@Goldfish Viserys' Shadow of the Doom when boosted is enough to vaporize twelve inches of steel.

A foot of solid steel... what the hell...
 
@Goldfish Viserys' Shadow of the Doom when boosted is enough to vaporize twelve inches of steel.

A foot of solid steel... what the hell...
Gotta stake our claim as the master of fire, you know?

We've put a lot of effort and resources into making high level blasting a viable strategy for Viserys when diplomacy fails. By all rights, Anu-Simung should not survive Viserys' spell. SotD doesn't allow SR, which means the Greater Spell Immunity spell cannot block it, it's an AoE that cannot be Turned, and it doesn't matter if he makes the save or not, because the damage will be inflicted either way, since he's Undead and not subject to Petrification.

That said, we've used SotD more in Sarnor than we have in longer than I can remember. It's been months since we used it, I know for sure, but did it even get used when we were wiping out the Golden Company? Feels good to just cut loose and burn some shit down.
 
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[X] Goldfish

I expect the thing to pull Divine mojo to get out of the 'certain death'-range of damage we are throwing at it.

Arguably, the best strategy it can have right now, is evading fighting us and killing our regular troops en-en-mass instead, maybe promptly raising them as Undead too.

He's a God, he can probably outrange all but the Moonchasers through his Divine Bullshit(TM) and they alone aren't likely to end him.

Ofc, hes a desperate, vengeful entity.
So being logical and methodical about hurting us as much as possible isn't likely.
Can still kill lotsa people in collateral though.
 
[X] Goldfish

I expect the thing to pull Divine mojo to get out of the 'certain death'-range of damage we are throwing at it.

Arguably, the best strategy it can have right now, is evading fighting us and killing our regular troops en-en-mass instead, maybe promptly raising them as Undead too.

He's a God, he can probably outrange all but the Moonchasers through his Divine Bullshit(TM) and they alone aren't likely to end him.

Ofc, hes a desperate, vengeful entity.
So being logical and methodical about hurting us as much as possible isn't likely.
Can still kill lotsa people in collateral though.
The ghosts chained to it can probably be sacrificed to prevent a single death from any source.

What would have been really cool was to have seven ghosts sealed inside of seven living prisoners, with each gaining the possessor's abilities they possessed in life, and in addition to being able to burn themselves to negate a death, redirect the target of a status effect the original target would have been subject to, like for save or die spells.

The other side of the coin to that though, and likely why we didn't see exactly that here, if the target is subject to an AoE spell like Shadow of the Doom, that would not have been prevented in the least by redirection of the effect.
 
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Vote closed.
Adhoc vote count started by DragonParadox on Aug 8, 2020 at 3:47 AM, finished with 79 posts and 15 votes.

  • [X] With your companions present in this part of the battle
    -[X] Viserys Blood Wishes a Mass Ghostbane Dirge spell targeting the Chained Spirits as a Swift Action, then casts a Sudden Empowered Maximized Mythic Shadow of the Doom spell using two Mythic power and all three charges from his ring (498 Searing Fire damage plus 12 points of STR & DEX damage) targeting Anu-Simung and his attendants. This assumes Viserys used Ancestral Awakening to learn Sudden Empower while Anu-Simung was talking and that Arcane Spellsurge was already in effect. He uses Battlemagic Perception to Counterspell as a Free Action if necessary.
    -[X] Lya casts Assay Spell Resistance then uses Wild Arcana to cast a Greater Arcane Fusion spell combining first the effects of a True Strike spell followed by Disintegrate (38d6 damage, DC 29 Fortitude save to reduce damage to 5d6, 29th caster level to overcome SR). She uses Battlemagic Perception to Counterspell as a Free Action if necessary.
    -[X] Dany readies an action to defend against Anu-Simung and its attendants, whether that means Dreamcasting a Prismatic Wall between him and her allies, Counterspelling, using Battlemagic Perception to Counterspell as a Free Action, or using her Ring of Spell-Battle as an Immediate Action.
    -[X] Vee directs any remaining Summoned creatures to attack Anu-Simung and readies an action to Counterspell anything the enemies try to cast. She uses her Ring of Spellbattle to Counterspell as necessary.
    -[X] Tyene readies an action to Counterspell anything the enemies try to cast. She uses her Ring of Spellbattle to Counterspell as necessary.
    -[X] Any airborne assets within range and line of sight and who are not engaged in a battle they cannot extricate themselves from, be they Plant servitors, Heralds, Erinyes, Moonchasers, Manticores, or Wyverns will unleash the full weight of their available weaponry upon Anu-Simung.
    [X] Nuke to the face, then suplex 3x like Zangief
 
Part MMMDCXXV: Battle of Smith's Sorrows, Part Nine
Battle of Smith's Sorrows, Part Nine

Twenty-Third of the Second Month 294 AC

The Moonchaser fires first, all but one its arcane bolts driven with enough force to shatter steel glancing off the sky-forged armor. For his part the dead god seems wholly untroubled by the shard of hardened steel driven into his shoulder and with one twist of its whole body, stone and steel made more lithe than mortal flesh could ever be, he flings the hammer towards Tyene, by chance closest of all of you.

