[X] Continue speaking with Tacrit
-[X] Feel out the envoy for the considerations the Emir is making, you would like to gain Kelasi as an ally, though you wouldn't want to walk into a dispute hastily nor attempt to settle it in an unsuitable manner. Gaining Kelasi's aid against your own enemies in the Deep might make it easier to build your intended coalition to entice Mardja in turn.
-[X] Make a decision after you have learned more about the situation.
--[X] Discretely make your interest in obtaining an audience sometime early next month known to the Emir of Mardja, likely through a chamberlain or something of that nature. He's very busy and you are very understanding, giving courteous felicitations to his realm and the festivities taking place.
 
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We may or may not be busy with Tiamat by that time..
Better put it at "in 3 weeks", imo -
Unless we decide to let Timmie-wrangling happen at the very end of the month, of course..? I'd kinda be against that, but we can do that.

[X] Crake

It's really nice to see the info on Galzerai coming right to us.
Kinda suspect, but whatever.
We'd still better try and get his side of the story before murderblendering, there is a distinct possibility that rules of Kela are just being usual bags of Marid, so fair warning, @Duesal
 
It's really nice to see the info on Galzerai coming right to us.
Kinda suspect, but whatever.
We'd still better try and get his side of the story before murderblendering, there is a distinct possibility that rules of Kela are just being usual bags of Marid, so fair warning, @Duesal
Sure, but it kind of paints an ugly picture for Galzerai anyway. I will be keeping my fingers crossed.

After we gank Galzerai, we can loot a bunch of minions, too. :D
 
Please note that if this Dragon is also leading a polity by sheer personal strength, not only will he have backup and minions but he'll probably also have some sort of "Rezz me if I die" arrangement if he can. Perhaps with Fey or Devils or something, but even a bad bargain is better than death.
I suggest capturing his soul if we can!
 
Added the Black Brute.

Black Brute
Made with the sole purpose of destroying everything that comes within striking distance, the Black Brute can effortlessly tear even through the strongest of enemies.
Black Brute, CR 14
Soulforged, Advanced, Commando Construct Necrocraft
Corpsecrafted, Bolstered Resistance
Cost 4,700 IM
NE Huge undead
Init +6; Senses darkvision 60 ft.; Perception +0

DEFENSE
AC 33, touch 5, flat-footed 32 (-2 Size, +1 Dex, +19 natural, +9 Armor, -4 Reckless Offensive)
hp 285 (18d12 + 60 + 18 + 36 + 54)
Fort +6, Ref +7, Will +13
Immune undead traits
Turn Resistance 22

OFFENSE
Speed 30 ft., fly 30 ft. (clumsy)
Melee Butchering Axe +26 / +26 / +21 / +16; 6d6 + 39; 20/x3

STATISTICS
Str 43, Dex 13, Con —, Int —, Wis 14, Cha 17
Base Atk +13 / +13 / +8 / +3
Feats Toughness B, Reckless Offensive, Power Attack, Improved Overrun, Hover, Fly-By Attack
SQ Construction Points (Faster, Additional Movement (Fly), 2x Extra Strength, Metal Armor), Brutal Attacks, Extra Attack, Knockdown Strike

Brutal Attacks (Ex)
When a commando construct makes two successful melee attacks against the same target in 1 round, its attacks either rend flesh or crush bones. This deals an additional amount of damage equal to the damage dealt by its highest-damage successful melee attack plus twice the commando construct's Strength modifier.

Extra Attack (Ex)
When using the full-attack action, a commando construct can make one extra attack per round at its highest base attack bonus.

Knockdown Strike (Ex)
When a commando construct makes a successful melee attack, it can forgo dealing its normal damage to its target and instead attempt a free combat maneuver check. If the construct is successful, the target takes damage equal to the commando construct's Strength modifier and is knocked prone. This is treated as a trip attack for the purpose of creatures that can't be tripped or that have bonuses or weaknesses against trip combat maneuvers. On a failed combat maneuver check, the commando construct is not tripped in return. This ability works only on creatures of a size equal to or smaller than the commando construct.

Energized Alacrity (Su)
Once per minute as a swift action, a commando construct can draw power from special energizing transmitters attached to its body. When doing so, the commando construct gains a +30-foot bonus to all of its speeds for 1 round. Additionally, when making a full attack during this round, the commando construct can move up to its speed either before or after it attacks. This movement provokes attacks of opportunity as normal.

Tactical Awareness (Ex)
A commando construct gains a +2 bonus on initiative checks. This bonus increases by 1 for every 5 HD the commando construct has (to a maximum of +6 at 20 HD). Additionally, a commando construct is never considered an unaware combatant and is always able to act in the surprise round. A commando construct is still flat-footed in the surprise round until it acts.
 
[X] Crake
[X] Crake

I'm so excited. A potential dragon hunt is in sight since Althazi was unfortunately cooperative.

I hope hippocampi are available in bulk. Yes we can flesh forge everything, but having a proper breeding population is its own advantage.
We did grow 900 of these last month; Advanced Plant-Imbued Giant Hippocampus.

A breeding population won't hurt, of course.
 
Please note that if this Dragon is also leading a polity by sheer personal strength, not only will he have backup and minions but he'll probably also have some sort of "Rezz me if I die" arrangement if he can. Perhaps with Fey or Devils or something, but even a bad bargain is better than death.
I suggest capturing his soul if we can!
Soul capturing would be great.
We did grow 900 of these last month; Advanced Plant-Imbued Giant Hippocampus.

A breeding population won't hurt, of course.
Those are indeed great, but it's always good to have a breeding population of the original species. Especially since these flesh forged ones explicitly are sterile.
 
It's a shame we can't hang around and enjoy the festival for a few days. Seems like it would be fun, especially if we brought Dany and our various wards, but time is a luxury we don't have to spare.

Oh well, maybe next time.
 
Both are lost on zombiefication.
We don't have any means of doing metallics, but we can do chromatics by fully unlocking Saenena's research.

Is it possible to make a dracolich-type-thing with a non-sentient dragon?

Template - Zombie Dragon


Dragon specific zombie template that preserves the breath weapon, though its damage is halved. Non damaging effects like the paralysing gas are in full effect, though. Apply Fast Zombie to give it a full set of actions, and there you go.
 
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If we could I would not hesitate to make that abomination. Two breath attacks and undead immunities sounds pretty good.
I'd want to carry that monster around in our pocket as a "Fuck this place in particular" card. Way back when we were going to Mantarys for the first time we had a vague plan to resurrect Irony the Gorgon if we ever needed to ditch everything and run, presumably with Irony fighting to the death again to buy us time. It'd be neat if we got a contingency like that again.
 
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