Verge snarled as he faced down the beast before him. It was... impressive, really, that they had come this far at all. Repulsa was occupied by a snarling (literal) whirlwind of claws and fangs clad in gossamer in gold that was Ardat, while Sparks was sniping her with spells, screaming something about "revenge". The remainder of his opponent's forces were being harried by the particularly savage viral WereGarurumon Gnaw had become, in tandem with a quartet of insects that were using everything from skilled blade work to brute force, hit-and-run tactics and inventive deployment of gadgets as Beat and the boys did their absolute best to lay waste to the forces that were actively opposing them.
But his focus right now was on the smirking monster that he towered over. He had no illusions about his size serving him well in this fight. The gashes and lacerations that littered his sides and front were a testament to his resiliency more than his skill at survival. He only wished that Scratch were here to help as well, but the Sarge had agreed to cover for them while they pursued this off-the-books mission, and Pit, bless his big soft heart, had been tapped for specialized training now that he'd achieved the form of Holy Angemon. He was broken from his revere as another of Count's punches rocketed forward towards his blind spot, and he moved to counter on instinct. His paw, the Kuma Tsume gauntlet reduced to a ring of shattered armor around his wrist by this point, met Count's crimson-coated fist with an explosive shockwave that nearly drove him to his knees. Count's smirk widened at that, though Verge noted he was at least breathing a little harder than he had been at the start of the fight.
Then the Vampire smiled. "You know, I have to thank you. I was planning on taking your pelt before to shut up my little starlet's incessent whining about her "oni-chan". Now I'll have enough to make a decent sized rug to cover the stage when she sings." He sighs in mock disappointment even as he twists his wrist, gripping one of Verge's claws and using his superior strength to pop the digit out of its socket. Verge roars in pain, but keeps up the tension on his forearm, the better to keep at least one of Count's limbs occupied. "Disappointing. Doubly so in that I let you slip through my fingers due to a case of assuming you were simply a pathetically weak Champion. A Gryzmon is a rare prize indeed, and you'd have made a grand addition to my stable, especially at such an unusual size. Like finding a rare misprint and thinking it a worthless error I suppose." Count brought up his other arm, forming a knife-hand. "Ah well, at least you won't have to see your friends' demise. Hear it perhaps, but well... one can't have everything." His smirk grew. "Unless they're me of course."
Time seemed to freeze as Verge watched the hand inch closer. This was it. He was going to die here. He felt the wrath that raged in his core sputter and flare futiley, attempting to fuel his muscles to the bursting point, but no matter how much power that side of him seethed with, Count's hold had no give. The calmer side of him discarded technique after technique as he tried to figure out a way to escape that blinding blow. And then, as if giving up on that, he saw the faces of his companions flashing before him. Their sorrows. Their joys. Their angers. He saw those he had lost, and those he had come to save. And the Wrath boiling within him... shifted. He felt his core pulse, beating and burning like a drum... before it tilted within him. It began to move. Faster and faster, overtaking all in his mind's eye as the red and blue sections of his core seemed to chase each other in an endless dance. Colors bled together, until with a SNAP that resonated through his entire body, they became as one, but still separate. Bleeding into one another, and yet contained. Perfectly balanced.
A bright golden glow washed over him, the power stripping Count's attack of its sheathe of energy. Verge's shoulders surged upwards as his hair sprouted out in a long dark purple mane with silvery highlights, while the fur on his face became shorter and more fine, while retaining its grey tinge. His thick stubby limbs thinned and lengthened as his body took on more humanoid proportions, streamlining as the muscles surged with power. Count's smirk turned into a frustrated frown as the glow faded, leaving turbines in place of his opponent's forearms and shins. Armor coated the former Gryzmon's chest, feet, and torso, including a bodysuit and an armored headband that barely kept his hair out of his good eye. An eye that Verge couldn't see slowly shifting from an intense burning red to a deep royal purple iris. Count could however, and his looked distinctly annoyed.
"I believe it's time that I brought this farce to an end!" His hand flared once more with crimson energy. "Blood Punch!" There was a meaty thwack... and Count's pupils contracted to pinpricks. Verge's other hand had come up... and caught his punch. A sudden humming buzz that turned into a thrumming roar as the turbines on his legs and arms spun up, silvery energy streaming into them, pulled from the very air itself. Verge's muzzle pulled into a grim, fanged smile as he shifted his grip to hold on to both of the undead digimon's wrists, making him unable to twist free.
