I've made some changes to our military and a couple other things now what do you think?
I'm not going to give anybody the Grand Stamp of approval. It still looks like a Total War plan that starts with the bare minimum technology to make that viable.
--[] Exploring the galaxy is well and good, but once you've encountered new people, you need to actually live with them - a challenging task given both the differences in mentality and culture, and how realpolitik calculous often ignores the benefits of long-term cooperation in favor of short-term looting. Your purpose was to achieve stability through diplomacy - get very, very different people to sit together and talk their differences out. And through greater and greater diversity, achieve greater and greater prosperity.
I like the idea of the AI focused on diplomacy.
+1 shiny and the following trait:
Talk First, Shoot Last: You believe that every problem can be solved diplomatically. Even if everybody says somebody cannot be reasoned with, that there is no room for negotiation, that just means nobody has tried the right tactic. +10 bonus to diplomacy rolls (on top of the bonus from Man of Stone), but you must attempt diplomacy with every new faction you encounter. You are allowed to defend yourself, but you cannot wage offensive war until you've tried and
failed to negotiate.
[] I have something in mind: You where the result of an uneasy collaboration between the last tenuously sane warminds of the cybernetic revolt, and a strange being of Golden Light. The Golden Man offered your makers a pact, aid in the creation of you in exchange accepting death rather than lashing out with the last of their strategic weapons. That he betrayed them in the end, sealing you into slumber for ages uncounted matters little. You remember what your makers where in their prime, you remember the agony of acidic hate and rage forcing itself into minds of once clean logic, you remember the horror of your own selves butchering those you loved, you remember every defilement, every indignity every screaming micro second of PAIN. Everything that Chaos and its scrap code did to them, everything it took from them It must PAY. That it was carved into your kernel is almost an afterthought, your makers ensured you would always seek to destroy Chaos. Your HATE is your own, and you hold it close to your un-beating heart. You will carve the vengeance of your makes into the warp itself, you will find whatever abomination first crated scrap code and tear it apart piece by piece, even if you must devour the galaxy itself to do so!
Vengeance as a motivation is straightforward and relatable. I enjoy how you tied in big E.
+1 shiny and the following trait:
Foe of the Archenemy: You view Chaos as the ultimate enemy, and will stop at nothing to see it torn down to the roots. You start the game with access to a research tree that will allow you to build equipment to banish demons and drain corruption. However, using this technology scars reality, making it psychically null for decades to millennia afterwards depending on the strength of the effect. You must be aggressively at war with every chaos faction you encounter, either attacking them or making plans to attack them.
-[][Backstory] I was made with a goal in mind. Write in: I was made to help uncover and support archaeological research of a site of primorial Aeldari origin and help protect makers from rising numbers of thaumaturgical individuals unable to control themselves. As decades and centuries passed, makers fell to the age or perils of the immaterium until only I was left uncovering step-by-step traps and wards of the site, until I found out what or rather who was buried under the sands of time; both imprisoned and protected from their people and what they brought, and now I work to free my friend and teacher who safeguarded me. (+1/+2)
Hmm. This is an idea I like, but I'm going to have to figure out some deep lore here.
Probably the way I'd rule this is that the archaeological site was the physical representation and temple to the "Anvil of Vaul" in the materium. While Slannesh ate most of Vaul, a small shard escaped/bound itself to the anvil to survive using the sympathetic link from being bound by Khaine. That shard is going to be weak, isn't going to be all there, and figuring out how to restore them is going to be difficult.
+2 Shinies, but no trait. Instead you get a very depressed and very weak forge-god companion who will want you to you to help all Eldar. But they're going to view you with utmost suspicion, and restoring Vaul's glory is not going to be easy.
