Here goes nothing... Rolling for Jaegers
Pyro Hawk threw 2 10-faced dice. Reason: Jaghund Burst (2x1d10+5) Total: 15
6 6 9 9
Pyro Hawk threw 2 5-faced dice. Reason: Tacit CHARGE! (2d5+10) Total: 7
2 2 5 5
Pyro Hawk threw 2 10-faced dice. Reason: Fangblade Flourish (2x1d10+8) Total: 6
5 5 1 1
Pyro Hawk threw 8 10-faced dice. Reason: Jaeger Hit Locations Total: 43
2 2 4 4 7 7 5 5 6 6 10 10 6 6 3 3
 
Depends on the situation, I think. More armor makes more AP more worthwhile.
Kinda-sorta. The way AP works, the only difference is when the Armor Piercing value of the weapon os lower than the Armor Value of the armor. If the AP is equal to or greater than the AV, the attack is reduced by a smaller amount and the armor takes more damage. If the AV is higher, even by one point, then the attack is fully mitigated by armor.

Either you pierce or you don't, there's no prize for almost getting there. Which is why the Ascalon Blade and the Plasma Launchers are so good against armor, they have high innate AP and the AP value can increase depending on the roll. It's why the Fracture Blade and the Fragmentation-type weapons are so amazing, because they can simply ignore the AV.

It's also why our armor is so amazing, because unless the enemy has an AP 5 weapon, which is actually a very high value, all attacks have their damage reduced by 5 points, which is really quite insane. Just look at the damage Tacit took last post, despite Laidon rolling a 14! Our Jagdarium armor is two steps away from being as strong as Super Alloy Z or whatever ridiculously strong mecha armor you prefer.
 
Kinda-sorta. The way AP works, the only difference is when the Armor Piercing value of the weapon os lower than the Armor Value of the armor. If the AP is equal to or greater than the AV, the attack is reduced by a smaller amount and the armor takes more damage. If the AV is higher, even by one point, then the attack is fully mitigated by armor.

Either you pierce or you don't, there's no prize for almost getting there. Which is why the Ascalon Blade and the Plasma Launchers are so good against armor, they have high innate AP and the AP value can increase depending on the roll. It's why the Fracture Blade and the Fragmentation-type weapons are so amazing, because they can simply ignore the AV.

It's also why our armor is so amazing, because unless the enemy has an AP 5 weapon, which is actually a very high value, all attacks have their damage reduced by 5 points, which is really quite insane. Just look at the damage Tacit took last post, despite Laidon rolling a 14! Our Jagdarium armor is two steps away from being as strong as Super Alloy Z or whatever ridiculously strong mecha armor you prefer.
In that case, the armor-piercing of our Fracture Blade seems pretty universally useful, since it's a rare Kaiju that lacks any armor. Everything above a certain Category gets automatic armor, too, IIRC.

Still, some options could be useful...if we have modular weapon mounts, that allow us to equip whatever we need for any given fight. I know I keep pushing that, but that's because it's helpful. It could also help with repairing damaged weapons systems quickly, if we get the speed of removal and attachment up high enough.

That said, I suspect KRAUN's solution is 'hands'. It probably makes their lives easier to just use hand-held weaponry, over built-in equipment they can't easily remove and swap out.
 
In that case, the armor-piercing of our Fracture Blade seems pretty universally useful, since it's a rare Kaiju that lacks any armor. Everything above a certain Category gets automatic armor, too, IIRC.
The Fracture Blade is really, absolutely fucking amazing. Every Kaiju from Cat IV up gets unbreakable extra armor everywhere, in addition to whatever armor they're equipped with and AP tends to lag behind armor as it is. Ignoring Armor means that Tacit is pretty much guaranteed to get a Minor Wound with every attack that hits and he'd deal a Major Wound with every attack that beats the target's reaction by 4 points 2 points because it also deals Burst damage.

When I said we got the best blades, I wasn't kidding.

That said, I suspect KRAUN's solution is 'hands'. It probably makes their lives easier to just use hand-held weaponry, over built-in equipment they can't easily remove and swap out.
Hands are a very elegant solution to the problem. Not simple, because Giant Robot Hands are still Robot Hands and thus complicated and delicate stuff, but elegant.

