Voted best in category in the Users' Choice awards.
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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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Problem is that we have very little information on the matter. Heck for all we know, the primary reason the various Dwarf holds survive is because Grimnir and the Grand Throng went out to smash all the daemons.
I don't think so. I'm pretty sure the reason the Dawi survived is because they hunkered down and played on the defensive field until the Vortex was created.

Grimnir and his Throng are gonna meet the same problem that Aenarion did, of their enemy being an infinite horde that can attack everywhere. Wherever Grimnir goes, there will be victory, but he cannot be everywhere.

Grungi's strategy of delving deep and holding the doors is the only viable method until Caledor can save everyone.
 
Huh. I know we aren't gonna make our apprentices anything big, but I am curious.

Do they get there own little book of Troll recipes, or no?

Also, I am sad they didn't do the Goat Herding training. This saddens me. I hope we at least get to teach that to Snerra.
 
Also, I am sad they didn't do the Goat Herding training. This saddens me. I hope we at least get to teach that to Snerra.
They did at least get to drive an goat pulled cart at least!

You turn back to glance at your apprentices as they carefully steer the ornery goats hauling the carts of supplies and bear meat while you walk ahead. Snorting at the sight of their bumbling you turn back and continue reading through Master Yorri's notes
 
[X] Plan Leaving the nest Underway +Proper Apprentice Actions

I would prefer to use the Greedy one's heart on a Hammer of Creation or something. We would have to discover a rune to assist with runesmithing, and I would prefer if it were made of Adamant at the least, preferably what comes after, This would be a Masterpiece to make Masterpieces, it fits with our productive nature and it means that we will personally carry the symbol of our victory over the Greedy One forever.
 
[X] Plan Leaving the nest Underway +Proper Apprentice Actions

Figured I might as well throw in my vote.

The apprentices had their crack at the Underway. Now? Now, we show them what a master can do. Snorri rolls up his sleeves and builds a goddamn tunnel. And this time, they get to work right alongside him.

Huh. Hadn't thought of it that way, but, yes -- for their last decade with their master? They work right alongside him, on the same project. They don't just watch from afar, as Snorri shuts himself in his workshop and then comes out a year later with a masterwork axe, having gone through a working binge. This time, they see him in action. And everybody's giving it their all.

I like that. That's neat. A good bookend to things.
 
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@soulcake : Have you already decided how Snorri is going to help with the underway or would us brainstorming help? Pickaxes and banner seem like valid methods, but I have a feeling that Snorri will do something more efficient in kind along with being greater in quantity.

Edit: My guess is a better way of hauling away the dirt and rock. When digging a deep hole the farther you go the harder it gets to haul out while the ground doesn't really get harder to break. Our apprentices seem to have focused on the wrong thing.
 
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@soulcake : Have you already decided how Snorri is going to help with the underway or would us brainstorming help? Pickaxes and banner seem like valid methods, but I have a feeling that Snorri will do something more efficient in kind along with being greater in quantity.
Maybe he'll make a Mole Machine? A warmachine that tunnels through the earth, that swims through the earth. As for why it's technically a warmachine? Well, because it uses fire/lava and melts rock or something... Or maybe just because it's an armored personnel carrier, that can transport a strikeforce of Dwarfs into a location by going through the earth; so that the enemy has to deal with "And then suddenly, Dwarfs!" in the middle of their fortress or their backlines. It's just that this travelling method also means it can be used to dig good.

Although I also like the thought of John Henry the Rune Golem being made, too. A golem that swings away with a magical mining pick. Tireless and unwavering. A stout worker.
 
@soulcake : Have you already decided how Snorri is going to help with the underway or would us brainstorming help? Pickaxes and banner seem like valid methods, but I have a feeling that Snorri will do something more efficient in kind along with being greater in quantity.

Edit: My guess is a better way of hauling away the dirt and rock. When digging a deep hole the farther you go the harder it gets to haul out while the ground doesn't really get harder to break. Our apprentices seem to have focused on the wrong thing.
I think Snorri should build a group of golems to help dig. Don't even have to be big. Of course only rough digging, the dwarfs will do the fine and detailed work!
 
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Or just does the smart thing and asks the diggers "What is the current bottleneck?" And works on that.
 
[X] Plan Leaving the nest Underway +Proper Apprentice Actions
I suppose one could argue that having a banner of super healing would be ideal in keeping the Great Throng as intact as possible for when the real party starts.
Definitely arguable.
Banners of super healing are more useful when fighting significant numbers of peer opponents, properly equipped dwarves can walk off fighting large numbers of lessers, but fighting peers can result in crippling or eventually fatal injuries.

Super golems are more useful when fighting enemy supercombatants like the Greedy Troll, Greater Daemons, etc, where a healing banner wouldn't save them from instantly fatal blows, but a supercombatant that's massively harder to kill than a dwarf hero would serve better.

And of course, knowing what we do of what comes up in canon, both would be needed.
However, lesser healing banners should also suffice for the first role, if paired with lots of quality equipment for line troops.
 
Super golems are more useful when fighting enemy supercombatants like the Greedy Troll, Greater Daemons, etc, where a healing banner wouldn't save them from instantly fatal blows, but a supercombatant that's massively harder to kill than a dwarf hero would serve better.
We can fight things on that level, so I don't see why another supercombatant compared to something unique or more widely useful is the absolute only choice. I'd give a proper Gronti Duraz fully kitted out good odds against Greater Daemons.
 
So, I have a question for those more we'll versed in whf Lore. If dwarf golems need handlers/controllers that operate the Golem, usually from a distance, why can't we simply make golems that are piloted from the inside? Like, make a small chamber within the golems upper torso for the dwarf pilot and all of gear they would use to control it from a distance normally.

This seems to me to be patently superior then leaving them exposed to enemy attack from behind. If they're within the Golem then an enemy would have to defeat the Golem itself to stop it instead of simply cutting off the head of the snake as it were by targeting the exposed controller.

Like, functionally, what's stopping this from being a thing?
 
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