...no it is IC for Shu, compared to being build too close to the water. You cannot have it both ways, one option is IC because the Qm offered it and the other is optimization, even though it is also from the Qm or allowed by him.
I have entirely no idea what you're talking about. I'm not saying your option isn't allowed or is wrong, I'm saying it's
boring. "We must do the most correct and beneficial thing every time" is a boring way to play quests.
Yes, I absolutely can have it that way as a personal preference. As I said before; roleplay>efficiency.
I don't care that it's not super smart to be sad before a battle, sad fucking happens and you just kinda have to deal with it. I don't know anybody in real life who be like "yeah I can't be sad today I have work."
You can push back or fight your sadness. You can distract yourself. You can't just..
Not feel it in the first place. Optimisation in the sense of "it wouldn't be a good idea to feel things so I'm just not gonna feel things" is absolutely revolting to me.
Planning out how to build your city best? Optimise away.
Troop composition? Gotta get as effective a fighting force as possible.
But this "feelings are bad so let's just not have them" bullshit is crossing a line, for me. A personal line, which is informing my personal vote.
You do whatever you want, of course. I'm just hoping my objections resonate with people.
Shu has been made into a character with certain attributes and getting depressed and crying over this is not even close to fitting him
You keep mentioning crying. The vote does not.
I don't know what you are expecting as a result of the vote, but if what you're imaging is "not even close to fitting him" then
that's probably not how Gaz is planning to write the scene.
Maybe have
any amount of faith in our QM at all? If he's writing Shu as a specific type of character, then whatever Shu feels will be reflected in a way consistent with that character.
How I'm imagining Shu being sad is "gee that's sad, I'm gonna need a minute alone to process" followed by a poor sleep and less joking around in the next few updates.
"
What's wrong Shu, you seem pretty down?
"
Oh, it's nothing to worry about, it's being handled."
"
Dude haven't you heard about the Ge?"
"
Oh right, hehe... Sorry I forgot."
"
It's no problem. So you were saying...?"
Your pathetic attempt to make this about masculinity and something, something I will just ignore.
What I'm saying is that even the strongest and most stoic of men feel things, they just choose not to show it.
Whether Shu shows it or not doesn't really matter, I just think he's a more interesting person if he actually has to struggle with those feelings instead of deciding to feel whichever way is most optimal.
Edit: just to be super duper clear, I'm not arguing for or against any particular option. Personally I like sad, but you do you.
What I'm arguing is methodology for making this choice. We should choose because an option makes for a more fleshed out and interesting character or experience, rather than because something is efficient.
Efficiency should not be a factor in how somebody feels.
I'm defending sad as an option because it's being attacked, but I'm not trying to convince anybody it's 'the best one'. Best shouldn't even factor in to it.