Dany is ready, reaching to the edge of her power to conjure a wall of coruscation colors to shield her. Alas that the chained priests will not see their god denied, as one they whisper to the wind in parched voices and the wind still answers them. A seven fold gust to unmake the orange ward.

The hammer flies true, driven by more than mortal skill, into the center of her chest, her silvered armor no match for so terrible a blow. Then to your horror you see three more plucked as though from empty air, echoes in time by thunder uttered, by lightning writ. For one terrible moment you see your friend waver in midair like a child's kite caught in a gale, streams of crimson already dripping to the ground below. Then the healing magic catches hold, a star of gold briefly illuminating the heavens, flesh knitted and bones reset.

Tyene takes 132 Damage

Tyene heals 132 Damage (Contingency Heal)

Yet even as relief floods through you know she cannot take another blow as terrible as that. You have to end it swiftly. Thus from the chocking air you raise a dirge to be the bane of specters, make the chained ones as flesh for this brief span of moments, then you call once more upon the memory of the Doom that had seen the end of Valyria and its Fourteen Gods.

The fire readily descends, but somehow in the midst of the blaze the form of your foe endures unbowed. Cold mockery and white hot fury entwined echo in your thoughts: "Thinkest thou fire can end me who have grasped the stars?"

Even as a pair of heralds descend upon him with fang and claw, trying to wrestle him to the ground, Anu-Simung remains unmoved. Though Lya's magic strikes home, a needle of deadly arcane fire that could bore through a fortress wall... it barely seems to chip the idol's knee, and as you watch the wound begins to knit back together through the power that suffuses it.

In a flash the hammer returns to its hand even as you rush close, Amrelath not two wing-lengths behind you. Tyene, seeing her peril, flashes away in a ripples of twisted space somewhere among the soldiers below. "I'll cast through an arcane echo, it can't hit me if it can't see me in the crowd," she sends mentally.

Though the words had been for the mind to hear and not the ear they are almost lost as in one burst of terrible rage He Who Was the Sky Smith shatters both heralds like impure iron upon the anvil. "Do you seek to mock us with this?! Have we not suffered enough?!" he roars loud enough to shake the battlefield.

Two Heralds Destroyed

What do you do?

[] Order everyone to spread out at once, as terrible as that hammer is from afar, it is worse still when still held in the dead god's hand

[] Order more of the heralds to attack him, as much as you hate to lose them better that Anu-Simung's wrath be directed at them than you and your companions

[] Write in


OOC: Yes, he literally destroyed two 101 HP constructs in one full attack and would have knocked Tyene out of the sky if not for her contingency, and he appears to have Mettle or something like it.
 
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Battle of Smith's Sorrows, Part Nine

Twenty-Third of the Second Month 294 AC

The Moonchaser fires first, all but one its arcane bolts driven with enough force to shatter, but still glancing off the sky-forged armor. For his part the dead god seems holly untroubled by the shard of hardened steel driven into his shoulder, and with one twist of its whole body, stone and steel made more lithe than mortal flesh could ever be, he flings the hammer towards Tyene, by chance closest of all of you.

Dany is ready, reaching to the edge of her power to conjure a wall of coruscation colors to shield her. Alas that the chained priests will not see their gods denied. As one they whisper to the wind in parched voices, and the wind still answers them. A seven fold gust to unmake the orange ward.

The hammer flies true, driven by more than mortal skill into the center of her chest, her silvered armor no match for so terrible a blow. Then, to your horror, you see three more plucked as though from empty air, echoes in time by thunder uttered, by lightning writ. For one terrible moment you see your friend waver in mid-air like a child's kite caught in a gale, streams of crimson already dripping to the ground below. then the healing magic catches hold, a star of gold briefly illuminating the heavens, flesh knitted, bones set.

Tyene takes 132 Damage

Tyene Heals 132 Damage (Contingency Heal)

Yet even as relief floods through you, you know she cannot take another blow as terrible as that. You have to end it swiftly. Thus from the choking air you raise a dirge to be the bane of specters, to make the chained ones as flesh for this brief span of moments, then you call once more upon the memory of the Doom that had seen the end of Valyria and of its Fourteen Gods.

The fire readily descends, but somehow in the midst of the blaze the the form of your foe endures unbowed. Cold mockery and white hot fury entwined echo in your thoughts, "Thinkest thou fire can end me who have grasped the Stars?"

Even as a pair of Heralds descend upon him with fang and claw trying to wrestle him to the ground, Anu-Simung remains unmoved. Though Lya's magic strikes home, a needle of deadly arcane fire that could bore through a fortress wall... it barely seems to chip the idol's knee, and as you watch the wound begins to knit back together through the power that suffuses it.

