Let's use the time to instead increase Avernite-Quartok relations.
Let's not. I can't think of what good that could do us.
Let's use the time to instead increase Avernite-Quartok relations.
Less chance of us being caught flat footed if either of us does something dumb.
Less chance of us being caught flat footed if either of us does something dumb.
Less likelihood of an idiot from either faction doing something dumb.
Possibly the start of integration of our militaries on Avernus for exploration ect.
No reason not to.
We have pretty low relations with other planets in the trust. I'd like to prioritize them over our xeno zoo.
Other than Vanaheim, our lowest relationship is with Svartalfheim (4) and then next-lowest is with Niflheim (5) and Alfheim (5).
Our Quartok relationship is 2.
Now I'm certainly willing to accept that the other Trust worlds are more important than the Quartok, but let's put some numbers to it. What level of Relationship do you want to get those Trust worlds to before you're willing to spend actions on the zoo? All 6 or higher? More?
The other worlds have acceptable relations with Avernus for now. I'd like to get started on stabilizing Quartok-Human relations so that the Quartok will be ready to serve their role: as an example of benevolent aliens we can use as precedent for dealing with other xenos. We can't really do that if our relations with Quartok remains as crappy as it is now, and the process of changing public view of Quartok will take a long time, so it'd be best to start early as possible.We have pretty low relations with other planets in the trust. I'd like to prioritize them over our xeno zoo.
The other worlds have acceptable relations with Avernus for now. I'd like to get started on stabilizing Quartok-Human relations so that the Quartok will be ready to serve their role: as an example of benevolent aliens we can use as precedent for dealing with other xenos. We can't really do that if our relations with Quartok remains as crappy as it is now, and the process of changing public view of Quartok will take a long time, so it'd be best to start early as possible.
I'd be willing to accept 6 as a minimum across the board, sure.
That can be found out.It'll be half a century or more before we dare bring up changing anyone's view on xenos after the last debacle IMO.
He's not referring to that, he's referring to our propaganda.
@durin said 10 years and we gave him a fighting chance, don't give up hope.
Yes we can do the apology action and maybe by getting a few more points, but at the moment we're more likely to crit fail and piss off more people.
Oh, well that's no problem. Avernites using propaganda on themselves won't be nearly as big of a scandal as us doing the same to other worlds. And since it's on Avernus we can much better control the flow of information.
900 years without support + Lin+ GK+ On their last legs it seems.About the marines: I think the most we can expect from them is some sort of alliance, like the one existed between Space Wolves and the Navigator house of Belisarus in Space Wolves books. We will provide them with equipment upgrades and maybe recruits, and in return they will send help when we are threatened, maybe station a company on one of our worlds.
The best part of this alliance is that the Ultras are well respected in the old Imperium, which means the worlds that have not gone full chaotic or xeno-humping will be more likely to listen to them than to us, who are borderline heretical if judged by old Imperial standards. If the word of this alliance spreads, it will be far easier for the Imperial Trust to talk to other free worlds.
About the gene-seed: I do not think they will allow us (more precisely, our admech) do anything to their gene-seed just yet-gene seed is one of the most important things owned by a Chapter, and in the chaotic age of 43k even more so. They will need to determine if we are free of taint first, which will take decade, if not several decades. And even if they decide we are free of taint the chapter leadership will have to decide if they can trust a bunch of radical outsiders with it-for example, will the trust build marines with Ultra geneseed behind their backs?
That is why I think we should not even mention it to them until the relationship between us and them are really bro-tier, like 10 or above.
Actually SM's are pretty easy to mass produce quickly, its a combination of constant attrition and the codex limitations that keep them so small.Third, there's the issue surrounding the elite operatives. While space marines would help fill that niche, I still think it would be a good idea to continue working on that front for a variety of reasons, including both how difficult it is to put together a meaningful number of space marines and the fact that the operatives would be under our direct command. To make sure we do it well, I'd like to at least request help from a few places—certainly Midgard and the Inquisition, and maybe also Muspelheim and Svartalfheim. As far as favors go, we're generally more than happy to try to help out our fellow trust worlds, so paying them off shouldn't be too onerous.
30 will turn into 90 in 20 years, which would then turn into 270 assuming no casualties and perfect implantation rate, so lets knock it down to 150.Nah, we don't really need space marines. The Governor's Own is basically a battalion of space marine equivalent people in and of itself. They might like to use Avernus for training, but there are only like 30 left. I really don't want to chance any of them taking a Death's Head Blink Spider to the face.
So sit them in orbit until they get to a reasonable number. These are bloody Space Marines, the rallying effect them on the battlefield will have alone makes them worth it.Nah, we don't really need space marines. The Governor's Own is basically a battalion of space marine equivalent people in and of itself. They might like to use Avernus for training, but there are only like 30 left. I really don't want to chance any of them taking a Death's Head Blink Spider to the face.
30 will turn into 90 in 20 years, which would then turn into 270 assuming no casualties and perfect implantation rate, so lets knock it down to 150.
In any case the two named characters are good enough, 15 900 year old marines.
They're nearly as old as Dante.
Nah, we don't really need space marines. The Governor's Own is basically a battalion of space marine equivalent people in and of itself. They might like to use Avernus for training, but there are only like 30 left. I really don't want to chance any of them taking a Death's Head Blink Spider to the face.
Well papa smerf was a dreadnaught according to @durin and I think he said Dante was still alive, but Sicarius... dunno.I wonder what happened to Cato Sicarius. For all that he was commonly considered an arrogant ass and a Mary Sue in the fandom, he was kind of a badass. Would be interesting to know where he met his end, it was probably epic.