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-Does the Moderator have Jim Bercow's voice? Because there's no way you didn't choose this format without malice aforethought.
Of parliamentary systems, I just happen to have the most exposure to the British one, so some aesthetic echoes are inevitable. No real similarity to Bercow; the Moderator is both significantly older and non-binary.
-A little surprised that Sara's arguments for the treaty didn't explicitly call out the fact that said climate change/sea level shenanigans explicitly affect American communities too. That a demonstration of interest in the welfare of those coastal communities *cough FCNY, Miami* might well be reciprocated in the short or medium term.

That it's as much a self-interest and American brotherhood thing as it is an international diplomacy thing.
Climate change just isn't really an issue on most people's radar in the Country. It lacks impact. Sort of, "Hasn't killed us yet, hear Russia's doing something about it, guess they're good for something. Any word on where Phillip Division's going, after Chicago?"
 
[X][FEUD] Pitch a Hail Mary and see if they'll listen to you if you try to mediate their disputes. Prompts a roll, DC 43.
[X][COMMIES] Guarantee the Commune's independence. Another friendly power on Lake Erie is hardly a bad thing to have.
[X][RIVER] Agree to the alliance. The Kingdom isn't a large problem, but it could definitely cause issues for your plans for the Mississippi. You're happy to limit their opportunities for expansion.
[X][MEDIATE] Oh, but it is. You have no immediate interest in Minnesota but whatever's going on between Bemidji and Manitoulin intrigues you, and you very much do have a medium-term interest in resolving this conflict to your west before it becomes your problem, later. You will have the option to organize this mediation.

In the quite likely event that the roll fails, I support allying with Traverse City rather than the MSR, partly because I'm more scared of the straights getting interdicted than of some haggard, poorly trained militia trying to start shit, and also partly because I suspect a generic warlord would be easier to break down and install a democracy in place of, rather than an ideological one.
 
[x][FEUD] Ally with the MSR. Traverse City will cancel your basing rights. In the event of the feud going hot, Traverse City will be well-placed to interdict the Straits of Mackinac.

[x][COMMIES] Guarantee the Commune's independence. Another friendly power on Lake Erie is hardly a bad thing to have.

[x][RIVER] Agree to the alliance. The Kingdom isn't a large problem, but it could definitely cause issues for your plans for the Mississippi. You're happy to limit their opportunities for expansion.

[x][MEDIATE] Oh, but it is. You have no immediate interest in Minnesota but whatever's going on between Bemidji and Manitoulin intrigues you, and you very much do have a medium-term interest in resolving this conflict to your west before it becomes your problem, later. You will have the option to organize this mediation.
 
that's the spirit :):p
Played plenty of RTS games I just like to choose when, where and how I start my war though if I can and usually with a stupidly stacked deck through any means possible. Besides that it is a little ally it is debatable how much they could contribute to the war however you have convinced me to change my vote.
hate to break it to yah but life is rarely if ever this kind unless Lind is the one writing it :p
 
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Oh I know still like to set as much possible in my favour that I can and work to get every advantage you can so you can have an easier time stabbing life in the front and the back.

The big thing they contribute is a better defensive point.


Blue is Detroit and Toledo. Orange is Leamington, which was already under Detroit's control. Yellow is the islands and Purple is Sandusky, which is the place in question. Holding all three let's us close off the Western edge of Lake Erie with easy naval bases. Plus, at the end of the day, they aren't much further from Toledo than Leamington is is from Detroit, and not much closer to Victoria either. To be clear I am very leary of pushing our lines out too far. I don't want to fight the next war at the tail end of our logistics train unless we are sure we can win, but I don't feel this one really stretches it.
 
So, I've been working on a new sidestory idea about Victorian entertainment culture. Specifically radio programs. Here is what I have so far.

