If you can coup de grace it you can sacrifice it. With a Shadow demon that may take more than one stab but it will work in the end.
*sigh*Please remove the Mighty Ghonatine and Hishandura. They're both CR 15+, which are suitable for feeding to a Flesh/Fungal Forge for discount purposes.
[X] egoo
That doesn't mean we shouldn't act to prevent them from destroying records, escaping with important artifacts, etc., but I am really not concerned about them torching the stacks.
I think we should use brilliant barrier to seal the place up outside of one door, then fill the place with some fungus forged hyper tear gas. You can't burn books if you're too busy seizing on the ground in pain.@Crake @Goldfish, speaking about the Citadel...
In our previous Conquest of Essos (Tyrosh I think) some librarian retards decided that they'd rather burn the books within rather than relinquishing them to us. Upon which we Diplomanced ourselves so that their stupidity doesn't spread.
Thing is, with Westeros (ESPECIALLY with those Magic-Hating Hypocritical old men) such thing won't be thought twice. The moment that we come in knocking on Oldtown, is the moment when they're gonna try to make our victory tastes ash by burning the library.
What's our precaution against that? I wanna save those books, man!
*cough* Vaporized hydra bloodpoison for 1d4 Constitution damage 1/round for 6 rounds *cough*I think we should use brilliant barrier to seal the place up outside of one door, then fill the place with some fungus forged hyper tear gas. You can't burn books if you're too busy seizing on the ground in pain.
*cough* No, I've not let go of the idea, even 2.5 years later *cough*
That'd be cool, but a lot of the people in that building haven't done anything worth killing them over. Even setting that aside, it'd have some nasty political consequences.*cough* Vaporized hydra bloodpoison for 1d4 Constitution damage 1/round for 6 rounds *cough*
*cough* We can grow it nigh-usntoppably and really cheaply thanks to Fungal Pods *cough*
*cough* No, I've not let go of the idea, even 2.5 years later *cough*
[]
Eh, from what I get, it's really more of the "intent behind the use" than "the use itself" that gets mods on one's ass.
Why not use a Dexterity poison?*cough* Vaporized hydra bloodpoison for 1d4 Constitution damage 1/round for 6 rounds *cough*
*cough* We can grow it nigh-usntoppably and really cheaply thanks to Fungal Pods *cough*
*cough* No, I've not let go of the idea, even 2.5 years later *cough*
[]
Honestly, I've jsut failed to quickly find the stats of the spiders we got the poison-glands from, and I wanted to make a joke quickly.Why not use a Dexterity poison?
That only disables people, doesn't kill.
We have many thousands of doses of Sleep Smoke in stock. Each dose is capable of affecting everything in a 10ft radius. It wouldn't be much trouble to gas the Citadel with Sleep Smoke.Eh, from what I get, it's really more of the "intent behind the use" than "the use itself" that gets mods on one's ass.
We already used bioweapons in-quest before, Lannisport being the example - and we'll likely use them again.
The poison can be made into a gaseous weapon - there's Alchemist Discovery for that - albeit it'd take some research to. And we'd be able to properly dilute it then, too.
But, mind, this is mostly a joke, as indicated by the [], since I have, in fact, let go of the idea by now.
I'm a bit busy at the moment, but weren't we just told that too much OG power will destabilize this?
I'm a bit busy at the moment, but weren't we just told that too much OG power will destabilize this?
Not really-I'm a bit busy at the moment, but weren't we just told that too much OG power will destabilize this?
@DragonParadox, repeating my earlier question - those sacrifices exceeding the soft-cap would still count towards ensuring OGs get through the fighting okay, right?
OGs are taking on Tiamat in 5 Domains, and solo'ing in [Magic] of all the places, they desperately need the pick-up if we want them to be okay (in case shit goes to the ceiling, flying and on fire).
Here's an updated character sheet for Lothos Saan, @DragonParadox, with all of his gear accounted for. We had an extra pair of bracers in the Armory which are perfect for him, too, so I included them as well.
I'm not sure if I caught the mistake before you made the edit, but I accidentally had Lothos' movement speed listed at 90ft instead of the correct 60ft.
We pledged not to use Warcrimes-In-A-Can on civilian targets, and it's definitely arguable enough that the Citadel would be filled with civilians. That's the main obstacle to that encounter, that the people we need to hunt down are using innocent people as meatshields, and definitely can escape easily enough that we'd just be pissing in the wind to spite our own faces by killing people who didn't do anything wrong. If I was a secret conspiracy who fought for centuries against our line using intrigue and information warfare, I'd give Viserys a standing ovation for the ammunition gassing the Citadel would give them against us.Eh, from what I get, it's really more of the "intent behind the use" than "the use itself" that gets mods on one's ass.
We already used bioweapons in-quest before, Lannisport being the example - and we'll likely use them again.
The poison can be made into a gaseous weapon - there's Alchemist Discovery for that - albeit it'd take some research to. And we'd be able to properly dilute it then, too.
But, mind, this is mostly a joke, as indicated by the [], since I have, in fact, let go of the idea by now.
I'm not sure if I caught the mistake before you made the edit, but I accidentally had Lothos' movement speed listed at 90ft instead of the correct 60ft.
Sorry.
You're thinking of real life gasses. This is a magic gas created from a magic plant.We pledged not to use Warcrimes-In-A-Can on civilian targets, and it's definitely arguable enough that the Citadel would be filled with civilians. That's the main obstacle to that encounter, that the people we need to hunt down are using innocent people as meatshields, and definitely can escape easily enough that we'd just be pissing in the wind to spite our own faces by killing people who didn't do anything wrong. If I was a secret conspiracy who fought for centuries against our line using intrigue and information warfare, I'd give Viserys a standing ovation for the ammunition gassing the Citadel would give them against us.
Moreover it's not really a can of worms I feel like opening up outside of limited usage like when we poured sleeping gas into a building Lucan and Danelle's people were hiding in. The Citadel is huge. The amount of gas you'd be pouring in should be lethal in a lot of cases no matter how 'non-lethal' the chemicals are, unless it's actually a battlefield-scale spell effect.