Fair. Speaking of how to deal with the construct, in the future when we have the time to devote proper attention to it, I really like the idea of awakening it and diplomancing it as a proper vassal. That could be a hell of a force multiplier for us if we pull it off properly.
I'm in favor of Awakening it, too.

If we could make it an ally the Adamantine Golem would be a huge asset. Literally and figuratively.
 
I'm in favor of Awakening it, too.

If we could make it an ally the Adamantine Golem would be a huge asset. Literally and figuratively.
I really hope we run into more of these in the future. They cost, what, 70,000 IM to craft? We don't have that kind of spare time in our crafting schedule. Better to take the golems from the Efreeti instead.

I've got my fingers crossed for one or two more patrolling the mines themselves.
 
Tbh, I'm somewhat uncomfortable getting those Devils we summon specifically to hurt Mammon's operations re-sworn to us.
:confused:

Let's at least wait until we have a dedicated method to break off any Devil from him, before going further with recruitment from that particular source?

Falxugon is an exception because, well, we have seen him act sensibly IC, (and have some info OOC, hurr hurr).

I'd rather that extra layer of security for any other Fiend. Just in case.
:/

Sensibly? I only recall him being a pain in the ass.

I also would assume Falxugon to be one of the absolutely most difficult to sever from Mammon given their relationship with the Pact.
 
Sensibly? I only recall him being a pain in the ass.

I also would assume Falxugon to be one of the absolutely most difficult to sever from Mammon given their relationship with the Pact.
Shush, I need a "positive" comparison to not do the Imps, who are objectively worse.
:sour:

And yes, the Falxugon is, indeed, one of the hardest Devils to break off Hell - 15 Progress needed.
 
To be fair, I hope that if we manage to develop that ritual it would work on all devils from now on.
Well, there is an increasing chance with every following variation we research...
Just not a big one yet.

Thankfully, Pit is easier to cut off a being without a care in the world, thanks to best snek (the fat and lazy one)
 
To be fair, I hope that if we manage to develop that ritual it would work on all devils from now on.

Someone mentioned that such a ritual was already pondered IC and Dany nearly made it the first time round but poor rolls resulted in an Erinyes only ritual.

If this is the case then these progress numbers are a bit odd, unless they are representing the pursuit of an easy win.

Edit:

Well, there is an increasing chance with every following variation we research...
Just not a big one yet.

Is that confirmed on e.g. the Imp ritual which cost 5 or so?

Edit 2: Searing Fire Boogaloo

That someone was @Nickan

The more different creatures broken off, the closer we get to a unifying theory as well. DP, back when the Erinyes ritual was developed, said that Dany was close to such - she just rolled low and only got the particular variant.
 
Last edited:
Is that confirmed on e.g. the Imp ritual which cost 5 or so?
Yes, Barghest and Imp rituals do, in fact, count.
How big the chance gets from each?
No idea.

But I'm on principle against dealing with Imps, so there's that.

If we don't get it now (for a given definition of "now" being next month), I'll go for Legion Devils next as ones we already have in our employ and more prioritised as such.
 
Yes, Barghest and Imp rituals do, in fact, count.
How big the chance gets from each?
No idea.

But I'm on principle against dealing with Imps, so there's that.

If we don't get it now (for a given definition of "now" being next month), I'll go for Legion Devils next as ones we already have in our employ and more prioritised as such.

So we can't just bite the bullet and straight out research a universal option?

@DragonParadox

If we have the goal in mind I'd rather pay 20 progress now than 5, 8, 15 and 7 to keep rolling the dice.

Edit:
Somewhat related @DragonParadox I saw your post on Devil ownership and being bought out of the Pact.

If it's possible to buy an individual devil out of the Pact and a ritual is still necessary to sever their connection to the 9 Hells do you get the Devil back when they reform after dying or is it actually a one-off leasing service rather than actual purchase?
 
Last edited:
Edit:
Somewhat related @DragonParadox I saw your post on Devil ownership and being bought out of the Pact.

If it's possible to buy an individual devil out of the Pact and a ritual is still necessary to sever their connection to the 9 Hells do you get the Devil back when they reform after dying or is it actually a one-off leasing service rather than actual purchase?