If we get a weapon like the Ascalon Blade, where the to-hit stat (DEX) is the same as the Damage Bonus stat, then we have a ridiculously simple and effective build for the Jaeger. The only problem is that the Jaeger becomes very vulnerable to Grappling if it focuses solely in Hand-held weapons. Then again, Jagdhund has an amazing track record when it comes to grappling, but Jagdhund is one-of-a-kind in many aspects.
 
The Fracture Blade is really, absolutely fucking amazing. Every Kaiju from Cat IV up gets unbreakable extra armor everywhere, in addition to whatever armor they're equipped with and AP tends to lag behind armor as it is. Ignoring Armor means that Tacit is pretty much guaranteed to get a Minor Wound with every attack that hits and he'd deal a Major Wound with every attack that beats the target's reaction by 4 points 2 points because it also deals Burst damage.

When I said we got the best blades, I wasn't kidding.
Indeed. Looking at the stats, they are pretty awesome. That said,we may come up with other blades to rival them. Maybe. Even if we don't, though, changing up our other built-in weapons could be useful.
Hands are a very elegant solution to the problem. Not simple, because Giant Robot Hands are still Robot Hands and thus complicated and delicate stuff, but elegant.

If we get a weapon like the Ascalon Blade, where the to-hit stat (DEX) is the same as the Damage Bonus stat, then we have a ridiculously simple and effective build for the Jaeger. The only problem is that the Jaeger becomes very vulnerable to Grappling if it focuses solely in Hand-held weapons. Then again, Jagdhund has an amazing track record when it comes to grappling, but Jagdhund is one-of-a-kind in many aspects.
I would like to make a Jaeger with a focus on hand-held melee at some point. Maybe as a partner for Phenom Sable. And possibly with some sort of hidden knife it can unsheath while grappled, or a body-wide electrical shock weapon. But that's for another day. Plus, a ranged fighter would probably work out better, partnership-wise.
 
I would like to make a Jaeger with a focus on hand-held melee at some point. Maybe as a partner for Phenom Sable. And possibly with some sort of hidden knife it can unsheath while grappled, or a body-wide electrical shock weapon. But that's for another day. Plus, a ranged fighter would probably work out better, partnership-wise.
Piercer Savage is waiting right there in Oblivion Bay. Just saying. I'm totally not fishing for support for a Second First Crusade. That last Operation was just a practice run, I swear!
 
I would like to make a Jaeger with a focus on hand-held melee at some point.
Raubtiers. Seriously think about it, one of the drawbacks of the Raubtiers was that they're organisms, and thus aren't as "plug-n-play" with integrated equipment as the inorganic jaegers. Not making the equipment integrated fully sidesteps the issue and fells the gap of "Dex focused Jaeger" in our build.
 
Piercer Savage is waiting right there in Oblivion Bay. Just saying. I'm totally not fishing for support for a Second First Crusade. That last Operation was just a practice run, I swear!
And now you understand why we pushed for Meganeuras: a bigger, better Operatuob Jaegermeister.
 
Piercer Savage is waiting right there in Oblivion Bay. Just saying. I'm totally not fishing for support for a Second First Crusade. That last Operation was just a practice run, I swear!
Lol. If we can rope KRAUN into it, and can come in with more units, I'd be up for a raid on Oblivion Bay. We'll potentially have to split the recovered tech with them, but I think the backup should seriously help. I'm not sure if that's a higher priority than expansion, though.
Raubtiers. Seriously think about it, one of the drawbacks of the Raubtiers was that they're organisms, and thus aren't as "plug-n-play" with integrated equipment as the inorganic jaegers. Not making the equipment integrated fully sidesteps the issue and fells the gap of "Dex focused Jaeger" in our build.
Depends on how much Kaiju tech we can incorporate into them. Grafting stuff onto them may be easier than you think. But yeah, I can see them needing more in the way of hand-held weaponry.
 
