Morality, especially since it would make us immune to some CR 30 Demon Lord using Blasphemy on us, but I'm fine with something else for a feat as long as we get Divine Source.
 
[X] Plan "Have you ever heard the tragedy of Tywin Lannister the Unwise?"

I would also like Beyond Morality.
 
Telekinesis sounds like great fun as I'm a sucker for that exact power and the image of hurling people around like ragdolls, but it's rather niche. Of the two Mythic AMF sounds much better.

However. There is a Mythic version of Spellbane.

@Goldfish, your opinion?

I'd also like to get Beyond Morality, especially since it would make us immune to some CR 30 Demon Lord using Blasphemy on us, but I'm fine with something else for a feat as long as we get Divine Source.
Beyond Morality has my vote. I wanted that for Viserys since the moment I saw it. It's perfect for him.
 
Weren't The Fiveteen Fourteen ~level 20 high-mythic Archmages, though?
They didn't become Mythic until all 15 of them working together with the help of their allies, including the forces loaned to them by Asmodeus, were able to bring down the Avatar of Tiamat. They slurped up the sweet Mythic juice they rung from its corpse to gain their first Mythic tier, except for the 15th, who couldn't handle an energy field quite that big. It was after that they were able to continue along the path to becoming higher ranked Mythic beings, and eventually gods.
 
Just checked what the new domains would get us spell-wise:

1st - Burning Hands, Forbid Action
2nd - Produce Flame, Anonymous Interaction
3rd - Fireball becomes a Domain Spell -> new 3rd level spell
4th - Wall of Fire, Zone of Silence
5th - Fire Shield, Greater Forbid Action
6th - Fire Seeds
7th - Elemental Body IV (fire only)
8th - Incendiary Cloud, Mind Blank
9th - Elemental Swarm, Mass Hold Monster
 
I wonder what would our Imperium Clerics use as a holy symbol. Does the Imperium have a widespread emblem/symbol? Or just the 3 headed dragon?

Maybe a tax return? Bonus points for the intimidation factor :V
Given how our Mythic Path capstone works, any symbol of Imperial authority should work. So a Inquisitor would likely use the Book and Sword of the Inquisition, a Praetori would use his unit insignia and so and so forth. A tax form should work just fine, assuming it is properly filled out and stamped.

Oh, and what I forgot to say earlier:
@TalonofAnathrax, this is not Peak Megalomania. We are barely even implying that we stand above the gods themselves!
 
@Crake, @Goldfish, @TalonofAnathrax, @Duesal, tagging you people since you are the most likely and potentially only ones who care about this.

If we really get another Mythic rank, we might as well decide what to take there already. I've intentionally arranged the speech to lead to this exact outcome, so I decided to add the choice here so DP can integrate that if he wants.
I understand the fluff reasons for picking up the Fire Domain and won't oppose it, but it's really underwhelming for us.

I'll put together a full Mythic rank up plan to include in the vote in a little while.
Telekinesis sounds like great fun as I'm a sucker for that exact power and the image of hurling people around like ragdolls, but it's rather niche. Of the two Mythic AMF sounds much better.

However. There is a Mythic version of Spellbane.

@Goldfish, your opinion?

I'd also like to get Beyond Morality, especially since it would make us immune to some CR 30 Demon Lord using Blasphemy on us, but I'm fine with something else for a feat as long as we get Divine Source.
Mythic AMF and Spellbane are each good choices, but you cannot learn a Mythic version of a spell if you don't actually know that spell.

Mythic Telekinesis could be fun, but I was hoping for a bit more oomph from our next Mythic spell. What about a Mythic version of Magic Army? One doesn't exist yet, but I could write it up using the Mythic version of Greater Magic Weapon as a template.
Magic Weapon, Greater: You can add one of the following weapon special abilities to the weapon: flaming, frost, keen, merciful, shock, or thundering.

Augmented (5th): If you expend two uses of mythic power, you can reduce the granted enhancement bonus by 1 to add two of the above abilities or one of the following abilities: anarchic, axiomatic, flaming burst, holy, icy burst,shocking burst, or unholy.
This would be very thematic for Viserys, IMO. His Magic Army spell already makes the weapons of allies into +4 weapons. He could buff an army with +4 Frost weapons if fighting Fire-natured enemies, for example. Or spend 2 Mythic power and have everyone rocking Holy weapons or Keen Flaming weapons.

A Mythic version of Mass Fire Shield would be nice, too, if we could give it the kind of range of a Magic Army spell. Are either of these possibilities, @DragonParadox.
Just checked what the new domains would get us spell-wise:

1st - Burning Hands, Forbid Action
2nd - Produce Flame, Anonymous Interaction
3rd - Fireball becomes a Domain Spell -> new 3rd level spell
4th - Wall of Fire, Zone of Silence
5th - Fire Shield, Greater Forbid Action
6th - Fire Seeds
7th - Elemental Body IV (fire only)
8th - Incendiary Cloud, Mind Blank
9th - Elemental Swarm, Mass Hold Monster
Unfortunately, we only gain access to the spells and the SLA versions that are of a level with our Mythic tier, so we won't be gaining any of these above 5th level, at least for now.
 
