Voting is open
Wait till weapon selection and see how that rolls out.

[X] "Dragon's Tooth" Bayonet/Combat Knife
[X] "Lightningbolt" 115mm Smoothbore Anti-Armor Gun (Back-mounted)
[X] Thermite Thermos
[X] Tiger Claw Gauntlet
[X] Shrapnel Kicker

[X] 'Drill' 30mm 7 barrel rotary autocannon.



Huh. Tiger'd.

Wait you're gonna put all of that on one mecha? We still got equipment to decide on. And I've already got a thing or two in mind.
 
Wait you're gonna put all of that on one mecha? We still got equipment to decide on. And I've already got a thing or two in mind.
The Thermite Thermos can be bolted on literally anywhere. Same for the Dragon Tooth I imagine. 2 of my choices are just integrated limb replacements. So something can still be equiped on them. Then we got the 1 weapon carried by the hands and another by the back. Also 1. with nearly everyone else choosing the same 3 I don't imagine mine winning unfortunately. 2. HeroCooky never actually said how many we can equip at once. Just Tonnage. So that plus reasonable guess work of a humanoid tells me this is the limit for weapons. We still got a head, 2 shoulders, and 2 hips to equip minimum. Which will likely be a sensor suite, coms, A\C, and targeting data. 2 of which go on the inside. Don't know what else? Radar scrambler? Coms jammer?
 
The Thermite Thermos can be bolted on literally anywhere. Same for the Dragon Tooth I imagine. 2 of my choices are just integrated limb replacements. So something can still be equiped on them. Then we got the 1 weapon carried by the hands and another by the back. Also 1. with nearly everyone else choosing the same 3 I don't imagine mine winning unfortunately. 2. HeroCooky never actually said how many we can equip at once. Just Tonnage. So that plus reasonable guess work of a humanoid tells me this is the limit for weapons. We still got a head, 2 shoulders, and 2 hips to equip minimum. Which will likely be a sensor suite, coms, A\C, and targeting data. 2 of which go on the inside. Don't know what else? Radar scrambler? Coms jammer?

I wont say too much but I've already got two names. Just hope they aren't too OP.

Codename Dragonbone and Codename Hunter's Shroud
 
Vote closed
Scheduled vote count started by HeroCooky on Feb 8, 2022 at 11:05 AM, finished with 25 posts and 6 votes.
 
This is a generalist mecha. It doesn't have to be good at everything.

It just needs to not suck at anything, dammit.

[X] 4
 
Turn 9.1.3 - Iron Tiger Equipment Time
[X] "Lightningbolt" 115mm Smoothbore Anti-Armor Gun (Back-mounted)
Inspired by the Soviet U-5TS tank gun mounted on the T-62, the world's first tank-designed smoothbore cannon has been adapted to fit on a deployable arm behind a bipedal chassis. While capable of firing conventional USSR-made shells, the gun's alloy and loading system are modified from the anti-tank variants among the laufpanzer prototypes. Featuring a 10-round magazine and autoloader mechanism, the Thunderbolt system can deliver a rapid burst of anti-armor devastation at the cost of manually replacing the spent magazine with a new one. In addition, a "Two-Mech" system is advised when deploying the chassis it's mounted on, with one unit to fire, the other two load, or both units taking turns firing and reloading their systems.
Weight: 2.35 tons (original weight) >>> 3.2 tons (new alloy, weapon addons)
(9+9=18)
In a rare moment of sheer genius, ingenuity, and economic viability, every single team assigned to create the Lightningbolt Anti-Armor Gun pulled on the same string, working nearly every component into a work of art. The loading mechanisms, mechanical arm, and even loading system have all been refined and prototyped beyond what the initial estimates have projected. Credit where credit is due, those assigned to the project were good, but they have outdone themselves, creating an autoloading system beyond even those currently being developed within the USSR and USA, eliminating the need for magazines in exchange for a minimal increase of weight to armor the belt and loaders. They even managed to incorporate automatic loading of different ammunition types and limited ability to shoot in a 270° arc at pre-determined targets independently. The latter capability is still deep within the prototypical stage. It is best used while standing, against stationary targets, and in conjunction with rangefinders, unless an ambush in a prepared environment is enacted.

