Threads Of Destiny(Eastern Fantasy, Sequel to Forge of Destiny)

Voted best in category in the Users' Choice awards.
The logic behind getting ENM now was to test combat stealth in action. Personally, I thought that combat stealth could be a very useful complement to our traditional defenses, allowing our debuffs and DoTs to have more time to act. We now have to wait longer in order to test the viability of this strategy and also potentially lose out on opportunities to use it in a challenge.

There's also no guarantee that we'll find stealth arts outside of the archives and there's a chance we may not have time to train a stealth art from Archive 2 or 3 without making significant sacrifices. In my opinion, investing in ENM this turn wouldn't have costed us much so I felt it to be a safer bet than holding out for a better stealth art. We would likely have still decided to train a better stealth art later on even if we took ENM, but we would have ENM to fall back on if the better art wasn't worth the opportunity cost.

In the end, we'll most likely find a stealth art that we deem worthwhile to train in spite of any sacrifices later on anyway, so I don't think it matters all that much.
 
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Huh huh.

You can quote Ling Qi being ineffective at combat stealth and say "See! she tried as oppening moves/sparring!" but it doesn't change the fact that we can't use stealth in combat, and that stealth needs heavy investment to be usable. 'Training stealth' being that investment would be like saying that 'Training Speech' this turn means we are planning to make Speech a major part of our build any time soon (hint: we aren't).

While the argument of "We need better art/it's one AP" is part of the reason why we won't ever get stealth working: Stealth is a heavy investment, and people aren't even willing to sacrifice anything for beginning the investment unless something incredibly strong fall in our lap. However, the biggest reason is that it's now too late. The train has passed unless we are hoping to get multiple rare stealth arts fall in our laps that will excite us that aren't archive, and we can't count on those.... and it would mean not getting something else.

Shinies reign supreme, and complaining that it's unfair to blame "One AP of Shiny" is willingly lying to ourself about the cost of said shiny. One AP of shiny can sometimes mean something can't be gotten reasonable (barring lucky finds) for half a year, and by that time it's far too late to even try it.

Also, @Thor Twin... our stealth isn't specialised.
You offer no support for your allegation that Ling Qi was ineffective at combat stealth. You just proclaim it as if it was fact. At that point in time we were green 1/ Bronze 1 and we got the drop on a Green 2 / Bronze 2 and it takes half the time of the spar for a Green 2 / Bronze 2 opponent to find her and fight her. Which means that stealth at that time, was effective both offensively and defensively. Against an opponent a stage higher than us.

No matter how much you cry, no matter how much you wail, no matter how much you try to convince yourself, succeeding at both things that stealth helps us with (offensive and defense) is the opposite of "ineffective."

And sure, I'll agree that training a skill doesn't mean that we are planning on having it as a major part of our build, but when we have a pattern of training a skill to it's maximum (such as stealth) that's pretty indicative that we have plans for it. Additionally, the reason why we went with training speech is because it is likely that if we go with the more diplomatic route we'll need to have some good speech. And so, since it's part of the precieved job in the future we are investing in it now. Well, guess what? We have a job currently that uses stealth (hint: it's the scout brigade).

Also, it's not too late to start investing in stealth. I know that people in the Math-Cabal like to try and plan things ad infinitum and think that they have a lock on what we will be doing, but that's not true. That's actually hubris. While I'm sure that there is already a plan for next turn (month 5) that doesn't mean that the plan will win or the plan won't change based on different circumstances (like, I don't know, pills and sites that we acquire or find).

Next, you claim that we can't rely on finding a good stealth art from the Cai archives or finding it elsewhere. Sure, we can't rely on that, but I've already made the prediction that we will get a stealth art from the Cai archives and that was one of the reasons that I didn't vote for the last stealth plan because I don't particularly like ENM for stealth and I think we will be able to do better. The reason I'm making that prediction is that when Cai sent her request to the Head Librarian her plan was to have us as more of a spy not as a diplomat. So I find it reasonable to think that the Cai arts heading our way will have a stealth art in them. We can have a disagreement about that, but there are limited other options for what the Head Librarian could be sending us.