"You're right. It is. Cyclone Turbine!" Count's body was barraged by a series of kicks, each one tearing into his flesh as the turbines shredded through his clothing. Count's mouth opened wide as a gout of pulverized data spewed like a geyser. On the final kick, Verge let one of the vampire's wrists go, drawing his fist back as more energy began to gather, the turbines on his body going into overdrive. Desperately, Count formed a short lash of crimson energy in his free hand, desperately flailing as he tried to strike his opponent.
"Bloody Stream!"
Verge's fist crashed forward, the air distorting as Count's body seemed to actually be pulled towards the attack, gravity in the area warping and causing a corona effect as light bent around the attack.
"THE KING OF FISTS!"
A brilliant explosion lit up the area, a high pained scream dopplering away as Count vanished in the blast wave bit by bit. Verge took a moment to take a breath... and roared in victory as Count's forces panicked, their morale breaking.
---
Verge woke, panting and feeling a thrill in his core. But unlike many of his dreams, the details of this one slipped away from him like trying to grasp fog. Flexing his hand, he looked down at his drill-tipped claws before making a fist. Something about it felt... right.
Okay I man enough to admit that GrapLeomon is pretty cool and not a bad choice. I still prefer others but without doubt he is one of the top Ultimates that one as to wish to attain on this quest-
That was an awesome omkae TempestK! I say you've more than earned that little boost to the talent of your choice (Fortitude) and a bonus point to boot! I love the way you had Count talk as a collector, that was well done.
So, sorry for the double-post, but I've been combing through the various sites and found some moves that Gryzmon learns, which it might be possible to learn early on, if the GM allows it.
These are from Digimon World 3, and are pretty potent sounding. Lightning Slash and Whirlwind are elementally offensive attacks that we could use to tilt a fight in our favor, as opposed to long-running buffs. Hammer Rush, Maul Attack, and most especially Spinal Tap all tie in to the physical side of the Fist Wizard that we're turning Verge into. Spinal Tap is especially potent due to the potential for paralysis, allowing us to set the enemy up for harder moves that require prep time, or simply slowing down an enemy that was evading us consistently. Hammer Rush is basically Fist of the North Star shenanigans without the delayed explosion, but it probably needs a setup like Spinal Tap to maximize its effects. Maul Attack is pretty much Gryzmon's signature attack and really his entire combat style.
[] Plan: A Friend in Need
-[][Day 1 Morning] Beat
-[][Day 1 Noon] Agility
-[][Day 1 Afternoon] Strength
-[][Day 1 Evening] Agility
-[][Day 2 Morning] Ardat
-[][Day 2 Noon] Agility
-[][Day 2 Afternoon] Pidmon
-[][Day 2 Evening] Wrestling
[] Buy Supplements
-[] 10 (3000 bits)
[] Buy Training Weights: (8,000 bits)
-[] Agility
[] Buy Wards Gym Membership (3,000 bits)
===
You wake up the next morning with a heavy heart, sad to be departing from your wards so soon, but unable to do anything but comply with your orders. So, after a quick breakfast courtesy of Frigimon, you say your goodbyes to the three KoDokugumon and set off towards the town's front gate. Just like last time, Sergeant Scratch is patiently waiting with Pidmon for the rest of the squad to arrive, and calls for everyone to stand at attention once you get close enough.
Only, unlike last time, when the officer had your two-winged friend explain the mission, and instead speaks first.
"The next mission is in three days." He states, empty eyes slowly scanning the party. "Promotions have been submitted and-"
"Yes!" Ardat yells, pumping her fist into the air. "The leading lady's conquest of this desolate world will finally begi-" You turn to eye the jiggling Witchmon, and are treated to the sight of her flinching back as Scratch levels an almost-glare her way.
...did she say conquest? That sounds erm, different from- Wait, promotions? Is that-uh. How do those work?
"...the results will come with your next mission," he continues on now that the Witchmon has been cowed. "Until then I will be assisting Angewomon and her new recruits."
"Can I co-"
"No."
Ardat lets out a high-pitched mewl of frustration and disappointment and slumps down, but doesn't protest.
"Heh, good luck with thine company sir," Sparks chuckles, and you can't help but wince in sympathy. The memories of how she'd treated your commander on the road are still incredibly fresh in your mind. Scratch ignores the comment, instead letting loose a sharp order for the Coredramon up above to raise the portcullis. This leaves you unable to question what a promotion is or what it even does before it slams shut again behind him. You feel a sudden flash of frustration, but push down the urge to growl by assuring yourself that you'll get that information later. "If that is all, then I shalt take my leave." your crippled friend says with a yawn. "Mine body is still tired from yesterday's efforts."