Amos 'n Andy.
Because of course Victoria would bring this back.
Per Wikipedia, the show was originally a character drama, before it eventually became an comedy.
I imagine Victoria's reboot is an episodic comedy. Sorta Pinky and the Brain meets 2 Stupid Dogs meets a Always Sunny in Philidalphia.
Kingfisher and his get rich schemes is Brain.
Amos 'n Andy are Pinky/the two stupid dogs. The supporting cast is basically a PG(-13?) version of Always Sunny. And the setting is the gang-ridden, technocratic hellscape of Harlem.

Little Orphan Annie
So, again per Wikipedia, the original plot is Annie is old-money Oliver "Daddy" Warbucks's ward, but the evil new-money Mrs. Warbucks tries to get rid of her whenever Mr. Warbucks goes on a business trip. Annie subsequently goes on a far-flung adventure with her dog Sandy where she confronts a corrupt "socialist" person or institution until Warbucks returns and deus ex machinas the problem away.
No real changes necessary. Make Mr. Warbucks a retroculturist who lives in a giant rural mansion and he fits perfectly as the Victorian prosperity gospel's ethical ideal. Make Mrs. Warbucks a technology-loving, cultural Marxist. Bam. Done.
Maybe Warbucks is a retired general and Mrs. Warbucks is an Amazonian? Or they're just both from Pre-Vollapse America? Maybe Annie could be a child who was abandoned in a godless orohanage in the NCR or FCNY?
 
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[X][FEUD] Ally with the MSR. Traverse City will cancel your basing rights. In the event of the feud going hot, Traverse City will be well-placed to interdict the Straits of Mackinac.

[X][COMMIES] Guarantee the Commune's independence. Another friendly power on Lake Erie is hardly a bad thing to have.

[X][RIVER] Agree to the alliance. The Kingdom isn't a large problem, but it could definitely cause issues for your plans for the Mississippi. You're happy to limit their opportunities for expansion.

[X][MEDIATE] Oh, but it is. You have no immediate interest in Minnesota but whatever's going on between Bemidji and Manitoulin intrigues you, and you very much do have a medium-term interest in resolving this conflict to your west before it becomes your problem, later. You will have the option to organize this mediation.
 
Okay. So more radio programs.

The Lone Ranger.
Lots of changes to make here.
The OG Lone Ranger almost always fought (white) Americans and never shot to kill. Villains never lived glamorously or enviously. The people ultimately benefit from Western development as opposed to the Lone Ranger's actions.
In the Victorian version, the Lone Ranger remains a well-spoken, tea-totalling, trick-shooter, but now he ver often fights minorities and foreigners. He shoots to kill. Western development can either be the hero or the villain depending on the plot.

obligatory not a USA citizen but how do the Vics react to the likes of Mr Rogers?
Even ignoring his friendship with a gay, black man or his defense of public PBS...
Mr. Rogers is too calm and peaceful for the Victorian ethos. They would view him as a symbol of the "weakness" that allowed "cultural marxists" to infest the Old US.
 
The big thing they contribute is a better defensive point.


Blue is Detroit and Toledo. Orange is Leamington, which was already under Detroit's control. Yellow is the islands and Purple is Sandusky, which is the place in question. Holding all three let's us close off the Western edge of Lake Erie with easy naval bases. Plus, at the end of the day, they aren't much further from Toledo than Leamington is is from Detroit, and not much closer to Victoria either. To be clear I am very leary of pushing our lines out too far. I don't want to fight the next war at the tail end of our logistics train unless we are sure we can win, but I don't feel this one really stretches it.

We can probably improve our logistics train and the like and as long as we are operating very close to the lake the navy can potentially keep us supplied. However I don't know if it was ever. Mentioned how much of the great lakes merchant marine is still useable so that could limit us we may have to build more cargo haulers. But we really do need to look at improving our tail end I think our big push strained us wo improving roads, railways and what passes for haulage firms.

Maybe set up a military logistic command and come up with inventories and a general staff to create mobilisation plans and the like.

We also probably need to look at improving our military we can't really rest on our laurels even Though we won the last war we need to keep improving.
 
