But having your trusty war-elephant follow you beyond death is neat.
In my eyes better than undead abominations.

Besides, that thing is big enough that she can put a magical artillery weapon on top, which brings it right back into the cool zone.
Difference of opinion, dude. A war elephant is not as neat as something like a necroserpent.
 
They're souped-up dinosaurs at the end of day, and not even the smart kinds, so we don't really need to bother with Feral. We could slap neat templates on for sure, though, starting with Dire. Maybe Gigantean?

I love me some Mighty Template. But an additional +5 CR just for some extra powers seems rather wasteful. It'd be crucial for thinking beings such as Dragons, but these things won't need to even plan an attack.

Just rush toward the enemy like a massive Bowling Ball. An angry, spiky, lumbering Bowling ball that hates you.
 
Aight, IRL drama mostly over me, so an FYI for some RAs I'm adding:

-----Psionic Research------
[] The Scourge of Minds - over the years you have faced many enemies that were an anathema to a thinking being. Perhaps it is time to turn all of the knowledge you hold to create a new weapon against the enemy that holds their minds sacred above all else.
-[] Using the Int-Draining Shadow captured in the Shadow Tower, the Maelepahant's Breathweapon, the memory-consuming ability of The Many, and the Memory Moss, create a dedicated Int-damaging weapon.
(Progress: 34; Cost: 14, 000 IM)

-----Valyrian Magic------
[] Secrets by Devils' Blood Wrought: Valyrian Steel holds many a secret, from what was the first seed that bore this metal-eating material... To what it can yet do.
...
-[] Turn to the aspect of Valyrian Steel that feeds on other metals - and try to turn it into a viable weapon in of itself. Potentially a dead end.
(Progress: 25; Cost: 20 lbs of VS)
-[] Make Valyrian Steel viable for mining materials that are hard to extra otherwise (Adamantine, etc.).
(Progress: 12; Cost: 45 lbs of VS)

-----Forgotten Lore-----
[] Warforged templates research:
-[] Transforming Warforged (+1 CR): (Progress: 42; Cost: ??)
-[] Commando Warforged (+1 CR): (Progress: 30; Cost: ??)

-----Fey Magic-----
[] The Touch of Timelessness, Denied: There are many reasons to be wary of the paths of the Fey - but the biggest of all, perhaps, is the time-dilation so easily brought about by the true masters of that place. With time and effort, however, it could be possible if not to resist, then at least to quickly detect an oncoming change of temporal flows for a quick escape.
-[] Make a method of detecting an upcoming time-dilation in the Feywild. Is possible to couple with a Plane Shift functionality (but quite costly)
(Progress: 32; Cost: 20,000 IM)

-----Assorted Lore and Exotic Magic-----
[] The Stars Far and Cold: The celestial chart of the distant stars, recovered in the Thennlands has potential - you can't guess whether for good or for bad. Was it an incomplete summoning of the Void's servant? Or a call for an ally by the ancient men when the Night grew cold? Regardless, either is a reason enough to attempt completing it... and dealing with whatever it results in.
(Progress: 20; Cost: ??)

[] To Reveal the Void: The touch of the Void that corrupted the Winter Fey and much of the other corners of the world is possible to detect... if not exactly easy. Thankfully, you already have someone with an affinity for doing so. Look into Rina's class ability in order to create a method of detecting Void-touched entities.
(Progress: 18; Cost: 12,000 IM)
 
Second Month's on-screen MAs and points of interest (so as not to forget):

[] Checking in on Meraxes and the progress of the creation of the "Imperial Steel".
[] Grab notes on Lannisters/CItadel/Various threats off Marwyn
[] Get the Wildunt's mercenary Fey sorted in
[] Get Marwyn's party sorted in (levels, gear, etc.)
[] Get the copy of the clockwork familiar traded for in Hellven the past month
[] Continuing to be on the lookout for the Chosen of Stranger via the dead-drops they were leaving for the Chosen of Smith (RNG-based)
-------------------------

3rd Month on-screen MAs and points of interest (so as not to forget):
[] Dealing with Lucan
[] Dealing with the Chosen of Smith
[] Dealing with the Chosen of Crone
[] Dealing with Gerion/Lana/Tywin
[] RNG: looking for Chosen of Stranger; looking for CR 20 Void-Daemon.
[] Acting on Marwyn's info on Citadel/Lannisters if needed.