In a flash the hammer returns to its hand even as you rush close, Amrelath not two wing-lengths behind you. Tyene, seeing her peril flashes away in a ripples of twisted space somewhere among the soldiers below "I'll cast though an arcane echo, it can't hit me if it can't see me in the crowd," she sends mentally.

Although the words had been for the mind to hear and not the ear, they are almost lost as in one burst of terrible rage He Who Was the Sky Smith shatters both Heralds like impure iron upon the anvil. "Do you seek to mock us with this? Have we not suffered enough?" he roars loud enough to shake the battlefield.

Two Heralds Destroyed

What do you do?

[] Order everyone to spread out at once, as terrible as that hammer is from afar, it is worse still when held in the dead god's hand

[] Order more of the Heralds to attack him, as much as you hate to lose them, it's better that Anu-Simung's wrath be directed at them than you and your companions

[] Write in


OOC: Yes, he literally destroyed two 101 HP constructs in one full attack, would have knocked Tyene out of the sky if not for her contingency and he appears to have Mettle or something like it. Not yet edited.
Here's an edited version of the chapter, @DragonParadox.
 
Here's what I've got so far, ya'll. Time for Richard, Amrelath, and Viserys to go full blown murderblender on our enemies.

Dany, Vee, and Tyene are on dedicated Dispelling duty. Most of their magic is useless against Anu-Simung, as there are relatively few useful Divine spells which don't allow Spell Resistance and which might actually overcome his high saving throw bonuses. That said, Dispel Magic and its higher variants don't allow Spell Resistance. It cannot normally effect deities or real Artifacts, but Anu-Simung is not a god any longer, just the remnant of one in a Construct body, and I'm doubtful that his armor and hammer are both artifacts, given that he's been dead and mostly powerless, and creating artifacts should be beyond his abilities since we've learned that he no longer has fine control over what remains of his divine powers.

[X] Plan Gratuitous Dispelling
-[X] Order more of the Heralds to attack Anu-Simung. If possible, the remains of any that are destroyed will be recovered after the battle and restored to full function at the earliest opportunity.
-[X] Viserys Blood Wishes a Drain Construct spell on Anu-Simung (DC 26 Will save to negate) as a Swift Action, then casts a Blood Wind spell as soon as he is within range, first attacking Chained Spirits until they are destroyed, then turning the remainder of his attacks against Anu-Simung himself.
-[X] Amrelath casts a Blood Wind spell as soon as he is within range of Anu-Simung, first attacking Chained Spirits until they are destroyed, then turning the remainder of his attacks against Anu-Simung himself.
-[X] Richard activates his Fleet Charge Mythic power to close the distance between him and Anu-Simung and to make an enhanced attack against the nearest Chained Spirit (+45 attack bonus, 7d6 + 30; 17-20/x2), then makes a Full Attack (+43/+43/+38/+33/+28, 7d6 + 30; 17-20/x2) against it, spends another Mythic power to activate his Greater Insightful Strike maneuver to attack another Chained Spirit (+43, 70+2d20 damage), then uses all three charges from his belt to gain another Full-Round Action to either attack another Chained Spirit, or Anu-Simung himself if the spirits have been destroyed or none are near enough to attack immediately. If no Chained Spirits remain by the time Richard closes to melee range, he instead directs all of his attacks at Anu-Simung.
-[X] Lya uses Wild Arcana to cast a Clenched Fist spell (+38 attack bonus, 29th caster level to overcome SR), directing it to either punch Anu-Simung before it can make another attack or Bull Rush him, depending on what would be most advantageous at the time. She uses her Ring of Spell-Battle and Battlemagic Perception spell as necessary.
-[X] Dany uses Inspired Spell to hit Anu-Simung with a Chain Dispel (+21 bonus to Dispel checks, roll twice and take the higher result) targeting him and every piece of magical gear he is wearing. She uses her Ring of Spell-Battle and Battlemagic Perception spell as necessary.
-[X] Vee uses a Targeted Greater Dispel Magic (+20 bonus to Dispel checks) against Anu-Simung. If Dany's spell was successful, she either targets his armor or hammer, depending on what hasn't been suppressed. If they have also been suppressed, she refrains from casting, instead acting to Counterspell anything he or his Chained Spirits try to cast. She uses her Ring of Spell-Battle as necessary.
-[X] Tyene uses a Quickened Targeted Greater Dispel Magic (+20 bonus to Dispel checks) against Anu-Simung's armor, then casts another Targeted Greater Dispel, targeting either the armor again if her first spell was ineffective, or switching instead to his hammer. If Dany's spell was successful against the armor, she instead hammer. If they have both been suppressed, she refrains from casting, instead acting to Counterspell anything he or his Chained Spirits try to cast.
 
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So Richard shall be the iron fist, while even the dragons stay back and attack from afar?
Certainly fitting his reputation.
Well, Anu-Simung is only Large-sized. If two Huge-sized Dragons and a Medium-sized murderblender all tried to attack him at the same time in melee, they would end up stepping on each other's claws, and maybe on Richard, too.

Of course, I wouldn't mind if the deed grows Richard's legend even more.
 
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