We just utterly destroyed the Alchemist's Guild, who were likely a major resource for Lanna, and she very likely had friends in there. As a Sha'ir it's highly likely she has access to True Sight, so I don't see how the plan to talk to her possibly keeps us out of the spotlight.
 
Remember: we just slaughtered a bunch of innocents. Lanna will see that first, not devil-callers. This is a very bad time to speak to her directly and increase the "indiscriminate slaughter - Viserys" association in her head.
 
Remember: we just slaughtered a bunch of innocents. Lanna will see that first, not devil-callers. This is a very bad time to speak to her directly and increase the "indiscriminate slaughter - Viserys" association in her head.

Which is why the current plan to talk to her doesn't involve any connections to us as Viserys. Seriously, I get where you're coming from here, but when the only point of contact vote at present is presenting as Outsiders, this justification for voting against it seems a little thin.
Adhoc vote count started by Snowfire on Oct 4, 2018 at 1:30 PM, finished with 233418 posts and 23 votes.

  • [X] Teleport away as swiftly as you can, the risk of being found is too great
    [X] Plan Outsiders Ain't Got Time For This Shit
    -[X] Cast Message on Lanna from no closer than 200'. Maintain that distance as minimum separation.
    -[X] Inform her that the Alchemist's Guild was stockpiling wildfire as part of the agenda of certain powers infernal. The matter has now been handled with as little loss of innocent life as possible.
    -[X] Make it clear that we only acted here due to the vast threat posed to mortal life.
    -[X] If the Golden Shields would kindly do the job in cleaning up the rest of the Guild, they're sure to find ample evidence of infernal involvement if they can catch the remaining members, that would be appreciated.
    --[X] Ensure that she is aware that there may well be significant fiendish presence involved with some of those members, so being careful would be wise. Give a very basic tactical outline of what may be able to oppose her. Leave out the false-god.
    -[X] Give no name, no title, and use no frills. Apply this information as bluntly as possible.
    -[X] Teleport out once finished.
    [x] Goldfish
    [x] Take the chance to spy on the Lannister mage
    -[X] Keep everyone always at least 150ft away from them.
    [X] Cast Message: Hello dear, I'll leave finding and rescuing the enthralled Ser Kennos to you. Also take care, the Advodaza charm might not have been destroyed in the fire.
    [x] Teleport away as swiftly as you can, the risk of being found is too great
    [x] Take the chance to spy on the Lannister mage
 
The Judgement of Flame

Twenty-Sixth Day of the Fifth Month 293 AC

The alcove carved into the basalt shaft that is to serve as the grave of the Pyromancers' guild is strengthened as much as you are able to with struts of steel pressed into the very stone to hopefully guard against what is to come. The air is still and silent, growing heavier now that you had sealed the entrance tunnel behind you. The only way in or out is by sorcery, though not for your foes.

"Ready?" you ask, the thought reverberating though not only Dany and Lya's mind close at hand, but Tyene's flying far above, unseen and hopefully unnoticed.

One by one all three of them answer, then Dany's voice seeming impossibility loud in the silence of the chamber spins words of sorcery, of briefing, a snare reaching out above as below, that neither devils nor mages may flee their fate.

Alas the stone proves stubborn in releasing its last grip. It seems that you had made the final pillars too sturdy, for fear they might collapse before all was in readiness. With arcane grace, with moments stolen out of time you still perform your task in barely two score breaths and so the deed is done.

The earth does not rumble, it booms the drum of some demented god all around you as the guild hall falls into its grave with thunder and ruin. "Now!" you and Dany call out to Tyene at the same moment as even in the dreadful din the threads of power hum at Lya's command empowering her magic.

Tendrils of living shadow grasping and ripping with the strength to rival a giant rise up among the deadly granite spikes even as stone and earth, ruble and ruin begin to thunder down like an avalanche, threatening to engulf your entirely. You reach out to the others to whisk them away just in time, whether by luck or arcane blessing you know not. Mere moments before parting you speak there in the dark sonorous words of power that echo Valyria Doom's. By their own folly the Pyromancers would not escape what they had fled long ago.

As the three of you, cloaked in glamour even as she is, join Tyene high above you see the crumbling guildhall steeped in green fire fit to light up the night a hundred leagues around. Though some is naught but a figment other tongues of fire all too real in their hellish radiance. It is a ghoulish thing you will not deny to add false screams of death and pain to this all too real horror, but black as this mummery may be you will see it though.

As the winds whip into a storm, less to add to the spectacle of ruin but keep the flames contained into the pit you had wrought. As the wildfire continues to rage you add yet more flame to the inferno below, a flash of dark red among the poisonous green.

"Did anyone get out?" in time you ask Tyene.