Anything I'm forgetting, @everyone?

3rd month general idea:
[] Dealing with Qohor? Massive invasion most likely so far.
[] Attacking illithid strongholds on PoB with the Marid/mercenery/Gith support? We know jack shit, but we really gotta focus down those near our holdings regardless of all else. At least 2-3 of them need to be taken out.
[] We'll take out Tywin's main hard-hitters right before starting the reconquest. If they don't budge, they are one of the first targets starting it.
[] Continued Slavers' Bay counter-presence.
[] Continued CoS counter-presence.
 
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Vote closed.
Adhoc vote count started by DragonParadox on Jul 20, 2020 at 3:36 PM, finished with 61 posts and 11 votes.

  • [X] Using the Imperial Demiplane to ferry the troops to Sathar, linking up with their force immediately.
    [X] Legion
    -[X] 1st Legion (Torchbearers), 8th Legion (Dawn Guard) and 9th Legion (Lambent Liberators)
    --[X] 1st Darkenbeast Company
    ---[X] 1st Siege Company
    [X] Irregular
    -[X] Minotaurs: 64x Minotaur Fighter 3 (Additional 16 Fighter 4 and 5 Fighter 5)
    -[X] Lejints seconded to Erinyes squads.
    [X] Mages and Magical Considerations
    -[X] x8 Level 5 Battle Sorcerers, x14 Level 6 Battle Sorcerers, x3 Level 5 Mystics, x19 Level 4 Adepts, x9 Level 5 Adepts, x3 Level 5 Archivists, x18 Level 5 Wizards
    --[X] Triage Stations with Wands of Cure Light Wounds, Healing Belts, Healing Salve, Antiplague, Antitoxin and Healy Myrrh
    ---[X] Subnote: Allow the Night's Watch students to observe from the rear.
    [X] Ser Gerold will command.
 
I read it to the point of discussion, which returned to Tor topic. Talking to The Windward Society will be painful. But you will have to go through this.
In general, the murder of this character always gave me a sense of hopelessness. I liked this quirky bastard, but we had little chance of recruiting him. Remember we bought The Windward Society home, when we were weak and poor. Well compared to future achievements. From Tor's point of view, Viserys is a kid who, by the grace of fate and legacy, got magic. At the same time, for the old man there was no culture of the seven kingdoms, in serving simply for the title. We couldn't do with Tor what we did much later with Zherys. These two characters are generally alike, just as slippery ... only Zherys respects us, and therefore we were able to demonstrate the power to make him knee. And Tor initially envied us, and then began to be afraid of us ... but I thought there was no respect there. So there was practically no chance of putting him in a subordinate position.
 
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I read it to the point of discussion, which returned to Tor topic. Talking to The Windward Society will be painful. But you will have to go through this.
In general, the murder of this character always gave me a sense of hopelessness. I liked this quirky bastard, but we had little chance of recruiting him. Remember we bought The Windward Society home, when we were weak and poor. Well compared to future achievements. From Tor's point of view, Viserys is a kid who, by the grace of fate and legacy, got magic. At the same time, for the old man there was no culture of the seven kingdoms, in serving simply for the title. We couldn't do with Tor what we did much later with Zherys. These two characters are generally alike, just as slippery ... only Zherys respects us, and therefore we were able to demonstrate the power to make him knee. And Tor initially envied us, and then began to be afraid of us ... but I thought there was no respect there. So there was practically no chance of putting him in a subordinate position.
Yeah. Tor was too insane to recruit, and he demonstrated already that he had to be soul-killed or he would come back and cause more issues.

RIP to the friend he once was, but good riddance to the monster he became.
 
Inserted tally
Adhoc vote count started by DragonParadox on Jul 20, 2020 at 3:36 PM, finished with 61 posts and 11 votes.

