The Long Founding (Warhammer 40k)

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[X] Plan Ravens of Rhodes
-[X] The Raven Guard: The Gene-Seed belonging to the Sons of Corvus Corax no longer has a Mucranoid or Betcher's Gland, resulting in the lack of the acidic spit and the loss of the ability to generate an outer coating to protect the body against extreme environments such as the void of space, and causes a cosmetic mutation in the form of unnaturally pale skin... but the Raven Guard, despite their crippled numbers after Istvaan III, are a worthy lineage as any other. They are specialists in stealth warfare, and are more capable in guerilla war than any other.
-[X] Rhodes 77: A planet in the Ultramar region, Rhodes is an important hub world due to it's location along several of the most stable warp routes known to Ultramar. This makes the regions near the world a den of piracy both of the human and xenos variety. (Ultramar Region).
 
Adhoc vote count started by Dlan the Wizard on Oct 15, 2024 at 9:55 PM, finished with 190 posts and 54 votes.

  • [X] IRS - Part 2 VA
    [X] Plan: Fuck it democracy time
    -[X] The Word Bearers: More than any other Legion, the Word Bearers, Sons of Lorgar Aurelian, creator of the Imperial Creed and the First Heretic, were masters of spreading ideals. Any Chapter born from them is likely to spread the teachings of their home planet far and wide. Beyond this, they were a generalist Legion, practicing all forms of war, though their investment in promoting their own philosophy and ideology makes them skilled at countering those who attempt the same.
    -[X] Atherena: A planet that followed a democratic government, and worshiped a local goddess of wisdom prior to the Great Crusade. Oddly enough, it seemingly spontaneously secularized very shortly before the Great Crusade arrived in its orbit. Some fear democracies are too vulnerable to Chaos's corruptive effects, but considering they made it through the Heresy you don't think that's much of a concern here. (Segmentum Solar).
    --[X]1 Charges of Adaptive Gene-Seed.
    --[X]1 Charges of Potent Gene-Seed.
    [X] Plan: Covert Revolutionary Operations Wing
    -[X] The Raven Guard: The Gene-Seed belonging to the Sons of Corvus Corax no longer has a Mucranoid or Betcher's Gland, resulting in the lack of the acidic spit and the loss of the ability to generate an outer coating to protect the body against extreme environments such as the void of space, and causes a cosmetic mutation in the form of unnaturally pale skin... but the Raven Guard, despite their crippled numbers after Istvaan III, are a worthy lineage as any other. They are specialists in stealth warfare, and are more capable in guerilla war than any other.
    -[X] Atherena: A planet that followed a democratic government, and worshiped a local goddess of wisdom prior to the Great Crusade. Oddly enough, it seemingly spontaneously secularized very shortly before the Great Crusade arrived in its orbit. Some fear democracies are too vulnerable to Chaos's corruptive effects, but considering they made it through the Heresy you don't think that's much of a concern here. (Segmentum Solar).
    --[X]1 Charges of Adaptive Gene-Seed.
    --[X]1 Charges of Potent Gene-Seed.
    [X] IRS - Part 2 VB
    [X] Plan: He's Right Behind Me, Isn't He?
    -[X] The Alpha Legion: The Gene-Seed derived from the traitorous Alpharius is, despite it's origins, very pure as the physical is concerned, with no noticeable mutations beyond the fact that Alpha Legionaires tend to so closely resemble their father as to be able to impersonate him convincingly. On the mental side the Alpha Legion's Gene-Seed seems to create more secretive Astartes with a greater sense of initiative, resulting in them being masters of intelligence gathering, sabotage, and all other forms of indirect warfare.
    -[X] Fleet Based: The Chapter is fleet based and will be constantly on the move, but as a result will lack a proper home unless it decides to claim a world for its own in the future.
    [X] IRS - Part 2 VA
    - [X] Ultramarines
    - [X] Atherena
    -- [X] 1 Charge of Adaptive Gene-Seed
    -- [X] 1 Charge of Potent Gene-Seed
    [X] Plan Ravens of Rhodes
    -[X] The Raven Guard: The Gene-Seed belonging to the Sons of Corvus Corax no longer has a Mucranoid or Betcher's Gland, resulting in the lack of the acidic spit and the loss of the ability to generate an outer coating to protect the body against extreme environments such as the void of space, and causes a cosmetic mutation in the form of unnaturally pale skin... but the Raven Guard, despite their crippled numbers after Istvaan III, are a worthy lineage as any other. They are specialists in stealth warfare, and are more capable in guerilla war than any other.
    -[X] Rhodes 77: A planet in the Ultramar region, Rhodes is an important hub world due to it's location along several of the most stable warp routes known to Ultramar. This makes the regions near the world a den of piracy both of the human and xenos variety. (Ultramar Region).
    [X] IRS - Master Bruce Van Helsing Edition
    [X] IRS - Part 2 VB
    - [X] Ultramarines
    - [X] Fleet Based
    - [X] 1 Charge of Potent Gene-Seed
    [X] Plan Penant Birds
    -[X] The Raven Guard: The Gene-Seed belonging to the Sons of Corvus Corax no longer has a Mucranoid or Betcher's Gland, resulting in the lack of the acidic spit and the loss of the ability to generate an outer coating to protect the body against extreme environments such as the void of space, and causes a cosmetic mutation in the form of unnaturally pale skin... but the Raven Guard, despite their crippled numbers after Istvaan III, are a worthy lineage as any other. They are specialists in stealth warfare, and are more capable in guerilla war than any other.
    -[X] Penancia II: During the Heresy the planet of Penancia II sent a great many soldiers to aid in the loyalists' cause. However, most of them wound up killed in transit, and the people of Penancia felt it was their fault. Despite the fact no one in the Imperium even slightly blames them for it - it's not like they were the ones flying the blasted ships - the people of Penancia II have taken to flagellation and ritual scarring of themselves en masse, to atone for failing the rest of humanity.
    --[X]1 Charges of Adaptive Gene-Seed.
    --[X]1 Charges of Potent Gene-Seed.
    [X] Plan Croc Hunters