I understand the fluff reasons for picking up the Fire Domain and won't oppose it, but it's really underwhelming for us.
No argument there, but I'm for it because of the massive fluff argument and because Fire is a good domain for Imperial Clerics.
I'll put together a full Mythic rank up plan to include in the vote in a little while.
Much appreciated. What's your stance on Beyond Morality by spending the mythic feat?
Mythic AMF and Spellbane are each good choices, but you cannot learn a Mythic version of a spell if you don't actually know that spell.

Mythic Telekinesis could be fun, but I was hoping for a bit more oomph from our next Mythic spell. What about a Mythic version of Magic Army? One doesn't exist yet, but I could write it up using the Mythic version of Greater Magic Weapon as a template.
This would be very thematic for Viserys, IMO. His Magic Army spell already makes the weapons of allies into +4 weapons. He could buff an army with +4 Frost weapons if fighting Fire-natured enemies, for example. Or spend 2 Mythic power and have everyone rocking Holy weapons or Keen Flaming weapons.

A Mythic version of Mass Fire Shield would be nice, too, if we could give it the kind of range of a Magic Army spell. Are either of these possibilities, @DragonParadox.
I was rather surprised to learn that we do not actually know Spellbane yet. Should probably change that next time we a 9th level spell, so that we can take the Mythic version.

Both Magic Army and Mass Fire Shield sound like overall good options to me and they would fit nicely into this specific rank.
 
No argument there, but I'm for it because of the massive fluff argument and because Fire is a good domain for Imperial Clerics.

Much appreciated. What's your stance on Beyond Morality by spending the mythic feat?

I was rather surprised to learn that we do not actually know Spellbane yet. Should probably change that next time we a 9th level spell, so that we can take the Mythic version.

Both Magic Army and Mass Fire Shield sound like overall good options to me and they would fit nicely into this specific rank.
The best choice for our Mythic feat is definitely the Extra Path ability. Beyond Morality isn't my favorite option. It's super niche for what it actually does, but what it does just happens to provide a very significant defense against a certain class of spells that is almost impossible to come by in any other form, especially such an absolute counter. I won't argue if ya'll want to go with Beyond Morality.

The only other Mythic feat option worth considering, IMO, is one @TalonofAnathrax also brought up, Mythic Paragon. That one would do some good things for Viserys, including increasing his Initiative by another +2, raising his resting caster level for Fire spells to 29th, expanding the range of Divine Source spells available to any Clerics who might reach that level of power, opens up the 6th and 7th level spells and SLAs for us from Divine Source, etc.

We've been using Wild Arcana to duplicate Spellbane as needed since the day we gained the ability to cast 9th level spells. It's not been an issue up until now that we didn't actually know it. I wouldn't be opposed to learning it for real when the opportunity presents itself.
 
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What about a Mythic version of Magic Army? One doesn't exist yet, but I could write it up using the Mythic version of Greater Magic Weapon as a template.

This would be very thematic for Viserys, IMO. His Magic Army spell already makes the weapons of allies into +4 weapons. He could buff an army with +4 Frost weapons if fighting Fire-natured enemies, for example. Or spend 2 Mythic power and have everyone rocking Holy weapons or Keen Flaming weapons.
Both Magic Army and Mass Fire Shield sound like overall good options to me and they would fit nicely into this specific rank.
Mythic Magic Army looks great to me for our MR 5 Mythic Spell. Nothing says Imperator like an angry Legion rocking +4 weapons.
 
The best choice for our Mythic feat is definitely the Extra Path ability. Beyond Morality isn't my favorite option. It's super niche for what it actually does, but what it does just happens to provide a very significant defense against a certain class of spells that is almost impossible to come by in any other form, especially such an absolute counter. I won't argue if ya'll want to go with Beyond Morality.

The only other Mythic feat option worth considering, IMO, is one @TalonofAnathrax also brought up, Mythic Paragon. That one would do some good things for Viserys, including increasing his Initiative by another +2, raising his resting caster level for Fire spells to 29th, expanding the range of Divine Source spells available to any Clerics who might reach that level of power, opens up the 6th and 7th level spells and SLAs for us from Divine Source, etc.

We've been using Wild Arcana to duplicate Spellbane as needed since the day we gained the ability to cast 9th level spells. It's not been an issue up until now that we didn't actually know it. I wouldn't be opposed to learning it for real when the opportunity presents itself.
I'd go with Beyond Morality then. It has a lot of support and I think it might come in handy more often than the +2 to Fire spell CL or initiative are going to be decisive in some fashion.

As for Imperial Clerics, we have none so far and with 5th lvl spells available to them, we could raise any that we get to the second lvl cap without issue.
 
@Azel, here's a plan for Viserys' Mythic rank up. I'm working on a write up for the Mythic version of Magic Army now, with the provided link being the spell's eventual home.

I'm not going to get fancy with the spell, so hopefully @DragonParadox will approve it.

[] Viserys' 5th Mythic Rank
-[] Mythic Feat: Extra Path Ability (Beyond Morality)
-[] Mythic Spell: Magic Army
-[] Path Ability:
--[] Divine Source (Su): Fire Domain, Knowledge (Espionage) Subdomain, Law (Legislation) Subdomain
--[] Beyond Morality (Ex): You have no alignment. Attempts to detect your alignment don't return any results. If you're the target of a spell or effect that is based on alignment, you're treated as the most favorable alignment when determining the spell's effect on you. Any effects that alter alignment have no effect on you. If you lose this effect, you revert to your previous alignment.
 
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