  • [X] Using the Imperial Demiplane to ferry the troops to Sathar, linking up with their force immediately.
    [X] Legion
    -[X] 1st Legion (Torchbearers), 8th Legion (Dawn Guard) and 9th Legion (Lambent Liberators)
    --[X] 1st Darkenbeast Company
    ---[X] 1st Siege Company
    [X] Irregular
    -[X] Minotaurs: 64x Minotaur Fighter 3 (Additional 16 Fighter 4 and 5 Fighter 5)
    -[X] Lejints seconded to Erinyes squads.
    [X] Mages and Magical Considerations
    -[X] x8 Level 5 Battle Sorcerers, x14 Level 6 Battle Sorcerers, x3 Level 5 Mystics, x19 Level 4 Adepts, x9 Level 5 Adepts, x3 Level 5 Archivists, x18 Level 5 Wizards
    --[X] Triage Stations with Wands of Cure Light Wounds, Healing Belts, Healing Salve, Antiplague, Antitoxin and Healy Myrrh
    ---[X] Subnote: Allow the Night's Watch students to observe from the rear.
    [X] Ser Gerold will command.
 
Interlude DCCCXLVII: Of Silver and Steel
Of Silver and Steel

Ninth Day of the Second Month 294 AC

Salthal Ral was not the usual sort of legionnaire to march under the banner of the Dragon King, not a former slave looking for vengeance or purpose nor a former sellsword interested in a steady stream of silver or looking forward to a land grant. As the son of a once prosperous mercantile family in the Summer Isles he had sought his fortune in Lys and found less success than he had hoped. He had eventually come to make his living as a scribe and 'assistant' to a wealthy magister who could not be bothered to actually pay attention to his duties. When the conquest came someone had realized that Salthal's writing was on most of the documents his former employer sealed and the next thing he knew he had been given the job.

I might still be putting seals on land transactions if I hadn't decided to go drinking that first Tree Night. It wasn't every day a bureaucrat with barely enough skill at arms to know his way around a knife saved a minotaur, twelve feet tall horns and all, from being sacrificed by a bunch of lunatics hoping to conjure up some demons. Sometimes all you needed to win a fight was being in the right time at the right place... with a bottle of strong wine and a lantern.

Lyrgyl had been very grateful to his new friend and their company had been doing poorly for logistics, and the job paid better than pushing parchments around in Lys. He even got to push around some of that new Yi Tish rice paper, which is how Salthal ended up dressed in hardened steel and looking at a silvery portal to 'the city of the dead'.

The young clerk, for truly he thought of himself as more of that than a soldier, tried to remember all the assurances of the red robed Scholarum sorcerer who had explained that these revenants were not of a mind to drink the blood and tears of the living.

He bit his tongue to keep from screaming at the sight of row upon row of dead men in armor of rusted iron and tarnished bronze, at engines of war and sorcery bound with the ghostly glow of the dead, and in the midst upon a chariot of gold polished to shine like the sun and opals black as a starlit night, grandeur enduring even in its tomb, was a queen with a will that would not crumble through the ages of the world passed.

Golden scaled serpents slithered through the portal behind him, eyes bright with old magic and secrets older than mankind. Above the square black winged angels flew and a dragon's road shook the ancient stones, eager at the thought of battles against another host a match and more for the one that dead queen brought forth.

Salthal put one foot in front of the other like some brass automation, but he could not help but think: This was no place for a clerk playing at war.

"Don't go running out on me, little scribe," Lyrgyl set one large warm hand on his shoulder. "Who will tally my kills if you go?" Seeing that the jest did not land as it should the minotaur turned Salthal bodily about to look back at the column still marching through the wizard's gate, row upon row and line upon line, infantry and cavalry, sorcerers shrouded in the haze of their own power as hard as steel chain, darkenbeasts enough to cover the face of the sun as they took to the sky.

Mighty were the dead of Sarnor woken by some fel curse, but mighty were they also who marched with hardened of steel.

What is the first action of the Legion?

[] Send out Erinyes scouts
-[] Towards Gornath
-[] Towards Sarnath
-[] Write in target

[] Scout in force, including Darkenbeasts
-[] Towards Gornath
-[] Towards Sarnath
-[] Write in target

[] March on Sarnath, keeping the scouting screen close

[] Write in


OOC: A bit more of a glimpse into minotaur integration this time around, we have not heard of them in a while, outside of Argo at least.
 
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@DragonParadox would undead use/need triage?

Maybe we could spread some black sand around. Do we still have any?

Edit:
Underneath all the steel and sorcery. The legion at its core is still largely made up of 'mere' mortals.

This was intentional, and I hope they will show why we chose to believe in them today.
 
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