Attempt at recap and overview post as
@aledeth requested, and possible plans going forwards.
Of course every turn will be voted on that turn, and new shinies keep popping up, so...
Last proper meeting of the Council was
Turn 11. Items of note from then:
-we heard that Ostermark would be hitting Sylvania from the north, while we hit it from the West.
-Van Hal is happy with having a dragon along
-We raise the possibility of calling wizard assistance, boss says "Not now, maybe when we approach the Castle."
-Van Hal goes "You do a great job, but you lack confidence! Believe in yourself!" at Mathilde.
Our Turn 11 actions, recapped:
Expand army intelligence attaches (organizational 1)
Expand Gong Farmers (organizational 2)
Befriend Gustav and learn Pistols from him (personal 1 and free time)
Study Undead (personal 2)
Learn two spells (personal 3 and 4)
Study spell matrix (failure) (personal 5)
(Turn 12a) Purge Turn 1: We recruit a leader for the Watch, and scribe elf stories. (Dashing Rogue Criminal voted in as new Watch leader.)
(Turn 12b) Purge Turn 2: Study spell matrix (success), accompany army regiment in Purge and find not much.
(Turn 12c) Purge Turn 3: Investigate the Blasphemy of Blood and find not much, prepare spell matrices for publication.
(Turn 13a) Purge Turn 4:
You are here.
Currently leading plan is publication of spell matrices, and raise Learning stat, consolidating all the study we've done recently.
(Mathilde's Matrix is totally a better name than Weber's Web)
Outline for what the future
might look like:
(Turn 13b) Set up enchantment lab, start researching snake juice.
[Turn results] A new shiny thing appears that might be interesting
(Turn 13c) Get distracted by new shiny, visit field command to see how Purge is going.
[Turn results] Issue pops up that must be dealt with
(Turn 14a) Deal with issue, research some more stuff in lab (Qhaysh juice, Qhaysh skunkworks, Shyish-kebabs, possibly repeating anything that failed... it'll be a while)
[Turn results] Time-sensitive opportunity appears
(Turn 14b) Take time-sensitive opportunity, study another spell
[Turn results] Van Hal or a fellow Councilor requests a particular task
(Turn 14c) Carry out request, finally get around to Practice Enchantment
[Turn results] Purge is approaching castle, time to call in college favors
(Turn 15a) Write to college, research some more stuff in lab
[Turn results] Wizards coming, van hal gives rousing speech about cleaning sylvania
(Turn 15b) Final preparations, Attend Purge
[Turn results] Receive new mission from handler
(Turn 15c) Rest and recover from Drakenhof, investigate handler
[Turn results] Failure, why oh why didn't we do more Train Intrigue before investigating handler
Turn 16: Normal time resumes
This is of course
entirely speculative. But looking at it, does it seem like about the right rate for the Purge to progress, and a decent prediction of how many distractions Mathilde is likely to run into?