I'm not sure classical 'support' Jaegers are a good idea, not so far as 'support' is defined as 'healer' or 'booster'. We want Jaegers to ultimately be capable of standing on their own on some level when necessary rather than having a giant robot who's primary purpose is to make other giant robots hit harder or last longer; since ultimately, if we need to split them up for tactical reasons, we don't want a Jaeger that suddenly becomes sub-optimal simply by the fact that they don't have another Jaeger around to benefit from their support.

I think the closest we can realistically get to having a 'support' Jaeger is in the form of a tank/meatshield/control Jaeger who, while benefitting a larger team by taking damage or holding a Kaiju in position for other Jaegers to beat up on, is still fully capable of taking on a Kaiju on it's own simply by nature of outlasting the opponent, taking damage so it can get in close enough and then grappling and beating said Kaiju to death.

Tacit works on their own if needed, Jagdhund works on their own if needed; the benefit both greatly benefit from from when working as a team is that - a great bonus. I don't like the idea of having a Jaeger that takes a hit to their viability simply because their primary purpose isn't fulfilled if they wind up being forced to operate on their own or they wind up being the last Jaeger standing.
This.

Jaegers don't really work as healers or boosters-- that role should be filled by conventional assets. Jaegers are made for the combat classes-- Melee/Ranged DPS, Tank, and (essentially) 'Disabler'*-- not non-combative support.

*a 'disabler' jaeger could be done in a variety of roles-- but they'd be the exact opposite of a booster. Instead of increasing the ability of other jaegers to fight, they'd be more of a mallus on the enemy. a 'disabler jaeger' could specialize in weapons that inflict penalties (Ice/Electric), in tearing down defenses (extra damage to armour and stuff), preventing opponents from acting (Stuns, Submission Holds) or otherwise exposing them to extra harm (the Expose action). They'd be a different option, but still fit in with the general jaeger set. It's just a thought.

...and Kosju beat me. Of course he did.
 
-facepalm- Our conventionals are our support. A support jaeger is pointless. -headdesk-

I can't say I can recall thinking about it that way, but yeah, that's probably a good way of describing it. They're not the greatest on their own and rely on bigger, tougher units to do the heavy lifting, but you're still happy to have them around and they're still a valued member of the team, even if you really don't want them to go running off on their own because doing so would get them slaughtered.

Doing a field-repair conventional might not be a bad idea to look into after we get a third Jaeger up and running.

I'm certainly partial to the shield and rocket hammer paladin jaeger idea

What if it was a pair of shields, but they were some kind of rocket powered shields? :V
 
Not sure about the shield generator being a conventional unit thing, at least if it is meant to cover the Jeagers as well. I mean, it's an ant in the middle of a clash of titans.


If said shielding is meant for conventionals, on the other hand, then yes, a dedicated unit would do.

EDIT: Like that game... what was it? Rygar? The guy used the shield as a weapon.
 
Not sure about the shield generator being a conventional unit thing, at least if it is meant to cover the Jeagers as well. I mean, it's an ant in the middle of a clash of titans.

If said shielding is meant for conventionals, on the other hand, then yes, a dedicated unit would do.

Could be something that protects our forces from super-long distance enemies, giving our forces a chance to get within firing range safely before they become exposed to counter-fire.
 
Well, the Grapple-shield Jaeger is a new idea compared to the designs we've talked about in the past, who already have everything from the loadout to the appearance decided. It can only benefit from more discussion. And the concept is good, we don't really have a good brawler in the team. Tacit is kinda fragile and geared for dodging and Jagdhund is also equally fragile, but with even less bonus for dodging meaning she relies on range and killing the enemy first to not to get murderized.

Someone who can cover for her or grapple with our enemies is very useful. More so than additional ranged support, I'd say. And the design is also very effective. Ranged Kaiju are around often, so the energy shield really helps and the physical backup ensures it can get close enough to bring its advantages to bear without getting too damaged. The separation between the hands and the shield generator means they don't damage our main weapons or anything else in the event they overload, which is the main problem with the energy shields.

