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This is literally the council position for the campiagn and who we represent for that and nothing else almost . Altough we will have to take command of stirland forces to make this a reality if my hope of stirland command wins .10000 men , great rep with dwarves and being from a generally positive province repesentative beats being the rep for 3 other mages and thats it for the council.

The journey will be pretty bad and us organizing the stirland camp wich seems kinda primed to desert on the journey as people have mentioned or just attrit away for no reason. Even if we lose alot of hunters crossing then us being in command should atleast make ambushes and stuff alot easier to manage and have more of a point to them.

Guys the three mages will be available to help greatly anyway people and we can wrangle them if we want to .

There is literally nothing stopping us of also taking command of the mages or atleast being the voice of them to the council aswell outside of our stirland army duties. But being in command of mages to the council and then trying to get command of stirland forces could run into problems people and not the other way around.

all we have to do is mention to the mages that we are on the council now , we are a magister and i recommend that we work togheter for max impact for the three mages and if we acquire any more on the travels . They can filter things to the council through us and we are available for stuff to them as a responisble magister or whatever aswell should make for rather low dc to get them to heed us i imagine.
 
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This is literally the council position for the campiagn and who we represent for that and nothing else almost . Altough we will have to take command of stirland forces to make this a reality if my hope of stirland command wins .10000 men , great rep with dwarves and being from a generally positive province repesentative beats being the rep for 3 other mages and thats it for the council.

The journey will be pretty bad and us organizing the stirland camp wich seems kinda primed to desert on the journey as people have mentioned or just attrit away for no reason. Even if we lose alot of hunters crossing then us being in command should atleast make ambushes and stuff alot easier to manage and have more of a point to them.

Guys the three mages will be available to help greatly anyway people and we can wrangle them if we want to .

There is literally nothing stopping us of also taking command of the mages or atleast being the voice of them to the council aswell outside of our stirland army duties. But being in command of mages to the council and then trying to get command of stirland forces could run into problems people and not the other way around.

all we have to do is mention to the mages that we are on the council now , we are a magister and i recommend that we work togheter for max impact for the three mages and if we acquire any more on the travels . They can filter things to the council through us and we are available for stuff to them as a responisble magister or whatever aswell should make for rather low dc to get them to heed us i imagine.
Word of God says no. Right here:

No. Empire politics might be open to the legal fiction of being two separate entities, but to dwarfs you're one thing or the other and trying to be both means you can't be trusted with either.
Or in other words, we are either a Wizard, and lead Wizards, or do solo work, or we are a Knight and lead an Army. We can not do both. We can check in on the other choice, but not represent it before the Dwarves. That's a big red flag for them.
 
[x] Accept as the most senior Wizard present (commanding two Amber Journeymen and one Gold Journeyman).
[x] Ulthar Alriksson, Head Ranger
[x] Spend time with your wolf pup, trying to develop a famliar bond.
[x] Deliver last-minute messages for Belegar, trying to scrape together any remaining support to be had before leaving.
- [x] To Dwarfholds of the Grey and Black Mountains.
 
One thing I'm curious about. Are the journeymen obligated to follow us or do they have to be convinced to do so? I never got the feeling that a journeyman was really all that beholden to any Magister that happened to come by, just their master.

They also came here voluntarily and if they don't like us, they can might leave voluntarily, so I don't really think they have to listen to us. We're probably going to have to diplo them, just to get them to follow our lead.
 
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It can hold four activations of power; to recharge, allow it to sprout in soil for three to eight hours per activation, depending on the richness of the soil - I recommend sleeping outdoors for this purpose. Alternately, when time is of the essence, hold your palm to an incapacitated or bound enemy and allow the roots to feed upon them. This will recharge a single activation. In a pinch, corpses can be used, albeit at a tenth of the
This artefact is pretty amazing. Still, from a certain (laypersons) point of view, we've now got a Vampire Hand that can steal life when placed upon a restrained being, and we will be sleeping (with our hand in?) in a box of rich surface soil (but not of our homeland).
Maybe the Halfling migration brought some crates of good rich Moot loam topsoil. ;)
 
Hm I wonder how this is going to go for Anton. On the one hand, all that trade from Wissenland for guns is going right through his barony so he's making a killing off of it, but on the other hand the now-defunct crossbows he made were a big part of his families military contributions if I remember right.

[X] Accept as the most senior Wizard present (commanding two Amber Journeymen and one Gold Journeyman).
[X] The Gold Wizard journeyman.
[X] Deliver last-minute messages for Belegar, trying to scrape together any remaining support to be had before leaving.
- [X] To the Colleges of Magic.
- [X] To Dwarfholds of the Grey and Black Mountains.
 
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My point is that there is a diffrence in being the repesentative of striland troops rather than just 3 freaking journeymen wizards in the council and id like to represent the troops.

We can organize the mages if we want just not be the offical council rep for them if we wanna throw actions at that is the point but it isnt true in reverse to be honest. Should get almost two in one effect thanks to that if people are willing to spend the actions i imagine . But not be two things in the council like boney mentioned .
 