"Mhm, the Master of wind knew naught that stress either," Ardat nods along before yawning herself "I shall return with you to recover." The Wizardmon glances towards Ardat, his mirror-like eyes drawing level with her chest and then nods.
"Yes, thine efforts were... rambunctious, certainly. As to be expected from a future ruler."
Uh, since when the heck do they uh, talk to each other like this?
"AHaHaHa! You flatter me oh rival!" she returns, raising one hand up to cup her cheek.
"Thine words art flattering as well, but untrue, I could not hope to seek equal standing with one such as you"
...something sounds... off here. Rambunctious? Spirits above, what does that mean? I don't understand but I sure know I don't like it!
Your eye narrows suspiciously at the way they seem to actually be getting along. Perhaps it's due to their eccentricities, but... watching your friend have so much fun with another mon is in a way kind of disturbing. Especially considering the way he seems to be egging her more, uh, vocal nature on by humorously (you hope) praising her declarations. In away it almost reminds you of how he'd acted with Flamemon as a rookie, though rather than mutual encouragement it's mostly one-sided.
You shake your head as the two begin walking back, deciding to put the oddness behind you for now. Sparks deserves to be happy and have other friends. You should be happy for him, not jealous. Maybe if you tell yourself this enough times you'll start to think it. Pidmon looks after them for a second, then flaps his wings and vanishes off towards the left side of town. Beat just stands there before the gate, frozen in place except for his shaking fists.
Beat?
"Are-uh you okay? I mean, considering with what happened with-"
"I am fine." The Stingmon cuts you off, before going quiet again. Dead silence reigns as the humanoid bug mon's eyes bear oppressively down upon you, a tinge of unfocused anger in those reddish-brown unblinking orbs.
What do I say? Spirits below what do I do?I-uh. Maybe uuuuuhhhhh….
"D-do you want to umm, get something to eat?"
"No."
Oh crud! We just had breakfast right! Uh, what does he like to do...?
"Do you ah, want... to spar?" you mumble somewhat pathetically after an uncomfortably long silence.
"...That is acceptable," Beat nods, filling you with a near-instant sense of regret. In the next moment he blurs, wrapping an arm around your head before leaping up. You feel a flash of pain from where his shoulder-nubs dig into your skin, which is followed up by a sense of panic as your comrade releases his grip. Thankfully, you fall all of two feet before your rear paws make contact with the ground. Beat settles down a couple meters in front of you, takes a deep breath, and then steps forward.
=
What follows is not a fight, not a true one in any case. The insectoid champion is simply too fast to land a hit on and too tough for you to do any real damage if you could. Despite your similar size he's simply that much more powerful. He doesn't try to dodge, deliberately handicapping himself to only parry and block your strikes, not that his hard chitin would even crack if you hit home somewhere vulnerable. Even using Muscle Charge before the fight proves fruitless, as the boost to your strength still doesn't allow you to overcome his durability.
It's a strange kind of contrast to your first spars when the Wormmon's best attempts to hurt you were casually rebuffed. If not for the fact that you'd dealt with this exact type of situation multiple times before you'd have gotten frustrated. Of course, even attacking in and of itself is painful; his fast and hard parries are more than able to bruise your wrists, hands and forelimbs, and you can't help but feel a sense of anger emanating from the champion as he aggressively defends himself with more force than necessary.
After a certain point your ally turns things around, telling you to defend yourself before transforming into a vague blur. His very first strike is a punch to the face that could have deleted you, if he'd extended his arm-spike, but thankfully it seems as if he's learned how to keep those from popping out on their own. Minutes of pain go by as *light* strikes land all over your body, but the stoic insect digimon seems to be actively working on trying not to hurt you with his strikes. Like it's all an exercise on his part on how to properly hold back, which while unexpected is something you can understand.
Though the keyword there is trying as several of his kicks and punches send you flying across the rocky plains just outside of town. However once again your healing spell comes in useful, allowing you to heal the plethora of injuries such as cuts and bruises that would have normally left you unable to do more than rest for the remainder of the day. Eventually the beating comes to a blissful end as the morning bleeds off towards noon, and Beat flies the two of you back over the town's wall.
Your wards are overjoyed upon finding out that you're going to be staying an extra couple days, even if Warren tries to downplay his enthusiasm with a mere nod.
