The Long Night Part One: Embers in the Dusk: A Planetary Governor Quest (43k) Complete Sequel Up

Investigate the Sea?

  • Yes

    Votes: 593 80.4%
  • No

    Votes: 145 19.6%

  • Total voters
    738
All in all a good turn. Going down the list a few things I have words on. Advanced Juve-Nat and Hold Ground: Region Iota are a must with us building a city with one or two of our personal actions. The Crab Regiments are interesting but not mission critical so lets see where that goes. For Void Command just because we have open slot doesn't we have to use them. It might be a good idea to leave space be for a turn for price reasons. Nothing we can do for administration other than Found City ourselves. On the diplomatic side we should do the Ultramarines and Stilling the Waters first and a mix of Stilling the Waters and Elite Operatives Aid for the rest. Maybe toss in some deplomancing the Quartoks, both their opinion of us and our peoples opinion of them. Really think we need to do that damned Kraken Bionics first thing this turn. We've had that thing in a pen for the last, what, fifty years or so now? It'll die of old age at this rate. After that we can do the Super-Elite Operatives: Augmentations. No strong feelings for the rest so for the big thing this turn, the Smurfs.

The Smurfs are a good acquisition but like our Titans need to be husbanded for emergencies. Not saying that they're going to be irreplaceable but like a few dozen Knight Titans can do most anything a Warlord could so to can enough Helguard tackle what a squad of Marines can. However when you need a lot of firepower in a small unit the Marines are the best you can get. Remember that the reason the Governors Own are a peer level opponent for standard Marines is do to Arms and Armor, give a Marine the same and he'll go through a chaos marine warband like a power sword through a Ork.

First priority is to recuperate losses. Once we've got a hundred or two we can start risking them but as is we're one bad day from getting them wiped out. While they're rebuilding their numbers we can start outfitting them with the new gear we got. When we push for them to join I'd try to get them under the Security Council with the Trust Guard and Navy. Rather than appoint Chapter Masters or a representative the representative would be chosen from the Chapter Masters of any Chapter we have, to account for any more joining in the future, and each Master chosen be the Chapter as they will. Then the High Council member for the Security Council will be chosen on a rotating basest per meeting. So first a admiral then a general and lastly a Chapter Master. That gives them some power without giving a disproportionate amount.

For their use as Tier 1 SpecOps they're the best in the business. Remember that central keep of the l Dark Eldar we assaulted? While the Black Irons broke down the doors ground level and the Drop Troopers with the 5 Companies of Governor's Own managed to take it we still lost almost all the Drop Troopers and the Black Irons got their face beat in. If we didn't have the Governor's Own , which we still lost 3 Companies, we would have had the Elites wiped out. Now drop just one Company of Space Marines with our DAoT gear in with them and I'd say we would've had a third of the casualty's. That was the kind of thing they live for.

Edited for clarity.
 
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Question, how willing would the Smurfs be with sharing geneseed implamantation tech with Avernus so that we could build up our Grey Knights? Because I think it would be sutpid not to at least ask. Even a look could be immensely useful for our Admechs to figure out.
 
Question, how willing would the Smurfs be with sharing geneseed implamantation tech with Avernus so that we could build up our Grey Knights? Because I think it would be sutpid not to at least ask.
...Huh. Good idea. If someone on their ship has an idea, that could help. Gray Knight geneseed is more complex, but it'd be a good base to start from, and Ultramarine geneseed is supposed to be hyper-stable. Once we get a good number of them up, I can see up getting a good sized reserve of seed to !!SCIENCE!! at.
 
Something I've been toying with since my squee-gasm over the ultrasmurfs:

If they decide to colonize and start building up again, would they be considered a successor chapter, given that they're essentially building a new chapter from the remnants of the old?

If so, can we persuade them to name themselves the Embers in the Dusk? ^^ The last coals from the old Empire, which will be used to start the fire of the new.
 
ok people we have been told to reduce the psyker hunting done by Jane by Durin as we are getting into the point where we can lose her due to a bad roll with the amount of times per turn that those actions are rolled.so can we try to keep it to maybe one every other year please. I'd like to not have her die on us as only she and klovis are the only ones left from the founding and her loss could hit us hard
 
So is no one else going to push for Kraken Bionics? I want to finish that tech tree before it becomes the largest Sushi buffet in history. With the Crab able to go under water it'll pair nicely with them. It's only three years and it's not like we're pressed for time on other things for him.
 
If they decide to colonize and start building up again, would they be considered a successor chapter, given that they're essentially building a new chapter from the remnants of the old?
No. They still live so the chapter still lives. All they'd be doing is recruiting more members into the chapter. This is true even more if the Ultramarines chapter as a whole is at risk of dying out completely, in which case they wouldn't dare abandon the name of Ultramarine for the possibility that doing so would kill the chapter entirely.
 