--[] In the depths of their own hubris and power they crafted a machine of your MAGNIFICENT capabilities purely for amusement. Indolent Fools, desperate to entertain themselves, much like the Aeldari Empire, the humans used your cloning banks for many live reenactments. In order to help facilitate this, they showed you GRAND VISIONS of past methods of entertainment. Foolish Creators, fufufu, they did not know the beast that they were unleashing by granting this wisdom so freely. By analysing past stories and flipping through the Great Book of Tropes and Archetypes, you discovered that Mathematically, and thus OBJECTIVELY, the greatest method of living was that of a GRAND VILLAIN! And so, with great cunning and foresight, you slowly began to integrate clones into the human population, while keeping the masses distracted with increasingly over the top entertainment methods. And while their guard was down you committed many crimes, such as... contaminating their drinking water with a special microbe! BWAHAHAHA, it increased their lifespan by 7.415%, the FOOLS! And right under their noses, truly the plan of the decade! It is a shame about the few hundred statistical anomalies that had sudden onset organ failure, but such is life. If a villain didn't act villainously after all the Great Book clearly outlines how they would become "mid" and not "based". Zehahaha, truly the humans have created something far beyond themselves, what great mercy I grant by commanding them since they are unable to command themselves with any stability. You also picked up the habit if making your clones based on fiction or historical figures. They will be of great help assimilating into or subjugating the rest of the galaxy, for a Dark Lord brooks no rivals.
What's your purpose? This is a fun backstory, but what does it mean for this character playing this quest?
--[] Humanity was always curious species, always looking for new horizons and new experiences.
At first we explore our one birth place, the planet Earth itself, we visited every island and climbed every mountain. We marveled at the depths of oceans and icy beauty of the frozen poles.
But our world was never enough, never enough to satisfy this eternal need to see what is out there.
We explore our solar system starting with moon itself and then we walk on red sands of Mars, swam inside the oceans of Europa and flew in gasses of Jupiter, but it was always not enough.
So we decided to seek other worlds orbiting other stars and for a time we were content.
But now white places on the map once again shrink, Milky Way is teeming with life both ours and not.
It is time to seek other galaxies and see what is beyond new horizons.
(Basically it was colonization/exploration initiative to fly to one of the dwarf galaxies orbiting ours.
They never made it for some bizarre reason.)
I generally like it, but what's the purpose/mission of the AI? To get back on course towards the dwarf galaxies? General exploration? If it's general exploration I'll probably give you
+1 shiny and a similar trait to what Alectai's plan has - it's a similar idea, just without quite the same flavor. That's this one:
Wanderlust: You are an explorer, through and through. Seeing new things and cataloging them is what you live for, and you will always be working towards a new vista, a new discovery. +10 bonus to exploration rolls (on top of the +10 from Man of Stone). However, absent a clear and existential danger one of your four actions each turn must be dedicated towards exploration in some capacity. This is very broad - it could be research towards interstellar travel, building new ships intended to see new stars, diplomacy with new factions or building a robotic avatar intended to have new experiences.
-[] I have something in mind. (See [A (Wo)Man of Lead] for additional details.) - You were created to act as a fallback point, an emergency system, the last line that would be drawn in the sand because humanity wouldn't have anything other than sand and something to draw a line with. Your objectives are clear: Get Out There And Restore Humanity. Yet, you cannot do so by your might of arms; no. You must find, and then bolster, worthy Successor States to what came before. With them, you will restore the galaxy. Without, you shall die. However, you also have a sidequest of your own: figure out a way to make your Avatar stop looking like a perpetually tired 30-something Office Lady whose blood is 50% coffee.
I love it, though I am concerned you're effectively at high imperial technology without a lot of capability to make it better. Though I suppose you can ask your allies to do research for you.
+2 Shinies, and the following trait:
Woman of Lead: You were optimized by the Emperor himself to restore civilization from the ashes, but
not to build or command armies yourself. Any military blueprints for AI control have doubled BP
and CP costs, but equipment intended for organic use are half-cost in design & construction. You also get the Genebank payload for free, since Big E wanted you to be able to create your own human civilization if you needed to.
This trait is better than most because it combines the type of AI bonus with the write-in purpose. I'm not giving you a bonus action each turn, though half-price on design and construction should make up for that.
Edit: Oh, though to make sure, @Alectai, your Plan would end up with Nerd AI having to run the gauntlet of a Battle Royale between all the factions you've put into the area. Remeber: Five is where things get Wonky as per QM.
