[X] Center
-[X] Viserys, Richard, Lya, Dany, Nirah, Teana (Main), Mind Dragon, Liomond, Danar, Alyssa, Thoros

[X] Right Flank
-[X] Rina, Malarys, Vee, Zherys and Ceraxes, Varys and Balerion, Teana (Trace/w scrolls), Mind Dragon

[X] Left Flank
-[X] Melisandre, Benerro, Tyene, Waymar, Teana (Trace/w scrolls), Mind Dragon

[X] Reserves/Fast Attack
-[X] Teana (Trace/w scrolls), Mind Dragon, Aradia, Diana, Nuri, Glyra, x2 Fey Lords, Morwyn and Tuin, Misfits, Soft Strider, Mereth, Yrael, Azema

@Artemis1992 I switched her and Benerro with Malarys and Vee, since both Malarys and Vee can do their shtick without worry on either side.
 
@Crake, I've incorporated your distribution of Companions, vassals, and allies into this plan. It includes them, along with the other special forces we've brought with us.

[X] Center, with the First Legion
-[X] Viserys, Richard, Lya, Dany, Nirah, Teana (Main), Amrelath, Relath, Liomond, Danar, Alyssa, Thoros
--[X] 6x Fiery Dragonbeasts
--[X] x6 Veteran Erinyes (each with x30 Gravemarker Arrows)
--[X] x8 Heralds (each with two Elemental Fire Wyrmlings acting as dedicated healers)
--[X] x2 Adult Mind Dragons - The Mind Dragons will be linked to one another via Telepathic Bond, along with the commanders of the Legions and Viserys, using this in combination with their long-range Telepathy to allow for pin-point control of our forces.
--[X] x6 Guardian Nagas
--[X] x5 Advanced Plant-Imbued Sea Drake
--[X] x8 Plant-Imbued Shadow Creature Cat & x8 Verdant Ravens [Advanced Plant-Imbued Giant Ravens, with Ravens carrying Cats as needed (once their Sunburst and Entangle SLAs are expended, they withdraw from combat)

[X] Left flank, with the Eighth Legion and the cavalry
-[X] Melisandre, Benerro, Vee, Tyene, Waymar, Teana (Trace/w scrolls)
--[X] Hadhayosh (CR 20)
--[X] Nettles & Sheepstealer
--[X] x6 Veteran Erinyes (each with x30 Gravemarker Arrows)
--[X] x8 Heralds (each with two Elemental Fire Wyrmlings acting as dedicated healers)
--[X] x2 Adult Mind Dragons - The Mind Dragons will be linked to one another via Telepathic Bond, along with the commanders of the Legions and Viserys, using this in combination with their long-range Telepathy to allow for pin-point control of our forces.
--[X] x5 Advanced Plant-Imbued Sea Drake
--[X] x8 Plant-Imbued Shadow Creature Cat & x8 Verdant Ravens [Advanced Plant-Imbued Giant Ravens, with Ravens carrying Cats as needed (once their Sunburst and Entangle SLAs are expended, they withdraw from combat)

[X] Right flank, forces attached to the armies of Sathar
--[X] Rina, Malarys, Vee, Zherys and Ceraxes, Varys and Balerion, Teana (Trace/w scrolls)
--[X] Bahro (Awakened Adamantine Golem, Unchained Monk 1)
--[X] x6 Veteran Erinyes (each with x30 Gravemarker Arrows)
--[X] x8 Heralds (each with two Elemental Fire Wyrmlings acting as dedicated healers)
--[X] x2 Adult Mind Dragons - The Mind Dragons will be linked to one another via Telepathic Bond, along with the commanders of the Legions and Viserys, using this in combination with their long-range Telepathy to allow for pin-point control of our forces.
--[X] x2 Very Old Myrkdreki Dragons

[X] Reserves/Fast Attack, with the Ninth Legion
--[X] Teana (Trace/w scrolls), Aradia, Diana, Nuri, Glyra, x2 Fey Lords, Morwyn and Tuin, Misfits, Soft Strider, Mereth, Yrael, Azema
--[X] x6 Heralds (each with two Elemental Fire Wyrmlings acting as dedicated healers)
--[X] x5 Veteran Erinyes (each with x30 Gravemarker Arrows)
--[X] x2 Adult Mind Dragons - The Mind Dragons will be linked to one another via Telepathic Bond, along with the commanders of the Legions and Viserys, using this in combination with their long-range Telepathy to allow for pin-point control of our forces.
--[X] x4 Guardian Nagas & Nirah
--[X] x5 Advanced Plant-Imbued Sea Drake
--[X] x4 Plant-Imbued Shadow Creature Cat & x4 Verdant Ravens [Advanced Plant-Imbued Giant Ravens, with Ravens carrying Cats as needed (once their Sunburst and Entangle SLAs are expended, they withdraw from combat)
 
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So it seems like WBL-omancy was a traditional art for the Sarnori. I bet the higher ups in that horde have similar amounts of shit running around, which means we can use the the most irritating spells in the game.