Changing votes
[X] Accept as leader of the Stirlander forces (commanding 5,000 crossbowmen and 5,000 huntsmen).
[X] The Stirlander forces
[X] Spend time with your wolf pup, trying to develop a famliar bond.
[X] Deliver last-minute messages for Belegar, trying to scrape together any remaining support to be had before leaving.
- [X] To Dwarfholds of the Grey and Black Mountains.
 
My point is that there is a diffrence in being the repesentative of striland troops rather than just 3 freaking journeymen wizards in the council and id like to represent the troops.

We can organize the mages if we want just not be the offical council rep for them if we wanna throw actions at that is the point but it isnt true in reverse to be honest. Should get almost two in one effect thanks to that if people are willing to spend the actions i imagine . But not be two things in the council like boney mentioned .
Besides, why wouldn't the journeymen consult with the only Magister present if something comes up. They might not follow our lead, but we're still a higher ranking College official. While our winds might not match, I'm sure we can provide advice, information or lessons in practical issues as a matter of Wizards sticking together.

Given enough effort on our part, we're likely to be able to influence the journeymen if we choose to over the course of the journey. The Stirland troops on the other hand will settle their own Hierarchy if we do not take control, meaning that we'll only be able to really influence them if things go horribly wrong. Of course, that's very likely anyway, but still.
 
Or in other words, we are either a Wizard, and lead Wizards, or do solo work, or we are a Knight and lead an Army. We can not do both. We can check in on the other choice, but not represent it before the Dwarves. That's a big red flag for them.
To put it into perspective, we can't be both Air Force General and Army Colonel at the same time, which is reasonable. There's nothing to say we can't actually commandeer a portion of air force to use in battle or can't be given an overall theatre command.

There are literally hundreds of leaders in Belengar's army who have no one in legal chain of command above them except Belengar. That means that many of them will be folded under one of half-dozen council members, one of which is us.

Of course, wizard leader postion makes us to be more likely to be commandeered than to get more forces under us, but this is a crusade. Anything may happen.
 
I like the idea of our Dame just becoming this random caudillo out of Stirland, influencing events at her whim with her army she accidentally formed.
 
Something to keep in mind is that a single journeyman cannot be relied upon to counter spell battle magic, two might pull it off on a good day, and three can do so, but have the slight issue they're rolling a 1d100 buffed by their learning stat, which is an issue as a 1d100=1 is still a miscast. So if we want to avoid losing 20-25% of her dispelling ability Mathilde needs to be around when they miscast, and hope Ranald favors them enough that they've got a body part intact to use as a focal point to resurrect them.
 
Besides, why wouldn't the journeymen consult with the only Magister present if something comes up. They might not follow our lead, but we're still a higher ranking College official. While our winds might not match, I'm sure we can provide advice, information or lessons in practical issues as a matter of Wizards sticking together.

Given enough effort on our part, we're likely to be able to influence the journeymen if we choose to over the course of the journey. The Stirland troops on the other hand will settle their own Hierarchy if we do not take control, meaning that we'll only be able to really influence them if things go horribly wrong. Of course, that's very likely anyway, but still.
Plus we've actually lead a military force and faced down enemy magic. These journeymen could very well not say the same, or atleast not on the same scale that we operated on during the Sylvania campaign, the Ambers are maybes since they spend so much time out in the wild, but the Chamon is probably green as a Life Mage.

If we got more votes for the Colleges of Magic and got more Wizards even more so.
 
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Not as journeymans, but as volunteers in Belengar's army they will have to.
Why? They can always de-volunteer if they don't like us or being under our control. Journeymen have quite a bit of freedom.

That doesn't mean they will or that it would be smart for them to do so, but it does mean that they can.
 
Something to keep in mind is that a single journeyman cannot be relied upon to counter spell battle magic, two might pull it off on a good day, and three can do so, but have the slight issue they're rolling a 1d100 buffed by their learning stat, which is an issue as a 1d100=1 is still a miscast. So if we want to avoid losing 20-25% of her dispelling ability Mathilde needs to be around when they miscast, and hope Ranald favors them enough that they've got a body part intact to use as a focal point to resurrect them.
Good point, but remember that not all bad miscasts result in spontaneous death of the caster.

Suddenly, Demons! is another nice if unlikely possibility.

At Journeyman level, most miscasts will be more like a brief mini plague of locusts, Tourette's, a streaming nosebleed or death of local plants.

We might get those, or perhaps brief demonic posessesion, rag dolled, complete hairlessness or uncontrolled voluminous vomiting.
 
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Good point, but remember that not all bad miscasts result in spontaneous death of the caster.

Suddenly, Demons! is another nice if unlikely possibility.
I thought lesser spells usually get lesser misshaps?
If a Battlewizard fucks up it's cities on fire and demons in the streets.
If a journeyman fucks up it's a lot less likely to be deadly to other people than himself, and maybe not even that.
 
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