Name:
Yrael, Archon of Mantarys (Archon Lord)
Titles: Lord of Mantarys, The Bright Lord, Angel of Vengeance
Age:???
Alignment:
Lawful Good
Race: Medium
outsider (
archon,
extraplanar,
good,
lawful)
Level/Class: 16HD
Flaws: Honorable Challenge, Sentimental
Feats: Improved Critical (Greatsword) (B), Whirlwind Attack(B), Power Attack, Extra Turning,
Protection Devotion, Mage Slayer, Practiced Spellcaster, Improved Initiative, Quicken Spell, DMM quicken spell,
Skill Tricks: Clarity of Vision
Senses: Darkvision 60 ft.
Detect Evil,
Low-Light Vision;
Aura: Aura of Menace (DC 18)
Languages Celestial, Draconic, Ancient Valyrian, Abyssal Infernal; truespeech
SQ: Second Skin, Deliver Judgement, Staff of Authority,
DEFENSE
hp: 212 (16d10+112)
AC: 35 = 10 (base) +4 (dex) +13 (full plate) +6 (natural) +2 (deflection)
Speed 30ft., fly 90 ft. (average)
Initiative: +6
Attack: Melee +1
Holy Flaming Greatsword +28/+23/+18/+13 = (2d6 + 1d6 Fire + 16/19-20 x2) - +2d6 damage against Evil targets, +2d10 fire damage on critical.
[+16/+11/+6/+1 (bab) +8 (str) +1 (magic) + 3 (morale)]; [2d6 (base) +1d6 (flaming) + 12 (STR) +1 (Enchantment) + 3 (morale)]
Ranged +1
Holy Flaming javelin +27/+22/+17/+12 = (1d6 + 1d6 Fire + 13/ x2) - +2d6 damage against Evil targets - 30 ft range increment
[+16/+11/+6/+1 (bab) +6 (dex) +1 (magic) + 4 (morale)]; [1d6 (base) +1d6 (frost) + 8 (STR) +1 (Enchantment) + 4 (morale)]
Special:
Spell Save: 10 + 7 (wis) + Spell level =
Weapon Proficiency: Simple, Martial
Immunities: Electricity, Petrification,
All Death Spells, Magical Death Effects, Energy Drain, and any Negative Energy Effects
SR: 24
DR: 10/evil
STATS:
26 (+8) Strength
20 +2 =22 (+6) Dexterity
22 +2 =24 (+7) Constitution
18 (+4) Intelligence
22 +2 =24 (+7) Wisdom
20 +2 = 22 (+6) Charisma
SAVES
Fort +17,
Ref +16,
Will +17; +4 vs.
poison, +2 vs. evil
SKILLS 228/228
Skills: Diplomacy +38, Intimidate +27, Knowledge (the planes) +23, Knowledge (War) +23, Knowledge (Local) +23, Listen +26, Sense Motive +26, Spell craft +23, Spot +26, Bluff +25, Knowledge (Nobility) +23, Profession (Management) +25,
Spell like abilities:
Constant—
detect evil,
magic circle against evil, discern lies (DC 20),
At will—
aid,
continual flame,
greater teleport (self plus 50 lbs. of objects only),
message,
3/day— mass align weapon, mass versatile weapon, Mark of Justice, Wall of Fire,
1/day— Mass Fire Shield,
Maneuver like abilities: Initiator level 13
Constant- Golden Generals Attitude,
3/day- Defending the Pride,
1/day- Endurance of the Strong,
Deliver Judgement (Su)
Lastly When an Archon detects a creature lying in his presence, he can immediately target said creature with his Mark of Justice SLA as a free action. More than one careless fiend has met their doom attempting sweet lies or false promises against an Archon Lord.
Staff of Authority (Ex)
A Warlord Archon can Manifest a
Suzerian Scepter as a move equivalent action. The Scepter vanishes when the Warlord Archon dies, or when the Scepter leaves its hand.