To make their own buffs hurt them:
Magical Backlash
Reciprocal Gyre

To take away their buffs:
Spell Scourge

To make them lose spell slots:
Stars of Mystra
Arcane Turmoil
Spellcrash

To put Clerics in time out:
Divine Interdiction

Granted this is more a list of "how to fuck over the companions" than anything else, but using it on these guys would be fun.
 
So it seems like WBL-omancy was a traditional art for the Sarnori. I bet the higher ups in that horde have similar amounts of shit running around, which means we can use the the most irritating spells in the game.

To make their own buffs hurt them:
Magical Backlash
Reciprocal Gyre

To take away their buffs:
Spell Scourge

To make them lose spell slots:
Stars of Mystra
Arcane Turmoil
Spellcrash

To put Clerics in time out:
Divine Interdiction

Granted this is more a list of "how to fuck over the companions" than anything else, but using it on these guys would be fun.
You're the reason Viserys and all of the Companions are now wearing charms with a constant Spell Immunity effect blocking the Magical Backlash spell.

/isn't paranoid, since they really are out to get us!
 
You're the reason Viserys and all of the Companions are now wearing charms with a constant Spell Immunity effect blocking the Magical Backlash spell.

/isn't paranoid, since they really are out to get us!
The shitty part about that is there's another spell that does almost the same thing, so even with that ring our opponents can still just use Reciprocal Gyre to try the same thing.
 
This next battle, every round, 40 Steam Cannons are going to be pounding the enemy with AoE alchemical munitions, and dozens of aircraft are going to be bombing the enemy with exploding drones, or dropping 500 pounds of munitions on tightly packed groups of undead.

I honesty expect entire ranks of enemies to evaporate under that kind of pressure...
 
The shitty part about that is there's another spell that does almost the same thing, so even with that ring our opponents can still just use Reciprocal Gyre to try the same thing.
While that is dangerous and we might want to avoid getting subjected to it, Reciprocal Gyre is a higher Spell Level and thus even harder to spam like you suggested people might try with Backlash.
 
While that is dangerous and we might want to avoid getting subjected to it, Reciprocal Gyre is a higher Spell Level and thus even harder to spam like you suggested people might try with Backlash.
That's a good point; I guess I'm just paranoid about the possibility of Viserys getting imploded by his own buffing scheme. Thats a really humiliating way to go; it's like slipping and getting impaled on one of the many superfluous spikes on your own doom castle.
 
That's a good point; I guess I'm just paranoid about the possibility of Viserys getting imploded by his own buffing scheme. Thats a really humiliating way to go; it's like slipping and getting impaled on one of the many superfluous spikes on your own doom castle.
Reminds me of that one time we used all our buffs in the Dreamlands of Essaria and basically rang the dinner bell for Nurgle.
 
That's a good point; I guess I'm just paranoid about the possibility of Viserys getting imploded by his own buffing scheme. Thats a really humiliating way to go; it's like slipping and getting impaled on one of the many superfluous spikes on your own doom castle.
Contingent Heal would probably negate the first Gyre to hit Viserys. Whoever cast it on him, and probably a couple of football fields worth of his general direction, would very quickly come to learn how close we are to excluding the 'Shadow' from the Doom.
 
So it seems like WBL-omancy was a traditional art for the Sarnori. I bet the higher ups in that horde have similar amounts of shit running around, which means we can use the the most irritating spells in the game.
Keep in mind that the lady you take as example is from the earlier days of Sarnor.

By the time the Dothraki came magic was waning, so there where propably less high-end items going around.
 
Contingent Heal would probably negate the first Gyre to hit Viserys. Whoever cast it on him, and probably a couple of football fields worth of his general direction, would very quickly come to learn how close we are to excluding the 'Shadow' from the Doom.
@BronzeTongue linked the old version of that spell, BTW. The newer version has a much higher damage potential, but is also much saner. Rather than spell levels affecting the target, it's actual spells. Even at maximum buffocity, he isn't likely to have more than 12 to 15 spells in effect simultaneously, but more often it would be 6 to 8. So rather than having to save for half damage against 25d6, he's more like to have to save against 6 or 8d12. In big battles, though 12 to 15d12 is still a very hard hit.

There are better 5th level combat spells, but not many that have the potential to inflict high damage and force a Fortitude save to avoid something as debilitating as the Daze condition.
 
It's a good spell... but is it really something you're going to see loaded into magitech cannons as some kind of ploy for "cheap" anti-spellcaster fuckery?

The answer is no! I mean there's certain constraints with range and positioning to take into account. Namely that you would basically have to ambush a guy who routinely turns entire formations into barbeque. If you're going to try stabbing a living tactical nuke in the kidneys, you might want to use exotic poisons or something instead.
 
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