[X] Plan "I'm Ready! How 'Bout You?!"
-[X] Meditate alone and try to seek the Red God.
--[X] Where: Close to Fire's lifeblood. Upon the Dragonmont.
---[X] Use @egoo's
Paranoiac Buffing Scheme like some kind of pansy.
----[X]
Take the people specified by @One Autumn Leaf, @egoo and @Goldfish, because you need baby sitters for your deity phone-nappy.

[X] Maelor Level Up
-[X] Class: +1 Eldritch Theurge
-[X] Skills (4 points): +1 Bluff, +1 Concentration, +1 Diplomacy, +1 Intimidate
-[X] Spells:
--[X] 5th Level: Greater Blink
-[X] Invocations:
--[X] Greater Invocation: Noxious Blast
 
Eldritch Chain is useful, but I wouldn't want to invest a feat in it.

We can try to find or craft him a Lesser Rod of Eldritch Power (Eldritch Chain). 800 IM to craft or 1600 IM to purchase, it can be used 5/Day, which should be plenty for normal encounters.
I strongly disagree with this. One of the main strengths of warlocks is their stamina : making his main multi-target attack stamina-reliant sucks. Maelor has great stealth and solid defenses (especially if he can use all his spell slots on them) and can play a strong hit-and-run game (the only way it could be better would be if he had Flyby Attack...), exhaustion game, and army-killing game (tentacles). He isn't a burst damage/Save-or-Die machine like most Companions are, so let's not try too hard to turn him into one!

Maelor sucks when paired with Viserys or similar, because he just can't play the rocket tag game as well as properly levelled casters. However he does very well alongside these melee PCs because fights start lasting longer, and the longer the fight lasts (so if he can use Stealth, hit-and-run, or if he's against massed weak foes) the more his stamina advantage starts showing. Sure his action is never as utterly amazing as a proper SoTD, but he instead gets a very solid action each turn, every turn. They add up quick! His advantage grows every turn!
Of course Maelor does have spellcasting and a varied invocations list, so not only is his usual attack great, his abilities are also quite versatile. I like it.

Furthermore, Eldritch Chain is really amazing with Nauseating Blast, and I think letting him spam it is great.
 
Last edited:
Either one, but to me it makes more sense that these would be distant kin to Tiamat, something truly primal, rather than simply being degenerate Red Dragons.
I think it's more likely that they are specially Flesh-Forged construction creatures.

There's also a distant possibility that the Old(est) Valyrians transformed those Red Dragons they captured, rather than killing them. Think about the insult that would be inflicting upon their former masters? Once they were the lords of the sky, their flames unrivaled and their power absolute. After their fall, however, the sky is denied to them and their superhuman intellect stripped away, forever condemned to crawl upon and within the earth like worms as nothing more than beasts of burden.

And they wouldn't even be particularly convenient beasts of burden, as the Valyrians could have done much the same as we did and use a more Evil version of the Titan's Tools (fueled by baby blood or something, I assume) with much less trouble. Instead, they use the Firewyrms as an eons old insult which never ends.
 
Either one, but to me it makes more sense that these would be distant kin to Tiamat, something truly primal, rather than simply being degenerate Red Dragons.
Maybe, but I'm skeptical of the idea that something meant to be a prototype of a goddess would be feral.

I also doubt that Tiamat herself would allow any sub-sapient siblings to make it this far; it's the exact kind of thing that'd set off her greed and wound her pride. I could see something smart making it, but as much shit as we give dear old grandma she's more than capable of hunting down dumb animals.
 
I think it's more likely that they are specially Flesh-Forged construction creatures.

There's also a distant possibility that the Old(est) Valyrians transformed those Red Dragons they captured, rather than killing them. Think about the insult that would be inflicting upon their former masters? Once they were the lords of the sky, their flames unrivaled and their power absolute. After their fall, however, the sky is denied to them and their superhuman intellect stripped away, forever condemned to crawl upon and within the earth like worms as nothing more than beasts of burden.

And they wouldn't even be particularly convenient beasts of burden, as the Valyrians could have done much the same as we did and use a more Evil version of the Titan's Tools (fueled by baby blood or something, I assume) with much less trouble. Instead, they use the Firewyrms as an eons old insult which never ends.
And considering how few Dragonroads they made, it was so inconvenient that they were deemed a failure at their one and only job to rub it in. As in, they were made into creatures fit for only one thing, and it was such an expense in manpower and resources to use them for it that they were set up to fail from the start.
 
So Maelor will now have 9 levels of Eldritch Theurge, what do we intend to do with him once we have completed all 10 levels in the class? Are there any other prestige classes that are a good fit for a warlock/sorcerer?
 
