[X] Calm before the Storm
-[X] Captured Agents Spotted!
--[X] Try for stealth: While riskier than going in hard, trying for a stealthy approach could preserve both the Republic's diplomatic image and the positions of many agents.
-[X] Hearts and Minds
--[X] [] Quietly drop all aims and commitments to an independent buffer state in the former Celestial Mandate, and indicate to the Taurian Concordat and the Capellan Confederation that the Helghan Republic is instead willing to support their efforts to appeal to the populations of those systems, including suggesting that the Taurian Concordat take Menke as well.
---[X] Offer troops to assist in peacekeeping duties until the region stabilizes.
We should let this one go the Capellan Confederation obviously have a lot of interest in reclaiming they rebellious territories, heck they probably join ORDI to reclaim them. Trying to influence them for independence will no doubt breed resentment in the Successor State and we going to need they experience since we take them into ORDI and we may have inherit they enemies in the form of the FWL and FedSuns.
-[X] The Quiet Canopian
--[X] Nothing. It's not worth it.
-[X] Federated Suns:
--[X] Expand FedSuns intelligence network: Having placed a large number of agents within the lower levels of FedSuns society, now would be a good time to capitalise on the effort and expand the Republic's reach.
--[X] Infiltrate Military [Medium]: By infiltrating the military, we can more easily raid targets of opportunity, stage incidents, and gather intelligence on deployments.
-[X] ORDI Actions
--[X] Smuggle In Material Aid (Small Arms, Outback): With the Outback close to the boiling point, it may be a good idea to supply rebel groups with deniable small arms ahead of time. Though there's a risk such an effort might be detected, it'll dramatically improve their ability to fight infantry. [-10,000,000 C-Bills]
--[X] Smuggle In Material Aid (Heavy Weapons, Outback): With the Outback close to the boiling point, it may be a good idea to supply rebel groups with deniable heavy weapons ahead of time. While somewhat riskier than small arms, these weapons will be substantially more effective against vehicles. [-20,000,000 C-Bills]
--[X] Smuggle In Material Aid (Combat Vehicles, Outback): With the Outback close to the boiling point, it may be a good idea to supply rebel groups with deniable vehicles well ahead of time. While risky and expensive, smuggling in combat vehicles will greatly level the playing field. [-50,000,000 C-Bills]
-[X]Operation Chernobog (Outback Intervention)
--[X] Prepare War Material Stockpiles: In order to ensure ORDI units fighting in the Outback will have access to all the resources they need, we should build up stockpiles in nearby systems that can be drawn on as needed. [+0.5 ground support capacity]
--[X] Emplace And Prepare Assault Forces (7 divisions from army 3, 2 Battlemech Regiments, 1 Hasta IIId squadron, 1 Noctis squadron and 1 Hecatoncheires squadron): With every member of the ORDI contributing to Operation Chernobog, we should probably assign forces sooner rather than later…
--[X] Sabotage Loyalist war industry [Medium]: Through the use of subtle and widespread sabotage, we can disrupt the flow of essential war materials to loyalist forces fighting against rebels.
--[X] Survey Loyalist defences [Hard]: Using agents already embedded in the Outback, we can survey their defenses ahead of time and dramatically reduce their effectiveness so long as the intel is no more than 3 months old.
---[X] Work together with Corcodian and Capellan intelligence agencies to increase the odds of success.
Both probably know the are very well and possible have more agents there than we do and survey defenses is critical to the the operation, we need to know the weakest and strongest areas to come up with proper plans.
--[X] Sabotage Loyalist infrastructure [Hard]: Using Republic operatives to take out planetary infrastructure across the Outback will doubtlessly hamper the ability of loyalists to fight against rebel forces.
--[X]Automatically Activated Upon the Intervention Starting
---[X] Ammunition and Supply Sabotage [Medium]: By laying the groundwork ahead of time, we can trigger a widescale sabotage of FedSun supplies at the worst possible moment.
-[X] Military Requisition And Design
--[X] Medium Sub-Capital Laser: Developed at the request of the Helghan Military after the acquisition of capital lasers from the Capellan Confederation, sub-capital lasers are less powerful than their full-sized brethren but weigh substantially less and can be mounted on dropships in large numbers. A single shot from the Medium Sub-Capital Laser is almost equivalent to being hit by a Falconsub-capital missile.
--[X] Target Acquisition Gear - Extended Range (TAGER)
---[X] A significant improvement over original samples and derivatives of the TAG systems developed by the Star League, the Helghast design boasts of a 33% increase in range at the expense of being twice as heavy and bulky. (+33% range/2 tons/2 crit slots)
--[X]
Commissar-A System Defense Monitor (National Guard Vessel)
Focus on supplies, the Outback need to be out of control from FedSuns quickly before the main army mobilizes and the best way to do that is sabotage the loyalist supplies, most of the forces there are probably equipped to handle rebellion not a invader army so it should not be too hard fight in the beginning but we can't afford to split our attention when the AFFS arrives to crush the party.