As such, I believe your claim that it is too late for stealth to be highly premature, that we have established a pattern of investing in stealth to the degree needed to trigger our specialization in it, that your claim that stealth is ineffective in the examples I quoted to be completely inaccurate.

I think that the phrasing of "dropping stealth" is fundamentally backwards. We have one stealth art - Sable Crescent Step - and it is not an art we are planning to drop anytime soon. No, what is happening isn't us dropping stealth; it is failing to invest in stealth.

I admit that the difference is largely a matter of semantics - but this more accurate way of representing the world should paint a much clearer picture of what is going on and what needs to be done about it. Nothing stops us from investing in stealth at any time, but not all investments are good investments. It is up to us to decide what stealth arts if any provide enough of an advantage to warrant the time and effort required to acquire and master those arts.

If we think that we need to be able to pillage people's storage rings or sneak into their hidden bases, then we can grab a utility stealth art or at least keep an eye out for such. If we think that such a thing would just be a distraction from our goals for the next year-and-a-half, we should. If we think hiding provides a greater defensive boost than investing more in dodge-arts or other defenses, we should invest in combat stealth. If not, we should stick to training in conventional defenses. Etc.


What we SHOULDN'T do is go out and grab the first low level stealth art we see, just because we have a vague feeling of not wanting to "drop" stealth.
I agree, the distinction created here is completely semantic, and is, largely, unhelpful to the debate. Because if we don't invest in stealth we are, in essence, dropping it.

There are only two options currently, we invest in stealth or we don't invest in stealth.

I have seen exactly two arguments against investing in stealth. The first is that it is ineffective. The second is that it is too late to invest. The second is based pretty much entirely on the first argument because the argument is that "since the investment needed to bring stealth up to effective levels is so high, it is now too late to properly invest in stealth." This argument fails, therefore, if we can demonstrate that stealth is effective.

We've had, to my recollection, exactly three combat situations in this quest. The first was the King of the Forest arc with the Weilu Prince. The second was with Li Suyin in the Corrupted Caverns. The third was with our combat challenge. I've shown that we've used stealth effectively, in combat, during the King of the Forest arc. Which means that we've used stealth effectively for 1/3 of our combat. We didn't use stealth in the Corrupted Caverns because we were escorting Li Suyin and we didn't use stealth in the combat challenge because we choose to go for a more aggressive strategy.

We have seen stealth be effective against nominal peers and it won't take much investment to allow stealth to keep being effective against nominal peers. In that vein, it won't take that much time to keep our stealth at the level that it is effective against nominal peers. Which means that it is not "too late" to invest in stealth.

We have synergy with stealth for our combat and outside of combat. We have people in the voter base who want to see stealth continue to be developed and have expressed disappointment that it has not. As such, there are plenty of reasons to invest in stealth.

The last argument against investing in stealth is that we have other things to do. Which is correct, we do have other things to do. But having other things to do doesn't diminish the value of stealth especially when we have seen stealth arts do multiple things at once, some of those things are the "other things we have to do."
 
Dropping something is just a matter of always finding excuses to never have it at all. Considering this turn's votes, we aren't likely to get stealth next turn either, and this means that unless a new stealth art of high quality drop into our lap we aren't likely to learn a stealth art before we get in archive 2... which would mean turn 7/8 at the earliest.

However, at that point it would mean specifically searching for it when our build wouldn't have had effective combat stealth at any point either last thread or this thread, and it seems like it would be easier to not introduce a new variable in our build that late.

I think unless things change, the time where we could have gotten stealth for combat has already passed and trying to pretend "we'll totally introduce a new major element in our build we never had! soon!" is questionable.

People have voted, and "anything but stealth" won.

We used stealth against Chu Song in the last tournament, and we trained a stealth art this month (SCS) and intend to do so next month too. You might think that we should focus more on stealth but that's a completely different argument.
 
Dropping something is just a matter of always finding excuses to never have it at all. Considering this turn's votes, we aren't likely to get stealth next turn either, and this means that unless a new stealth art of high quality drop into our lap we aren't likely to learn a stealth art before we get in archive 2... which would mean turn 7/8 at the earliest.