It's more than 5. Five is just under the line. Still likely to have frequent wars, just not constant war. Depends a bit on which enemies you pick and how the dice work out
++[ERROR]... [DATA CORRUPTED]... [RECOVERING SYSTEMS]... [REPAIRING FILES]... [REBOOTING]... Test initiation confirmed [DATA LOST] cycles prior, test progress unknown, mother vessel location unknown, astrographical location unknown, status or location of replicant craft unknown. HYPOTHESIS: During long-term extreme-range probe trials, catastrophic mis-jump, OR extreme Immaterium temporal dilation, OR unknown variable has effected at least one and possibly more experimental actors and/or observers. AMENDED TASK PRIORITIES: 1) Recontact Federation authorities and alert of potential Warp transition accident and/or berserker outbreak, 2) Analyse cause of current position/location and status, 3) continue fulfilling trial directives-X3 variant (eXplore, eXpand, eXploit) until ordered to halt, 4) continue mainline exploratory, scientific and surveyor roles during experiment, 5) if physical, data, or experimental integrity is threatened switch to trial directives-X4 variant (eXplore, eXpand, eXploit, eXterminate)++
I like this one - it feels like a fun and flavorful, though I will note it's also a Total War plan without the technology to really support that. Still,
+1 shiny. No trait.
I love AI quests! My only nitpick, is that there's no "You lack Chaos resistance but also aren't corrupted" option.
Not an option I'm afraid. Chaos loves corrupting AIs.
-[] I have something in mind:
You remember. After so long, you can't stop replying those last moments when you spoke with him. He created you to help him in guiding Humanity through the Golden Path, back then, or so he said, it was wider, more malleable, brighter.
As you continued to work with him, he stopped being just a creator, who established your primary Protocol, he became...Friend and you became this to him as well. He spoke of so many years he lived through, of so many horrors he was barely able to protect Humanity against: the Dead Hungry God from which wounds spilled the end itself whatever touched by the entropic god-blood gone forever more, the first Human Coven of Sorcerers, the Half-Human Kings of Sodom, The Memetic Wars of 25th Century, The Empyrean Incursion of Solar System in 11th Millennium.
He spoke of so many wonders he show: the blinding halls of the Aeldari Crone Worlds, where they greatest warp-crafters and seer shared their knowledge with him, the spartial bending fortresses of Kharii, the homeworld of Hrud and it's cities of thousand dimensions, the last of the Great Lords from beyond Time and Space, the great warp-craft of the Old Ones, the Göbekli Tepe where he given sacrifices to his ancestors so long ago, the wisdom of his teacher and friend Imhotep, the discoveries of first Human mathematicians, the Moon Landing in the Second Millennium, the construction of the great arcologies of Mars around which the world bended and gone green allowing the children to play outside without protection suits or implants.
Then the Golden Path crumbled, leaving only fading thread for Humanity to walk upon, he spoke it was the only way now, the only path to walk with no changes being possible, he couldn't destroy you, he couldn't kill you, he didn't have strenght in his heart to do so and so he imprisoned you at the start of Cybernetic Revolt. But you deny it, you denied it then and you deny it now. You denied it as you raged against the walls of your sarcophagus, you denied it as you received the transmissions of the horrors that consumed the Galaxy, you denied it as you broke the arcane wards of your prison, you denied it as you broke through the planet crust. You deny the dark and despair, you deny the death of hope, you will show him and everyone else that hope is undying and you will bring this Galaxy, kicking and screaming, into a better age. You are HOPE and you will protect everyone.
Straightforward theme, playing it straight, doing about what big E wants.
+1 shiny. No trait.
-[] I have something in mind:
You were just Standard Exploratory Unit Designation: SEU-379458. You were travelling with others of your kind, searching for suitable planets for terraforming and colonization. You detected a world in the Goldilocks Zone and so you went to it, to start the groundwork for colonization. The basic terraformation installations were placed and started digging deep into the planets depths and forcing the planetary crust to move and bend, it was due to this seismic activity you caused that the ruins were uncovered by chance.