[X][FEUD] Pitch a Hail Mary and see if they'll listen to you if you try to mediate their disputes. Prompts a roll, DC 43.

[X][COMMIES] Guarantee the Commune's independence. Another friendly power on Lake Erie is hardly a bad thing to have.

[X][RIVER] Agree to the alliance. The Kingdom isn't a large problem, but it could definitely cause issues for your plans for the Mississippi. You're happy to limit their opportunities for expansion.

[X][MEDIATE] Oh, but it is. You have no immediate interest in Minnesota but whatever's going on between Bemidji and Manitoulin intrigues you, and you very much do have a medium-term interest in resolving this conflict to your west before it becomes your problem, later. You will have the option to organize this mediation.

When it comes to the fight against Victoria, every ally helps. Additionally, The more groups we have alliances with, the easier it will be to frame the next war with Victoria as a defensive war, which will help us on the international stage and at the recruiting office.
 
Climate change just isn't really an issue on most people's radar in the Country. It lacks impact. Sort of, "Hasn't killed us yet, hear Russia's doing something about it, guess they're good for something. Any word on where Phillip Division's going, after Chicago?"
Fair.
I'd think thats the sort of thing you'd want your legislators to worry about, but fair.

Blue is Detroit and Toledo. Orange is Leamington, which was already under Detroit's control. Yellow is the islands and Purple is Sandusky, which is the place in question. Holding all three let's us close off the Western edge of Lake Erie with easy naval bases. Plus, at the end of the day, they aren't much further from Toledo than Leamington is is from Detroit, and not much closer to Victoria either. To be clear I am very leary of pushing our lines out too far. I don't want to fight the next war at the tail end of our logistics train unless we are sure we can win, but I don't feel this one really stretches it.
Honestly?

I want to push our defensive perimeter out past Cleveland sometime in the next half a decade or so, as the surviving major city on Lake Erie which isn't explicitly aligned with the Commonwealth. Its the last big surviving economic and logistic point short of Buffalo out there, especially after the Vics razed Ashtabula, and have strangled Erie, which wont leave them with much in the way of forward basing.

Plus, part of the peace treaty does ban them from military activity in the lower four lakes area.
So the moment they cross that. we will need some sort of reaction.
 
Katerina may be laughing now but we see how much shes still laughing after D-day(or would that be I-day) when we throw off the york of Russian dominance in America with the money she gave us :rofl:

but seriously this might cost her the throne ( after Alex dies not that she wanted it in the first place) you just know :turian:the boy:turian: will never let her live it down
 
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Fox News straight-up called Mr. Rogers an "evil, evil man" because apparently telling kids they're special makes them entitled snowflakes. So I'd expect nothing less of the Vicks.

[X][FEUD] Pitch a Hail Mary and see if they'll listen to you if you try to mediate their disputes. Prompts a roll, DC 43.

[X][COMMIES] Guarantee the Commune's independence. Another friendly power on Lake Erie is hardly a bad thing to have.

[X][RIVER] Agree to the alliance. The Kingdom isn't a large problem, but it could definitely cause issues for your plans for the Mississippi. You're happy to limit their opportunities for expansion.

[X][MEDIATE] Oh, but it is. You have no immediate interest in Minnesota but whatever's going on between Bemidji and Manitoulin intrigues you, and you very much do have a medium-term interest in resolving this conflict to your west before it becomes your problem, later. You will have the option to organize this mediation.

I'm honestly not expecting us to make the DC, but being known for at least trying to mediate disputes seems worth going for.
 
obligatory not a USA citizen but how do the Vics react to the likes of Mr Rogers?
Probably by thinking his approach to dealing with children is insufficiently abusive, and represents a dangerous weakening and softening of the character of developing Victorian manhood.

Ok may never seen an episode of his but I know his rep and the Vics need to die in a fire for censoring him.
Speaking as someone who was in his target audience during the last years of his career, he made a very high-quality product. It was among the best children's programming I've ever seen.
 
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