So basically, study Runecrafting (maybe by looking over Brandon's wards on the wall and elsewhere) and she might be able to reconstruct it?
Eventually we'll get lucky and have an Inevitable as an enemy. Maybe one of those insane ones that helped destroy the world.Ah.. Serpentstone... computers is really the only thing we are still missing.
Here's an edited version of the chapter, DP.Elder Craft and Ages' Turning
Twentieth Day of the Twelfth Month 293 AC
Valley of the Thenns, Frostfells, the Far North
Like most of those born in the Valley of the Thenns, Styr had imagined what it would be like to rediscover the old arts, what it might mean for his people if their knowledge did not fade winter to winter as the old withered while the young were away keeping the clan fed and protected. He had thought perhaps the Secret Gods would speak again or the Children of the Forest would walk out of the pine groves. He had not imagined spirits of fire descending from the Lands of Always Summer, or places even further than that, to pick through the frayed threads of the past. He had not thought that the answer would be the last thing his people would learn here in the Vale before the Long Night came again.
Yet so it was, and so they must leave, the Gods had spoken in the voices of ravens and in the bloody tears of the Heart Trees, in the coming of the Dragon who gave them weapons with one hand, but told than plainly that they could not hold against the Enemy here. It was hard to believe sometimes, seeing fire made flesh wandering through the longhouses of his folk or flying high above through clear skies. But the mountains loomed ever above them, crowned in ice and baleful light. The dead walked abroad at night ever closer to the walls of Thennhold itself. Without the aid they had been given, they would likely have been hungry and going without already, for all it had been the courage of the Thenns that bore those weapons.
Elder Arts Complete 32/15. Gained Knowledge of First Men Runewards
Damaged Great Ward Effect Revealed: All non-mythic Winter-Touched and Undead must pass a DC 20 Will save or gain 1d3+1 Negative Levels within the area protected by the wards. If this is more Negative Levels than the target has HD, they are instantly destroyed.
Much as some of his warriors counseled him to ask the dragon for more time, or at least a chance to leave a few skilled hunters behind to watch their most hallowed places, Styr knew it was not to be and that it should not be. Even the Heart Trees that were the bones of the land would walk and so would the Thenns.
***
Twenty Fifth Day of the Twelfth Month 293 AC
Sea Quarter, Sorcerer's Deep
Since returning to the waters of Home, Breath Taker had done many things he had never imagined he would. He had bargained with dragons and helped raise a temple of the Last Lament to minister to the souls of landwalkers, even swam through the boiling depths of the Sea of Sighs to call forth an old guardian and nearly paid for it with his life. Yet that which still seemed strangest to him was that he called upon his people to settle in these waters, to build and to grow always in one place. Only corpses are still, floating to the surface or sinking into the depths, so said the old wisdom, but in this place and time that wisdom was wrong, and so he had bid the tribes to come here and he had done all in his power to keep them safe.
Walls of spellcraft they would raise here, like the shell of the nautilus, coil upon coil and layer upon layer, to break the teeth of the foe. Unlike those simple beasts, the people of the sea would be ready, spear in hand to strike their weakened foe and drive them back into the depths.
Waves of the Sea, on Depths and Fire Turned Complete 38/30
Marjan Wards Effect Revealed:
Passive: All Aberrations and beings touched by the Far Realm must pass a DC 13 Will save or be overcome with fear and unable to approach for 24 hours
Active (Requires recharging through ritual when used): All aberrations and beings touched by the Far Realm must pass a DC 23 Will save or take a 4 Point Drain on their lowest ability store. This damage cannot be reversed while within the fully powered wards using any magic short of Limited Wish, Wish, or Miracle.
***
Thirty First Day of the Twelfth Month 293 AC
Schlarum Laboratory, Tyrosh
Two had never considered the value of the vision stones beyond the knowledge of the Ancients they held. All that the vision could transmit so might a message carved upon stone or even wood. The People were not simple beasts of the jungle to think only in images and sounds and need such guides to understand the thought behind them, thought One alone, dismissive. Yet as the Other pondered cities full and living, he realized there was much need to keep minds sharp, through all manner of instruction. The swifter and more faithfully this could be carried from one to man,y the more the city would prosper and therein lay the worth of the stone, the same use the Ancients had put it to no doubt.
Through much trial, hardship, and repeated loss of sight to excessive activation of faulty samples, they had at least managed to produce a simple light stone that shone consistently, but their efforts were still a long way from crafting images of light and bearing sound with it.
The Stone of Memories, The Stone of Visions progress 21/45
What next?
[] Write in
OOC: And here we are. Hope it does not jump around too much. Not yet edited.
