fictionfan
Please sir, may I have some Meows?
- Location
- Tempe, AZ
So does this vote have a deadline or will it continue so long as it is contested?
How? We have no idea how Waystones work, and this is not a subject where you go "oh i made my learning roll guess I know now." Even working in the far more forgiving conditions of K8P with elven help that is a matter of year long projects to get a basic understanding of what we did in the reconquest. and if we tried to do that in Dun, well Chaos is not kindly going to give us years to work on their front lawn.
We do know little about Waystones. But not nothing. As the skill says:Waystones and Henges: You know the basics of how the Waystone network functions, how to recognize problems in it, and the simplest of the commands to resolve those problems.
BoneyM is very good about not letting us have our cake and eat it too. If we don't vote to command the Knights then coordinating the troops we do command with them will be much harder.Edit: realisticly speaking though, say if command dragon and wizards win, do you guys think we can still work with the knights to a certain extant in battle.
Charge with them in battle with a healthy dosing of aura of fear spell we got going on and just as were about to leave after charging the enemy we cast the chocking smoke. sounds preety good although i might be underestimating the casting time of said spell
The basic guideline is 'whenever Boney starts writing'. This may end up as a one vote differential, or a late consensus may achieve a solid lead.So does this vote have a deadline or will it continue so long as it is contested?
The voting closes when Boney is up and ready to write. But typically, a contested vote does get extended, especially in cases like this where there was a large swing later on during the voting period. This one probably will get extended while people still vote and there's no clear lead.So does this vote have a deadline or will it continue so long as it is contested?
The problem is that even aside from moral goals, if your society stops achieving its political and economic goals, casualties will tend to increase in the long run.Military speaking, additional Karak will increase casualties and not improve defenses. The best defences are in KaK that can house all dwarven population.
Each Karak beyond that is an offensive operation. Finger flipped in spite of this world's inhospitality. They don't improve defences - they achieve political, economical, or moral goal but cost some lives to maintain.
We do know little about Waystones. But not nothing. As the skill says:
We know the basics.
We can recognize problems.
And very sometimes we might even be able to resolve them.
We also have two magisters of the Amber order and one of the Jade order with us. Both of which come more into contact with waystones than the Grey to the point that Jade Journeymen know more about Waystones than Grey Magisters.
TLDR: We know little, not nothing.
Military speaking, additional Karak will increase casualties and not improve defenses. The best defences are in KaK that can house all dwarven population.
This will depend vastly on how far the Chaos Horde has managed to get past the erected defenses. Some of the vaults in K8P still defended themselves after roughly 3000 years.By the standards of the people who built the Waystones and even the people who lived in that Karak at the edge of the wastes for millennia both Mathilde and the Jade Journeyman are the equivalent of a child someone taught what the reset button on a PC looks like. I don't think 'suffered a full fledged Chaos invasion' can be fixed by the old standby of 'have you tried turning it off and on'.
Nay, save somewhere in the thread (my apologies, but it is hard to go diving through it at its current length.)
This will depend vastly on how far the Chaos Horde has managed to get past the erected defenses. Some of the vaults in K8P still defended themselves after roughly 3000 years.
I highly doubt they got them all in not even 200.
So yes, turning it on and off again might indeed be entirely sufficient.
...not really.
Best runesmiths. Plural.Could you repeat that in the general vicinity of Kragg?
Together with a hardened recording device, please
Honestly, I don't think it'd take much more than a reverse Abel at the right time.I am not talking about anything anyone ever can bet on.
I am talking about the kind of luck no one ever gets. If you allow me to wite a story where many large strikes of fortune happen in a row, I can write a story where Karak Dum is reclaimed.
Best runesmiths. Plural.
Amazing though he is, Kragg is just one dwarf. And he's quite happy to keep it that way.
Honestly, I don't think it'd take much more than a reverse Abel at the right time.
Ah, so you admit Abel's poor rolls weren't an accident.
this makes me so happy.[X] Lead the Wizards, Knightly Orders, and Asarnil
@Rafin Yeah, me too. I think the politics of the Empire are probably the most interesting place to move toward after the Expedition. I love the dwarves, but their Intrigue levels are very low. I kind of miss the old Skulkduggery. We are really only using our Intrigue for assassination nowadays.