The ranged options are meant to work together with it too: The Electromagnetic Projector is devastating at point blank and the Laser Vulcans can be fired on the move with no penalty. And even if the hand-held shield idea doesn't work out, the physical/energy shield combo can still be mounted in other places. It could be mounted on the shoulders Dynames style, for example. Or we can drop the physical shield and just put the generators in a wing binder thing, or on a pod on the shoulders.

What if it was a pair of shields, but they were some kind of rocket powered shields? :V
I support this idea.


Another thing to ponder: we do have Jaegrenades that are horrendously expensive and tremendously powerful. We could improve the design some to make it less expensive and we have a nice "Oh Shit" button.
 
I'll be honest, I really want my own pet project to be the one we go with, especially if we're dispensing with the "maybe next time" reassurances that I like to cling to.

However, the logic that a tank-type Jaeger better rounds out the team is solid. I'll probably cry a little for poor Revolver Shogun, but yeah, I guess it's paladin time.
 
Another thing to ponder: we do have Jaegrenades that are horrendously expensive and tremendously powerful. We could improve the design some to make it less expensive and we have a nice "Oh Shit" button.

Bonus benefit if we can get access to Hammerspace is that carrying them around will be a lot easier and far less cumbersome.

It could be mounted on the shoulders Dynames style, for example.

I was imagining a shoulder cannon mounted more War Machine style myself.
 
Oooooooo!

*brings out the popcorn* I'll be following this!
 
It would be even funnier if we could find a way of spitting things out of hammerspace with momentum. Hammerspace grenade launcher, anyone?

(Of course, that leaves the issue of how to prime the things in the first place...)
 
Bonus benefit if we can get access to Hammerspace is that carrying them around will be a lot easier and far less cumbersome.
Yup. Can we take Hammerspace and flight research research actions next turn? We can throw a die to see which takes the Token, or leave it to a vote. I just want either of them.

I was imagining a shoulder cannon mounted more War Machine style myself.
That's a compromise in case we can't have the shields can't be carried in the hands or built into the arms without impacting the Grappling bonus too greatly for one reason or another. I also want shoulder-mounted guns.
 
Week 31: Downtime
[X] Plan XYZ
-[X] Clean up the Blue! (-403 R)
-[X] Send a team to Oblivion bay to search for usable Jaeger frames, parts, and other intel. (Free Comm Action)
-[X] Research Breach Gate Technology. (Safe research mode!) (Free Breach Research)
-[X] Research Helios Heavy Fusion Stellarator refinement, including ironing out the weaknesses (shielding especially), making it compatible with lower-MK Jaegers in addition to MK IV Jaegers, and improved design efficiency to reduce its overall cost. (Free Jaeger Research 1)
-[X] Research Tacit Ronin Agility*20 (Free Jaeger Research 2)
-[X] Recycle 9*Steel Body Plating (Free Recycling Action)
-[X] Build 5*Banshee Helicopter Squadrons (Free Construction Action)
-[X] Research Magic. As in real, genuine, frakkin' reality-warping Magic.
-[X] Research Fragmentation Slicers to downscale their effective operational size and increase energy efficiency.
-[X] Research ANGEL-Net Transmitter (Safe Research Mode as a precaution against accidentally damaging Jagdhund in the process of acquiring the design)
-[X] Research the means to produce an explosive device with the destructive capacity of a nuclear weapon; if necessary, consider use of the Jaeger power cores as a starting point and the potential of creating a derivative design intended only to explode without ever actually having to power anything. (SAFE RESEARCH MODE!)
-[X] Research 'Breach Buster' Anti-Breach device
-[X] Build 1*Jaeger Sheath (-400 R)
-[X] Build 4*60mm Laser Vulcans (-1000 R)
-[X] Research Energy Shield Technology w/Crank Token
-[X] Research ARGES datalink capability for Heimdall and similar weapon designs
-[X] Repair Tacit Ronin & Jagdhund (-200 R) and Install Upgrades as follows:
--[X] Install Jaeger Sheath on Jagdhund's thigh, use to equip Ascalon Blade
--[X] Install Laser Vulcans on Tacit Ronin's Chest and Torso

(1803 R Spent, 35965 R Remain+Resources from Recycling)
News comes from the medical facilities. Noah will eventually recover, but it's not going to be perfect. He'll technically be able to pilot, but doing so could put his health in serious danger. Medical strongly recommends against having him pilot during this time period-- but it's ultimately up to the council.