Eating lunch with the Virus-attribute is a bit of a tense affair, as despite the sparring he hasn't loosened up a bit. He spends most of the time when not eating glaring at the wall and on edge as if he could fly into combat at any time. Frigimon's sandwiches are as always delicious, so you try to focus on the meal instead of him. Your wards seem to have stopped their ritual of intimidating the other rookies. Well mostly, Scourge still takes the time to intimidate any rookie that draws near you.
Perhaps the biggest change is how Warren and Bearmon have changed the landscape of the table, as the largest Demi-Dokugumon now has a posse of other rookies that insist on eating on the same side of the table. Bearmon and his minions on the other paw take up position on the opposite side. Thankfully Grip just stays on your shoulder only moving to occasional accept bites from your meal. The fact that Sparks and Ardat aren't there is a bit weird, but Frigimon is quick to inform you that she packed them lunches so they could eat at the Gym.
With your internal energy running low and only other method of really interacting with the Stingmon exhausted you suggest that that the two of you head off to join the two magic wielding digimon. Beat grunts once with a shrug, then goes about finishing his meal in a flash.
You finish your own set of sandwiches, then head off together.
Arriving inside the gym is always a strange experience no matter how many times you seem to visit. The sheer size of the building and machines therein is overwhelming in its activity and noise levels, even if only half of the equipment is being utilized at any time. When you considered the fact that there are not one but three floors in total; it's amazing just how much work must have gone into constructing and moving all the gear inside.
Beat flashes his pass to the Kangarumon sitting at the front desk, who waves him through, with the insect then makes a beeline straight for an empty resistance track.
You stop there just long enough to buy a trio of passes for the Demi-Dokugumon, then head out on the floor. Now that they're rookies your wards are more than able to start utilizing the building, so you figure this could be a way to make sure they're strong enough to stay safe.
Warren unsurprisingly goes right to one of the free weight stations, while his two smaller brothers head for a pair of unoccupied running tracks beside Beat.
The idea of joining them to train your agility is tempting, but thanks to Greymon you now have a significant windfall of bits. More than enough to buy yourself a set of weights with a large enough surplus left to even add on a pack of supplements.
Upstairs in the shop, the gym's owner Gorimon is happy to see you once more. After looking over the prices, and adding the various costs together you withdraw the necessary bit chits from your satchel and go about explaining what you want to buy.
The ridiculously strong champion hands over the package of ten thick looking brown bars (which you assume to be the supplements) then moves onto help fitting you with a series of heavy weighted bands with digimoji carved into the surface. For a cost of 8 thousand bits they don't feel all that heavy, but Gorimon assues you that they'll scale up (whatever that means) as you continue to grow faster and stronger.
Lastly he invites you back to his next wrestling class which is being held tomorrow evening. Considering how helpful even one session had been against KoKabuterimon that's not an offer you're willing to refuse.
After thanking him both for the help and offer, you head back down to the gym and start the detestable, cursed experience of a full days workout. Hours pass in a blur of sweat, fatigue and pain as you force yourself through the unpleasant task for the sole purpose of getting more power.
What drives you through everything are the haunting words bestowed upon your ears by the Vamdemon, Count.
"To think you'd survive. My little starlet still refuses to stay quiet about her *big brother* coming to rescue her. Now, I know the perfect way to bend that little will of hers."
Focused anger pumps what feels like limitless energy into your muscles, allowing you to run even when your limbs are numb, and your paws are leaking specks of data. His infuriating words spur you on all the harder to the exclusion of all else.
By and by you notice a vague tingling sensation in your outer extremities, almost like surges of energy roiling underneath your skin. However aside from the occasional weird tingle, it doesn't seem to actually affect you. So for the moment you decide to shrug it off.
Exhausted, hungry, and burnt out from the constant emotional high, you limp back along to the mansion and force yourself to sluggishly play with your wards. This time when they defeat you in battle, (by webbing your legs and then bowling you over) it's not mere pretend. Rather you're simply too tired to fight back.
Naturally you end the night off by reading them another bedtime story, before relaxing yourself to sleep by going over the second chosen spell from Scratch's list.
The idea of using energy to reinforce your body is an interesting new subject, and from what you're able to tell it has something to do with *hardening* your digital flesh and bone, making them denser and more *solid* to better tank hits. Considering your status as a rookie it is potentially a very useful incantation if you want to continue fighting with your squadmates. You fall asleep still thinking on the possible uses.