Developed:
"Lightningbolt" 115mm Automatic Smoothbore Anti-Armor Gun (Back-mounted)

Weight: 3.2 tons (new alloy, weapon addons) >>> 3.5 tons (automatic reloader, early experimental independent targeting (prototype))

[X] "Thunderfire" 57mm Tri-barrel Autocannon (mech rifle)
Soviet-made, the 57mm AZP S-60 short-to-mid range single-barrel autocannon has been adapted into a tri-barrel configuration capable of shredding not only aircraft but even some armored vehicles, albeit from more vulnerable angles. In addition, one of the laufpanzer alloys described amongst the original notes has allowed for a tri-barrel rapid-fire mech-sized autocannon rifle that can fire in respectable bursts without risk of overheating while also offering considerable protection from collision and kinetic damage. The robust internal mechanisms in the original laufpanzers have also been adapted into an ammunition feed that is quite resistant to jamming. However, the belt-fed system prevents on-the-fly switching between anti-armor and anti-aircraft ammunition.
Weight: 5.14 tons (original) >>> 3 + 1 tons (4 tons, rifle + 300 rounds ammo)
(1+3+4=8)
Despite the difficulty in the production and design phases, the Thunderfire Tri-Barrel Autocannon has met all targets and leaves little to desire from its design. However, increases in weight and a lowered maximum of bullet-throughput had to be accepted as material constraints of the bullets could otherwise lead to premature explosions or jammings within heated Thunderfires. Still, this weapon will prove an adequate point of development for future endeavors into Iron Tiger-Deployed AAs.

Designed:
"Thunderfire" 57mm Tri-barrel Autocannon (Mech Rifle)

Weight: 5.14 tons (original) >>> 3.2 + 1 tons (4.2 tons, rifle + 300 rounds ammo)

[X] "Dragon's Tooth" Bayonet/Combat Knife
Made with the most durable alloy present in the current designs, the Dragon's Tooth is designed primarily for survivability. It is meant to last through multiple uses before even beginning to show signs of stress. A last-ditch weapon, it can be used to destroy enemy armor from close range or to take down hostile mechs in close combat in a worst-case scenario.
Weight: 0.8 tons (very dense, but also very durable)
(5+6=11)
Despite the latter use of the Dragon's Tooth indicating a titanic breach of security, as well as the outbreak of war on a possible global scale, it is an excellent hold-out weapon as every person within the military, from the generals to the planners, all the way down to the grunts at the bottom of the pole assures you. The reason soldiers are still being issued knifes today is that soldiers will still use them, despite engagement ranges often being more than a hundred meters.

Developed:
"Dragon's Tooth" Bayonet/Combat Knife

Weight: 0.8 tons (very dense, but also very durable)

Equipment Vote

Same song and dance as last time. Create systems like targeting computers, additional chassis add-ons like underwater capabilities, and other things, three of which will be chosen from the winning vote and added to the systems your Iron Tigers can be equipped with in case of combat.

[] Equipment

Armor Vote

[] Modular Armor Plates
(Positives: Streamlined Production, reduced costs through economy of scale, Units can quickly re-enter combat, soldiers and technicians can adjust weapon/equipment loadout to armor, and vice-versa.
Negatives: Possible Logistical Issues, Reduced Protection, Requires An Action to Develop.)

[] Designated Weight Allotment (XXX Tons)
(Positives: Form-Fitting Armor, Increased Protection, Can be used immediately, weapon/equipment loadout needs to be adjusted to armor.
Negatives: Costly, Increased Maintenance After Combat.)
 
Is there added effect for going over 20? Because I'd be pretty happy with one amazing thing, one middle of the road thing and a dud.
0- = Utter failure, completely unusuable.
1-3 = A pretty bad piece of equipment. Faulty, unreliable, prone to explosion/jamming/not working.
4-8 = Eh-Level weapon/equipment. Minor faults, some things don't work right, but "good enough" all things considered.
9-11 = You wanted it, you got it. Whatever "it" is.
12-16 = Improvements over baseline design, adjusted to fit some things, but better than nothing.
17-20 = Covers failures, improves in one area far ahead, but has experimental issues that can be resolved later.
20+ = You wanted a bolt-action rifle? Too bad, here's an automatic gun! Basically, jump in technology and capability for the thing you wanted.
 
Last edited:
[] "Dragonbone" Stability System and Gyroscope
A necessary component in the original laufpanzer design, and a large contribution to the design's success, the gyro is an internal mechanism used to counteract and direct the immense forces generated by the engine and moving parts within the Iron Tiger mecha. It also assists the mecha in executing precise maneuvers, as well as rebalancing the entire structure and restore stability should an external force (such as projectile impacts) act upon the Iron Tiger. This gyro is accompanied by reinforced joints and loadbearing components to allow the mecha increased stability when under fire. (dunno, 5.5 tons?)

