Plan updated with final Forge order numbers.No. My local Excel. Next time I'll put it on Google Docs.
As for the amount of servitors, it's honestly not that overkill. The parks in between the outer sections of the palace are huge. Plenty of space for a few tribes of Leshy to live in, so I added more Living Topiaries, Kingfishers, some Dawnblooms and some Vigilant stuff. Also another 100 mindblanked undead, because those are always fantastic party presents for the infiltrator that relies too much on Divinations.
As far as I'm concerned, that's the final version and can be added.
-[] Total Cost: 4,309,595 (Regular Forge Order [1,867,145 IM] + Imperial Palace Forge Order [2,442,450 IM])
--[] Total Corpse HD Cost: 40,140 (Regular Forge Order [18,972 HD] + Imperial Palace Forge Order [21,168 HD])
obligatiry:-[X] Total Cost: 4,309,595 (Regular Forge Order [1,867,145 IM] + Imperial Palace Forge Order [2,442,450 IM])
--[X] Total Corpse HD Cost: 40,140 (Regular Forge Order [18,972 HD] + Imperial Palace Forge Order [21,168 HD])
When it comes, I'm pulling the equivalent of leaving y'all stranded in the middle of the Nevada desert.
I wonder what Westerosi citizens will call the Essosi equivalent to Carpetbaggers?The tax income from Westeros is gonna be taking a bit to get going, but the growth potential is fantastic. I feel like Essosi companies will swoop in by the dozen to edge in on the market.
There will be a slump first, it won't be the equivalent of the wild west because local Guilds will go ballistic and cause short term disruptions, which would be exploited by all manner of enemies.The tax income from Westeros is gonna be taking a bit to get going, but the growth potential is fantastic. I feel like Essosi companies will swoop in by the dozen to edge in on the market.
The not so minor hitch in that plan is that the moment a hard divination ward is encountered by someone doing follow-up investigations, the case goes straight to the Inquisition and you will suddenly have to deal with someone a wee bit more competent then the local men-at-arms playing detective.There will also be a spirt of GENIUS nobles trying to impose tolls over riads and waterways we built in their land beyond the realm of reason, which is easily curbed but is going to be a repetitive issue since you couls always have cronies do it for deniability and when you get caught cut them loose as 'bandits'. The smart ones who try that may even work multiple steps removed from them and behind wards.
With a notable dearth of chill in comparison.The not so minor hitch in that plan is that the moment a hard divination ward is encountered by someone doing follow-up investigations, the case goes straight to the Inquisition and you will suddenly have to deal with someone a wee bit more competent then the local men-at-arms playing detective.
Gotta love the Efreeti Piñata.If the finances are an issue there is always the never ending bounties of the Efreeti trade fleets. We could always rob one of those.
Well, what else would there be to expect? Unauthorised Divination wards are usually not made to hide the secret of grandma's marinara sauce.
That'll catch the dumb ones, but I think at least some of the people who try this will be clever enough to at least try the subtle anti-divination spells. At the level they'd be playing at stuff like false future and false vision would still be viable. If they can trick the initial investors into going somewhere else they could last for a decently long while before someone stronger than them has the bandwidth to handle their case.The not so minor hitch in that plan is that the moment a hard divination ward is encountered by someone doing follow-up investigations, the case goes straight to the Inquisition and you will suddenly have to deal with someone a wee bit more competent then the local men-at-arms playing detective.
Before this vote, we have nearly 46-47,000,000~ IM liquidity.So if I am reading the Accounting page right we have 34 million IM in profit right now?
Edit: @Goldfish love the feat. Stunning chance is great.
After a year we'll have Westeros wrangled and a decent taxation going, along with copious public works to increase productivity. We're gonna be fine.Before this vote, we have nearly 46-47,000,000~ IM liquidity.
I don't expect money to be an issue until at least the start of next year, but by that point we might have bought some breathing room to go and loot some other massive source of wealth from under someone's nose.
Plan updated, with Lya's level up also finalized now that I've found a suitable feat for her.[X] Reward Ateria 1,000 IM, a commendation for her service to the Imperium, a set of Masterwork Adamantine Healer Tool's enchanted to provide a +5 Competence bonus to Healing skill checks, Ring of Protection from Evil, Ring of Sustenance, Healing Belt, Handy Haversack, Bead of Healing, Vial of Efficacious Medicine, Cloak of the Hedge Wizard (Divination), and the following Alchemical items (Antiplague x30, Antitoxin x30, Healing Salve x100, and Healy Myrrh x30).
-[X] We will grant her the Imperial Meritorious Service Cross in a public ceremony, naming her a Hero of the Imperium.
--[X] Extend to Ateria an invitation to attend the Scholarium in Sorcerer's Deep, or any other branch she desires, if she ever chooses to gain a more formal grounding in magic. Alternatively, we employs healers throughout the Imperium, so if she wishes for a change of scenery, a position can be found nearly anywhere she might be interested it.
