Magical Girl Escalation Taylor (Worm/Nanoha)

Mhm. New subject... Well, I will just point out a key weakness of Power Armour is the same one that jet fighters have.... the squishy person inside. We can make planes way better than what we have... but youd kill the pilot. This places hard limits on the amount of force you can apply or withstand. It doesnt really matter if you can design a aircraft that can pull a 50g turn if doing so would reduce the pilot to a smear in the seat.

With power armour, your boosting strength and speed, but the body inside still has to able to handle those forces. Even putting aside the age-old considerations of 'if it rotates even a inch too far it will snap the pilot's arm/leg/spine/neck like a twig', just because the armour plates can survive a hit from a tank shell, doesnt mean that the human inside can survive that much kinetic force moving through their chest.

Sure there are ways around it, but size is a factor and we are talking about power armour, not a mech.

On the other hand, total cyberware replacement (including the brain) nullifies all these issues. A android body of the same size/tech can accelerate faster, pack in more strength and systems, move in ways that a human cannot (like bending the arms backwards) and as long as the armour can tank a hit and the body was designed with such forces in mind, it will survive just fine.

Just like with purely nanoware augmentation trying to deal with (rather than replace) human frailties limits the maximum potential and ensures a inferior result.

Unlike nanoware augs however, Power armour has the benefit of probably being a good middle step, baseline->power armour->cyberware. Its not permanent since you can take the armour off, greatly enhances human capabilities and is probably more simple technologically. The results are inferior, and it would probably be limited to military/industrial/hazardous/space fields... the idea of civilization that treats power armour like clothing is a novel (and interesting!) one but not something i see as being realistic. Never know though. In any case it would also help to speed up transhuman philosophies due to the widespread use of technology to directly boost human ability, and there would likely be a fair bit of crossover in the tech helping us take the next step to cyberware. (Nanoware has the pitfall of being more technology demanding for inferior results, power armour is at leased less demanding for inferior results)
 
Seeing as how my much preferred option of Light Combat Arm has no shot at winning, I will engage in tactical voting and change to:

[X] Medium combat arm– Armor plating is limited to the hand and forearm as well as over the shoulder. Enhanced strength and mechashift weapons are available in the hand only. Energy weapons can be wherever. Build time will include ONE TIME SLOT for surgery.

In the hopes of preventing the Heavy option from winning.
 
Seeing as how my much preferred option of Light Combat Arm has no shot at winning, I will engage in tactical voting and change to:

[X] Medium combat arm– Armor plating is limited to the hand and forearm as well as over the shoulder. Enhanced strength and mechashift weapons are available in the hand only. Energy weapons can be wherever. Build time will include ONE TIME SLOT for surgery.

In the hopes of preventing the Heavy option from winning.
Was that supposed to be invisitexted?
 
Hmmm. Tally (and commentary on it) incoming in few moments.
Similar votes will be merged.

EDIT: Promised commentary - given that last time I tallied it, there were like 6 votes on Light Combat Arm, and now there's only a singular vote, I'm going to guess that tactical vote switching to Medium has taken place.

As such, Medium is now in the lead with 23 voters, with Heavy being the runner-up with 21 voters.
Adhoc vote count started by Faraway-R on Mar 18, 2018 at 11:32 AM, finished with 13754 posts and 45 votes.
 
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Because for whatever reason, your vote and the text after it are in the same bluish-purplish-greyish color that invisitext pops up in when using an invisitext reader. It's not invisitext because I can see it just fine on my phone, but on computer it's hard to tell the difference.

It's also in New Times Roman instead of the baseline Ariel (baseline on the FlexStars style, anyway), but that's another issue.
 
Because for whatever reason, your vote and the text after it are in the same bluish-purplish-greyish color that invisitext pops up in when using an invisitext reader. It's not invisitext because I can see it just fine on my phone, but on computer it's hard to tell the difference.

It's also in New Times Roman instead of the baseline Ariel (baseline on the FlexStars style, anyway), but that's another issue.
I am stymied at that, since I copy-pasted from your vote threadmark post.
 
[X] Heavy combat arm – Armor plating over the entire arm and shoulder. Enhanced strength, mechashift weapons, and energy weapons can be placed anywhere on the arm. Build time will include ONE TIME SLOT for surgery, and this arm will have one fewer weapon than the others would.



Something like that? But... less spikey? (And to scale, of course)
 
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Something like that? But... less spikey? (And to scale, of course)
I'll be honest, my mental image for the heavy arm is something like Bucky Barnes/Winter Soldier from the MCU. Not super bulky, just full armor plating along the entire thing.

The medium arm looks like a shoulder plate and a metal gauntlet with skintight kevlar stretched between the two.
 
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I suspect the question is whether dramatic reworkings of her internals like Shoulder etc for a heavy combat arm, would still be compatible with the civvy-arm designed for the lighter setup.
Of course it would still be compatible. That would be Tim's priority when it came to building the new humerus. Right now it's the humerus and connection plate attached to her muscles that is holding the civilian arm on. If anything, reinforcing or replacing the bones and muscles would make her civvy arm more secure.

@Scope, I'm not sure where this question is coming from. Mind explaining the thought process behind your concerns?
 
Been long enough to tally all this up, and…



…huh.

Okay then. Clearly I can't call the vote right now, but I'm not going to wait till kingdom come for a tiebreaker. Therefore, you have another 12 HOURS until I officially close the vote. If for whatever reason it is still tied, I will decide the end result based on which one I would have voted for were I a player.
Adhoc vote count started by Demojay on Mar 18, 2018 at 5:12 PM, finished with 13762 posts and 47 votes.
 
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Anyone interested in changing votes?
Eeh. I guess I'm really more into weapons than super-strength and transhumanism.

[X] Medium combat arm – Armor plating is limited to the hand and forearm as well as over the shoulder. Enhanced strength and mechashift weapons are available in the hand only. Energy weapons can be wherever. Build time will include ONE TIME SLOT for surgery.
 
I was honestly more into the "augment more of her body so that she'd have more equipment options in the future", but whatever. I'll switch. If anything, we might figure out how to sidestep that issue by applying an additional exo-skeleton solution.
[ ] Medium combat arm – Armor plating is limited to the hand and forearm as well as over the shoulder. Enhanced strength and mechashift weapons are available in the hand only. Energy weapons can be wherever. Build time will include ONE TIME SLOT for surgery.


Changing back to Heavy combat arm for reasons of "there might have been a mistake in voting".
[X] Heavy combat arm – Armor plating over the entire arm and shoulder. Enhanced strength, mechashift weapons, and energy weapons can be placed anywhere on the arm. Build time will include ONE TIME SLOT for surgery, and this arm will have one fewer weapon than the others would.
 
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