However, at that point it would mean specifically searching for it when our build wouldn't have had effective combat stealth at any point either last thread or this thread, and it seems like it would be easier to not introduce a new variable in our build that late.

I think unless things change, the time where we could have gotten stealth for combat has already passed and trying to pretend "we'll totally introduce a new major element in our build we never had! soon!" is questionable.

People have voted, and "anything but stealth" won.
Yeah, i smelled this shit from the "family time" vote a mile and a half off

It was one AP.

One

I know we're being choked out for AP, but that's not going to be helped by not trying to find some kind of edge, because we're not going to find the edges we need to meet our goals out of the archive.
Then you shouldnt have voted for it?
 
As far as I'm concerned, family time AP gives us an additional social action by removing family from social, and look at what social actions (we're limited to 2 per turn) got us: a romantic trip with a nice boy into a very safe not dangerous at all temple that was potentially built by a huge pervert. Just imagine what else we can get from social actions now that family doesn't conflict with social. Maybe we can even get Ling Qi to be less of a dweeb!
 
It was one AP.

One

I know we're being choked out for AP, but that's not going to be helped by not trying to find some kind of edge, because we're not going to find the edges we need to meet our goals out of the archive.
Are we actually being choked out for AP though? I don't recall anything else that has decreased the amount of AP we get access to, but I do recall a reward of an additional AP being given at some point beforehand. That's not a slow and gradual loss but maintaining roughly the same level as time goes on.
 
Are we actually being choked out for AP though? I don't recall anything else that has decreased the amount of AP we get access to, but I do recall a reward of an additional AP being given at some point beforehand. That's not a slow and gradual loss but maintaining roughly the same level as time goes on.
Spending an AP every turn on the family is, yeah
 
Has relitigating any irreversible decision any time anywhere ever actually resulted in something productive? Mostly it just results in everyone getting pissed off, regardless of which side of the divide you're on, and pissed off people usually end up digging in their heels.

So if you actually care about outcomes, then don't talk about it until you can make a difference.
 
Has relitigating any irreversible decision any time anywhere ever actually resulted in something productive? Mostly it just results in everyone getting pissed off, regardless of which side of the divide you're on, and pissed off people usually end up digging in their heels.

So if you actually care about outcomes, then don't talk about it until you can make a difference.
I'm not relitigating shit.

People are talking about regretting lacking the AP to get their preferred actions after voting for the family sink and I'm going "What did you think would happen?"

And my own response to Arkeus about justifying phasing out Stealth from Ling Qis build because of said AP concerns is more or less confirming what I suspected was the angle of himself and certain members of the Math cabal in favoring that route in the first place.

Its insidious as hell.

And if I have to start throwing together my own plans every turn to put out there purely to spite that kind of stunt, then ill do so.
 
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I'm not relitigating shit.

People are talking about regretting lacking the AP to get their preferred actions after voting for the family sink and I'm going "What did you think would happen?"

And my own response to Arkeus about justifying phasing out Stealth from Ling Qis build because of said AP concerns is more or less confirming what I suspected was the angle of himself and certain members of the Math cabal in favoring that route in the first place.

Its insidious as hell.

And if I have to start throwing together my own plans every turn to put out there purely to spite that kind of stunt, then ill do so.

I don't think this is the right time to be arguing about this. We don't know what non-archive arts and opportunities we'll get, nor do we know exactly what our obligations will be like in future turns. I don't think anyone proposed plans or voted in bad faith either. Arkeus was the one who proposed the stealth plan for this turn - I doubt he voted to sacrifice AP in the last vote simply in order to make it harder for us to pick up stealth.

Also, I'm pretty sure most of us who voted to sacrifice AP aren't regretting our decisions. I personally believe I understood the risks. I'll vote to give up stealth if necessary, but I think we'll be fine if we delay it or just wait for a higher level art.
 
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I don't think this is the right time to be arguing about this.
If not now then when?

We're at the point where subtle phasing out of stuff the math cabal doesnt like is leaking strongly into the narrative.