Vibhuti (Su)
A Warlord archon can manifest a +1
Holy flaming burst greatsword or +1
Holy flaming javelin as a free action. The legion archon's sword vanishes if it leaves its hand, and its javelin vanishes after striking or missing its target. Or after one round, whichever is shorter. It crumbles to ash if another creature attemps to use them.
In addition a when Warlord Archons uses its
Wall of Fire and
Mass Fire Shield spell like abilities half the damage is fire damage, but the other half results directly from divine power and is therefore not subject to being reduced by
resistance to fire-based attacks.
Finally a Warlord Archons
Mass Fire Shield has a duration of 1 minute/level, and grants
immunity to all damage dealt by the Archons
Wall of Fire spell like ability.
Cleric Spells: Caster level 13 (13 levels of spells) [Prepared] (Protection and War domains for spells)
0th: (6)
Cure Minor Wounds x2,
Detect Poison,
Detect Magic,
Mending,
Light,
1st: (7+1)
Barbed Chains,
Bless,
Moment of Greatness,
Sign,
Divine Favor,
Shield of Faith,
Clarion Call,
Sanctuary(D),
2nd: (7+1)
Silence,
Close Wounds,
Divine Protection,
Ironskin,
Divine insight,
Sound Burst,
Elation,
Spiritual Weapon(D),
3rd: (6+1)
Alter Fortune,
Dispel Magic,
Mass Aid,
Mass Conviction,
Mass Resist Energy,
Knight's Move,
Magic Vestment(D)
4th: (5+1)
Assay Spell Resistance, Blessing of Fervor, Freedom of Movement, Mass Shield of Faith, Recitation, Divine Power(D)
5th: (4+1)
Fickle Winds, Revivify, Righteous Wrath of the Faithful, True Seeing, Spell Resistance(D)
6th: (3+1)
Banishment, Chains of Light, Heal, Antimagic Field(D)
7th: (2+1)
Mass Spell Resistance, Radiant Assault, Power Word Blind(D)
Boneward Belt Powers (3 charges/day):
1 charge: Heals 2d8 points of damage
2 charges: Heals 3d8 points of damage
3 charges: Heals 4d8 points of damage
Anklets of Translocation (2/day) (Slotless):
Ability: Instantly teleport as per a short dimensional hop (with no chance of error) up to 10 feet. The new space must be within line of sight and line of effect. One cannot use the anklet to move into a space occupied by another creature, nor can one teleport into a solid object; if such an attempt is made, the anklet's activation is wasted. The Wearer can bring along objects weighing up to your maximum load, but you can't bring another creature with you.
Headband of the Whisper Within:
5/day as a Swift Action, add +2 Competence bonus on any Dispel Magic checks made before the end of the turn.
Earring of Arcane Acuity (3 charges/day):
1 charge: Darkvision 60 ft. for 1 hour
2 charges: See Invisibility for 10 minutes
3 charges: True Seeing for 1 minute
Amulet of Tears (3 charges/day):
1 charge: 12 temporary hit points
2 charges: 18 temporary hit points
3 charges: 24 temporary hit points
Duration: 10 minutes
Permant Channel Vigor:
You focus the energy of your mind, body, and spirit into a specific part of your being, granting yourself an exceptional ability to perform certain tasks. When you cast the spell, choose one of the following portions of your self as your focus target. Thereafter, you may change the focus target as a
move action. You can gain the benefit of only one
channel vigor spell at a time.
Equipped Items: Boneward Belt, Anklets of Translocation, Headband of the Whisper Within (+2 WIS), Gloves of Zephyr's Grace (+2 DEX), Earring of Arcane Acuity, +1 Soulfire Mithral Bracers, Amulet of tears. Ring of Untarnished Glory (+2 CHA), Armor of the Radiant Savior: Segmented Reinforced Ornate Sanctified Mithral Fullplate (+1)