[X] 4th Month Forge Order
-[X] Restoring Iron Isles standing guard force -- 41,505 IM
--[X] 41x Spitters -- 30*41 = 1,230 IM
--[X] 29x Black Knights -- 490*29 = 14,210 IM
--[X] 1x Vigilant Hunter -- 5,280 IM
--[X] 6x Vigilant Briars -- 6*660 = 3,960 IM OR 72 HD
--[X] 2x Snatching Terrors -- 2*3560 = 7,120 IM
--[X] 3x Bloodsharks -- 935*3 = 2,805
--[X] 8x Paralyzing Snatchers -- 720*8 = 5,760 IM
--[X] 19x Aquatic Spitter Swarms -- 60*19 = 1,140 IM
-[X] More Inquisition forces: -- 3,095,600 IM
--[X] 30x Vigilant Hunters -- 5,280*30 = 158,400 IM
--[X] 50x Watchmoles -- 1,320*50 = 66,000 IM OR 900 HD
--[X] 30x Black Brutes -- 4,700*30 = 141,000 IM
--[X] 100x Black Wardens -- 630*100 = 63,000 IM
--[X] 20x Black Champions -- 5,360*20 = 107,200 IM
--[X] 200x Black Knights (Mobility mod) -- 560*200 = 112,000 IM
--[X] 30x Greater Blood Clot Molds -- 28,800*30 = 864,000 IM
--[X] 10x Verdant Phoenixes (CR 15) -- 28,800*10 = 288,000 IM
--[X] 20x Advanced Sorcerer Creature Snapdragon Leshy (CR 10) -- 4,800*20 = 96,000 IM
--[X] 1,000x Dawnbloom Leshi (CR 6) -- 1,200*1,000 = 1,200,000 IM OR 18,000 HD
---[X] Assigned to Legions as 50-to-1 Leshi-to-full-Legion ratio.
---[X] Also assigned as 10-to-1 in City Defense Groups. -- increases the price of any future "City Defense Group" to 107,500 IM total.
-[X] Imperial Palace Forge Order: Found HERE
-[X] Total Cost: 4,309,595 (Regular Forge Order [1,867,145 IM] + Imperial Palace Forge Order [2,442,450 IM])
--[X] Total Corpse HD Cost: 40,140 (Regular Forge Order [18,972 HD] + Imperial Palace Forge Order [21,168 HD])
[X] Lya Level Up
-[X] Class: +1 Mystic Theurge
-[X] Feat: Destructive Dispel
-[X] Skills (8 points): +1 Concentration, +1 Knowledge (Arcana), +1 Knowledge (Religion), +1 Knowledge (The Planes), +1 Spellcraft, +3 Knowledge (Psionics)
-[X] New Spells:
--[X] Arcane (9th Level): Sage's Radiant Spellward, Sage's Spell Shift
--[X] Divine (8th Level): Illusion Purge, Visions of the Future
Good points all around. Restorative Ointment and Traveler's Anytool have been removed from her rewards and the wording of our offer to her adjusted.@Goldfish, I'd like to suggest some changes to the rewards:
Also, I love your arcane picks for Lya. Counterspelling magic is my jam, and seeing this thread embrace it (a lot more than most online D&D discussions!) makes me happy. I remember when I was pushing to take Divine Defiance way back in the thread... This is the caster-wrecking dream!
- Give her a Heward's Handy Haversack. It's honestly one of the best quality of life items there is (only surpassed by sleep-reducers or by at-will Prestidigitation, but you already gave her those), and it'll go well with all the consumables you're giving her.
- Remove Restorative Ointment and Traveler's Anytool. The first is a small amount of limited-use consumable that merely replicates what her prayer beads do. The second one is a bad fit for someone who isn't a skillmonkey adventurer (especially seeing as you just gave her better healing tools).
- Change the speech a bit. Remember that we're an absolute monarch with a weird cult of personality going, so she'll likely take all that as orders. So remove "If she ever needs a place for someone of her prodigious skill, Viserys will be watching her with great interest", which is just going too far. I'd also mention that wherever she decides to settle will be lucky to have her. Right now she'll probably hear the speech and interpret it as an order to move to SD and learn magic right now, and I think that that's not quite what you meant.
And that is frustrating enough that the last caster-enemy needed a Mythic Template to double his actions per round to even be able to do anything at all.Half the fun of having a party full of casters is that whenever we fight a single enemy boss caster we can throw Counterspell actions at them until they're reduced to standing around waving uselessly and taking SoDs from our other three casters.
Obviously we do the Counterspelling as immediate actions instead of as standard readied actions, but the overall philosophy is the same.
Euron: "I have become a GOD!"
Meanwhile
Viserys, carving out yet another Godling's kidneys: