Can someone tell me why Mathilde should succeeed at convincing the dwarfs to help when Belegar failed? Yes, she has quite a lot of influence with the dwarfs ... for a human. Belegar on the other hand is dwarf royalty, swore an oath to retake Karak Eight Peaks, and has been gathering support for sixty years
Thanks. I should learn to read BoneyM's posts.While Mathilde herself may or may not be able to sway any of the dwarfs where Belegar failed, the option for trying for more dwarf aid isn't for trying to convince them, it's for delivering Belegar's messages.
Belegar has been planning this for sixty years do you really think he didn't contact every dwarfhold he could for aid?While Mathilde herself may or may not be able to sway any of the dwarfs where Belegar failed, the option for trying for more dwarf aid isn't for trying to convince them, it's for delivering Belegar's messages. Matty's one of the fastest things in the Empire, so she'd be able to deliver the messages quickly enough that any latecomer would be able to march in time. So really, it's less about Mathilde being able to convince the dwarfs as it is enabling Belegar to have a second chance at convincing them.
Yeah, its not DIFFICULT, the hard part is that we got pretty bad coverage, and we lack the artillery to use the DIspel Plan B of counterbattery. That said we can probably assume any Journeyman going to a Hold Reclaimation to know Mage Armor and Dispel at the least.Every imperial mage should have learned dispelling.
They might suck at it, or have it half-forgotten, like some of our Petty spells, but they definitly learned it and can propably scratch off the rust within a month.
As far as I'm aware Battle Wizards are basically Imperial Strategic Weapons. We're probably more likely to get a wizard lord than to get a Battle Wizard seconded to us..A battle wizard seems unlikely as it is far from the Empire, and lacks anything above a Knight Order as an official component from the Empire, which is why I'm voting for artillery.
Those all sound like spectacularly unstable weapon to smack with Fault of Form.Not to mention, Skaven tend to bring their weapons to the front, whether it's teleporting warlocks firing rockets along the length of the battle line, warpfire throwers protected by only a row of slaves (so that nothing of value is lost when they fire), or Doomwheels.
Well, some message stating that the throng is right about to march and that we don't have even a single Runepriest might help. Maybe all the Dwarfholds thought that some other Dwarfhold would help out.Belegar has been planning this for sixty years do you really think he didn't contact every dwarfhold he could for aid?
Belegar has been planning this for sixty years do you really think he didn't contact every dwarfhold he could for aid?
Ah playing to dwarfly pride. Good to see that the Common Man of humanity has much to offer even as the institutions are busy shoving their heads up each other's ass.While Belegar has asked literally every Dwarfhold for aid in his journeys, last-minute messages are an opportunity to get in things like 'look at how much the manlings are contributing and look how much you aren't' and 'this is no longer a theoretical thing that might happen, this is happening now, last chance to get in on the glory' and the like. It's by no means a sure thing, but it could work.
@BoneyM Is it too late to drop by Altdorf and purchase some dispel scrolls?
I know we're out of favours but we do still have a lot of gold and if we can't pick up any rune priests or more artillery we're going to be in pretty desperate need of some anti-magic oomph.
In our situation dispel scrolls won't solve anything. We're going through hundreds of spells: two or three scrolls we may (or, more likely, may not) purchase are but a drop in a bucket. We need a sustainable countermagic tactics.
Ghur:Also anyone got the spell lists for Ghur and Chamon so those of us without the books have a better idea what we can expect a Journeyman heading to a war zone to pack?
I'm pretty sure we'll pick up someone along the way and after we establish foothold and line of communications (which is more than doable with current forces) there'll be a trickle of adventurers to help in retaking the hold properly.All in all i feel things are looking pretty bleak for this expedition. In canon i am pretty sure they had an Anvil of Doom and shittons of warmachines, and Belegars entire strategy relied on carefully taking ground, then fortifying it and using their artillery on the chokepoints to withstand the regular Goblin assaults that outnumbered the Dwarves a thousand to one.
A nice battlefield sabotage.Fault of Form. A nearby weapon becomes lower quality for about a minute. Penalizes attacks, loses special abilities, more likely to jam or explode.
No targeting cannons but we can target parts which is almost as good.Curse of Rust. You rust and corrode a nearby light metal object (no targeting cannons) into uselessness.
Ooh, that's a cool one. There's no limit to the size and weight which means journeyman in question can make a few hundred yards of barbed wire out of knotted rope. Ultimate charge stopper.Law of Form. You transmute an object into having the strength and weight of steel for a few minutes. Appearance unchanged.