=== Day 28
Early during the next morning, you wake up in no small amount of pain from yesterday's activities. Trying not to moan from the agony, you craw free from your bed tiptoe past the other sleeping rookies then make your way out past the sliding door into the hallway beyond. Thankfully you manage to heal everything up with a quick incantation. With the feeling assuaged, your mind has the very traitorous thought of maybe spending some time with Ardat.
Despite the personal misgivings you have on the subject after everything that's happened and how you've comforted the Witchmon, she is kind of your friend now. You don't really know when that changed, but it is true. The realization prompts a warm, satisfied feeling in your digi-core but you shrug it off.
Finding the magic using champion is a simple task since she shares a room with Beat, though it requires heading up the stairs. The insectoid champion isn't there for some reason, which isn't surprising given his penchant for early rising to get more training in.
Ardat on the other paw is still in the midst of sleeping, her body splayed out across her Futon with a thin trail of drool leaking out the corner of her mouth. You stare at the sleeping champion for a few seconds, trying to think up a way to wake her delicately, scanning her wicked claws, long legs, heaving chest and perfectly symmetrical face… then you keep on staring.
That's… nice.
Stepping ever closer, a smile begins to crawl onto your face, only to be immediately shut down as a memory flashes from the depths of your mind.
The feeling of happiness morphs into pure nausea and you turn away trying not to heave the remnants of last nights meal. A moment passes before your instincts scream once more, then the Witches purple eyes fly open. Ardat blurs up from her bed, wrapping her arms around your neck and giving a satisfied sigh as she snuggles into your thick, warm fur.
"Mmm, you came to wake me up! Thanks!"
You struggle not to scream, something helped by a flash of light purple and manage to calm yourself before the situation escalates to smashing your forehead against hers once more.
It's okay Verge. Ardat isn't her. She-she's not Repulsa.
The Witchmon begins to speak, but it bloats into another long-winded rant about inspiring loyalty and training her loyal soldiers, which you mentally translate to
"Hey can we go play with your cool giant spiders"
In the end you acquiesce to her request, just with the caveat that she can't ride on your back this time. Her devilish grin and quick nod are more worrying than reassuring.
===
You don't know what kind of magic Ardat used to rope you into letting her ride on your shoulders. One moment you were trying to say no, and the next you're running after the three Demi-Dokugumon, chasing them across the field. Taking orders from Ardat is surreal in a way but, not necessarily in a bad manner. Nor is carrying her overly uncomfortable, or tense, something you did not expect.
Plus you'll admit watching her broom wave about frantically as your Wards run in mock fear was pretty fun.
The group activity lasts until breakfast, as after that your Wards (excluding Grip) head off to do their own things. Ardat declares that she'll help you complete learning your next spell, and goes over the theory with you in her usual roundabout manner. The advice on shaping your energy is helpful, even if it's not as good as what you'd receive from an actual tutour. Perhaps the humourous point is how she tries to *subtly* copy the spell into her own grimoire while you're both talking.
Not that you mention catching her, discussing the finer points of energy manipulation theory in how it could possible be used to reinforce portions of data is entertaining all in own.
Despite wanting to shudder when next to her, overall the time together is... strangely great. Though with all that said, you're more than happy to finally get away from her after lunch. Even if that means more… and you shudder to think about it, training.
=
Running on the high-intensity resistance track with your new weighted bands is more tiring than ever, so when your sets are finished, the idea of taking a break in order to socialize is appealing. However, with Sparks, Beat and Ardat still training your options are fairly limited.
A boon comes to you in the memory of Pidmon, who doesn't seem to actually be in the gym at the moment and thus might not be busy training. From what you're able to remember he's not exactly friends with the other angel digimon in town, so it's also unlikely that he'll be with any of them.
Your first attempt of looking for him (i.e. wandering the town) is fruitless, but luck smiles upon you eleven minutes into the search as your friend flies overhead clearly heading towards the orphanage.
Upon spotting you he folds his wings back and drops down, landing lightly on the paved ground.
"Verge" he greets you, smiling like always but something about his tone sounds slightly downcast.
"Pidmon" You nod back, "How uh-are you doing?"
"I am doing…" He sighs, lowering his head. "Okay"
...Just okay? That's, for him that's worrying! Wait! He didn't great me by Friend first either!
"What's wrong?"
