Lest you two forget, the main purpose of the op was evacuating the civilians.
Yah, we have failed at that.
Not overly much, but we did.

Ergo, the stuff being refreshing.

We rescued over 5 thousand. To be fair, if our objective was to get them safe, we shouldn't have poked the others. We got them killed beause we cared more about dealing a blow to Blue Balls
 
Nah, we still won, we just lost some couple hundred useless civilians.
Just because you don't value them doesn't mean Viserys doesn't, or that the losing them isn't a failure. The whole point of coming here was firstly to get them out and secondly to steal some stuff. Losing hundreds of them is a failure, even if it wasn't a complete one.
 
It also doesn't help that a good two thirds of our air forces didn't even get a chance to fight, and most of our heroes were unavailable until the end.
 
We rescued over 5 thousand. To be fair, if our objective was to get them safe, we shouldn't have poked the others. We got them killed beause we cared more about dealing a blow to Blue Balls
Hindsight 20/20 - I'm pretty sure we expected the Others to strike back at the forward teams, not at the camp where the overly-murdery sky-ships are.
 
@Crake, you should add trying to loot the ward anchors on our way out and then using astral, mythic SotDs to nuke the entire valley into oblivion.
 
Next time we should evacuate before raiding...in the event that we have to do this again. Also @Goldfish would Transdimensional SOTD hit people underground?
Sort of. We can use it to transform the ground down to a depth of 240+ feet into volcanic stone. Unlike most beings underground at the time, the Dread Wraiths wouldn't be overly bothered by that.

I was mentioning it because with so many of them possibly still in the valley, we're going to want to hit as hard as we can over as large of an area as we can manage, and SotD is great for that.
 
@Crake, you should add trying to loot the ward anchors on our way out and then using astral, mythic SotDs to nuke the entire valley into oblivion.
Nah, SotD is great for targeted destruction, but when we want am indiscriminate FU to the Others, we use Erupt.

Viserys' base casting would deal 240 points of damage in a 2400 foot radius.
 
Sort of. We can use it to transform the ground down to a depth of 240+ feet into volcanic stone. Unlike most beings underground at the time, the Dread Wraiths wouldn't be overly bothered by that.

I was mentioning it because with so many of them possibly still in the valley, we're going to want to hit as hard as we can over as large of an area as we can manage, and SotD is great for that.
Nah, SotD is great for targeted destruction, but when we want am indiscriminate FU to the Others, we use Erupt.

Viserys' base casting would deal 240 points of damage in a 2400 foot radius.
The most important thing for me is that it pulverises anything the Others might loot. Bits of the Wyvern, stray blood or body samples of people, ward anchor remnants and so on and so forth.

How that is achieved, I don't care, but I feel SotD is better for this purpose.

I frankly don't like Erupt.
 
You can't mention that any more, it is going to give everyone vietnam flashbacks!


Jokes aside, we could have prioritized saving the civilians. We just didn't.
We prioritized them within reason, IMO. We weren't just taking our time looting the valley for shinies, but were looking for important runelore and anything else we could either use against the Others or deny to them after the Thenns were gone.
 
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Was mad at ghosts getting a leg up on us, so was looking for ways to mess them up. Dealing with massive amounts of ghosts is unsurprisingly proving difficult.

I feel like Ghostwall Shellac has some interesting properties, but I don't know if it be useful on a mass scale.
 
Was mad at ghosts getting a leg up on us, so was looking for ways to mess them up. Dealing with massive amounts of ghosts is unsurprisingly proving difficult.

I feel like Ghostwall Shellac has some interesting properties, but I don't know if it be useful on a mass scale.
Oh, damn, that stuff is neat. I don't remember seeing that before.
 
[X] Gather up the remains of all those who were slain and can still be returned to life, including the Wyvern pilots if their remains were recoverable.
-[X] Alyssa and Danar will be restored using Wild Arcana duplicated True Resurrection spells immediately upon Viserys' arrival, while the Thenns will be restored using one or more of Dany's Reached Chained Raise Dead spells and the Wyvern pilots via a Reached Chained Resurrection spell once we have returned to the Stepstones.
-[X] The evacuation is to begin immediately, with surviving Thenns loaded into the Moonchasers as quickly as possible, along with what belongings they can carry with them.
-[X] While the evacuation is truly underway Viserys' group, a few Heralds and the Harbinger, along with Nirah, will slay the Wraiths still remaining in the Valley with Viserys using a Wild Arcana to cast
Undermaster to uncover any hiding in the earth and then finish looting the Barrows of Thenn Kings. The Others will find nothing, not even ashes or bones.
-[X] Viserys will reserve Ancestral Awakening to learn Transdimensional Spell in case of large groups of Wraiths.
--[X] The other Heralds will gather the bodies of the unraiseable dead and burn them to ashes while the evacuation is underway before accompanying the ships with the rest of the group. We will not even leave those behind.
-[X] Before leaving the valley you will burn the entire settlement to the ground using Shadow of the Doom. Something to remember you by, and as thorough a means to get rid of any material samples of the people living there as is possible.
 
