Threads Of Destiny(Eastern Fantasy, Sequel to Forge of Destiny)

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Re-establishing stealth is a basic capability any serious stealth build should have. Just because we only really just got off our asses to do it, and specialize in arts that aren't the best at from-stealth alpha strikes so have/are dumping sneak attack bonuses, doesn't mean this guy has the same limitations.

I expect this guy to have both stealth resets and high DPS from-stealth attacks.
 
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Because that is a good assassin's counterplay in case of emergency--just like ours is "Try not to get hit, but if you do, make sure it doesn't take you out". The counterplay in their case is "Disengage and re-establish stealth, try again when I get another opening." This is also what happens when he tries what he's trying now--singling out one target in a group that's on alert.

He has already failed his one shot when he was detected, we're deciding what our priority is. Avoiding harm or eliminating the threat.

And we are--based on the existence of the Perception buffs and surrounded by friends, allies, and our area of responsibility--already at our point of no retreat as stated in our Domain. The answer is not to cede further ground, it's to turn the intruder into a fine red mist
It depends entirely on how they benefit from unready vs unaware, as well as how easy it is for them to re-apply unaware.

Unready might buy them more than just a bit more damage, and re-entering stealth is unlikely to be a hard counter to dodging.
 
It depends entirely on how they benefit from unready vs unaware, as well as how easy it is for them to re-apply unaware.

Unready might buy them more than just a bit more damage, and re-entering stealth is unlikely to be a hard counter to dodging.

The big upside of Unready is the inability to trigger reactives. It's entirely possible for a stealth spec to do a big expense while the target is Unaware though to deny them their reactives as if the target was Unready however, and we already know it's possible to set someone from Unsure to Unaware.
 
@yrsillar I do have a few questions about how that fight went.
- Why are we so low on qi? Didn't we just have a massive raft of mooks to drink? Or is it that draining qi from plague spirits is a terrible idea and we know better?
- What's going on with our domain weapon right now? I'd assume we would have pulled that thing out, as it really is the mook-masher domain weapon option, and we've been mashing mooks.
 
@yrsillar I do have a few questions about how that fight went.
- Why are we so low on qi? Didn't we just have a massive raft of mooks to drink? Or is it that draining qi from plague spirits is a terrible idea and we know better?
- What's going on with our domain weapon right now? I'd assume we would have pulled that thing out, as it really is the mook-masher domain weapon option, and we've been mashing mooks.

Ling Qi basically rolled in and goomba stomped the bunch here rather than dragged it out was my impression. The previous fights had her recoup some but also lose it moving between villages, so she evened out at about 50%
 
[X] Move and Reorient

Arguments for blocking feel either weak or meta game-y. Having skills to dodge attacks should lead to us dodging attacks and not taking them to try develop other skills.
 
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Normally I'd say dodge, but taking the hit makes more sense here. Our insights say to protect our family and only give what we must. Taking the hit here is inline with that. Plus I agree that it is better to start putting the hurt on the stealth attacker as soon as possible. We don't want him getting any more setup time. I also believe that there are no trap options, but I am worried that we will be realy weak or possibly out of this fight. But it is a risk I am willing to take.

[X] Defend and Counter
 
[X] Move and Reorient

Arguments for blocking feel either weak or meta game-y. Having skills to dodge attacks should lead to us dodging attacks and not taking them to try develop other skills.

You're ignoring that the core argument in favor of blocking is "Punish the other guy for trying this in the first place because we have the tools to endure at least one alpha strike, because the danger of letting him try again--but this time with us having even less resources--is greater than the risk of him murdering us with a single blow."

"Use it for a fort/resilience buff" is like, bottom of the priority chain here in favor of "Fuck him up and terminate his stealth arts, kill him if we can but the point is making him think very hard if this fight is worth dying or not"
 
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@Alectai A thing to consider. While the defense is powerful, Ling Qi isn't taking it on the chin. She is letting an assasin slit her throat and pump poison directly into her brain. She might survive it, but the poison might easily kill her. There is a difference with using a shield to block, and raising a shield when the enemy is already within your reach. He's about to cut her throat. Think on if you want to take a blow like that from a professional assassin.

On the other hand, nothing says his blow won't have some effect even if Ling Qi turns to shadow. So that's a thing as well.

EDIT: What I'm saying is, you are blocking with your neck. Not the best idea.
 
@Alectai A thing to consider. While the defense is powerful, Ling Qi isn't taking it on the chin. She is letting an assasin slit her throat and pump poison directly into her brain. She might survive it, but the poison might easily kill her. There is a difference with using a shield to block, and raising a shield when the enemy is already within your reach. He's about to cut her throat. Think on if you want to take a blow like that from a professional assassin.

On the other hand, nothing says his blow won't have some effect even if Ling Qi turns to shadow. So that's a thing as well.

Cultivators are made of some serious fucking shit, and TRU is the ultimate power of a well polished art that was handed down by a Count household, we have a head ghost who can dispel negative effects or purge positive effects on others, and I doubt his poison is superior to the one BINO was handing out like candy, which Sixiang could purge just fine--it just jumped to them when they did so and they got knocked out eventually.