"Nothing…"
"R-really? I mean you're not as...energetic as usual" The angel gives a small groan at your words before nodding
"The others didn't believe me. They... they called me a liar." A chill of fear rolls down your spine, as the wave of what feels like physical anger erupts from the angel digimon. It lasts for a good few seconds before bleeding off into depression again "I don't think they'll ever be friends with me."
Oh, that. That isn't good. Hmm, how did I cheer up Beat?
"Do you uh, want to spar with me?"
Pidmon perks up at your offer, plastering a grin on to his face once more.
"Of course I would friend!" He shouts, and you wince as the surrounding townsmon look to see what the fuss is about. "Fighting with a friend to practice bringing glory to the Lord Above and smiting those set against him sounds great! You let loose a sigh of your own, wishing that you already had Frame Reinforce fully learnt. It would make what was coming far less painful.
In the coming hours, your healing magic proves invaluable once more. While Pidmon may be better at holding back than Beat, the angel is fully capable of throwing down with something like a Devimon and winning. Even his weakest, slowest blows leave you nursing deep bruises and on occasion even cracked bones.
However you're dedicated to making sure your friend feels better… even if that means you have to have the snot beaten out of you again. At the very least Pidmon does find the *sparring* fun, laughing and shouting about the Blessed Host's god all the while.
At the very least thanks to this, Beat, and Scratch's training you're getting used to not just taking a beating but also forcing yourself to keep moving through one. Which should be useful given that a large number of enemies you'll fight in the future are probably going to be stronger than you anyways.
When the afternoon finally transitions to evening, both of you are exhausted but the Pidmon's normal jovial attitude is back. A victory in your books, if not one that came without pain, but at least that was mitigated by your healing spells.
Unfortunately you don't have time to rest afterwards, as Gorimon's wrestling class is coming right up. Pidmon is thankfully more than happy to drop you back off at the gym, even if he refuses your offer to join in on the class.
You do a little bit better in your matches against the Sealdsramon this time around, if only thanks to how much you've physically improved since your last session, and careful applications of muscle charge are used to further close that gap.
While you don't end up throwing him at all, at the very least the majority of the fights aren't as one sided as last time. Oddly enough the Gryzmon is gone this time around, and your attempts to ask the other champions about it prove fruitless.
At the end of the class however Gorimon invites you to use the evolution machine upstairs before you leave.
===You (Choose One)
[] Accept the Gorimon's offer. Finding out what you potential champions forms might be is an interesting idea.
[] Decline, head back and get in that last studying session before you leave. The further along you are in Frame Reinforce the better.
Fighting Skill goes up by 1
High Programming goes up by 1.25
Talent Change: Agility raised to E, soft cap raised to 185
Strength Soft Cap at tier 2. 1/4 gains.
Frame Reinforce: 3/12
14,000 bits spent out of 15,400 means 1400 bits are left.
===
Authors Note: Woot! Numbers were fun on this one! Heh, Verge has spent A LOT of bits. Hehe, sorry this took me two day, I would have posted in four hours ago but I had to go study Judo. Edit: Also Beta'd by @TempestK and @no.
[X] Accept the Gorimon's offer. Finding out what you potential champions forms might be is an interesting idea.
As it might help Verge IC to know what he is likely by turn into in the future and what kinds of changes he will need to deal with.
Plus knowing how close he is to evolving might help with his stress/fear of going boom, since he would find out he will be able to beat the deadline at his current rate.
[X] Accept the Gorimon's offer. Finding out what you potential champions forms might be is an interesting idea.
I'm kind of wondering if the machine will scan us and just go "TILT!" due to it not having proper references in its databanks. It'd be hilarious, but we'll probably get at least some useful information out of it.
Okay... so the more Sparks uses that old-time idioms, the more worried I get. Because Drex has said before that Spark's previous life having influence is not of the good. I think we may need to spend more time with him to break him out of it. And the change in Ardat's proclamation is a little worrying as well. You guys don't think he's trying to encourage her latent DL tendencies do you?
[X] Accept the Gorimon's offer. Finding out what you potential champions forms might be is an interesting idea.
Great chapter as always! I'm guessing the tingling signaled that Verge was trying to evolve but stopped at the last second? If so, I predict that happening over and over in the coming days, frustrating voters and digimon alike.
[X] Accept the Gorimon's offer. Finding out what you potential champions forms might be is an interesting idea.
-[X] Ask if you can take your wards to see their possible champion forms too.
[X] Accept the Gorimon's offer. Finding out what you potential champions forms might be is an interesting idea. -[] Ask if you can take your wards to see their possible champion forms too.