That sea access thing... Seems a tad superfluous?

Why not explain more about how we yeeted Jeyne? They seem to be proficient in dream craft...

Though it seems like they really have been having a lot of trouble figuring out how deep ones operate.

They seem largely clueless, which is fine. They're not a super-state that is fighting a problem on a systematic level. The closest they get to that is religious schismatic issues and that's just because one of them has a personal stake in it.
 
So hypothetical could be retrain into psionics or someone else to get metafaculty, or whatever it was that beats mindblank.
 
@Crake
Do you think they can copy our solution, to draw the soul fully into the fake body?
Didn't we use a combination of wishcraft and rare magical tools to do this?

Even we can only kinda-sorta reproduce that effort. It was a display of hyper-competence.

Meaning you have to be this hyper-competent to ride on this attraction.
 
So hypothetical could be retrain into psionics or someone else to get metafaculty, or whatever it was that beats mindblank.
The best we could hope is about 4-5th level of power if we do all Psionic Research we currently have avaliable - and push a literal shitton of resources into the forge to boost specific stats of whatever creature we'll be making.

We just have too little experience with this particular "branch" of magic.
Nor are Fleshforge/fleshmiths/Old Gods anywhat knowledgeable about the subject themselves.

Maybe if we get ourselves some near-peak PC Gith...
And I mean rather Githyanki than Githzerai, even.
 
[X] Crake

Damn, I hadn't thought about the Deep Ones doing this on a wider scale. If Danelle and company found three just in their stomping grounds, there are probably dozens that have gone undetected.
 
[X] Crake

Damn, I hadn't thought about the Deep Ones doing this on a wider scale. If Danelle and company found three just in their stomping grounds, there are probably dozens that have gone undetected.

Yeah, no real way to prevent at least a dozen high profile assassinations.
 
Can that be divined? If or how many more of those exist?

Should probably mention we only had one case of that and did not think that tactic widespread.

The reason they specifically use real people as brains-in-jars puppeting the bodies but housed inside of their forts, rather than just have them be intelligent meat-robots, is to have the person thinking and doing the deeds of the bodies in truth warded by Epic-level protections against such magic and investigations.

It's ingenious, really. They can have hundreds of these catspaws, and cheaply ward them against divination.
 
[X] Crake


Well this is concerning. Also we used Mythic power to get her soul into a new body. So she can't really replicate that. Also a wave of Assassins...I know what the home group of the Inquisition is doing next turn.
 
[X] Crake

Didn't we use a combination of wishcraft and rare magical tools to do this?

Even we can only kinda-sorta reproduce that effort. It was a display of hyper-competence.

Meaning you have to be this hyper-competent to ride on this attraction.
Not sure, I don't remember what exactly we did.
But a high-level cleric with preptime can propably copy much of it.

Just destroying the original body might be hard, but that is secondary.
The reason they specifically use real people as brains-in-jars puppeting the bodies but housed inside of their forts, rather than just have them be intelligent meat-robots, is to have the person thinking and doing the deeds of the bodies in truth warded by Epic-level protections against such magic and investigations.

It's ingenious, really. They can have hundreds of these catspaws, and cheaply ward them against divination.
So far only those with Psionics were found.
I wonder why they made those, maybe making the new body Psionic is necessary to make the connection work?

If that's the case they propably don't have that many and we can find them out simply by their abilities.

[X] Crake
 
[X] Attempt to rescue Jeyne;
-[X] Use multiple Divination spells, along with assistance from Vee's Hallucinogenic Smoke & Augury spells, to determine A) if it will be safe to temporarily wake Jeyne to warn her come back when we call for her, explaining that she will understand when the time is right (if it is safe, do so, if it is not, we'll have to chance it without warning her first), B) is what we plan to attempt possible, and C) would examining Roger decrease our odds of successfully freeing Jeyne.

-[X] If the plan has a chance of succeeding, after fully preparing themselves (using Divine Insight, Grand Destiny, Nine Lives, etc.), the group attempts to draw Jeyne's soul and consciousness fully into the puppet body.
-[X] Malarys will use the sympathetic connection the puppet body shares with her original body to curse Jeyne using the Staff of Ages, reducing her Constitution attribute to one point.