Three things:
1) I plan on eventually modifying Frag Slicer weapons so they're less completely friggin' absurd. They will, of course, still be very powerful weapons, but they won't be the end all/be all in weapons tech. There
are gonna be some disadvantages to using a radiation-spewing hole in space-time as a melee weapon.
2) Regarding Jaegers, Raubtiers, and hand-held/modular weapons;
- Hands are
absolutely KRAUN's solution to the modular weapons problem. All the Mark VIs you've encountered (even the DGINN units) have been designed with minimal integrated weaponry (usually just emergency stuff, like the Supercell overload beam, or auxiliary, like Valiant's cranial autocannons), because their primary weapons are all handheld, letting them swap out on the fly. They're mass producing jaegers-- of course they'll go for the simple but elegant solution!
- LDJ is right-- Raubtiers will likely fight the same way KRAUN Jaegers do, with handheld equipment, due to their organic components making internal modularity... difficulty. That said, you can still fit some built-in stuff, just not to the level of Phenom or Tacit's primary weapons (a good chunk of Tacit's lower arms is Fangblade control systems).
- Piercer Savage is pretty much your least resource-intensive way of getting a jaeger specialised in hand-held weaponry quickly. Also I may let you perform partial Raubtier conversions on jaegers.
3) I've got some cool quest art to share with you guys at some point after this fight's all over! Admittedly, it's not exactly
relevant to current events, but it's something I was inspired to make. Plus, it's of everyone's favorite giant robot waifu.

[X] Plan "Onwards, to Glory! (Except for the choppers.)
-[x] Banshees and Hellhounds advance backwards.
-[x] The Scouts paint the Kaiju with the Arges again, the Quetzalcoatls fire their last salvo of Hellfires.
-[x] The Heimdal fires another shot.
-[x] Ground Forces advance 4 units and fire normal shells.
-[x] The navy fires a salvo of Hellfires at Laidon.
-[x] Jagdhund fires another burst.
-[x] After everyone is done bombarding the Kaiju, Tacit charges, expending both Rear and Solid-Fuel Thrusters, and slashes with the Fangblades in a Capitalising Flourish.
--[x] Phenom runs towards the Kaiju.
"All aircraft with spent payloads, fall back now. Ground units, advance and load standard munitions. Dragonflies, keep designating."

As the Dragonflies get into position again, the massed Hellhounds and Banshees immediately yank back, letting the Quetzals soar over them as they retreat towards the Defense Perimeter. Behind them, the engines of tanks and mortar carriers snarl to life, the multitude of vehicles charging forwards to get into range.

4 Arges hits! +2 Ranged!

And then they fire.

Unlike before, the forces can actually see Laidon take the hits this time. The Quetzals' Hellfires splash off its upper body, one landing between an armour plate and blowing off a pair of smaller claws. The Heimdal's railgun punches against the kaiju's armoured throat, leaving a hairline crack in the plate but otherwise failing to harm Laidon. Mortar shells burst open into sprays of shrapnel, bouncing off its carapace like pebbles. However, the Type 100s-- strong and dependable since the beginning-- are what gives the monster pause. A drumbeat of shells smack into Laidon, aiming towards the gaps in its armour. Many fail, hitting the thick plating instead of the softer tissue, but a few punch through the seams where clawed feet join the trunk, sparking off the occasional spurt of Dragon's Blood in the process. The last of the tanks, coordinating with the naval forces, tries to aim for the monster's wounded underbelly. The shots tear in deep, causing a plume of orange and blue fluids to splash out as they rip through several minor organs.

19 Hits! 4 Glancing Wounds!
Hit to Torso! Minor Wound Inflicted!
Laidon takes 7 Strikes! +2 Ongoing! Laidon is losing Stamina!


As the kaiju spasms in pain, Jagdhund lays on the hurt even more, firing a precise burst of AP shells that rip through Laidon's right half, shattering the much-abused carapace! The wound rips open, exposing a fiery orange slash of raw tissue, shot through with burning blue veins! A few shells even over-penetrate, cracking against the monster's hindquarters with enough force to bruise the flesh beneath.

Hit to R. Thigh! Glancing Wound!
Hit to R. Shoulder! Minor Wound! -1 HtH, -1 Dex! Carapace Plate Broken!
Laidon takes 4 Strikes! +1 Ongoing! Laidon is losing Stamina!


Laidon seems almost spent-- barely able to hang onto consciousness given the damage it's sustained. Time for Tacit to act. Igniting all their rocket boosters, the jaeger charges forwards, Fangblades shooting out to the end of their rails in a single flashy action, before slashing forwards in an instant! Despite its wounds, Laidon is eager to react, swinging its horned head like a knight's sword to catch the incoming blade with its horn!

(7)
(13,9)

Or, at least, try to.

Hit to Eyes! Minor Wound!
Hit to Spine! Glancing Wound!
Laidon takes 4 Strikes! +1 Ongoing! Laidon is losing Stamina!

Capitalising Flourish succeeds! +2250 Resources!