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[X] Crake

One lesson to take from this is that we definitely need some better civilian protections in our holdings. The Others have show they're more than willing to storm a well defended position for the chance to kill innocent people, and even if we win in the end a lot of people would die.

We have oodles if tax revenue now, maybe we should consider pocket bunkers for the major cities and townships. Astral Hospice is cheap and has 50 square feet inside that people could really pack into.

If someone stops and dispells it they're screwed, but breaking in with brute force isn't easy and anyone using dispells for slaughtering civilians in an active war zone is going to regret it -briefly - when an Imperial battle sorcerer burns them alive. If we've been forced out of the territory there isn't much that could protect them anyway, so we don't need to consider much past the battle for these. At 1/day a CL there will be plenty of time to resolve most active conflicts one way or the other.

I think we should start a publicly funded program for producing single use items for this and distributing them via fire departments and guard posts. Then we can do a "duck and cover" campaign via mirror vision, allowing us to meme and save lives at the same time. :V

We could also sell custom kits to wealthy landowners via red scales holdings to support the public program and get some coverage in the country side at the same time.
 
[X] Crake

One lesson to take from this is that we definitely need some better civilian protections in our holdings. The Others have show they're more than willing to storm a well defended position for the chance to kill innocent people, and even if we win in the end a lot of people would die.

We have oodles if tax revenue now, maybe we should consider pocket bunkers for the major cities and townships. Astral Hospice is cheap and has 50 square feet inside that people could really pack into.

If someone stops and dispells it they're screwed, but breaking in with brute force isn't easy and anyone using dispells for slaughtering civilians in an active war zone is going to regret it -briefly - when an Imperial battle sorcerer burns them alive. If we've been forced out of the territory there isn't much that could protect them anyway, so we don't need to consider much past the battle for these. At 1/day a CL there will be plenty of time to resolve most active conflicts one way or the other.

I think we should start a publicly funded program for producing single use items for this and distributing them via fire departments and guard posts. Then we can do a "duck and cover" campaign via mirror vision, allowing us to meme and save lives at the same time. :V

We could also sell custom kits to wealthy landowners via red scales holdings to support the public program and get some coverage in the country side at the same time.
Arcologies with Superior Sign of Sealing cast on the walls would be better. It would be about as difficult to get into for the would-be dispeller and you could house more people and the buildings themselves would be useful for keeping the environment temperature controlled. Also indoor greenhouse hydroponics.
 
Mmm. Maybe time to touch base with a shaitan about a way to trap incorporeal creatures in the ground? Can't say if they would have a way or not.

As an aside. @DragonParadox how hard would it be to start producing and distributing alchemical capsules from complete adventurer? The craft(alchemy) dc is listed as... n/a

I can't find a website link, but its complete adventurer, page 121.
 
[X] Crake

One lesson to take from this is that we definitely need some better civilian protections in our holdings. The Others have show they're more than willing to storm a well defended position for the chance to kill innocent people, and even if we win in the end a lot of people would die.

We have oodles if tax revenue now, maybe we should consider pocket bunkers for the major cities and townships. Astral Hospice is cheap and has 50 square feet inside that people could really pack into.

If someone stops and dispells it they're screwed, but breaking in with brute force isn't easy and anyone using dispells for slaughtering civilians in an active war zone is going to regret it -briefly - when an Imperial battle sorcerer burns them alive. If we've been forced out of the territory there isn't much that could protect them anyway, so we don't need to consider much past the battle for these. At 1/day a CL there will be plenty of time to resolve most active conflicts one way or the other.

I think we should start a publicly funded program for producing single use items for this and distributing them via fire departments and guard posts. Then we can do a "duck and cover" campaign via mirror vision, allowing us to meme and save lives at the same time. :V

We could also sell custom kits to wealthy landowners via red scales holdings to support the public program and get some coverage in the country side at the same time.
As the US and the Soviet Union found out: You can't realistically do this. The logistics of scale make it impossible to shield civilians against direct terror attacks.

You are better served with deterrents and active assets that keep the enemies far away from your civilians.

Hence the game plan for the Long Night being to hold the Wall.
 
Arcologies with Superior Sign of Sealing cast on the walls would be better. It would be about as difficult to get into for the would-be dispeller and you could house more people and the buildings themselves would be useful for keeping the environment temperature controlled. Also indoor greenhouse hydroponics.
For long term stuff, but I'm thinking more about reducing casualties during an assault on our cities as they stand. If our enemies are willing to expend troops on spite they can kill a lot of people, even with good defenses and active PC opposition.

If the others or the deep ones attacked SD or Bravos we might be able to fight them off, but if they start popping plague spells or turn their minions on the populace we'd lose a lot of people. Making it hard for them to do that without stopping and focusing on it will make those tactics much less effective.
 
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