Noah can resume piloting duties in 6 weeks. However, he will be more likely to take harsher damage for an additional 4 weeks afterwards.

The J-Recycler plant keeps up its work, taking apart more of Tacit's original steel armour into a more usable form.

9 Steel Body Plating recycled!
+563 Resources!


A bunch of pilots finally get assignments, as fifteen brand-new helicopters are spat out of the factories. The "Banshees", as they're called, are practically as fresh as their pilots are-- something that the Hellhound old-timers don't hesitate to point out. Even so, the 77ers let command know that they'll keep the new pilots from doing anything particularly stupid. These new rides are pretty fancy tech.

5 A-KA-78-L "Banshee" Attack Helicopter Squadrons constructed!

On the jaeger front, attempts to correct the weaknesses of both mechs are underway. A large sheath capable of holding the devastating Ascalon Blade is fabricated, and bolted to Jagdhund's hip on a swiveling hinge, while the electronics and four emitters for the Laser Vulcans are built and installed in Tacit Ronin's torso. Additionally, the nearly-finished upgrades to Tacit's reflexes are finally completed, allowing it a maximum speed of 288 kilometres per hour without the use of any supplemental boosters! However, at this rate, the upgrades are going to exceed the jaeger's reactor's maximum sustainable output soon.

4 60mm Laser Vulcans constructed! Jaeger Sheath constructed!
Tacit to Agility 5! 19/20 points! 1 stat point before reactor limit is reached!
Both jaegers are fully operational! Equipment installed!


Work on the wormhole project continues, with the main concern still being duration. However, an additional concern has popped up-- the Breach itself is highly energetic and radioactive, so a wormhole would either have to shield the occupants, or the occupants would have to bring shielding with them. Other than that, stuff is coming along-- though it's not as easy as the council would like it.

Attempts to compress the new Helios reactor in complexity and cost have minimal efforts, only lowering the overall expenditure needed to construct one slightly.

Helios Heavy Fusion Stellarator costs 52 000 Resources!

More work is put into the Fragmentation Slicer project, aiming at creating something a little less... nonsensically massive, and preferably more power-efficient. The result is pretty good.

The BRFS-03 Fragmentation Falchion (the second version was simulation-only) is significantly less giant than the Buster Slicer was-- though at 42 metres long, it's still a whole lot of weapon, and a little poorly balanced for it. The overall design is somewhat like that of a Lange Messer, with a single-"edged" straight blade and a slight curve at the metal tip, though it's far thicker in both width and girth than most, more akin to a cleaver.

In order to maintain some of its damaging potential, the pommel has been expanded to contain the extra tech, and attached to a jointed sub-arm that links it to the jaeger's arm. Like the 01y, the Falchion draws its power straight from the jaeger's reactor through a hardline connection in the arm, and can be folded up against the arm when not in use, thanks to the sub-arm. Power consumption still demands the output of a Mark III reactor or stronger, however.

Due to its smaller size, certain properties have been changed. The compression rate of the artificial Breach is lower than that of the Buster Slicer, limiting its overall output and damage-- while the smaller size allows it greater dexterity, and less impact on a jaeger's ability to grapple. Overall, it's a decently satisfactory weapon, even if it lacks.

New Jaeger Weapon available to purchase: BRFS-03 Fragmentation Falchion!
BRFS-03 Fragmentation Falchion
2300 Resources
Built-in/Carried One-Handed Melee Weapon

Attack Dice: 1d10
Parry Dice: 1d5+1
Block Dice: 2d5
Armour Penetration: Ignores Armour
Grappling Bonus: -4
Durability: 8
Damage Type: Burst
Damage Bonus: 1d5
Special:
May be activated or sheathed as a Free Action.
The Falchion takes up an Arm when sheathed, and the Hand when active. It is always treated as built-in for the purpose of attacks, and as carried for the purpose of grappling.
The Falchion may only be used by Mark III+ Jaegers.