Summary: better movements, less tripping over, won't feel enemy hits as much and remains balanced more; more expensive than standard gyro, more maintenance, and requires special facilities and days of work to remove and replace the components with different ones.

[] "Hunter's Shroud" Experimental Armor
A subset of the Laufpanzer program, a theoretical "Jaeger" design was mentioned but never fully explored in the secret notes. Iron Tiger researchers have since adopted the idea. In it's current iteration, the Hunter's Shroud is an experimental series of special alloy armor plating that seems to have a less pronounced radar signature while also bearing some heat-insulating properties as well. Combined with rear-mounted internal heat sinks and rear-facing vents that can be closed off at will, the equipped mecha is just a little bit stealthier when it comes to ground radar. Thermal optics are also less effective, especially in smoke cover or dense foliage, when spotting the Iron Tiger due to being able to store and "hide" heat, albeit for short periods of time. Also expensive. (3 tons maybe?)

Summary: Plates require both ordinary and exotic materials to make, some heat management issues, needs more internal maintenance as well
 
0- = Utter failure, completely unusuable.
1-3 = A pretty bad piece of equipment. Faulty, unreliable, prone to explosion/jamming/not working.
4-8 = Eh-Level weapon/equipment. Minor faults, some things don't work right, but "good enough" all things considered.
9-11 = You wanted it, you got it. Whatever "it" is.
12-16 = Improvements over baseline design, adjusted to fit some things, but better than nothing.
17-20 = Covers failures, improves in one area far ahead, but has experimental issues that can be resolved later.
20+ = You wanted a bolt-action rifle? Too bad, here's an automatic gun! Basically, jump in technology and capability for the thing you wanted.

so theoretically we can keep improving all this stuff even if we hit rock bottom and a nat 1? we do like a "awesome mccool weapon mark 2" kinda thing

also the 57mm was our generalist weapon. good god we almost screwed it up, thank heavens for that +4.
 
Last edited:
[] "Tigerlink" Terminal
Based on the interlinked Weisoft terminals back at the compound, Tigerlink is designed as an "overseer" system to monitor the Iron Tiger's subsystems, power levels, ammo count, fuel and more. Experience from the Weisoft network's development has allowed the possibility of linking even weapons, tracking, targeting, and monitoring damage sustained, albeit in a rudimentary manner. Should a part be sufficiently damaged, the Tigerlink displays a sufficiently distressing ERROR page. Barely works. Issues remain. Bugs still need to be squashed. (it's a computer, less than 1 ton)

Summary: Iron Tigers get their own computers. Delicate devices, and still a work-in-progress. Incompatible with Questnights. For now.
 
so theoretically we can keep improving all this stuff even if we hit rock bottom and a nat 1?
Yes, but you won't be able to mindlessly improve upon your desings forever.

You rolled with no maluses this turn because of the modular nature of the Iron Tiger and because narratively the six systems you'll be adding have been in development for a long time. Future stuff will have to roll with maluses depending on how advanced or difficult the designs are, with bonuses added for repeats of design and intentional backdraws.

For example, improving the Lightningbolt Auto Targeting System will roll with a -8, while re-doing the Thunderfire will roll with a +2 because you have the problem and know what causes it.
 
Does something like this work:

Powered Tool Energy Outlet
Gives a utility power outlet which lets the mecha power a multitude of tools, such as a jackhammer, circular saw, tree shredder, cutting tool etc.
Carrying (appropriately sized) tools enables a mecha to clear the way for tanks, trucks and other vehicles, as well as support construction of fortifications.
 
Honestly think we should go with modular armor. If we're gonna field multiple variants or loadouts, having a singular armor design would be the most efficient and cost effective.
 
[] "SCARS" Self-Contained Atmosphere Reclamation System
An integrated life support system designed to allow the Iron Tiger to operate in areas with dangerous gasses or high levels of nuclear fallout. The SCARS consists of an air-tight sealed cockpit for the operators kept at a slightly higher internal air pressure to prevent the ingress of radioactive material and gasses, with the internal atmosphere filtered by a re-breather system to maximized the duration of the onboard air storage. To avoid the addition of yet another operational limit beyond fuel and ammunition, the SCARS should be able to be deactivated when not needed, opening sealed vents to allow for the refilling of the onboard air tanks mid-mission and ventilating the cockpit directly to the exterior to preserve the limited storage capacity of the C02 scrubbers for when it is needed. Such a system would also be useful in mining operations where sufficient ventilation has not been established and asphyxiation due to engine exhaust or other gasses is a risk, or possibly even underwater if additional protections were developed to prevent water ingress to the other vital systems.
 