I'm not saying "There is no risk at all here", I am saying though that we have to tools to endure this, and the risk of letting this guy have a second chance--now wary of our survival ability but not in fear of his life--outweighs the risk of him crippling or killing us through an ultimate defense technique.

I don't want him to have another shot, I want to put our fist through him before he has a chance to fuck with our people. We're strong, and we have contingencies against this very thing happening, our other people might not.
 
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You're ignoring that the core argument in favor of blocking is "Punish the other guy for trying this in the first place because we have the tools to endure at least one alpha strike, because the danger of letting him try again--but this time with us having even less resources--is greater than the risk of him murdering us with a single blow."

"Use it for a fort/resilience buff" is like, bottom of the priority chain here in favor of "Fuck him up and terminate his stealth arts, kill him if we can but the point is making him think very hard if this fight is worth dying or not"

I don't ignore it. I think it's weak. Ling Qi's health is also a resource to be measured in a fight, taking such a crippling wound would destroy any advantages of counter attacking.
 
I don't ignore it. I think it's weak. Ling Qi's health is also a resource to be measured in a fight, taking such a crippling wound would destroy any advantages of counter attacking.

We've seen it in the past, if Ling Qi is in active combat, she can push through even serious wounds that would knock her out in an instant.

I don't feel that leaving a powerful, assassin-spec with stealth we still can't break even as he's about to slit our throat completely unharmed and able to try again is worth avoiding an injury--even a serious one. If we were at full resources, I might agree to try winding up a search pattern--but we don't have time to do that and dodge him and support the rest of the overall fight.
 
I don't ignore it. I think it's weak. Ling Qi's health is also a resource to be measured in a fight, taking such a crippling wound would destroy any advantages of counter attacking.
Uhhh...what?

It sure looks like Youre ignoring arguments if you tuned out on the re-engaging stealth risk.

Keeping the guy from dropping back into stealth by means of.hitting him means literally everyone else can jump him.

That has nothing to do with Ling Qis remaining health pool. Its a benefit that can not be destroyed

Plainly speaking, you are wrong.
 
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Besides, didnt you already vote?

No, I didn't.

I don't feel that leaving a powerful, assassin-spec with stealth we still can't break even as he's about to slit our throat completely unharmed and able to try again is worth avoiding an injury--even a serious one. If we were at full resources, I might agree to try winding up a search pattern--but we don't have time to do that and dodge him and support the rest of the overall fight.

I disagree. Taking a hit would lead to destealthed assassin against Xiulan and a bleeding, dying Ling Qi, who's also low on qi. I don't think it's a fight we can win.

Plainly speaking, you are wrong

Thank you for your valuable opinion.
 
I don't feel that leaving a powerful, assassin-spec with stealth we still can't break even as he's about to slit our throat completely unharmed and able to try again is worth avoiding an injury--even a serious one. If we were at full resources, I might agree to try winding up a search pattern--but we don't have time to do that and dodge him and support the rest of the overall fight.

Xiulan is about to blast him. 'Completely unharmed' is a bit of a stretch, even more so if she doesn't need to worry about friendly fire.

her bandaged hand was outstretched, fires already blooming from her fingertips
 
No, I didn't.



I disagree. Taking a hit would lead to destealthed assassin against Xiulan and a bleeding, dying Ling Qi, who's also low on qi. I don't think it's a fight we can win.



Thank you for your valuable opinion.

And that's where your opinion disagrees with mine. You believe this guy has the highest damage output we've seen in the game because stealth memes, that from a position of perfect safety, he could ramp up an attack more powerful than Sun Liling's finishing strike from the Outer Sect Tournament that we saw--this is what we in the business call a perfect winning strategy given the clearly established potency of his stealth measures. If your first move can one shot anything below late Green (And cripple anything below Cyan), and they cannot detect you until you've made your move (And even then, your build up betrays no hint that you're doing it), you can defeat any opponent in the same Realm as you, and be relevant in a fight even a stage up, and the level of specialization required to counter you would mean that you will kill them even if they see you coming.

Again, to one-shot Ling Qi to the level you're implying would require an attack a full rank higher than the strongest attacks we've seen, even from ducal scions. But if that's your deeply held conviction, I can see why you feel tanking it is folly. Surely we can't resist an attack more powerful than a late battle build up all-out nuke without dodging it.

Of course, I would argue if he outclasses us to that degree--that he can rock a SS rank attack that ignores perfect soaks, that the exact same thing happens again, because his stealth is logically in the same league, and we momentarily lost track of him while we were dodging away--more than enough time for him to use a short range sprint to break contact with Xiulan and re-stealth.

Additionally, if his attack is ranked that high, he'll hit us even through SCS, it'll just lose a few ranks of damage--but that'll still be enough to seriously injure Ling Qi, and he can burn a disengage to avoid Xiulan's counterattack and re-establish stealth.
 
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[X] Defend and Counter

Don't give him a chance to restore stealth and start picking off easier to kill targets. Tactically speaking, evading gives us no followup, we cede the initiative to him.
 
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