The first blade swings just under the horn, slashes through an armoured eyelid and across the cornea, splitting the glassy, purple plate in twain. Laidon's head wrenches to the side, a shower of purple humour spurting from the wound as it shrieks. Its remaining eye snaps back, blazing viciously--

And then Tacit rams its left fangblade into the kaiju's gut wound, severing Laidon's spinal cord and driving the tip of the blade out the other side. The kaiju goes limp, only held up by the jaeger's arm and its own stable structure. But it's clearly fading now.

Tacit grabs the monster by the horn, arm turned to press the tip on their now retracted blade between Laidon's eyes. There's an almost inaudible hum as the magnetic rail charges up, readying the firing mechanism one last time.

"Go back to your garden, dragon."

Shunk.

SE-27-010 "Laidon" Defeated!


Phenom Sable-- who'd been closing in to assist-- stops mid-jog, and tilts their conpod, confused by the reference. Tacit glances back.

"...I like Greek mythology?" the understudy pilot replies, the giant robot's shoulders giving an uncertain shrug.

And like that, the battle is done!

I will say, while I am a
little sad that Laidon wasn't able to show off its cool melee abilities, and died the instant you got into melee (seriously, conventional forces are supposed to be auxiliary, stop using them as your main damage dealers!) but it did manage to survive your conventionals for several rounds (barely), do some damage in return, and show off some cool stuff. Plus, it's given me lots of data for the next few kaiju to use... heh heh heh...

Ah, but nevermind my evil plots. Downtime's a coming!
 
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I will say, while I am a little sad that Laidon wasn't able to show off its cool melee abilities, and died the instant you got into melee (seriously, conventional forces are supposed to be auxiliary, stop using them as your main damage dealers!) but it did manage to survive your conventionals for several rounds (barely), do some damage in return, and show off some cool stuff. Plus, it's given me lots of data for the next few kaiju to use... heh heh heh...

Ah, but nevermind my evil plots. Downtime's a coming!
Give us more low-level Kaiju to have the conventionals mulch while the Jaegers take on the big boys! That's the solution. Or have the Kaiju Masters develop biotech equivalents of conventionals.
 
Go back to your garden, dragon."

Shunk.

SE-27-010 "Laidon" Defeated!


Phenom Sable-- who'd been closing in to assist-- stops mid-jog, and tilts their conpod, confused by the reference. Tacit glances back.

"...I like Greek mythology?" the understudy pilot replies, the giant robot's shoulders giving an uncertain shrug.
I just love references like these.

I will say, while I am a little sad that Laidon wasn't able to show off its cool melee abilities, and died the instant you got into melee (seriously, conventional forces are supposed to be auxiliary, stop using them as your main damage dealers!)
Then stop giving us single targets to hit with massive amounts of ordnance. :V

Still, it was nice to see Tacit proving once again why his name is in the title card.
 
Week 44: Combat End
Fortunately for the understudy pilot's self esteem, plenty of soldiers do think that his reference was, in fact, pretty well done, if a bit spontaneous.

Damage reports are minimal for the jaegers-- Tacit just needs the deformed spot on its armour repaired, and some minor wiring replacement. It's the Murasame that needs work. The damage from Laidon's light ray attack was catastrophic, and repairs are going to necessitate an almost complete reconstruction of the port hull and upper decks, not to mention the replacement of dead crewmembers.

Tacit's repairs will take 60 R, and are a Free Action.
Repairing the Murasame will take a Repair Action and 1000 R to do, and it will not be available for hunting missions while doing so.


Another report comes in from the PPDC medical centre; Ashley's still on the road to consciousness-- all they can really do now is keep her condition stable while they wait for the research groups to finish up their solutions for the issues they can't cure with normal medicine. Other than that, it should be smooth sailing.

Ashley will wake up at the end of next week's Downtime. No further recovery rolls are needed, but you still need recovery methods available.

As Laidon's corpse is cordoned off, Kaiju Science sets to work on their usual examinations-- and it's pretty interesting. While its specialised armour isn't exactly new, and its burrowing ability has been seen before, both of these appear more advanced and thought out in their integration. There's also something that explains its energy weapons, and why-- despite having them-- its radiation levels were low: it's battery powered.

Well, not exactly. But the truth is that the glowing orange fluid in its body tissues (which resulted in high toxicity readings) is some kind of chemical that acts like a high-power battery fluid. This was notably harnessed in its optical ray attack-- the unique structure, chemical reactant, and internal humours of the eyes allowed them to produce a powerful, long-range, and highly efficient ultraviolet laser, practically at will. Readings from the battle suggest that these far outstrip the performance of Neo-Seattle's current Laser Vulcans. Their only downside seems to be the cycling rate of the mechanism-- analysis of the light ray mechanisms shows that they can only fire a four second pulse once every ten seconds or so.

