Ah,
. So I enthusiastically talked about making a modified version that did not cost teleport slots (as I read current tattoo gaurdians as costing one each), and you rightly pointed out that it was not worth the 15 points (word of DP) to research making them cost 0 teleport slots for just one or two people. If/when we get enough, I do feel that there
will come a point where it will be worth it to spend the time researching this, for logistical purposes - saving on smokey confinement castings (and the action required to break the bottle for scry-and-teleport-and-fight moments), or teleport castings.
Where that point (number of gaurdians made) lies, I dunno, but it is 15 points and the research will apply to previously created gaurdians, so there is no reason to prioritize it before making the tats
.
... Kinda wish we had evaucated Irrilio's manse and fought the dragon there, but, I can't remember if we had the forge back at that point.