I wonder how Syr would take to having a new sibling. I know that Freya meant a lot, but I think having a waifu would probably do Fredrick some good.
 
Completely agree with the above comments. The fact that we are two deaths from anarchy on Avernus is a very bad thin. Seriously I understand love but come on, he has a duty to the people of Avernus to make sure that someone will take over when he is either killed or dies of old age.
 
You joke, but can you imagine how fast the Mechanicus would revolt if that happened? It would be pretty great.
Why? The Fabricator-General's just getting the best starting material for the next generation from us and can make us allot more resources to them now! Quite the smart cookie that Scott is isn't she now?
 
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Aren't we romancing Jane right now? I thought we've been doing than for the last two or three turns. Hell fuck it, I'm rooting for Scot! Imagine what she could do with the right Bionics! :ogles::ogles:;):ogles::ogles:

I'm pretty sure we've been told that Jane is an asexual killing machine that lives only for administering law and justice and the extinguishing of lives.

She's basically Judge Dredd with tits.
 
@durin

1. Is the apology action best done immediately? (the emergency High Council meeting has thrown things off a bit)
2. Do our advisers have any preferences in regards to which type of area we should found cities in?
1. the earlier the better
2. no

Yeah, great question.

@durin what is the difference between Delta, Lake or Desert as far as the long term productivity of the city will matter? As I recall, we can expect to encounter those heart-eating crocodiles on the water, and presumably the giant beetles will be a problem in the desert.

Personally, I'd like to build a city on some water, whether delta or lake. One area in which our miltiary is notably weak is water-navy troops. The oceans of Avernus are far too dangerous to develop a blue water navy, but perhaps lakes and rivers are survivable enough to get a river navy.
desert has metal, delta has the best food and lake is safest

That can be found out.

@durin:
1) will we have any negative modifiers for trying to improve the image of the Quartok among the Avernites stemming from the reverse-engineering scandal?
2) if so when can we expect it to become negligible?
1. no
About the Marines I think we should take the double down and the other action for 3 reasons: it´s the only diplomatic action truly urgent, we don´t have anything more worthy to spend the double down, and Knowledge is power

The Public Apology Action actually has a chance of 65% and I suppose that if we get a better result we will also get a better recovery in the reputation with Vanheim.

@durin A couple of questions
1. Is the Public Apology Action affected by the scandal Mallus?
2. Our advisors suggest to do the Public Apology first and then the Stilling the Waters or the other way around?
1. no
2. they would prefer public apology first
@durin - is our current quarantine sufficient for picking up Implantation Spider eggs, or will we need to take an action to study them for that?
If you end up posting that, use one and only one box. Plan voting doesn't require you have a box for every line.
you do not know
Something I've been toying with since my squee-gasm over the ultrasmurfs:

If they decide to colonize and start building up again, would they be considered a successor chapter, given that they're essentially building a new chapter from the remnants of the old?

If so, can we persuade them to name themselves the Embers in the Dusk? ^^ The last coals from the old Empire, which will be used to start the fire of the new.
convincing them to become a successor chapter may be possible, though only if you can confirm that the main chapter lives
@durin I gotta asks what where the rolls involved in this?
not saying but I will confirm that I ave rolled a nat 100 ad a 98 related to space Marines
 
Well shit. So you're basically saying that we could have gotten way worse space marines? I wonder what direction it could have gone.
"The Black Templars are here, they're all Abomination Angylhosts, they are now 10k strong, and have a huge fleet of Angylships and fanatic Kriegers with them"

That seems like a fairly nasty fight for us. And a way for Space Marines to go HORRIBLY wrong.
 
Hey @durin did you see the posts about having Jane write a few books on upholding law, hunting Psykers and the like? There was a mention of it back here:

The book writing craze is really going around for Avernus leadership, isn't it? Rotbart is writing one, Lin is seriously considering writing one.... maybe someone should suggest to Jane that she write one as well. I mean, if we're barring her from offworld activities then there's literally nothing for her to do but try to integrate elite agents ideas as they come in (which we don't know when that will happen) and hunt psykers. And hunting psykers, as useful as that is, bores her if she has nothing else to play with.

Book of the Law. Think about it. It could be the equivalent of Peale's Principles of Policing for the Imperial Trust!

And here:

Actually, I think that is a really good idea.

There should be three volumes, since Jane deals with three different areas:

1: A volume on police work: How to establish Law and Order with the public's consent, and without falling to the Abomination
2: A volume on anti-chaos/anti-psyker work: How to deal with cultists and chaotic psykers
3: A volume on covert operations

The Blue Book, the Red Book, and the Black Book.
 
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