I'm not giving you a research token for this guy, but it'd be pretty easy to reverse engineer his UV light rays now, if you want.

With decontamination beginning, and most of the forces back at base, it's time for the NPPDC to get back to work.

It is now downtime.

Kaiju Stats:
SE-27-010
Laidon
Class: Category IV Kaiju
A large kaiju with the appearance of a misshapen caterpillar or grub. Laidon's body is equal parts pitch black and cloudy grey, save for the glow of orange-red veins patterned beneath its skin. The sides of its belly are lined with many short, clawed legs, which grow longer and larger as they reach its "chest". From there, the kaiju's body rears upwards, into a bulbous, tusked head. A pair of large, red-violet eyes glare out from above its tusks and mandibles, while a single curving horn erupts from its forehead, the edge crackling with bioelectricity.

Stats:
HtH: 4
Ran: 2
Str: 5
Tou: 8
Agi: 2
Dex: 3

Structure:
Dura: 20
Stru: 27

Category IV: Has all the following rules:
- Flat stun immunity
- Universal, unbreakable AV of 1 on all locations
- +5 to all the instant death thresholds
Down Low: Laidon suffers half the normal penalty from being Prone, and does not provoke attacks when rising from Prone. When rising from Prone, Laidon may additionally move its Agility Score in Units if it chooses to.
Tunneler: As long as it is on land (or shallow water), Laidon may spend a Full Action to burrow underground (this provokes a melee attack if engaged with an enemy). If Laidon has moved on its previous turn, it may make a Move Action alongside its burrowing. While tunneling, Laidon is at +2 Difficulty to-hit, is treated as Prone for the purposes of making a Full Defense, and adds AV 3/- to all locations on a Full Defense. While tunneling, Laidon may not Run or execute Ranged Attacks, and takes -2 to all melee attacks or grapples. After spending a Move Action to do so, or making a viable attack action, Laidon resurfaces (this does not provoke an attack).
- Eruption: While tunneling, Laidon may use a Full Action to burst out of the ground with explosive force. This moves the kaiju up to 1d5+Agi Units towards a landbound enemy, after which Laidon immediately resurfaces. If Laidon successfully reaches the enemy at this point, it makes a Slam, Grapple, or Melee attack of its choice, resolved with a +1 bonus. The enemy must roll twice for their Reaction against this attack, and take the lower result. Furthermore, all combatants that are clustered with Laidon, including the target, take 1d5-1 Blunt to a random location from the shower of debris. Eruption replaces Laidon's ability to Charge as long as it is underground.

Weapons:
Cranial Horn
Built-in Melee Weapon
Attack Dice: 1d10-1
Parry Dice: 1d10+1
Armour Penetration: 4
Grappling Bonus: -6
Damage Type: Impact, Electric
Damage Bonus: Strength+3
Durability: 11
Special:
AP increases to 6 on a Charge or Eruption attack.
Uses HtH during a Parry


Gore
Built-in Melee Weapon
Attack Dice: 1d10+2
Armour Penetration: 1d5+2
Grappling Bonus: +2
Damage Type: Edged, Acid
Damage Bonus: Strength
Special:
May only be used in a Grapple or against a Prone opponent. Does not gain bonuses against a Prone Opponent

Claw Flurry x4
Built-in Melee Weapons
Attack Dice: 3x 1d10
Block Dice: 2x 1d5
Armour Penetration: 0
Grappling Bonus: +2
Damage Type: Blunt
Damage Bonus: Dexterity

UV Light Ray x2
Built-in Ranged Weapon (Carbine)
Attack Dice: 2x 1d10
Armour Penetration: 2
Damage Type: Fire
Damage Bonus: 1
Range: 10/15/20
Special:
No penalty for moving and shooting, except when resurfacing.
Reactionary: May fire on Overwatch at a -3 penalty as a Free Action, but no more than once per round.