Last edited:
You've dared to Ninja'd many if my ideas! Though Tiger link and Gyro I planned to take farther than you did.
@HeroCooky
If I put up my own ideas that are similar to these 2 and thy won as well would their respective success feed each other?
I'd need to see the ideas to give you a definite answer, but I'll tenatively allow it until I wake up tomorrow. (Its 23:31 here.)
 
Why that's not a grassy knoll! That's a Big Damn Mecha! The Ghillie Suit.
This is an oversized Ghillie Suit is is specially designed for these oversized bodies. Made of a lightweight, heat resistant Paracord netting and likewise strips of a special lycra\cotton mix treated to absorb radar. These Ghillie Suits are colored and textured to help blend into our jungle and make enemies see only a knoll or mound. The paracord means that if necessary the Ghillie Suit can be taken off and used as a makeshift bag to carry equipment, POWs, or as a net to capture or blind enemies. Cooling gel packs attached to the inside to keep the Iron Tiger low temperature are optional. Each version will need to be made for specific loadouts to a Iron Tiger as not to be caught should it need removal in a hurry or put on in a hurry.

TigerLink: WEISOFT Action App
This is a program developed by some of our late night nerds trying to justify wasting Iron Tiger resources engineers and technicians. They have been caught red handed testing miniature robots. During this process they've found that it is much easier to program preset movements in their toys garbage models than to try and preform complicated and precise movements on the fly no matter the ease of the game controller console board. We are now working on programing an application for the Tiger link project to key movesets to specific buttons. Such as walking and running (forwards and backwards), jumping (in various directions), and miscellaneous things like reloading and weapon unholsterinh\holstering. We are leaving space for the pilots to load up their preferred movesets. However while it should be noted that this will hopefully ease new pilots training time, more experienced and talented pilots may fine better luck learning manual as we have yet to account for all situational differences as the Iron Tigers are yet to be field tested.

@HeroCooky where are the eyes? Assuming there is no head, where are the optics gonna be?

Tigerhead Project
I beg The Greatest One's forgiveness! A foolish team member of mine has leaked some information on the Iron Tigers! Apparently while we were all arguing over the chassis an engineer got gunho about the Tiger 6 legged model and started looking into a Tiger shaped head with a integrated sensor\optical array. Apparently he contacted the famed Erika Suziho Fat-Kai for her input! I don't know all that happened. Perhaps she weedled it out if him! Maybe he let slip something in a brain storm session, or maybe he revealed secrets to get a date with her. I am afraid I don't know! All I know is that she has somehow managed to leave a series of envelopes on my own desk, sent thru our internal mailing curiors with a note detailing who let slip the info with suggestions on better informational security and several folders with blueprints for a fully articulated Tiger head with a wide variety of sensors, audio, and optics. All while being well armored! Even has notes on a antennaless radio. She says not only can she have it done by the final stages of the Iron Tigers, but it will even be able to release real Tiger roars and other sound effects. IF we let her join in on the project. We where going to go headless with parts spread over the body but this would spare some room and technical details. Furthermore if we do both the original design allows fir a back up if the head ever gets shot off.

That's all for tonight. Tomorrow I'll out up an idea I have for 360 degree veiw. Do not ninja me @abominable !
 
[X] TigerLink: WEISOFT Action App
[X] "Tigerlink" Terminal
[X] "SCARS" Self-Contained Atmosphere Reclamation System

[X] Modular Armor Plates


I think the basics are what we should be focusing on. SCARS is just useful in a variety of ways, for dealing with anything from chemical weaponry to smoke inhalation. Computers are the way of the future, so having a strong basis in that is good as well. I think that the gyro and power outlets are great too, but not quite right now. We can work on improving the gyro in the future and can do a lot with the utility knife already.

As for the armor, the point of this relatively small modular mech is to be cheap, reliable, and easy to produce and maintain. There's no point in that if the entire armor has to be remade every time it's damaged. Modular armor is a must for anything that big, Unless you have just a few large flat surfaces like a tank.
 
Last edited:
Voting is open
Back
Top