... you know i just remembered about that valyrian dragon back in history who got his curse broken when they were with their rider in sothoryos and didn't actually kill them. did we ever find out what happened with that dragon?
Nope. As far as we know they're still somewhere in Sothoryos.

[X] Crake
 
Viserys: stole Devils from an Archduke.
Dany: stole knowledge from Tiamat.
Rina: stole knowledge from Others.
Relath: stole knowledge from a stillborn Elder Brain.

I get a feeling we have some sort of a... theme... here :V

wrong actually i'm pretty sure that for greens nothing is more important to them than their children
And now I can't get out the image of "Felzath protectively looking over a bunch of random children playing, while stoically acting like he doesn't care at all" out of my head :V
 
... you know i just remembered about that valyrian dragon back in history who got his curse broken when they were with their rider in sothoryos and didn't actually kill them. did we ever find out what happened with that dragon?
Not quite broken, merely lessened very slightly so that the Valyrian Dragon was able to have an Intelligence attribute of 4, which is barely sentient.
 
Not quite broken, merely lessened very slightly so that the Valyrian Dragon was able to have an Intelligence attribute of 4, which is barely sentient.
As far as I understood the curse was inherently lesser, from birth on, resulting in an INT 3 near-animal.
Until at some point under stress the weakened curse broke down completly, pushing the dragon back to full and healthy draconic INT.
 
As far as I understood the curse was inherently lesser, from birth on, resulting in an INT 3 near-animal.
Until at some point under stress the weakened curse broke down completly, pushing the dragon back to full and healthy draconic INT.
I don't recall the particulars of that one, but I'm fairly certain it didn't regain full Draconic mental faculties.
 
As far as I understood the curse was inherently lesser, from birth on, resulting in an INT 3 near-animal.
Until at some point under stress the weakened curse broke down completly, pushing the dragon back to full and healthy draconic INT.
I don't recall the particulars of that one, but I'm fairly certain it didn't regain full Draconic mental faculties.
I'm with @Goldfish, I don't think it went back to full draconic INT, just more than INT 3.
 
So, regardless of the religious argument, your main point is "care for your fucking children if you want some"?
I can support that.

[X] Crake
Seems like it's not that hard to ask. Display some basic competence, make sure those dragons you do create aren't dysfunctional asshats, and we're good.
 
A Gift of Gold

When Terrax becomes properly sentient, his thought process is still pretty much caveman level.
Found a WoG on what happened.
*rolls some knowledge checks*

As far as Viserys know the following happened:
  1. Terrax was though some quirk of fate born just a little smarter than he should have been (int 3).
  2. He used that cleverness to try to impress a future rider by getting a larger clutch mate killed
  3. Fortunately for him Jaenara was the only one who recognized the show and she kept quiet since she rather fancied a smart dragon
  4. As he aged the bloodline curse on him frayed more and more but held. He recognized first the concept of artificial buildings then started on desiring gold
  5. Finally there was a direct conflict between the 'loyalty to the rider' and the 'reduce intelligence/cut off magic' part of the curse as Jaenara was in danger of death. Something had to give, either the bond to the rider or the the stunting of his mind. In the end it was the latter
The curse was inherently weaker in him and then broke in the interlude-situation.
His simple speach-patterns might come from the fact that he was stupid for his entire prior existance (need practice to speak well), or that the curse was still not fully broken.
But since it had been fraying further all his life and he could then keep on learning and aging I suspect he went up to normal INT after this event, if he is still alive.

Pain unlike anything you could have imagine wracks you, like the weight of a mountain had suddenly been laid upon you, crushing you to nothingness. You want to fly to flee away from the pain, to hunt and kill and rest. She will die.

A sound comes out of your mouth, a sound that is not a roar or a tumble of flame, but something different older, torn from the heart of the pain... or beyond it.

Your rider is on her feet, eyes wide with some feeling you cannot name.
And this part looks like he did something magic there, after all he gained a moment for his rider where his claws were useless.
 
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[X] Crake

@Duesal, IIRC that's because "properly sentient" was still only Int 3 or 5 or something. The curse didn't vanish, it just slightly weakened.

Terrax was Old in the interlude, he remained a feral dragon only without the last part of the curse, the one that set the INT maximum to 2 (already weakened in his case since he was INT 3). So his final INT after the interlude was 20 (base) -15 (Template) = 5. If he lived to hit Great Wyrm he would be INT 11.
 
Terrax was Old in the interlude, he remained a feral dragon only without the last part of the curse, the one that set the INT maximum to 2 (already weakened in his case since he was INT 3). So his final INT after the interlude was 20 (base) -15 (Template) = 5. If he lived to hit Great Wyrm he would be INT 11.
So while not below average for a human, still severely stunted for any proper Red in terms of mental capacity.
 
Terrax was Old in the interlude, he remained a feral dragon only without the last part of the curse, the one that set the INT maximum to 2 (already weakened in his case since he was INT 3). So his final INT after the interlude was 20 (base) -15 (Template) = 5. If he lived to hit Great Wyrm he would be INT 11.
What happened in this part then:

Pain unlike anything you could have imagine wracks you, like the weight of a mountain had suddenly been laid upon you, crushing you to nothingness. You want to fly to flee away from the pain, to hunt and kill and rest. She will die.

A sound comes out of your mouth, a sound that is not a roar or a tumble of flame, but something different older, torn from the heart of the pain... or beyond it.

Your rider is on her feet, eyes wide with some feeling you cannot name.
What did he do if not cast magic that saved his rider's life here?
 
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