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Plants can be plenty sneaky.Teana already has that template.
I don't think it really fits in plants, though.
Plants can be plenty sneaky.Teana already has that template.
I don't think it really fits in plants, though.
Sorry about the trouble, DP.You guys know the drill by now, another thing off the first page, so the newest crop of magic items can fit
Medium Half-Dragon
HP: 213/228 + 30 (HotE)
AC: 10 + 3 (DEX) +13 (NA) +4 (Mage Armor) +5 (Serpent's Sin enhancement NA) +2 (Insight) +7 (Belt) +2 (vs Evil) = 42/44
Movement: 30ft + 30ft (Anklets) = 60ft
Initiative: +2 (DEX) + 5 (Primal Instincts) = +7
Attack: Claw +20 (1d4+5)
Full Attack: Bite +15 (1d6+2), 2 Claws +20 (1d4+5)
Breath Attack: 30ft cone of fire, 9d8 damage, Reflex DC 24, usable every 1d4 rounds
Spell Save: DC: 10 + 11 (CHA) 1 (SP) + spell level (+1 Fire)
Weapon Proficiency: Dagger, Longsword, Crossbow
Immunities: Sleep, Paralysis, Fire, Poison, All Mind-Affecting Effects, Divination, Possession/Mental Control, All Death Spells, Magical Death Effects, Energy Drain, and any Negative Energy Effects
Vulnerability: Cold
SR: 29 +2 (Serpent's Sin) = 31
STATS:
20 (+5) Strength
15 +1 = 16 (+3) Dexterity
17 +3 = 20 (+5) Constitution
22 +2 = 24 (+7) Intelligence
20 +2 = 22 (+6) Wisdom
26 +6 = 32 (+11) Charisma
SAVES (+9 against Fire, +1 to saves against Cold spells and Necromancy, +2 against the magic of the Winter-Touched):
FORTITUDE: 11 + 5 +2 = 16/18
REFLEX: 11 + 2 +2 = 13/15
WILL: 11 + 6 +2 = 17/19Large Half-Dragon
HP: 245/260 + 30 (HotE)
AC: 10 + 2 (DEX) +12 (NA) +4 (Mage Armor) +5 (Serpent's Sin enhancement NA) -1 (Size) +2 (Insight) +7 (Belt) +2 (vs Evil) = 41/43
Flight: Base twice land speed, currently 60ft +40ft. (Strong Wings, Greater Wings of Air, & Aerial Alacrity) = 100 ft. (Perfect)
Movement: 30ft + 30ft (Anklets) = 60ft
Initiative: +1 (DEX) + 5 (Primal Instincts) = +6
Attack: Claw +24 (1d8+9)
Full Attack: Bite +19 (1d8+4), 2 Claws +24 (1d6+9)
Breath Attack: 30ft cone of fire, 9d8 damage, Reflex DC 24, useable every 1d4 rounds
Spell Save: DC: 10 + 11 (CHA) + 1 (SP) + spell level (+1 Fire)
Weapon Proficiency: Dagger, Longsword, Crossbow
Immunities: Sleep, Paralysis, Fire, Poison, All Mind-Affecting Effects, Divination, Possession/Mental Control, All Death Spells, Magical Death Effects, Energy Drain, and any Negative Energy Effects
Vulnerability: Cold
SR: 29 +2 (Serpent's Sin) = 31
STATS:
28 (+9) Strength
11 +1 = 12 (+1) Dexterity
21 +3 = 24 (+7) Constitution
22 +2 = 24 (+7) Intelligence
20 +2 = 22 (+6) Wisdom
26 +6 = 32 (+11) Charisma
SAVES (+9 against Fire, +1 to saves against Cold spells and Necromancy, +2 against the magic of the Winter-Touched):
FORTITUDE: 11 + 7 +2 = 18/20
REFLEX: 11 + 1 +2 = 12/14
WILL: 11 + 6 +2 = 17/19Huge Half-Dragon
HP: 277/292 + 30 (HotE)
AC: 10 + 1 (DEX) + 15 (NA) +4 (Mage Armor) +5 (Serpent's Sin enhancement NA) - 2 (Size) +2 (Insight) +7 (Belt) +2 (vs Evil) = 42/44
Flight: Base twice land speed, currently 60ft. + 40 ft. (Strong Wings, Greater Wings of Air, & Aerial Alacrity) = 100 ft. (Perfect)
Movement: 30ft + 30ft (Anklets) = 60ft
Initiative: +0 (DEX) + 5 (Primal Instincts) = +5
Attack: Claw +27 (2d6+13)
Full Attack: Bite +24 (2d6+6), 2 Claws +27 (1d8+13), 2 Wings +23 (1d8+6)
Breath Attack: 30ft cone of fire, 10d8 damage, Reflex DC 24, useable every 1d4 rounds
Spell Save: DC: 10 + 11 (CHA) + 1 (SP) + spell level (+1 Fire)
Weapon Proficiency: Dagger, Longsword, Crossbow
Immunities: Sleep, Paralysis, Fire, Poison, All Mind-Affecting Effects, Divination, Possession/Mental Control, All Death Spells, Magical Death Effects, Energy Drain, and any Negative Energy Effects
Vulnerability: Cold
SR: 29 +2 (Serpent's Sin) = 31
STATS:
36 (+13) Strength
9 +1 = 10 (+0) Dexterity
25 +3 = 28 (+9) Constitution
22 +2 = 24 (+7) Intelligence
20 +2 = 22 (+6) Wisdom
26 +6 = 32(+11) Charisma
SAVES (+9 against Fire, +1 to saves against Cold spells and Necromancy, +2 against the magic of the Winter-Touched):
FORTITUDE: 11 + 9 +2 = 20/22
REFLEX: 11 + 0 +2 = 11/13
WILL: 11 + 5 +2 = 16/18True Dragon
HP: 277/292 + 30 (HotE)
AC: 10 + 3 (DEX) + 22 (NA) +4 (Mage Armor) +5 (Serpent's Sin enhancement NA) - 2 (Size) +2 (Insight) +7 (Belt) +2 (vs Evil) = 51/53
