Threads Of Destiny(Eastern Fantasy, Sequel to Forge of Destiny)

Voted best in category in the Users' Choice awards.
Rainbows and Glitter does an exploration (rolling the gacha to see if we get something interesting), Whispering Wind uses that AP to modify Harmony of Dancing Wind so that we have some experience modding arts (in this case, a low-stakes art we don't super care about and which we only use one tech from) before we want to do it for real on arts we actually do care about, or before we make our own successor arts (which, logically, seems like something that builds from the same principles that allow you to mod arts).
Ty. Yeah modding arts is new. I like new.

[X] Plan: Whispering on the Wind
 
Well, she does have a Xianxia protagonist with her. Maybe things will turn out all right for her. Probably not, though.
Theres is the whole "my childhood friend is evil mind controlled by the villain! I must grow strong to rescue her!" protag.

And there is "My childhood friend was killed by the villian! I must avenge her!" protag.

Poor Girl :( I liked her. Hope she can become okay.


It is Ironic that Grandfather Sun is in essence performing a reverse Shenhua on his granddaughter. Overriding her autonomy and direction with his own aspirations and way-bound perceptions.

A act that, in Shenhua's case it seems, was regretted afterwards.

I don't think this is going to play to Grandfather's favor as much as he hopes it is. Those are some pretty hefty cracks hes put in his granddaughters ideas about family.

Whats does it say about family when they wound you deeper then any foe outside the gates?
 
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[X] Plan: Whispering on the Wind

Art modding seems like a good thing to have experience with ever.

Now is a good time for it.

Let's do this now so we can learn from it.
 
Everything for family, huh? Somehow I don't think this is what Liling had in mind every time she parroted Grandpapa Sun. He just betrayed her trust. I would be very surprised if Liling ever forgives him. She's in the third realm, she's malleable. An ideal time in a cultivators journey to be adopted by a spirit I'm sure. But it goes the other way around too. She knows what being fully human was like before. What she's been stripped of and what's been added. I'm reminded of Cai Renxiang and when she was fitted to Liming. Ling Qi and Ji Rong are supposed to be mirrors of each other right? Curbing the influence and attention on their Lieges by things so far above them is something else they now have in common.

[X] Plan: Rainbows and Glitter

Exploration, go!
 
I really don't think now is the time for exploring. We're on a tight schedule. We can see the world after it's not going to blow up on us.
 
"The Empress Xiang prefers to play with her building projects," Sun Shao said bitterly. "She leaves the greater works of her father to rot while building her walls ever higher, lavishing attention on mortals and artisans. Some days I suspect that woman is sick of the empire in its entirety."
Sun Shao makes the same mistake Liling made that building up your civ and not just being a warlord is weakness.
 
Sun Shao makes the same mistake Liling made that building up your civ and not just being a warlord is weakness.
Well, he's building up his Civ as well, see the ten cities and four failures on the Wester Territories map. Problem is, he thinks in terms of martial build-up to stand against existential threats, not political and social infrastructure that becomes possible and preferable when there aren't many immediate threats demanding attention.
 
I really don't think now is the time for exploring. We're on a tight schedule. We can see the world after it's not going to blow up on us.
And messing around with modding an Art we don't really care for is a better use of our time?

Exploring at least has potential for a big payout in Arts/Drugs/Plothooks/Trials etc etc if we roll well
 
Shit, are all ducal families full of shit parental figures. I guess Sun Shao was a doting grandfather but damn that's a harsh way of doing things. Cai has her ambitious alien Mom and Meizhen has no mother and a dad who she doesn't respect. One goal I think we should have at the end of this is ensure Ling Qi has a stable nuclear family.
 
And messing around with modding an Art we don't really care for is a better use of our time?

Exploring at least has potential for a big payout in Arts/Drugs/Plothooks/Trials etc etc if we roll well
By modding HDW, we turn an art with only one useful tech into an art with up to four useful techs. If we get the keyword we're hoping for, it plugs a hole in our tactical capabilities that makes us way more useful for any war events coming up. We get all of this for one AP, because the art is already mastered and we do not need to re-master it. That's the tradeoff of art modding: instead of spending a bunch of actions to cultivate a new art that has the capability you want, you take a risk and hope that you can mod one of your existing arts to do that, much more efficiently. You listed "new arts" as a potential payout for exploration: this is essentially a new art that we don't need to cultivate to benefit from.