--[X] Lya prepares Malarys to use the Staff of Ages first by activating her Bead of Karma to increase her Divine caster level to 20th, then casting Moment of Greatness and Harmonic Chorus on herself. She then cancels her Moment of Greatness spell to increase the caster level bonus from Harmonic Chorus to +4 while using Inspired Spell to place a 26th level Owl's Insight spell on Malarys, raising his Wisdom attribute to 39 and his Wisdom bonus to +14 (increasing the save DC of Bestow Greater Curse to 31). She places another Moment of Greatness and Harmonic Chorus spell on him before he completes the ritual, so that he can use them in conjunction with his own Bead of Karma to increase his caster level to 22.
--[X] Timing it so that he completes the spell just as Malarys finishes cursing Jeyne's true body, Viserys uses Ancestral Awakening to learn the Maximize Spell Metamagic feat then casts a Maximized Nightmare spell using Wild Arcana to inflict 10 points of damage upon her, slaying her instantly.
--[X] As the original body dies, Dany will simultaneously assist Lya in locating the Astral link shared between Jeyne and her flesh puppet so that she can use the full weight of her Mythic Power and deep understanding of the mysteries of the human soul to funnel Jeyne's liberated soul into the vacant puppet via Inspired Spell (nebulously borrowing from such Divine spells as Cyclic Reincarnation, Resurrection, Magic Jar, etc).
--[X] Vee remains on standby to assist however she can, from providing additional Divine magic to the impromptu ritual to using Alter Fortune should it prove necessary.

-[X] If successful, immediately return her to a Smoky Confinement bottle until a ritual to destroy her original body can be devised or we can receive Divine aid (from Yss, the Merling King, etc) to accomplish it.

The plan we used to get Jeyne. Looks like it was soul bind and Mythic. Among other things.
 
Didn't we use a combination of wishcraft and rare magical tools to do this?

Even we can only kinda-sorta reproduce that effort. It was a display of hyper-competence.

Meaning you have to be this hyper-competent to ride on this attraction.
They've got a miracle capable angel dont they? And their magic is more...

Flexible?

Edit: more suited to mucking about with souls anyway.
 
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Its also to our advantage if they struggle, treating Westeros as if it is inherently the land of anti magic/advancement that will never really make enough progress to compete will lead to problems. They have divine backing and are making progress every day towards making the conquest into a bloody mess, or at the very least making the faith of the seven an even more irritating subversive element after they lose. Having them just good enough to hold off the deep ones, but not strong enough to hold them off and progress in their anti-Viserys plans at the same time would be ideal. Allowing the Chosen to loot Psions for their own use would be a massive problem, since it is heritable and possibly spreadable with the right research. Psionic fundamentalist subversives seems like a nasty problem. I don't want to fear monger or anything, but teaching them how to do that is handing them a way to cement a loyal core of Psionics who owe the seven for saving them from a fate worse than death.
 
Allowing the Chosen to loot Psions for their own use would be a massive problem, since it is heritable and possibly spreadable with the right research. Psionic fundamentalist subversives seems like a nasty problem. I don't want to fear monger or anything, but teaching them how to do that is handing them a way to cement a loyal core of Psionics who owe the seven for saving them from a fate worse than death.
Yes, but we are talking about very few people, on relativly low levels so far.

This is no bigger deal than the mages Lucan is brainwashing anyway.
It won't make a difference over the next year.
 
Yes, but we are talking about very few people, on relativly low levels so far.

This is no bigger deal than the mages Lucan is brainwashing anyway.
It won't make a difference over the next year.
That's a good point in general, I'm just kind of nervous about handing people we are going to have to fight and likely kill more weapons - especially ones that interact so strangely with magic. There's also the way this smells like an exp farm for the psions. Getting your mind and soul saved from twisted slavery at the bottom of the sea by the Chosen of the gods, fighting a war against your captors with stolen powers to pay back the debt, followed by going up against the distant and strange servants of the 'evil dragon king' seems like a great way to power level. I'm probably overstating it, but I think it's something worth keeping in mind that these people are our enemies and every advantage we give them is one they'll ruthlessly exploit. It'd really suck to go down like a cartoon villain because we were convinced we couldn't lose no matter how many advantages we gave away to our opponents.
 
That's a good point in general, I'm just kind of nervous about handing people we are going to have to fight and likely kill more weapons - especially ones that interact so strangely with magic. There's also the way this smells like an exp farm for the psions. Getting your mind and soul saved from twisted slavery at the bottom of the sea by the Chosen of the gods, fighting a war against your captors with stolen powers to pay back the debt, followed by going up against the distant and strange servants of the 'evil dragon king' seems like a great way to power level. I'm probably overstating it, but I think it's something worth keeping in mind that these people are our enemies and every advantage we give them is one they'll ruthlessly exploit. It'd really suck to go down like a cartoon villain because we were convinced we couldn't lose no matter how many advantages we gave away to our opponents.
all of so far three more psions are not really much of a threat, if they had even succeeded in getting all three.
If they even can with the info we give them.
And if they need assistance we can give the newly freed Psions a pitch, splitting some off at least or making them reluctant to fight us.

Also I'd rather weaken the Deep Ones than the Faith given choice.
 
Just don't tell them we recruited one. In fact dont tell them about our psionic at all. That way they won't even think about recruitment. Will this make their lives more difficult? Not really. There are probably have thousands of low-level psionic running around. We already aren't telling them about Jeyne so don't tell them the method and they cant recruit their own psionic. If they do manage to figure it out then great. We can fold them into our system and have them watched for the rest of their lives.
 
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