This... is an interesting concept. I would imagine that most devils are just leased instead of sold, unless the buyer really knows about the whole reforming business.
 
This... is an interesting concept. I would imagine that most devils are just leased instead of sold, unless the buyer really knows about the whole reforming business.

Doesn't seem very Lawful to mis-use terms that way even if I can believe they don't necessarily care about informed purchases.

A purchase is still a pretty solid concept and as Outsiders their form is not separate from their being so wordplay doesn't get them out of it from what I can see.
 
Doesn't seem very Lawful to mis-use terms that way even if I can believe they don't necessarily care about informed purchases.

A purchase is still a pretty solid concept and as Outsiders their form is not separate from their being so wordplay doesn't get them out of it from what I can see.

What if the owner dies? What if his soul ends up in Baator?

Then indirectly, Hell now has back the Devil's ownership.
 
Why draw the line at imps though?

What even?

Imps have a deserved reputation of betrayal, moreso even than other Devils.

I happen to think that comes from dissatisfaction with their position and near zero mobility, nobody is going to give them anything so they have to take it and they have no force to do so.

Which means you have to be plotting and cunning.

Except you're a known plotter and people don't like that so they kill you.

Your enemies kill you for being a nuisance, your allies kill you for being a weak link.

How do you preserve your existence? Same as any information broker, know something that's worth your life.

The demand for it only lasts as long as the other party doesn't know so you either need multiple secrets or multiple parties, or both.

Overall they're in an interesting spot.
 
What if the owner dies? What if his soul ends up in Baator?

Then indirectly, Hell now has back the Devil's ownership.

Well I'm unaware of a universal law of ownership at point of death, so I guess technically it belongs to you as long as you count as you and while that is if not a defined limit in DnD, it is a discoverable one.
 
@Duesal, what are paying Amrelath and Relath for the raid?

If you don't like to pay in Adamantine, how about giving Relath a control cube for Tolos' Mirror? He fancies himself as a vlogger if he earns one in his interlude.
 
Imps have a deserved reputation of betrayal, moreso even than other Devils.

I happen to think that comes from dissatisfaction with their position and near zero mobility, nobody is going to give them anything so they have to take it and they have no force to do so.

Which means you have to be plotting and cunning.

Except you're a known plotter and people don't like that so they kill you.

Your enemies kill you for being a nuisance, your allies kill you for being a weak link.

How do you preserve your existence? Same as any information broker, know something that's worth your life.

The demand for it only lasts as long as the other party doesn't know so you either need multiple secrets or multiple parties, or both.

Overall they're in an interesting spot.

Interestingly I believe the best counteracting factor to their base nature is to increase their inherent value.

Give them a way to throw their weight around and something to lose, Imps will still have this reputation but now our Imps have pride working against that and the basic cost benefit analysis has changed.

They no longer risk a worthless existence.

I tend to agree this basically means we cannot have a lot of them though.
 
@Duesal, what are paying Amrelath and Relath for the raid?

If you don't like to pay in Adamantine, how about giving Relath a control cube for Tolos' Mirror? He fancies himself as a vlogger if he earns one in his interlude.
Not Adamantine, just Imperial Marks. Enough for the loot of a CR 20 encounter seems to be the vague consensus, along with a bonus on top of that for a job well done. If they want to use that money to buy Adamantine they're more than welcome to.
 
Not Adamantine, just Imperial Marks. Enough for the loot of a CR 20 encounter seems to be the vague consensus, along with a bonus on top of that for a job well done. If they want to use that money to buy Adamantine they're more than welcome to.
We should also give Amrelath enough weapons and armor captured during the raid to equip his new Fire Giants.
 
[X] Crake

Curious, we still plan to take the adamantine mine at some point or no?

Yes, but actually no.

We've got no definitive plans as of this moment. We are likely going to have to talk to our allies about it first to see how realistic it is.

With that said we will probably take it for good if we can get support in maintaining it as a jointly owned node sometime next turn.

There's a lot of irons in the fire right now. I'm kind of excited to talk about all of them come the turn vote.
 
Back
Top