Oh,
@Omegahugger had an excellent thought.
@BoneyM , Kasmir failed with Van Hal, but can he heal us? We are de-facto commander and only wizard, that wound penalty has to go.
He's not in a state of mind to suggest it.
In regards to dispelling, did the dwarves bring any runesmiths with them? Cause they can dispel shit pretty good.
Unfortunately not.
Is there a way to counteract bad luck or bad rolls. Otherwise, it doesn't make sense for luck to determine everything, when compared to skills.
Skills alter die rolls, both in direct modifiers and in what effects they have (for example, an unskilled failure will be worse than a skilled failure), but there's always an element of chance, both in life and in the quest.
Did the mage girl fired on her own soldiers causing the greatswordsmen to be wipe out in friendly fire?
The Greatswords mostly died in combat, but Markus was last seen charging into the town hall that was obliterated by cannonfire so it is likely he died there.
@BoneyM
Is "Have your army watchers interrogate more cooperative citizens about undead forces they've seen around" a valid write-in?
Not without slowing the march on the castle. There'll be an opportunity to perform larger tasks during the siege in the coming turn.
Honestly, I am surprised that they haven't factored into the story at all, even in passing.
Almost as if someone brought them to heel early on and has been managing them ever since...
@BoneyM Do you also roll for the various actions that our enemy named characters do outside of direct confrontations? Could this Elector Countess potentially suffer from a crit fail in the wrong moment before we even bombard the castle?
I do roll for enemy actions, you just don't see the rolls except when they're entirely visible to you. So yes, it is possible.
The whole sequence makes me wonder if we're accumulating any more Rep with Zhufbar and/or Karak Kadrin? Or do we need to make good on our Oath and lieges unfinished business first? It might become relevant in the siege of Drakenhof Castle(?)
Very much so, you're accumulating rep. I'll do a final accounting with them when's all said and done because now that you're in command, it can vary quite heavily based on how the campaign goes and how many casualties are taken, instead of just being accumulated.
I wonder if the Dwarves could rig up a way to fire the colored smoke they used to mark targets. We get a sense of where a spell is coming from, the dwarves fire off a smoke round to mark the area, then Asarnil rains down Dragonfire on the area.
May I invite you to check the spellbook? Marsh Lighs could perform this roll quite easily.
BoneyM I missed the last couple of votes so I did not get to ask this but as a Elector Count and Witch Hunter shouldn't the count have had more then one wound making it impossible for a regular Skeleton to kill him with one attack even if it was a stab to the body. Also how bad is the wound Mathilde suffered because she is not acting like some one who is badly wounded but that is what the trait says and that influenced the vote about how to try to save the count. I would like to know how many wounds we have and how many the next count will have because it will influence how adventurous my votes will be.
Thinking in such terms is entirely misleading - I don't use 'wounds' and even if I did the possibility would exist for someone to take multiple wounds in short order, for instance when utterly isolated in combat, facing multiple enemies and rolling natural ones. Try to grasp the fact that it is possible for people to die when they get stabbed, no matter how named a character they are.
Mathilde is running on rage and adrenaline, and besides, no physical ache could match how she feels emotionally right now. If she was doing anything but barking orders and watching them be carried out, the wounds would be more telling.