Fleshcrafting: Everything concerning fleshcrafting, from upgrading and repairing the Fleshforges, to creating Supersoldiers, to researching exotic creature templates.
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Project Praetorian: WIth use of Fleshforges, create the sort of soldiers that could reaonably fight even Outsiders - elites and Champions the Empire will need in the coming years.
(Progress 40 Cost 35,000 IM)
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Works of Flesh: With the aid of the Flesh-Forge beneath Lys you can craft or improve all manner of beings to better serve your needs and those of your realm:
-[] Further research of Maelephant's breath weapon
(Progress: 9 Cost 8,000 IM)
-[] Sonic breathweapon (Kongamato corpse)
(Progress: 6 Cost 7000 IM)
-[] Acid breathweapon (Irony's Steel-blooded calves)
(Progress: 5 Cost 4000 IM)
-[] Electricity breathweapon (Lightning Lizards)
(Progress: 5 Cost 6000 IM)
-[] Hero-Killer creature (Tatzlwyrm Hero-Killers)
(Progress: 7 Cost 13,000 IM)
-[] Create cosmetic variations of Leshys
(Progress: 2 Cost None)
-[] Create the adamantine-like bone, using the samples from Rhango's knife
(Progress: 4 Cost 5000 IM)
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Frost-forged: Attempt to splice the essence of Heart Tree with the cold-resistant herbs and vegetation gathered by Djinn, ideally searchng to give Heart Trees
Immunity to Cold.
(Progress: 37 32, Cost ??) (Progress reduced to 32 after "
The Tree Connection" was finished)
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The Forge Restored: Centuries of disuse and the waning of magic it survived done little good to one of the most potent weapons of Valyria... Something you had yet to fix.
-[] Increase in CR of creatures available to create in Fleshforge of Lys to 15
(Progress: 10)
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The Arts Once Lost: With Gogossos retaken, Flesh-smiths taken in into the Green Dream, and the more powerful of the Fleshcrafters made into books... One can start hammering away at not merely repairing, but improving what Valyrians built.
-[] Upgrade the Gogoss' Fleshforge [
greater CR ceiling, better recycling cost] (
Progress: 45, Cost: 300.000 IM)
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Reforging the Brass Bull: restore the
Hadhayosh spliced together with the ship by Efreeti Visier
(Progress: 12, Cost 10,000 IM and 100 lbs. of Mithral and Adamantine)
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Watchful Eyes, by Aeons untouched: Attempt to create the
Watchman-creature template
(Progress: 25, Cost: ??)
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To Curb a Dreadful Hunger. The Far-Spawn being that had once been disguised as a chest hungers for the flesh of thinking beings, but it is more than its instincts however strange. Perhaps the forge could help it live on healthier fare
(Progress: 5 Cost: 4000 IM)
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Spell-wrought daggers: Feeder is indeed a dragon... of sorts at least. By drawing on that ancient legacy, one can not only create more of his kind, but also grant some small measure of sorcery to those who posses none.
-[] Create the templated Dagger-wyrms with lvl 1 Sorcerer casting.
(Progress 8, Cost ??)
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Reforging Anew the Secrets Lost: The technique of making Seeker-constructs was lost alongside Valyria itself... Untill you took the forge of Gogoss and it's secrets. However, for all their utility, the
method of their creation... is severely lacking.
-[] Re-create the ritual technique necessary to create Seekers, without a need for unborn children, or otherwise equally unethical resources, to be used.
(
Progress: 25, Cost:)
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An Eye of Wavering Weave: The eye of the collosal beast captured on Astral Plane preying upon souls lost to Doom holds a terrifying and exciting power. While mass-producing something like that would be too costly and too lenghty... Perhaps one of your oldest friends can have much use of something like it?
--[] Make an artifact/lense for Xor out of Astral Behemot's Eye with an "
Antimagic Cone (Su)" as an effect
(Progress: 8 Cost: ??)
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The Segregation of Astral: The claws of the collosal beast captured on Astral Plane preying upon souls lost to Doom holds curious property that few other things or beings in existence can claim to have. If these can in some way be made in a weapon...
-[] Turn
the claws of Astral Dreadnought into a weapon capable of severing silver cords.
(Progress: 13 Cost: )