*thunder booming in the background*

I HAVE RETURNED FROM THE DEAD!!!

Prithee, whatever the yon-fuck hath happened during my absence?
Anyway, good evening everyone! And DAMNIT! I WANT THAT DEIMAVIGGA SO BAD!!!

If I cannot have my own Pit Fiend, at least give me my CR 19 Devil!
While we're at it, I want a Cornugon. @DragonParadox, I'm still waiting for Mammon to send us a Metal-Clad Cornugon.
 
Sensible Steps

Third Day of the Second Month 294 AC

"These are not precisely the folk who built Anu though," Waymar interjected. "Not if the guess of the queen being older is right, and we don't know how much older she might be since so much of the history of the Tall Men was lost." The regret in his voice was genuine, as were the ten hours and more spent pouring through dusty tomes right alongside the King. A far cry from the boy who landed in Braavos three and a half years ago with not even knowledge of the local tongue.

@DragonParadox Four years, or four years and twelve days to be exact.

Pondering Introductions

Twenty-First Day of the First Month 290 AC

It is not hard to find the inn Waymar is staying in, the Silver Swan. Truth be told you do not even have to ask, merely stay quiet in a corner and listen in on the gossip. Many perhaps most people are still skeptical on the idea of a boy so young wielding magic but if anything the general skepticism just seems to make those convinced but the veracity of the tales all the more determined to speak of them.

The Royce boy was sent into exile in haste, that much you believe of the tavern tales you hear. On the other hand you find the idea that he killed an entire attacking party of clansmen is a single conflagration of flames very dubious indeed, partly because of your own experience with magic and partly because only an idiot would send a mage that powerful with a legitimate claim on one's lands into exile. Still you now have some idea of your prospective recruit's abilities (something to do with fire) as well as his whereabouts.
 
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@DragonParadox Four years, or four years and twelve days to be exact.

I was actually intentionally going off memory there, I do that with dates that Viserys is not too focused on to show a few slips in narrative. He is not supposed to have perfect recall.

Vote closed.
Adhoc vote count started by DragonParadox on Aug 17, 2020 at 9:32 AM, finished with 38 posts and 14 votes.

  • [X] Plan Maximum Paranoia
    -[X] Teleport the corpse to a disposable safe-house outside the city, which will be given up after this. Preferably by burning it to the ground.
    -[X] Strip the corpse entirely, check for any oddities on the things it's carrying, then stuff all it's possessions into Necro-Cases to make them undivinable.
    -[X] Use Shrink Item to shrink the now naked body, then stuff it into another Necro-Case to make it undivinable.
    -[X] Transport everything to the Snare, where you will check over the corpse and it's possessions with Touch of History, then interrogate the corpse with Speak with Dead before trying to raise it.
    -[X] Even if there is no evidence from Speak with Dead, the corpse will be considered hostile until proven otherwise.
 
Inserted tally
Adhoc vote count started by Goldfish on Aug 17, 2020 at 9:51 AM, finished with 41 posts and 15 votes.

  • [X] Plan Maximum Paranoia
    -[X] Teleport the corpse to a disposable safe-house outside the city, which will be given up after this. Preferably by burning it to the ground.
    -[X] Strip the corpse entirely, check for any oddities on the things it's carrying, then stuff all it's possessions into Necro-Cases to make them undivinable.
    -[X] Use Shrink Item to shrink the now naked body, then stuff it into another Necro-Case to make it undivinable.
    -[X] Transport everything to the Snare, where you will check over the corpse and it's possessions with Touch of History, then interrogate the corpse with Speak with Dead before trying to raise it.
    -[X] Even if there is no evidence from Speak with Dead, the corpse will be considered hostile until proven otherwise.
 
Interlude DCCCLXXIV: Secrets of Bone and Blood
Secrets of Bone and Blood

Twentieth Day of the Second Month 294 AC

Malarys had prepared for this, or something akin to it at least, as any conjurer still in the possession of their souls knew baatezu were fond of poisoned gifts, and a corpse no less than silver could be one. He motioned for the others to follow, the priestess following readily enough, aware he had more experience with this breed of fiend, while the young knight still looked slightly unsteady on his feet, and not from encountering one of the black orators of hell. If he did not have more pressing matters to occupy his mind Malarys might have been amused, as it was he dismissed the notion from his mind, focusing on what they must do now.

First was moving to a safe house, a former inn that had seen better days on the outskirts of the city that was half refurbished to give it the authentic feel of a failed business and with a great many very solid locks. He stripped the body, quickly finding no fewer than three scrying foci amid its blood soaked clothes, though the fact that none of them were particularly hard to find set his teeth on edge. He sorted everything into the stitch fleshed creations designed to ward off far-sight, before leaving the inn for the last time...

"Can't we just translocate from inside?" the young alchemist asked hesitantly, likely from the sight of him wearing a dead man's blood. People often mistook Malarys' desire to appear scrupulously neat when possible for an unwillingness to get his hands dirty when necessary.

With a though the mage-lord vanished the blood before explaining: "The Inquisition might regret the loss of assets, but it would hardly bankrupt the treasury." Turning to the priestess he added. "No need to make the fire appear mundane, our enemy already knows it is here."

Under the power of R'hllor the Red the old inn burned as though a full fourteen wings of dragons had spilled their wrath upon it. Good reason, if any more were needed, not to underestimate Melisandre of Asshai.