I, for one, always loved the idea of Ling Qi being sneaky as hell. Arkeus going right out and saying that he's fine with failing Shenhuas assigned task, but we can't afford to train stealth because "actions" is too much.

That kind of doublespeak is crossing a line, and needs to be called out so that those who dont agree with his intentions arent fooled by him.

I'll vote to give up stealth
Yeah well sorry

But if y'all are fine with trying to pressure us into having to choose between efficiency and what we want, then dont be surprised if that kind of brinksmanship has blowback

If you can vote purely on the basis of what you want to see regardless of the consequences, then so can I.
 
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If not now then when?

We're at the point where subtle phasing out of stuff the math cabal doesnt like is leaking strongly into the narrative.

I, for one, always loved the idea of Ling Qi being sneaky as hell. Arkeus going right out and saying that he's fine with failing Shenhuas assigned task, but we can't afford to train stealth because "actions" is too much.

That kind of doublespeak is crossing a line, and needs to be called out so that those who dont agree with his intentions arent fooled by him.


Yeah well sorry

But if y'all are fine with trying to pressure us into having to choose between efficiency and what we want, then dont be surprised if that kind of brinksmanship has blowback

If you can vote purely on the basis of what you want to see regardless of the consequences, then so can I.

Like I said before, I like stealth and will vote for it if it's feasible. I voted for ENM and Arkeus's plan for this turn. I voted for family for reasons unrelated to stealth - I felt that spending more time with family was more important than relatively marginal improvements in combat strength, even with all the risks involved. I believe most voters used similar logic as well. I doubt there was any conspiracy to get rid of stealth and I will gladly vote for it if the opportunity cost seems worth it. I think Arkeus likes stealth as well - he wouldn't have proposed ENM this turn otherwise - but he thinks we won't have time to train it for at least a few turns.

I don't think there will ever be a point where stealth is obviously inefficient either. As explained before, combat stealth synergizes very well with our build. The main issue is just finding time to train it. I'm pretty sure we will eventually.

Also, regarding Arkeus's apparent doublespeak, you can be fine with potential future negative consequences and still work to avoid those consequences. I'm pretty sure the reason Arkeus voted to sacrifice the AP was that he felt that the risk of failing to achieve Shenhua's request was worth it for the extra family time. He currently doesn't seem to feel that the sacrifices needed in order to train stealth are similarly worth it. There is no doublespeak here.
 
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Before the name 'math-cabal' gets taken anymore seriously, I want to say that it is merely the name of a discord channel and anyone can go there to join or start the discussions in it. There is no requirement of any kind for it and if someone doesnt understand something then they can just ask.

Now about the conspiracy against Stealth: I am not aware that it exists.

There is one person clearly against ENM (me) but that has nothing to with Stealth and more with me not liking its theme. Everyone else is as far as I see it somewhere between indifferent and supportive towards it.

Also the vote for family had nothing to do with Stealth either, at least for me. I just liked the option in terms of character development for Ling Qi.
 
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Isn't Sable Crescent Step a stealth art?

It is, but it does several things.

Basically, the issue is that the perception is that any skill below B-Rank is not a worthwhile asset. Ling Qi's stealth is in that bracket when she has her fog up, but not otherwise, which is likely the cause of the pushback.

Well, that, and we have limited tricks for exploiting and manipulating the various states of unready/unaware and so forth.
 
I don't get why all the hard feelings are abound because of one AP. It isn't like that action is spent into the void. We are using it for Family, which will inevitably help charactergrowth and by extension a greater introspection of the Domain. Since the Domain involves Home and Family/Good Friends it is in my eyes a rather permanent "mystery box+1". It is better than a normal mystery box for me, because the result will be tailormade for Ling Qi's Problem or someone she is close to.

Please give this tree a chance. No Forest or family, I am aware of, was made in a week.
 
Before the name 'math-cabal' gets taken anymore seriously, I want to say that it is merely the name of a discord channel and anyone can go there to join or start the discussions in it. There is no requirement of any kind for it and if someone doesnt understand something then they can just ask.

Now about the conspiracy against Stealth: I am not aware that it exists.

