[X] Crake

I'm also curious what we can do with whats left of the altar.


Wouldn't there still be an animus for the miracle to target? A soul shouldn't be necessary, just like speak with dead works on soul killed entities, or we were able to take a piece of a soulkilled corpse and make a trophy out of it.

An animus is not a soul, it's just motive forge a zombie has an animus but there is nothing of the person they were in them.

How large is that hammer, BTW, @DragonParadox?

sized for a large creature.
 
[X] Crake

I'm also curious what we can do with whats left of the altar.

Wouldn't there still be an animus for the miracle to target? A soul shouldn't be necessary, just like speak with dead works on soul killed entities, or we were able to take a piece of a soulkilled corpse and make a trophy out of it.
Even if that were possible, it would still require the spell to recreate a 6,000 IM Golem. That's equivalent to 60,000 gp. Even a Wish spell, which can create items of up to 25,000 gp in value at the cost of 5,000 XP, couldn't accomplish that.
 
@DragonParadox How is Legion morale holding up? What with them genuinely kicking all kinds of ass and holding their own against a serious opponent.

I bet they won't scare easily from fighting regular people after this campaign.
 
Could Bahro comfortably use it as tool rather than a weapon?

Yes, he could also use it as a 1 handed light hammer

@DragonParadox How is Legion morale holding up? What with them genuinely kicking all kinds of ass and holding their own against a serious opponent.

I bet they won't scare easily from fighting regular people after this campaign.

I'll cover that in more detail once the battle is properly won, but yet there is definitely a strong espirit de corps there and they most certainly would not scare at regular armies.
 
So I was just looking at the Scholarum mechanics in light of how I have been actually rolling for mages in battle and realized there is some redundancy there @TalonofAnathrax if it's not too much trouble could you fold the various sorts of cleric together? We don't even have sheets for each one so there is not much point in keeping them separate.
I have been mostly absent from the thread because I am confined for 2 weeks after entering Ireland, and am currently camping out in an unused farm shed in the middle of nowhere + avoiding people. Great place to write in peace and quiet!
I'll get internet access back in a few days (have 5 a des minutes a day and mostly have to use it to write to my boss), and will do these sheet edits then. Sorry for the delay !
 
He's a monk rather than a smith. We can specially make a construct to wield it for the new forges when the time comes.
That's true, but I just thought it had a neat kind of symbolism, not to mention conceptual and metaphysical weight. An Awakened Adamantine Golem smith, using the Sky Metal (Adamantine, Mithral, or something rarer?) hammer of a former Smith-God, working on an anvil salvaged from the Inevitable Forges of Axis and using a Forge that once belonged to primordial elemental deities...that could get some stuff done.

I haven't made a sheet for Bahro yet, but he's got a lot of feats coming to him due to his high HD. Between a couple of skill-boosting feats, his Intelligence and an Int-boosting item, a +10 skill booster, and a Crafter's Fortune spell, we could easily get his Crafting(Metalworking) skill up to +25, with further modifications using more spells.
 
I have been mostly absent from the thread because I am confined for 2 weeks after entering Ireland, and am currently camping out in an unused farm shed in the middle of nowhere + avoiding people. Great place to write in peace and quiet!
I'll get internet access back in a few days (have 5 a des minutes a day and mostly have to use it to write to my boss), and will do these sheet edits then. Sorry for the delay !

No problem, it's not urgent or anything just a thought I wrote down so as not to forget.
 
I have been mostly absent from the thread because I am confined for 2 weeks after entering Ireland, and am currently camping out in an unused farm shed in the middle of nowhere + avoiding people. Great place to write in peace and quiet!
I'll get internet access back in a few days (have 5 a des minutes a day and mostly have to use it to write to my boss), and will do these sheet edits then. Sorry for the delay !
Holy crap, dude. Good luck and watch out for Irish bears. And leprechauns!

/would not do well without internet for two weeks :eek2:
 
That hammer...It will do us good. As a note we should plant an Old Gods tree on where that altar once was. Just to make sure that nothing comes back. You know...casual paranoia.

Edit: Also we broke them...like we beat their god and broke them. They are done.
 
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That's true, but I just thought it had a neat kind of symbolism, not to mention conceptual and metaphysical weight. An Awakened Adamantine Golem smith, using the Sky Metal (Adamantine, Mithral, or something rarer?) hammer of a former Smith-God, working on an anvil salvaged from the Inevitable Forges of Axis and using a Forge that once belonged to primordial elemental deities...that could get some stuff done.

I haven't made a sheet for Bahro yet, but he's got a lot of feats coming to him due to his high HD. Between a couple of skill-boosting feats, his Intelligence and an Int-boosting item, a +10 skill booster, and a Crafter's Fortune spell, we could easily get his Crafting(Metalworking) skill up to +25, with further modifications using more spells.
We could, but do we really have to use Bahro for this? Wouldn't it be better to just make a dedicated construct for smithing and focus Bahro on being the best monk possible?
 