While that would help to develop computational theory, it's pretty much redundant when Serpentstone is available.Eventually we'll get lucky and have an Inevitable as an enemy. Maybe one of those insane ones that helped destroy the world.
...so it's Minecraft Redstone, then?While that would help to develop computational theory, it's pretty much redundant when Serpentstone is available.
Even with the least permissive reading of the material, you can get AND, OR and NOT.
Reasonably, you would also get at the least XOR, XAND and a 1 bit memory latch.
Building a working computer is pretty easy from there.
Nice. I'm really looking forward to this. Lya and Alinor will be thrilled, as will literally every administrator and mage.While that would help to develop computational theory, it's pretty much redundant when Serpentstone is available.
Even with the least permissive reading of the material, you can get AND, OR and NOT.
Reasonably, you would also get at the least XOR, XAND and a 1 bit memory latch.
Building a working computer is pretty easy from there.
We haven't used it because Rina hasn't visited her Eidolon yet, but we might be able to ritually activate her Word of Recall SLA. If so, she could transport herself and five others directly to the Eidolon.@Goldfish Keep in mind, if we're grabbing the Eidolon, it is absolutely going to come to battle. Not a small one either, it's gonna be a nasty brawl. We should cheat like motherfuckers.
Edit: Depending on how bad it is, we should maybe consider bribing Yss to chow down on whatever they send. Bet they wouldn't be expecting that.
In addition to what DP said, another concern with making anti-Dragon wards is that Dragons are extremely beefy in all regards, meaning they have high Will saves, the magic and wealth to easily push it higher, and any of them powerful enough to be a threat to a Marid city are also going to have good Spell Resistance. The cost to ward a large area against something that difficult to effect is probably incredibly prohibitive. Better and cheaper to assemble and fund a large standing army that can be used for all sorts of stuff.@DragonParadox, if these wards are made by a Mythic crafter with a Mythic Crafting focus (Lya), would they be able to affect Mythic Winter-Touched as well?
While this is useful, is the extent of it? A Marid city has more to worry about than just Deep Ones. Brine Dragons, for example.
It doesn't hurt to have loads of researchers with superhuman intelligence. When your research staff are all the equivalents of comic book mad scientists, if far more well adjusted and appreciated by the civil authorities, shit gets done.While that would help to develop computational theory, it's pretty much redundant when Serpentstone is available.
Even with the least permissive reading of the material, you can get AND, OR and NOT.
Reasonably, you would also get at the least XOR, XAND and a 1 bit memory latch.
Building a working computer is pretty easy from there.
It doesn't hurt to have loads of researchers with superhuman intelligence. When your research staff are all the equivalents of comic book mad scientists, if far more well adjusted and appreciated by the civil authorities, shit gets done.
Mad cackling during a thunderstorm and a little bit of mild ranting is perfectly acceptable, so long as you don't put on a funny costume and try to kidnap an orphanage full of children or rob the nearest branch of the Iron Bank.
Yes. Certainly. No mad cackling while a thunderstorm is raging or ranting about showing them all...
Why would you rob the Iron Bank when Viserys is distributing the budget with a literal shovel?Mad cackling during a thunderstorm and a little bit of mild ranting is perfectly acceptable, so long as you don't put on a funny costume and try to kidnap an orphanage full of children or rob the nearest branch of the Iron Bank.
A little eccentricity never hurt anyone!
Exactly! When a mad scientist is adequately supported by the civil authorities, there is no reason for them to resort to searching for alternate sources of funding.Why would you rob the Iron Bank when Viserys is distributing the budget with a literal shovel?
...Half of those are just "be a dragon", arent they?
There's subtle nuances!
Proper Dragoning is quite complicated.
And mainly not eating the princesses, since they are an endangered species. Gotta keep them in circulation.Proper Dragoning is quite complicated.
Any Dragon can have a lair and dine on the occasional princess, but to successfully found your own empire without being slain by random do-gooders brought together to avenge some wrong you don't even remember committing, that takes style, effort, and proper planning.
1. We need to get the pricing and CL requirements of these.Waves of the Sea, on Depths and Fire Turned Complete 38/30
Marjan Wards Effect Revealed:
Passive: All Aberrations and beings touched by the Far Realm must pass a DC 13 Wis save or be overcome with fear and unable to approach for 24 hours
Active (Requires recharging through ritual when used): All aberrations and beings touched by the Far Realm must pass a DC 23 Will save or take a 4 Point Drain on their lowest ability store. This damage cannot be reversed while within the fully powered wards though any magic short of Limited Wish, Wish or Miracle