So Maelor will now have 9 levels of Eldritch Theurge, what do we intend to do with him once we have completed all 10 levels in the class? Are there any other prestige classes that are a good fit for a warlock/sorcerer?
@Crake's suggestions are good, but I would also consider these ideas :
  1. Take 3 levels of Uncanny Trickster. This is amazing for his skills, and will advance Sorcerer and Warlock by two levels each. Then the final level can be anything (unseen seer? Warlock?).
  2. I'm not a huge fan of Binder because although the class is amazing we haven't discovered it IC yet, but if we really have to take Binder levels we can follow Crake's suggestion.
  3. I made a class for people that we send on long infiltration missions like Maelor... Inquisitorial Asset. If we keep sending him on these missions it will fit perfectly! Its first four levels would be absolutely perfect for his final levels : it could advance Warlock and Sorcerer, provides solid skill points, and a nice Sixth Sense class ability (Detect Poison, Detect Magic).
 
Whatever route we choose for Maelor, I want to progress his Sorcerer casting as much as possible. He's already going to be limited to 8th level spells, and that's only if he doesn't miss a single potential caster level all the way to 20th level.
 
Just chiming in to say I see nothing wrong with @TalonofAnathrax's third suggestion. That gives him Eighth Level spells. Which is just barely Archmage territory. Not a very specialized one, but it is certainly respectable, and his Warlock abilities on top of it rather than alone would make other mages envious rather than sympathetic, since full-casting is King, but being able to spam your abilities isn't something most of them can do in more than a limited fashion.
 
Just chiming in to say I see nothing wrong with @TalonofAnathrax's third suggestion. That gives him Eighth Level spells. Which is just barely Archmage territory. Not a very specialized one, but it is certainly respectable, and his Warlock abilities on top of it rather than alone would make other mages envious rather than sympathetic, since full-casting is King, but being able to spam your abilities isn't something most of them can do in more than a limited fashion.
I'd love for Maelor to be able to dish out Eighth Level spells.
 
Warlocks also get a free crafting feat at the higher levels right? We can give him back all the bear asses he collected to use as material for his own thematic gear sets. He'll get decades of use out of them if he's careful. :V
Not quite, unfortunately. A 12th level Warlock gains Imbue Item, which lets them learn Item Creation feats to enchant items without needing to know the requisite spells.

Maelor is technically only a level 4 Warlock (Eldritch Theurge gives many Warlock abilities but not all of them) and doesn't have any Item Creation feats, so it's not an option he'll ever be able to exercise.
 
Last edited:
Maelor settled down to listen, knowing it would take a while. Storytelling was a treasured art in the City of Brass, from the beggar reciting for scraps of bread to the palace of the efreeti lords.

That's very cool, nice job showing admirable cultural traits that span all stratas of the CoB rather than something like charity in spite of the general culture.
 
Inserted tally
Adhoc vote count started by Goldfish on Dec 12, 2019 at 8:20 PM, finished with 145 posts and 12 votes.
 
@DragonParadox, given how deep the implied power of a Firewyrm is in this setting (seriously, needing a full Flight of Dragonlords to control one?) what is their CR when full grown?

It might not necessarily be power that requires that, a shepherd certainly doesn't require a dog's help to murder a sheep but sending it in the right direction is another story.

If they're too stupid and resilient to respond to anything less than significant force that could explain things without them actually being capable of fighting dragons.

Edit:

[X] Crake
 
Last edited:
Was reading the omake where Mace Tyrell is trying to refuse the ring of mindblank offered by the Westerosi adventurers, and I was wondering what the general stance of the players is regarding those guys at the moment. Are you guys planning to recruit them or murder them?
 
Was reading the omake where Mace Tyrell is trying to refuse the ring of mindblank offered by the Westerosi adventurers, and I was wondering what the general stance of the players is regarding those guys at the moment. Are you guys planning to recruit them or murder them?
Spoilers below:
We've recruited them, but under threat. They betrayed the Targaryens in Robert's Rebellion via squatting at Storm's End and not marching to join Rhaegar, and afterwards made absolutely no move to contact us when we were in Braavos or later in the Stepstones, so they're bending the knee and being allowed to keep Highgarden... but are stripped of their Lord Paramouncy.

They've made a lot of pretty bad decisions we're going to have to clean up.
 
Was reading the omake where Mace Tyrell is trying to refuse the ring of mindblank offered by the Westerosi adventurers, and I was wondering what the general stance of the players is regarding those guys at the moment. Are you guys planning to recruit them or murder them?
I am waiting every day for them to give me a reason. Any reason.
 
Back
Top