Yeah, frag weapons are tough stuff.


Reverse-engineering the ANGEL-Net transmitter is easier than expected, even if it's slowed by the care taken to remove Jagdhund's and re-insert it without accidentally damaging anything. The recreated blueprints will result in a larger, more complex transmitter; a modification made in order to work around the lack of a second Supercell reactor to power it.

New Communications Augment Available: ANGEL-Net Transmitter!
ANGEL-Net Transmitter (Communications)
2000 Resources
One per city. Allows the equipped city to communicate instantaneously with any other functional Transmitter, via the Advanced Next-Generation Electron Link Network.

Designing a substitute for a nuke is a bit confusing for your engineers-- after all, they recently were invested in working on fissile weapons, only for the council to point them away from them. Still, they try their best. Nuclear weapons aren't exactly rocket science, but jaeger power cores might as well be. Stripping out the safeties on such an expensive chunk of material won't work-- as the weapon has to be able to detonate safely, not whenever it darn well feels like it. The easiest thing would be to replicate the Mark III's self-destruct program, and rig up a Vortex Turbine into a big, bulky nuke. It won't be cheap, but it's strong, and it can be done.

Nuclear Vortex Turbines may be modified into Nuclear Vortex Bombs (6x 1d10 Burst for 5 units, EMP for 15, 6 AP, Breach Collapse) as a dedicated action. This may be reversed by the same.

Currently, an NVB can only be carried by another jaeger (under the arm and such), and costs an entire Vortex Turbine. However, it is both stronger and nastier than any normal nuke, and contaminates far less. You can't intentionally make supercells into bombs yet.

Ultimately, though, it's up to the council to decide; go with the jury-rigged option, or try to build a proper fissile weapon.

Attempting to work on the concept of a 'breach buster' fails, due to a software crash. Recovering the data takes a lot longer than expected, and eats up far too much time to actually accomplish anything.

Thanks to the samples from Kraken and Crank, Kaiju Science and Jaeger Tech are able to reverse engineer a working replica of the barrier generators which should work on the jaegers. The new shield is a bit of a power hog, and-- much like as seen with Kraken-- can backfire dramatically if it's overloaded, but otherwise should provide a useful defense. Additionally, it's capable of expanding its area of effect, though this weakens its effectiveness by more than 20%.

New Jaeger Equipment Available: EXB-02 Variable Barrier Shield!
EXB-02 Variable Barrier Shield
2125 Resources
Power: 5 (4)
Dispersal: 4 (2)
Integrity: 13
Affects all clustered units by default. Defends against Ranged Attacks only. May be activated or deactivated as a free action, as long as it has not collapsed.
Power is the amount that incoming damage is reduced by. Dispersal is the amount of damage that bleeds off each round. Integrity is how much damage the shield can absorb before collapsing.
As long as the shield is active, take a -1 penalty to physical stats. If the shield collapses, suffer a Minor Chest Wound. A collapsed shield cannot be reactivated until it is repaired.
As a free action on its turn, the jaeger may expand the shield, covering everything within 3 units. When expanded, all attacks against those within the barrier resolve against the shield first, using the values in parentheses.


Developing a link to allow the Heimdal to cooperate with the Arges system is as simple as writing a software patch and installing some extra photosensors on the vehicle.

RX-11 Railguns may benefit from Arges!

The last major project is a revisit to an old topic of much debate; Magic.

Not stage magic, not the Breach technology originally offered up as magic-- actual, capital-m, fireballs and transmuting Magic.

After a brief argument across most of the major scientists, a team is put together, headed by the ever-eccentric Dr. Sturm. Team Magic (reluctantly) sets to work, which consists mainly of thinking just how to actually go about researching magic. Eventually, it's decided that their best bet of getting remotely close to succeeding is to examine whatever anomalous occurrences are abounding in the city, and ask for assistance from those who may... well, believe in it a little more than the team does.