Armour:
Carapace Plate
Coverage: Horn (as Hands), Head, Neck, Shoulders, Chest, Spine, Pelvis, Thighs
AV: 3/1
Resilience: All, +1 Impact, -1 Blunt
Durability: 8

Glowing Skin
Coverage: All
AV: 2/2
Resilience: All
Durability: 10

Category IV Kaiju killed: +5000 Resources
Salvage Facility Bonus: +1500 Resources
Manufacturing: +4500 Resources
Morale Bonus: +2475 Resources

Total Resources to Spend: 26515

Free Actions:
[ ] Kaiju:
-[ ] Clean up the contamination (-565 Resources)
-[ ] Don't clean up the contamination
[ ] Repair Tacit Ronin (60 Resources)
[ ] Other (requires GM permission)

I figured I shouldn't tempt fate to give you another Nat 1 on Ashley's recovery roll at the last moment, so no more rolling there for you! Also, the art will come in some post after this. In any case, time for downtime plans!
 
I'm not giving you a research token for this guy, but it'd be pretty easy to reverse engineer his UV light rays now, if you want.
I was thinking more that a sample of that liquid might help us come up with better Batteries and/or Capacitors of our own. Didn't we have a project that required hyper-efficient batteries and capacitors, I think it was for better Directed Energy Weapons and Railguns or something like that.

Stats:
HtH: 4
Ran: 2
Str: 5
Tou: 8
Agi: 2
Dex: 3

Structure:
Dura: 20
Stru: 27
That's some impressive toughness there. Really impressive. And my first instinct that it wasn't something anyone but Phenom wanted to get into a grapple with was right too.

Weapons:
Cranial Horn
Built-in Melee Weapon
Attack Dice: 1d10-1
Parry Dice: 1d10+1
Armour Penetration: 4
Grappling Bonus: -6
Damage Type: Impact, Electric
Damage Bonus: Strength+3
Durability: 11
Special:
AP increases to 6 on a Charge or Eruption attack.
Uses HtH during a Parry
I see someone had a way to breach our ridiculous armor. Good thing we managed to close the distance before it Charged.

UV Light Ray x2
Built-in Ranged Weapon (Carbine)
Attack Dice: 2x 1d10
Armour Penetration: 2
Damage Type: Fire
Damage Bonus: 1
Range: 10/15/20
Special:
No penalty for moving and shooting, except when resurfacing.
Reactionary: May fire on Overwatch at a -3 penalty as a Free Action, but no more than once per round.
That's a nice weapon. And I was right that it was a Carbine too! Now to make our own version and stick it in Tacit.

Anyways, let us move on to planning! I want to build and equip this baby here on Jagdhund.
IDB-49b "Dolch Gewehr" Plasma Launcher:
Built-in/Carried One-handed Weapon (Rifle)
3000 Resources
Attack Dice: 1d10
Armour Penetration: 2+Special
Damage Type: Burst
Damage Bonus: 3
Range: 15/20/25
Special:
Armour Penetration receives a bonus, equivalent to 1 for every 5 points the jaeger beats the opponent's reaction/to-hit roll by.
Thermal Bloom: When used in the first firing mode, all within 1d5/2 Units of the target struck automatically take 1 Fire Damage.
May be activated as a Short Action, and sheathed as a Free Action. If it is not sheathed, the wielder is treated as if they had one hand occupied until they do so.
The Plasma Launcher may only be mounted on jaegers, and always mounts on a Shoulder or Thigh. When active, it must be held by the corresponding Hand.
Its almost a straight upgrade to Jagdhund's Machine Cannon, though it is a bit shorter-ranged and can only fire single-shots. It's ideal for when we need a trump card that doesn't cost an additional 150R per shot fired.

Building a K-Science Lab is a given, and I'd really like to build a Kaiju Hunt Scanner as well. Other things I'd like to do are continuing research into the Regen treatment and/or Cyborg prosthetics, improving the Heimdal's Ran (again) and finally making that damn Atomic Bomb.

Also, Hunting so we can finance all those things.

Edit: and we also need to build more magazines for Jagdhund's gun.
 
I was thinking more that a sample of that liquid might help us come up with better Batteries and/or Capacitors of our own. Didn't we have a project that required hyper-efficient batteries and capacitors, I think it was for better Directed Energy Weapons and Railguns or something like that.
Oh. Well yeah, I guess it'll be easier to do that as well (I think it was railguns). There's options.
 
Not exactly expecting anyone to vote for this plan, but it's pretty cheap so I'm submitting it anyway... (And yes, the plan name is derived from the fact that it's pretty much all over the place. At least I tried to keep it restricted to stuff that I can see immediate uses for.)