Now, obviously that's just the best-case scenario, but you brought up the best-case scenario for exploration, so I think it's fair. Plus, in this particular case, there is a good reason to believe HDW will be able to gain two-way communication, because it already allows one-way listening and broadcasting effects, so I think the best-case scenario is more likely for art modding than it is for exploration. And in contrast to low rolls on exploration, which get us nothing, not getting the thing we want from art modding gets us experience doing it, which will help us make more informed decisions down the line when we might want to mod arts that we do really care about.
 
By modding HDW, we turn an art with only one useful tech into an art with up to four useful techs. If we get the keyword we're hoping for, it plugs a hole in our tactical capabilities that makes us way more useful for any war events coming up. We get all of this for one AP, because the art is already mastered and we do not need to re-master it. That's the tradeoff of art modding: instead of spending a bunch of actions to cultivate a new art that has the capability you want, you take a risk and hope that you can mod one of your existing arts to do that, much more efficiently. You listed "new arts" as a potential payout for exploration: this is essentially a new art that we don't need to cultivate to benefit from.

Or we could just drop HDW. It currently reaches out to Far and RME allows communication out to Very Far range and has a strategic range scry. From a communication perspective RME is straight up superior and will likely continue to improve through successor arts.

Using wisp-based sign language might be annoying but as Green cultivators everyone should be able to learn it in a few minutes at most.
 
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Or we could just drop HDW. It currently reaches out to Far and RME allows communication out to Very Far range and has a strategic range scry. From a communication perspective RME is straight up superior and will likely continue to improve through successor arts.
...RME doesn't have two-way communications, I have no idea what you're on about.
The arts of the great diviner have spread far and wide with time, their secrets no longer held in trust. This art has been said to be a descendant of the impeccable arts of the great horned sages. With the first lessons mastered, the student is able to choose a branch of divination to develop their paths along. This art is the path of the scholar and the seeker of secrets, who casts their eyes wide and far in search of knowledge.

Potency: Green 2
Potency Growth: Green 3(3), Green 4(5)
Keywords:
- Clairvoyance, Moon, Secrets, Water, Yin.
- Academics, Perceptiveness, Intelligence, Projection, Formations.
Meridians: Head x3[-2], Lung x2[-1]; 3 water 2 moon
- Growth: Head(1,5), Lung(1,3)
Experience Needed: 600, 900, 1200
Max level: 5

Passive Effects:
+10 to Combat Perception
+10 to Social Perception
+10 to both Perceptions when using remote viewing techniques
+10 to Spiritual Avoid
+15 to Formations when deciphering arrays
+15 to Academics


Inquisitive Study: D
Duration: Persistent or Upkeep 2
The user's eyes gleam briefly with a silver sheen as they study the object of their curiosity. The users perception increases greatly for up to two tests in a single scene, allowing them to discern many details that they might otherwise miss.

Seeking Moon's Eyes: C
Duration: Persistent
Conjures five reflective silver wisps the size of a coin. Expressions of the Diviner's curiosity, these wisps seek their parents interest eagerly. The wisps ignore wholly physical obstacles but cannot travel further than Very Far distance from their creator. The creator may see from the wisp's position as if they stood there themselves, though only in one direction at a time. This greatly increases their combat perception in the areas within which this sight overlaps.

Statblock
Health: G
Speed: B, Initiative: C
Avoid: B, Armor H

Watchful Moon Analysis: C
Duration: Immediate
Used in tandem with an damaging art, allows the users thoughts to far outspeed their limbs, greatly slowing their perception of the world, and allowing the user to pick out minute details that might otherwise be missed in the flows of an enemy or obstacles qi, and adjust the course of their blow. Through this the user ignores the effects of a single defensive technique of C rank or lower, or if none are active, penalizes the targets armor or avoid at the users discretion.

Initiate's Viewing Pool: B
[Non-Combat]
Requiring a surface of calm water or a mirror at least two handspans wide, the user concentrates on a familiar person or place within twelve kilometers of their current position. The user is able to view the person or location in clear detail with both sight and hearing with perception equivalent to their own base Perception. This viewing may be opposed by arts or talismans of various types, in which case the users combat perception is used to determine success. With sufficient surfaces, the use may view up to three targets with a single use of this technique. The user may attempt to look upon an unfamiliar location or person(such as one merely described or seen in passing to the user), however the user receives two ranks down on their Perception when doing this, and only receives visual information even on success. Targets are not considered familiar until seen in person.
Perception tech, scout summons tech, combat perception tech, scrying.

And, like I said, the point of modding an art that currently sucks is "maybe it will turn into something we like better, and if it doesn't we have lost nothing of value but gained experience that we can use for future art-modification later in Green."
 
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