Once inside the Snare Malarys set about questioning the corpse as thoroughly as his craft allowed and in the doing began to piece together what must have happened near the Plaza of Punishment. The dead man, one Jaelar Maeteos, actually was a priest of the Watcher, an ambitious and favored servant who sought to raise himself up in the eyes of his patron by striking a blow against Hell and helping to fill the void left by the disgraced Sons of the Harpy. Was he perhaps hoping to steal away some of the Unsullied, or merely to unveil the plans of Asmodeus and trade that to the King? the mage lord wondered

Regardless, further study revealed that even now the Cult of Meraxes was not without allies in Astapor, mostly among a small number of militarily inclined young men of middling birth who scorned the Sons of the Harpy for their failures, slowly cultivated over the years by priests from the temple of Volantis. However, being rightly weary of spies and traitors, Jaelar had worn a glamour when meting his local contacts, the same glamour the apostate devil had been wearing when carrying the priest's now enchanted corpse.

Perhaps it had suited the fiend's sense of irony to pass off the true priest for a devil worshiper just slain and thereby gain the trust and corrupt the remainder of Meraxes' faithful in the city, whom it would doubtless lead into damnation. The scrying foci had never been meant to serve as a principal gambit because the devil had not intended to be separated from its prize.

What does Malarys do with the newly discovered information?

[] Go to the temple of Meraxes and request the high priest raise Jaelar. He is more likely to answer a call from a familiar mage given how he perished and there are questions to be asked of the entirety of the church

[] Raise the dead priest here and now and question him, he might have useful information and in any case it is best to know who else is operating in the shadows of Astapor
-[] Write in

[] Write in


OOC: And here we are, it was a trap, just not a trap for you guys, hence why meeting the apostate devil was on the random encounter table.
 
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Reminder that we could use the corpse to make a compass to track the Apostate Devil, just like we did for that Olrethodaemon in Sarnor.
 
Reminder that we could use the corpse to make a compass to track the Apostate Devil, just like we did for that Olrethodaemon in Sarnor.
Mind, success is not guaranteed and may take significant time.
We still haven't gotten the bastard.

EDIT: And promptly Invalidate-dp'd
 
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Well getting in touch would be nice I suppose.

I dont see any immediate or long term benefit for hell by bringing us into contact. So screw it.

[X] Go to the temple of Meraxes and request the high priest raise Jaelar. He is more likely to answer a call from a familiar mage given how he perished and there are questions to be asked of the entirety of the church

if something this simple breaks our opsec we have bigger issues.
 
Aren't we supposed to keep ANY Valyrian Gods' activity to a minimum? Like, the more they become active, the stronger the 15th would be.

Let's do the resurrection ourselves.
 
Aren't we supposed to keep ANY Valyrian Gods' activity to a minimum? Like, the more they become active, the stronger the 15th would be.

Let's do the resurrection ourselves.
We can cast Resurrection ourselves, but the person "calling out" being familiar to them makes it easier on us percentages-wise.

It is not like we are having Meraxes herself rezz him.
 
It is not like we are having Meraxes herself rezz him.

I know, it's just that this vote—
[X] Go to the temple of Meraxes and request the high priest raise Jaelar. He is more likely to answer a call from a familiar mage given how he perished and there are questions to be asked of the entirety of the church

—makes it as if we're using a True Cleric of Meraxe to Resurrect the guy. Which is a big no-no so that we could circumvent the Valyrian Slaanesh-wannabe.
 
[X] Raise the dead priest here and now and question him, he might have useful information, and in any case it is best to know who else is operating in the shadows of Astapor
--[X] What devils or other supernatural factions is he aware of (including Sons of the Harpy and the Cult of the Lady of Spears)?
--[X] What active and dormant plans of the enemy is he aware of?
--[X] The Unsullied are being enhanced somewhere. Where is that happening?

--[X] The names of all of his contacts, subordinates, etc.
---[X] All their operations and plans in Slaver's Bay.
--[X] Every bit of dirt he has on everyone in the region (could prove useful).
--[X] If he has any other bit of useful information, now's the time to spill.
-[X] If he refuses our call, go to the temple of Meraxes and request the High Priest resurrect Jaelar
--[X] Explain that the mission is extremely sensitive, and ask the same questions above in a highly warded room with no non-Mind Blanked people present


@DragonParadox, three questions.

1. What level cleric was Jaelar?
2. What level cleric is the high priest?
3. The Apostate Devil is Mind Blanked, isn't it?
 
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[X] Raise the dead priest here and now and question him, he might have useful information, and in any case it is best to know who else is operating in the shadows of Astapor
--[X] What devils or other supernatural factions is he aware of (including Sons of the Harpy and the Cult of the Lady of Spears)?
--[X] What active and dormant plans of the enemy is he aware of?
--[X] The Unsullied are being enhanced somewhere. Where is that happening?

--[X] The names of all of his contacts, subordinates, etc.
--[X] Every bit of dirt he has on everyone in the region (could prove useful).
-[X] If he refuses our call, go to the temple of Meraxes and request the High Priest resurrect Jaelar, ask the same questions there


@DragonParadox, three questions.

1. What level cleric was Jaelar?
2. What level cleric is the high priest?
3. The Apostate Devil is Mind Blanked, isn't it?
  1. 9-10, no way to be certain which with just a skull
  2. 13
  3. Yes
 
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