To say it's an endeavor is an understatement. The team isn't heard from for the whole week, and only shows back up to store some of their data, and offer a report up to the council.

Team Magic's report said:
Results inconclusive; need more time and better lab.

Decided to focus on small stuff first. Fire something.

- Sturm


At last, the reports come back from the scouting party sent to Oblivion Bay. It's... a bit less than what command was hoping for.

The place was crawling with kaiju, ranging from Category 0 to Category IV. Because of this, they weren't able to stay as long as they'd wanted to, and so have less than they'd want. However, they did see some relatively intact-seeming jaegers that could be of use-- either rebuild, or taken apart and used as a frame.

List of potentially recoverable jaegers:
- Lucky Seven: A Mark I jaeger with a reputation for surviving very dangerous encounters, pulled from the roster in 2021 due to the threat of Category IV kaiju. Seven was mostly intact, though the kaiju have inflicted some damage, leaving the jaeger missing its legs below the knee, and much of its torso. Seven's integrated armament consisted of a rocket-driven anchor spike in its left arm. Combat style: reckless wrestler.
- Midsummer Night: The younger sibling to Coyote Tango, this Mark II was far less famous than its elder counterpart, and fell after killing three kaiju. Currently, Night's arms and shoulders are mostly gone, with more severe damage to the left side. Night's integrated armament consisted of two short-range M68 Railguns, and a pair of retractable daggers near its elbows. Combat style: stalwart bruiser.
- Gipsy Danger: One of the more famous Mark IIIs, mission-killed in 2020 by its mutual-kill, the Category III "Knifehead". Gipsy lacks an arm, half its connpod, and a good chunk of its chest and reactor area. Most of the kaiju seem to avoid it. Gipsy's integrated armament consisted of a pair of gauntlet-mounted I-19 Plasmacasters, and an "Elbow Rocket" melee enhancer in each forearm. Combat style: street brawler.

And that concludes the week.

Kaiju will be coming soon.
 
wow 3 semi intact jaegers just from a bad scouting run in oblivion are there, who knows what else could be there ? Could be worth trying to clean up in a turn or two for cheap frames for those extra numbers and there should be alot of resources and tech to grab anyway aswell.

Im pretty sure its kinda out of range for regular stuff atm tough so we would need a pitstop .
 
List of potentially recoverable jaegers:
- Lucky Seven: A Mark I jaeger with a reputation for surviving very dangerous encounters, pulled from the roster in 2021 due to the threat of Category IV kaiju. Seven was mostly intact, though the kaiju have inflicted some damage, leaving the jaeger missing its legs below the knee, and much of its torso. Seven's integrated armament consisted of a rocket-driven anchor spike in its left arm. Combat style: reckless wrestler.
- Midsummer Night: The younger sibling to Coyote Tango, this Mark II was far less famous than its elder counterpart, and fell after killing three kaiju. Currently, Night's arms and shoulders are mostly gone, with more severe damage to the left side. Night's integrated armament consisted of two short-range M68 Railguns, and a pair of retractable daggers near its elbows. Combat style: stalwart bruiser.
- Gipsy Danger: One of the more famous Mark IIIs, mission-killed in 2020 by its mutual-kill, the Category III "Knifehead". Gipsy lacks an arm, half its connpod, and a good chunk of its chest and reactor area. Most of the kaiju seem to avoid it. Gipsy's integrated armament consisted of a pair of gauntlet-mounted I-19 Plasmacasters, and an "Elbow Rocket" melee enhancer in each forearm. Combat style: street brawler.
I want them all.

But any one of them will do if I can use it for Revolver Shogun.
I have hope again.
 
'Most of the kaiju seem to avoid it.'