@Goldfish We're gonna want to light up something like 240 more banners to provide coverage for all of our reinforcements.

In addition, we should talk about defensive measures and magical protections we'll use for the next battle. I.E the big one. We'll have had many more days for some specific things to have been crafted since then, and if it's something like spell scrolls, we could have had them purchased.

Ordinarily I'd propose a bombing campaign, but I figure it's safer to keep our air force around where we can intervene against magic. Though we can probably at least institute some of those basic protections, since we have PfE items.
 
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@Goldfish We're gonna want to light up something like 240 more banners to provide coverage for all of our reinforcements.

In addition, we should talk about defensive measures and magical protections we'll use for the next battle. I.E the big one. We'll have had many more days for some specific things to have been crafted since then, and if it's something like spell scrolls, we could have had them purchased.

Ordinarily I'd propose a bombing campaign, but I figure it's safer to keep our air force around where we can intervene against magic. Though we can probably at least institute some of those basic protections, since we have PfE items.
The current batch of 170 still have weeks of duration remaining, but we can easily add more to that.

I'll put together a basic gear package for our pilots when I get back to my computer this evening. We already have plenty of PfE items and Healing Belts, but we've had enough time to craft a bunch of Third Eyes of Clarity and 1/Day Tyche's Touch items.

There are plenty of spell scrolls remaining. I'm not sure about Gravemarker arrows, though. We started this battle with 2,000. We can make more, though. @DragonParadox, any idea how many of those remain?
 
Even if that were possible, it would still require the spell to recreate a 6,000 IM Golem. That's equivalent to 60,000 gp. Even a Wish spell, which can create items of up to 25,000 gp in value at the cost of 5,000 XP, couldn't accomplish that.
Not quite what I'm arguing, I'm suggesting miracle would be able to reconstitute a broken magic item or construct. It definitely cannot create a new construct that has never been built.

If you put a fancy magic item up against an adamantine grinding wheel until the item was dust, any caster who knows greater make whole (and has a cl of at least the items), will be able to take that dust and make it a magic item again. If it instead of being destroyed via grinding wheel, if it is destroyed via disintegrate, is that no longer possible?

An animus is not a soul, it's just motive forge a zombie has an animus but there is nothing of the person they were in them.
If you forge a zombie out of a corpse, wouldn't that involve you either replacing or severely modifying the animus magically? If you use speak with dead on a zombie you just (re)killed, I'd expect you to get answers about what the zombie knew, not what the person whose body was turned into a body knew.

We also know that construct animai (animuses? not sure what the right plural form is) contain information about both the form and function of the construct because the spell Memory of Function exists. If you just don't want this to work because you think its imbalanced, you can simply rule that the animus is destroyed when the disintegrate spell destroys the construct, and the miracle can't recreate it.
 
Vote closed.
Adhoc vote count started by DragonParadox on Jul 31, 2020 at 4:20 PM, finished with 51 posts and 8 votes.

  • [X] Accept their surrender, and remand them in to Quuen Naamaru's custody for now. You will deal with them after accounting for the dead and facilitating the transportation of reinforcements to crush the larger host to the south.
    -[X] Finish up the battle. You will use Mage's Decree once via Bloodwish to offer surrender to all the enemies remaining still resisting, but no more than that. You will also make it clear that this is not a simple stay of execution, but a genuine offer to see reason. There is nothing left to fight for here, nothing but for spite when there is still yet hope.
    [X] Accept their surrender, and remand them in to Quuen Naamaru's custody for now. You will deal with them after accounting for the dead and facilitating the transportation of reinforcements to crush the larger host to the south.
    -[X] Finish up the battle. You will use Mage's Decree once via Bloodwish to offer surrender to all the enemies remaining still resisting, but no more than that. You will also make it clear that this is not a simple stay of execution, but a genuine offer to see reason. There is nothing left to fight for here, nothing but for spite when there is still yet hope.
    [X] Accept their surrender, and remand them in to Quuen Naamaru's custody for now. You will deal with them after accounting for the dead and facilitating the transportation of reinforcements to crush the larger host to the south.
 
We also know that construct animai (animuses? not sure what the right plural form is) contain information about both the form and function of the construct because the spell Memory of Function exists. If you just don't want this to work because you think its imbalanced, you can simply rule that the animus is destroyed when the disintegrate spell destroys the construct, and the miracle can't recreate it.

That spell also works on pots and pans and one can hardly argue they have a soul. Also crucially they work on broken constructs, one ones that have been atomized. It would therefore be logical to assume that the spell reads function in some aspect of physical reality, lingering shape fit to purpose, not a soul or animus.
 
Disintegrate is supposed to be the high end spell for making it obnoxious about item value loss. Pretty sure it will turn your items into dust, too.

Edit: "A disintegrated creature's equipment is unaffected." I stand corrected.

