Forgive me if a scenario proving everyone who ever said the Privateers were unsalvageable right does not come across to me as a kindness.
Just look me in the eye, metaphorically, and tell me whether or not you thought sacrificing relations with the heroes was seriosuly going to get any sort of traction.
Look back at 9.5. That's when the militant Privateers outright stated they were opposed to how the heroes have been acting and that they're going to do what they think is necessary, regardless of the PRT/Protectorate's opinion. It was going to take a lot of work to change that, and all of you knew it because I'm pretty damn sure I said so multiple times.
You also knew that things tend to happen with unchosen quest lines. I know beyond a shadow of a doubt that all of you know that.
So yes, this is a kindness. If you want to keep the Privateers afloat, if you are just
that dedicated to making them a bigger part of the story, here's your chance. Go ahead and vote to do so.
Otherwise, keep in mind that you had seven arcs in which you did absolutely nothing with them, three of which were these choose-your-own adventure setups. Saying that you don't want to lose them now when you've had no interest in them before smacks
heavily of bitching for the sake of bitching.
So because it wasn't a one-off, it didn't get the yellow time-sensitive sticker, and the fact it had jumped ahead to part three is something nobody noticed. Good to know. I'll be sure to ask that about every option in the future.
Fine. You do that.
If we help Snow White we need to protect Tim, he's really squishy and doesn't have much in the way of direct fighting skills.
He has the ability to make his own Guardian Beast. I want to say the reason no one's voted to make one is that some players are waiting for him to get to S-rank so he can support twins, but I could be misremembering.
so if we teleport them to shipW and have sam discretely drop snow with the prt would they even notice? we have secure telepathy to our familiar
They'd wonder in short order why Samantha didn't come with, and it doesn't take much to make the leap that you're helping a villain. And the Protectorate would have even more questions for you.