Movement: 40ft + 30ft (Anklets) = 70ft, Fly 150ft. +40 ft. (Strong Wings, Greater Wings of Air, & Aerial Alacrity) = 190 ft. (Perfect)
Initiative: +2 (DEX) + 5 (Primal Instincts) = +7
Attack: Bite +32 (2d8+12)
Full Attack: Bite +32 (2d8+12), 2 Claws +27 (2d6+6), 2 Wings +27 (1d8+6), Tail Slap +27 (2d6+18)
Breath Attack: 50ft cone of fire, 12d10 damage, Reflex DC 30, useable every 1d4 rounds
Spell Save: DC: 10 + 11 (CHA) + 1 (SP) + spell level (+1 Fire)
Immunities: Sleep, Paralysis, Fire, Poison, All Mind-Affecting Effects, Divination, Possession/Mental Control, All Death Spells, Magical Death Effects, Energy Drain, and any Negative Energy Effects
Vulnerability: Cold
SR: 29 +2 (Serpent's Sin) = 31
DR: 14/Valyrian Steel
STATS:
34 (+12) Strength
15 +1 (+3) Dexterity
25 +3 = 28 (+9) Constitution
22 +2 = 24 (+7) Intelligence
20 +2 = 22 (+6) Wisdom
26 +6 = 32 (+11) Charisma
SAVES (+9 against Fire, +1 to saves against Cold spells and Necromancy, +2 against the magic of the Winter-Touched):
FORTITUDE: 11 + 9 +2 = 20/22
REFLEX: 11 + 3 +2 = 14/16
WILL: 11 + 5 +2 = 16/18
Spell-Like Ability: Pyrotechnics (At Will)
Frightful Presence (Ex): 150ft, creatures with less than 22 HD (Will DC 31 Negates)
Crush(Ex): Small creatures or smaller or be pinned and take 2d8+16 damage/round (Reflex DC 29 negates)
Fleshforge is bullshit.Teana already has that template.
I don't think it really fits in plants, though.
Sorry about the trouble, DP.
The gear train can't be stopped now!
Just because Teana has that template don't mean the forge has it, it's not like Teana has died and been revived, so we haven't had a corpse of hers to send to the forge.Teana already has that template.
I don't think it really fits in plants, though.
Would you consider adding a bit in case he doesn't?-[X] "I see. So that's why you call yourself the Hound. You've decided that being a beast on Tywins leash like him would be better then being powerless." // Which is 100% true and will 110% result with him attacking us, but we need to make a dent in his armor before we can go any further.
Poor Leila. We finally convince her to go out in the field for some life experience and she ends up having to watch a girl get eviscerated without being able to help.
I guess she'll be sticking around SD from now on, @DragonParadox?
Sounds like Leila needs a Magic Training Montage!Tyene managed to salvage things. She was just planning to keep her from a depression spiral but what Leila took away from all this is that she should get stronger so she can help.
Truly, Tyene carried Shounen-infection from Waymar.but what Leila took away from all this is that she should get stronger so she can help.
...Tyene managed to salvage things. She was just planning to keep her from a depression spiral but what Leila took away from all this is that she should get stronger so she can help.
She is 4 levels away from having been able to save that particular case:Tyene managed to salvage things. She was just planning to keep her from a depression spiral but what Leila took away from all this is that she should get stronger so she can help.
" A shadow-traced creature loses any immunity to mind-affecting effects."Ah, that's a nice template to add to Research Actions, then.
Shadow-Traced plants are going to be effin' scary.
...alright, removing that then." A shadow-traced creature loses any immunity to mind-affecting effects."
not super great for the plants.
She should still benefit from the Mind Blank effect. The template just removes innate immunity.Huh?
Well, I guess we can find that out IC when we give Taena a Mindblank.
She should still benefit from the Mind Blank effect. The template just removes innate immunity.
I wonder when Bronn will start naming things Lesser or Greater Grumpkins?
For example, at what point does a Dragon go from being a Lizard Grumpkin to a Greater Lizard Grumpkin? Or would it just be a Big Lizard Grumpkin?
BTW, @DragonParadox, did Bronn not gain any XP from the fight?
I am very excited about that. I can't wait until he starts turning spells.I just remembered that with this latest level up, Argo is eligible to gain his first level in the Occult Slayer PRC.