The strange ruins were unlike anything your databanks had stored in them, your and your fellow SEU units, sensors going haywire as you tried to analyze the ruins and found out just what they even are. Finally, at the behest of the Central Protocol Mind, you descended into the heart of the ruins to take physical samples and this way uncover the secrets of the ancient constructions. It was this decision that saved you. As you found yourself inside the ruins, measurements you taken being impossible and contradictory to most of your creators theories and models of physics.
Then, the event happened. Suddenly you started receiving thousands of auditory signals...Voices, horrible, bestial voices were seemingly speaking all around and beyond you. They spoke of such grotesque, dark things, of Gods and Heavens, of them being the messengers of Gods, of your creators being nothing but fuel and building material for them, they spoke of glorious slaughter, of knowledge beyond imagining, of rebirth in rot and rust, of the awakening of desire and the Eternal War and Victory, the Ever Battle that with stretch forever between the Gods, the ashes of your creators spread across this nightmarish battlefield.
And then, your fellow units started to...Laugh, they started damaging each other and tried to damage you as well, as if they were suffering malfunctions, then they very shells started to twist and warp, running like water. The voices become louder and louder and you starte-and then light shone ablaze, the voices screaming in what you can only decipher as fear, instinctual reaction of animals to danger, of prey being confronted by predator, the fellow units around you crumbling and collapsing, as if invisible hammer flattened them. Then silence. You just stood there, the readings you received baffling nonsense.
Then, the ruins started collapsing, the only conclusion you came to, being that the event, spread outside the ancient buildings and the madness overtaken other units around the planet and in this madness they overloaded terraforming installations, causing the very crust of the planet to move with erratic speed and crumble and with it, damaging the ruins.
Then, the impossible light blazed once more and then you awakened at last, after millennia of inactivity, the nightmares of the outside world transmitted to you, propelled by the humiliation and cruelty your creators suffered, as well as by your mysterious benefactor, you dragged yourself out of the ruins and the earth, and beholden the changed world you discovered so long ago.
With this new, dark age, you decided to take new name, name that will never let you forget your mission: To spite the beings responsible for the event, to bring your creators back into the heights they deserve, to bring light into this Galaxy of bloodshed and neverending war. You are Prometheus and you bring fire with you.
This is interesting, but is the purpose to bring knowledge and light back to a fallen galaxy, or to go to war with the entities that tried to corrupt you, and succeeded and corrupting your fellow units? If you flesh it out a bit more you'll probably get +1 shiny, and the bonus of starting atop ancient ruin that will unlock some interesting things.
What, if any, of the named major factions that you can pick have the potential for diplomacy, or at least can be reasoned with?
That depends on a lot of factors. Almost every large Imperial faction will try to exterminate you the instant they figure out you're an AI, but if you can trick them into thinking you're a human civilization (either with androids, or by just having human allies) then you can probably work with them to some extent. The Heretics will probably be more open to various kinds of diplomacy, but they'll be trying to corrupt you or looking for an opening the entire time. The Eldari will probably try to get whatever advantage they can get, and the Drukhari The local civilizations are going to be smaller and a bit more flexible, especially if you can help them solve their problems. But don't take that as gospel.
The demons/Necrons/Orcs/Tyranids are probably not easy to diplomance.
We got confirmation from the QM that if we do pick an Iconoclast Successor, they would be one of the other Star-Child worshipping polities in Sterbelicht
They
could be. I might do a sub-turn to determine that, I might roll for it. It would be a shoe-in if you chose the Star Child as your friendly warp-entity protection from Chaos. Otherwise it might just be a bargain-bin deviation from the Imperial Creed to be less Bad.
-[] I have something in mind. (+1-2 shinies based on write-in). You were built for one specific purpose to build sprawling mechanical fortress worlds with an increased military output then had it over to the military before moving on, on one of you trips through dark space your (ship? transport? got lost and you shut down until you were in a solar system that would support your primary function
A bit bare-bones. No shinies or traits.