Hmmm... I guess Disjunction is the go-to for that.
 
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That spell also works on pots and pans and one can hardly argue they have a soul.
I should first note that I totally agree that they don't have a soul (including the construct). If you were to take a grinder to a pot until it is nothing but metal shavings, and then hit it with this spell, would you get a pot back?

Also crucially they work on broken constructs, one ones that have been atomized. It would therefore be logical to assume that the spell reads function in some aspect of physical reality, lingering shape fit to purpose, not a soul or animus.
I would agree if the spell didn't include restoring the constructs memory. That can't come from the physical form.
 
I should first note that I totally agree that they don't have a soul (including the construct). If you were to take a grinder to a pot until it is nothing but metal shavings, and then hit it with this spell, would you get a pot back?


I would agree if the spell didn't include restoring the constructs memory. That can't come from the physical form.

The logic would be that it restores memory from the actual physical seat of said memory. Unlike a boloogical brain a constructs arcane internals are a lot more robust after 'death'.
 
I should first note that I totally agree that they don't have a soul (including the construct). If you were to take a grinder to a pot until it is nothing but metal shavings, and then hit it with this spell, would you get a pot back?

I would agree if the spell didn't include restoring the constructs memory. That can't come from the physical form.
At this point I would just chalk it up to WOG ruling from DP.
 
[X] Crake

We may want to look into getting our army armed in Imperal Steel before we are attacked by the others.
The Legion is definitely getting decked out in Imperial Steel when Meraxes delivers. Of course we are going to want to perform a raid on one of our many fiendish enemies to get the appropriate sacrifices so we don't need to pay the cost purely in Imperial Marks.
Spellsteel's Blessing (Blood Magic, Major)

School: Transmutation: Level 7

Casting Time: Varies depending on forging time

Material Components: 100 lbs of Hellforged Iron or 2,500 Gold worth of arcane reagents for every 50 lbs of Valyrian Steel

Blood Component: 1 HD of sacrificed fiend per 50 lbs of Valyrian Steel

Required Caster: None (Special: requires dragonfire)

Secondary Casters: None (Currently requires wishcraft to stand in for specialized enchantments)

Skill Checks: Craft (Smithing) DC 25, 1 success; Knowledge (Arcana) DC 20, 3 successes

Backlash: Caster registers as an Evil Outsider to detection magics for one day

Effect: Creates Valyrian Steel

Failure: Caster becomes possessed by the spirit of the sacrificed fiend (Will save negates)
Mammon Machine

This fusion of arcane engineering and flesh-crafting was wrought in the deepest bowels of the Fungus Forge of Lys to sustain the unliving flesh of an Archduke of Hell and harness its fell nature. At the core stands a large, spherical tank, containing the remains of an Aspect of Mammon and a fungal substrate that nourishes it and keeps it alive. This tank is warded by a Wall of Good, a Wall of Chaos, and Magic Circles against Evil and Law, thus fully encasing the body and the fluids it produces. There are three opening in this warding scheme. The first is on the top, where a special made nutrient solution is pumped into the vessel, the other two are on opposing sides of the vessel and used to separate purified energies produced by this device. One pipe is warded by Wall of Chaos and Magic Circle against Law, thus allowing only a pure essence of Evil to move through it, while the other is warded by Wall of Good and Magic Circle against Evil to produce a purified essence of Law.

To further enhance security, the machine is located on a dedicated, permanent demiplane that has a minor alignment with Positive Energy to ensure the vitality of the flesh within. By feeding the machine with arcane reagents worth 200 IM, it can produce 1 HD worth of essence of Evil or Law.

Resurrecting Mammon's Flesh
5,000 IM.

Main Vessel
Wall of Good - 2,500 IM
Wall of Chaos - 2,500 IM
Magic Circle against Evil - 1,500 IM
Magic Circle against Law - 1,500 IM

Law Pipe
Wall of Good - 2,500 IM
Magic Circle against Evil - 1,500 IM

Evil Pipe
Wall of Chaos - 2,500 IM
Magic Circle against Law - 1,500 IM

Demiplane
Base - 4,500 IM
Minor Positive Alignment - 4,500 IM

Total: 30,000 IM
So assuming everyone in a single Legion with 11,800 members gets at least an Imperial Steel Thinblade, and keeping in mind that where a Longsword is 4 lbs a Thinblade is like 3 lbs, we're looking at 35,400 lbs of Imperial Steel needed overall. That translates to 708 HD needed. And we already have a lifetime supply of Hell Iron so we don't need to pay anything on that front.

If we use the Mammon Machine for this instead of tossing fiends into the grinder, that's 200 IM per HD, which will cost 141,600 IM. That's... honestly cheap as fuck considering the wealth we throw around for various projects these days. We just need to organize another major Efreeti raid and we can probably pay for equipping every Legion and the Night's Watch.
 
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