There is one person clearly against ENM (me) but that has nothing to with Stealth and more with me not liking its theme. Everyone else is as far as I see it somewhere between indifferent and supportive towards it.

Also the vote for family had nothing to do with Stealth either, at least for me. I just liked the option in terms of character development for Ling Qi.

I'm not really part of the cabal (though I feel no shame in popping in channel to see what's up and interject my opinions), because I disregard math to acquire narrative. But I also really dislike ENM's themes and way of doing things. A mechanically similar but thematically different art about grabbing and directing attention would fit Ling Qi as performer so much better (as a hypothetical example) than an art whose lesson appears to be "forget, and more specifically, forget about me."

I want stealth, but ENM is thematically so toxic I do not want whatever advanced skill we'd get out of training stealth under its umbrella, and am willing to delay for several turns until we have an alternative.
 
I'm not really part of the cabal (though I feel no shame in popping in channel to see what's up and interject my opinions), because I disregard math to acquire narrative. But I also really dislike ENM's themes and way of doing things. A mechanically similar but thematically different art about grabbing and directing attention would fit Ling Qi as performer so much better (as a hypothetical example) than an art whose lesson appears to be "forget, and more specifically, forget about me."

I want stealth, but ENM is thematically so toxic I do not want whatever advanced skill we'd get out of training stealth under its umbrella, and am willing to delay for several turns until we have an alternative.
ENM appears to be similar in effect to what snek dad is using.
 
I'm not really part of the cabal (though I feel no shame in popping in channel to see what's up and interject my opinions), because I disregard math to acquire narrative. But I also really dislike ENM's themes and way of doing things. A mechanically similar but thematically different art about grabbing and directing attention would fit Ling Qi as performer so much better (as a hypothetical example) than an art whose lesson appears to be "forget, and more specifically, forget about me."

I want stealth, but ENM is thematically so toxic I do not want whatever advanced skill we'd get out of training stealth under its umbrella, and am willing to delay for several turns until we have an alternative.

It does fit a mysterious Faerie and a somewhat 'darker' interpretation of Ling Qi very well, though. I don't mind her as primarily a performer, but I think that's not really where we are going right now. FVM and FSS give her a decidedly 'darker' edge than what you usually expect of a brightly coloured bard beguiling people. It's not impossible to connect these themes together, but it's also not something that has to be done. If you looked at current Ling Qi and decided you want a more PG-rated version and such an entertainer that's fine of course.

ENM would, at the moment, be a tool. It certainly goes into the direction of what Meizhen's Dad does (He has an always on? Forget-Me-Field, likely as a Domain effect) but ENM wouldn't end up like that. Unless we actively pursue and focus on it for several Realms and Successor Arts and make according Domain-slot and Insight votes. That's... simply not going to happen. ENM is a perfectly fine Art that won't be dangerous to Ling Qi or her Social Links and friends/family in anyway.
 
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It does fit a mysterious Faerie and a somewhat 'darker' interpretation of Ling Qi very well, though. I don't mind her as primarily a performer, but I think that's not really where we are going right now. FVM and FSS give her a decidedly 'darker' edge than what you usually expect of a brightly coloured bard beguiling people. It's not impossible to connect these themes together, but it's also not something that has to be done. If you looked at current Ling Qi and decided you want a more PG-rated version and such an entertainer that's fine of course.

It's less that I want a lighter themed Ling Qi, and more that I want to play into the duality. I'd prefer a push and pull with attention, or more abstractly an art that has "nice" applications on the surface and in team/public context, with the stealthy, darker side in how we use the art in other circumstances.

It would also provide some faceting to Ling Qi, letting even people who are fairly close acquaintances fall for the "she can be kinda sneaky sometimes, I guess, but she's a musician. How sneaky can she really be?" and then she reveals how some of the arts they know about can be used and it's a fun narrative scene.

I would settle for a "normal" stealth art that isn't ENM, though. Heck, I'm fine with learning ENM simply for the utility of resetting awareness, but just not as the stealth skill trainer. I very heavily doubt I'd like the advanced skill that would spin off of it.
 
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