"None by the doors or windows, and they could not have left by any other way," she replies, thoughts subdued at the destruction you had wrought.

Surprisingly it is Dany who speaks next, offering what reassurance she can: "If it had come to a fight, a real fight against that idol-clad fiend or some other mighty devil here, far more would have died." There is no disputing the point, for all its bitterness.

It is fortunate perhaps that you do not have long to ponder the matter as windows are slammed open and panicked people take to the streets, most surging away from the pyre the guildhall has become. Thankfully there are not enough passersby at his late an hour for people to trample each other in their haste to flee.

In the terrified chaos it is very easy indeed to catch those running the other way, three knights in gilded armor and a woman garbed in simple green robes. At first you suspect them of being devils in disguise, or in some way tangled in this plot, but then you catch sight of a a glimmer of gold emblazoned into the woman, the mage's robes: a shield stitched in gold thread.

What little you can see of her face and form certainly gives her the look of a Lannister, hardly definitive proof but... "I think we found Lanna Lannister," you send to the others, eyes still fixed on the figures struggling to make their way down the Street of Spice. A moment later a blue corona surrounds the mage and both she and her companions take to the air.

What do you do?

[] Take the chance to spy on the Lannister mage

[] Teleport away as swiftly as you can, the risk of being found is too great

[] Write in


OOC: So far neither the mage nor any of the knights turned their heads in your direction so it is pretty clear you are at the moment undiscovered.

Introducing: Viserys "Third Time's the Charm" Targaryen, Slayer of Lootsnakes, Bringer of Grandma's Tears, Stealer of Buildings, Memetic Overlord, King of Shitholes No-One Else Can Handle, Rebuilder of Your Messes, Extinguishers of Fires, Ironic Arsonist... RUSELORD EXTRAORDINARE.
 
Hmmmm. You know, I kinda like that.

Would you be amenable to consolidating that up with the vote I have, playing up the Outsider Involvement angle? Or are you totally against any form of direct communication with Lanna at this point? Just curious.
I don't want to communicate with her directly.

With Mage's Decree, we can pass along a message to her and everyone else. What should it be, though?

Pretend to be the Seven? Pretend to be Devils? Anonymous?
 
I don't want to communicate with her directly.

With Mage's Decree, we can pass along a message to her and everyone else. What should it be, though?

Pretend to be the Seven? Pretend to be Devils? Anonymous?
I suddenly like the way you think even more
[X] Goldfish
 
So, if we're using Mind Blank, wont that just point her in the direction of us when Lanna tries to divine who did the explosion? If she tries to find out who blew the alchemists up and gets no answer wont that just let her know its the most powerful nearby mage that has a direct interest in the Seven Kingdoms and also always uses Mind Blank now they have it and is thus immune to scrying as a matter of course?
Its not evidence we did it so much as evidence we're one of the parties capable of pulling it off and being immune to scrying and divination while doing so?
 
I would prefer to observe for now. See how she reacts to the pile of rubble.

If she had friends in there, let alone Gerion, then we will notice.

Furthermore, I have the lingering suspicion that we are moments away from a gigantic monster rising from the ashes.
 
Ultimately I don't see why we have to communicate directly with her. How does this benefit us? Thoros already wants to make himself a sacrificial lamb and announce the problem to Robert's court, so we could just go with that.
 
[X] Plan Judgement From Above
-[X] Wait a moment to gauge Lana's reaction to the destruction of the guild. Look if she seems to be grieving the loss of someone she cared about.
-[X] Once you got a read on her, cast 2 Mages Decree to announce what happened to the city.
--[X] "Treachery had grown among those tasked to protect this city. In the very shadows of the Seven, darkness grew, yet those gods did nothing." // 24 words
--[X] "But we saw the Guild cavort with the pit, and now they and they alone have paid the price, so that the innocent will not." // 25 words
-[X] Wait again to gauge Lana's reaction. Then decide how to proceed.
 
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[X] Cast Two Mages Decree
-[X] "Treachery had grown among those tasked to protect this city. In the very shadows of the Seven, darkness grew, yet they did nothing." // 23 words
-[X] "But we have seen them cavort with the pit, and now they and they alone payed the price, so that others must not." // 23 words
The first "they" is ambiguous (Seven or King?). Is that deliberate?
Otherwise I suggest saying "nothing was done".
 
[X] Cast Two Mages Decree
-[X] "Treachery had grown among those tasked to protect this city. In the very shadows of the Seven, darkness grew, yet they did nothing." // 23 words
-[X] "But we have seen them cavort with the pit, and now they and they alone payed the price, so that others must not." // 23 words
others must not ->innocent do not/will not

push the alchemist guild = sinners thing?
 
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