Are you throwing us a hint here, or it's just flavour text?
Well, we're already researching Actual Magical Magic. Who's to say there isn't something more to Gypsy. Something that can make the Kaiju wary, even if it isn't operational? Something more than natural, that the Kaiju can still feel somehow...
Or it's just flavor text, yeah. :(

New Jaeger Weapon available to purchase: BRFS-03 Fragmentation Falchion!
BRFS-03 Fragmentation Falchion
2300 Resources
Built-in/Carried One-Handed Melee Weapon

Attack Dice: 1d10
Parry Dice: 1d5+1
Block Dice: 2d5
Armour Penetration: Ignores Armour
Grappling Bonus: -4
Durability: 8
Damage Type: Burst
Damage Bonus: 1d5
Special:
May be activated or sheathed as a Free Action.
The Falchion takes up an Arm when sheathed, and the Hand when active. It is always treated as built-in for the purpose of attacks, and as carried for the purpose of grappling.
The Falchion may only be used by Mark III+ Jaegers.


Yeah, frag weapons are tough stuff.
No kidding. This is a straight upgrade to the fangblades even if it doesn't benefit from our strength stat. We need a pair ASAP.

New Jaeger Equipment Available: EXB-02 Variable Barrier Shield!
EXB-02 Variable Barrier Shield
2125 Resources
Power: 5 (4)
Dispersal: 4 (2)
Integrity: 13
Affects all clustered units by default. Defends against Ranged Attacks only. May be activated or deactivated as a free action, as long as it has not collapsed.
Power is the amount that incoming damage is reduced by. Dispersal is the amount of damage that bleeds off each round. Integrity is how much damage the shield can absorb before collapsing.
As long as the shield is active, take a -1 penalty to physical stats. If the shield collapses, suffer a Minor Chest Wound. A collapsed shield cannot be reactivated until it is repaired.
As a free action on its turn, the jaeger may expand the shield, covering everything within 3 units. When expanded, all attacks against those within the barrier resolve against the shield first, using the values in parentheses.
Gentlemen, we have a viable energy shield. Now we just need to do something with it. Do we go for the physical shield idea or not?
 
It is.

@Highwind, your roll is 13, not 22.

Edit: you dudes need to roll for Oblivion Bay.
Sorry to bring this up after the update, but if we get to reroll 10s on research and we rolled 2d10+8 for the Shield research, why doesn't the 9 count?

You can't twin the Falchions, and they don't deploy like fangblades. So... not entirely like fangblades.
Obviously the plan is to research Fragmentation Slicer Fangblades (Fragblades?) next turn, and then cry when they require a MK IV reactor to power them.
 
No kidding. This is a straight upgrade to the fangblades even if it doesn't benefit from our strength stat. We need a pair ASAP.

My personal preference would be to take this design and further refine them into Fragmentation Slicer Fangblades first.

Gentlemen, we have a viable energy shield. Now we just need to do something with it. Do we go for the physical shield idea or not?

Yeah, let's see if we can put together a physical shield of some some kind that combines with or benefits from the energy shield. Something that works as the best of both worlds.

Also research miniaturizing it for use with conventionals/making conventionals specifically to run it.

Also this. We should definitely try to expand on the shield system, either building a conventional unit to haul it around, or maybe even design an upscaled version that can cover the entire city.
 
Sorry to bring this up after the update, but if we get to reroll 10s on research and we rolled 2d10+8 for the Shield research, why doesn't the 9 count?
What LostDeviljho said. You don't reroll 10s.

Obviously the plan is to research Fragmentation Slicer Fangblades (Fragblades?) next turn, and then cry when they require a MK IV reactor to power them.
Only if they're really damaging!

Yeah, let's see if we can put together a physical shield of some some kind that combines with or benefits from the energy shield. Something that works as the best of both worlds.
You'd have to work out the power issue-- as currently, you'd either need to shove a reactor into the shield (which would be heavy and need a cooling system), or hardline it to the jaeger's power core (which could backfire).
 
What LostDeviljho said. You don't reroll 10s.


Only if they're really damaging!


You'd have to work out the power issue-- as currently, you'd either need to shove a reactor into the shield (which would be heavy and need a cooling system), or hardline it to the jaeger's power core (which could backfire).
It occurs to me hypercompact reactors would solve a host of problems we have in our plans. Worth researching.
 
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