Votes as they stand now. Either way, democracy shall be spread across the stars. The question is, if it will be Sons of Lorgar or Guilliman.
 
I got a question why do people consider that his chapter will spread out democracy? They will pacify rebels of course, who could be nobles. But after pacifying a planet won't the administratum deal with governance not the chapter?
 
I got a question why do people consider that his chapter will spread out democracy? They will pacify rebels of course, who could be nobles. But after pacifying a planet won't the administratum deal with governance not the chapter?
Both Word Bearers and Ultramarines are prone to spreading their planet culture. They can influence the planet population so they will turn democratic, like I said already, Imperium doesn't care how the planet sorts itself out, as long as tithes are given, you need Chaos cults or open trade with Xenos for Imperium to notice and send fleet of army to set everything on fire.

So the Chapter, by all means, would have plenty of opportunities to influence the planet and change it's social structures and at the same time handle the rebellion itself. Administratum, if tithes are send in the end, will only be grateful for Chapter that handles everything themselves.
 
I got a question why do people consider that his chapter will spread out democracy? They will pacify rebels of course, who could be nobles. But after pacifying a planet won't the administratum deal with governance not the chapter?
If the chapter wants to handle the clean up to admin will shrig as long as the chapter clearly withdraws fully after.
 
The thing is, I don't believe the chapter will gain enough power to make truly beneficial changes on Planet that rebelled. Once pacified, they will be sent to the next planet, as these changes could be seen as a threat by the High Lords of Terra. I'm not against the chosen planet, by the way—it's just that I don't think they'll stay long enough to change how governed.

Or maybe the nobles won't care so long the tithes get paid at the end.
 
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