[ ] Plan "Attention Deficit Research Disorder"
-[ ] Clean up the Blue (-565 Resources, Free Action)
-[ ] Research Breach Generator Missiles (missiles which either teleport parts of the target out of it, or teleport something nasty in) (SAFE RESEARCH!) (Breach Research, Free Action)
-[ ] Upgrade Phenom Sable's Toughness x20 (-400 Resources) (J-Tech, Free Action 1)
-[ ] Upgrade Phenom Sable's Agility x20 (-400 Resources) (J-Tech, Free Action 2)
-[ ] Research vehicular salvage facility (City Augment, refund part of a destroyed conventional's Resource cost after battle) (Conventional Research, Free Action 1)
-[ ] Research remote-controlled units (mitigate morale loss for destroyed cons, likely helps research Bits/Fangs) (Conventional Research, Free Action 2)
-[ ] Research sensor-equipped hovercraft (new unit, primary purpose being searching for hidden Kaiju, amphibious) (Conventional Research, Free Action 3)
-[ ] Try contacting KRAUN about the Jagdgewehr again (Comms, Free Action)
--[ ] Also discuss the possibility of a joint mission to Oblivion Bay to search for salvageable Jaegers (try to roll it up into the above)
-[ ] Build 2x Meganeura, 3x Banshee (MPF, Free Actions)
-[ ] Build 1x Murasame Type-RX (Dock, Free Action)
-[ ] Repair Tacit Ronin (-60 Resources, Free Action)
-[ ] Idle (Recycle)
-[ ] Repair Murasame (-1000 Resources)
-[ ] Research Portable Neural Disruptors (SAFE RESEARCH)
-[ ] Research Anti-Kaiju Land Mines
-[ ] Research dedicated facility for production of Jaeger-scale munitions, focusing on explosives (City Augment, hoping for MPF-style production of Jaegrenades and similar weapons)
-[ ] Build Kaiju Hunt Scanner (-975 Resources)
-[ ] Build 3x Detection Grid Booster (-1500 Resources)
-[ ] Build K-Science Laboratory (-1000 Resources)
-[ ] Research Allegorica variant for smaller units (potentially unlock flying Superheavies)
-[ ] Research better armor for superheavies
-[ ] Research faster ship construction at Dockworks (Ideal result: 1 ship/turn)

Resources available: 26515
Total cost of this plan: 5900
Resources left over: 20615

Of course, if we can upgrade the Neural Disruptors we've already built I'll probably switch the land mines for doing so (which would increase the cost of this plan a bit). No hunting here, but since it's so research-heavy I don't think it needs to.

edit: Revised my suggestion.
 
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Not exactly expecting anyone to vote for this plan, but it's pretty cheap so I'm submitting it anyway... (And yes, the plan name is derived from the fact that it's pretty much all over the place. At least I tried to keep it restricted to stuff that I can see immediate uses for.)

[X] Plan "Attention Deficit Research Disorder"
-[X] Clean up the Blue (-565 Resources, Free Action)
-[X] Research Breach Generator Missiles (missiles which either teleport parts of the target out of it, or teleport something nasty in) (SAFE RESEARCH!) (Breach Research, Free Action)
-[X] Upgrade Phenom Sable's Toughness x20 (-400 Resources) (J-Tech, Free Action 1)
-[X] Upgrade Phenom Sable's Agility x20 (-400 Resources) (J-Tech, Free Action 2)
-[X] Research vehicular salvage facility (City Augment, refund part of a destroyed conventional's Resource cost after battle) (Conventional Research, Free Action 1)
-[X] Research remote-controlled units (mitigate morale loss for destroyed cons, likely helps research Bits/Fangs) (Conventional Research, Free Action 2)
-[X] Research sensor-equipped hovercraft (new unit, primary purpose being searching for hidden Kaiju, amphibious) (Conventional Research, Free Action 3)
-[X] Try contacting KRAUN about the Jagdgewehr again (Comms, Free Action)
--[X] Also discuss the possibility of a joint mission to Oblivion Bay to search for salvageable Jaegers (try to roll it up into the above)
-[X] Build 2x Meganeura, 3x Banshee (MPF, Free Actions)
-[X] Build 1x Murasame Type-RX (Dock, Free Action)
-[X] Repair Tacit Ronin (-60 Resources, Free Action)
-[X] Idle (Recycle)
-[X] Repair Murasame (-1000 Resources)
-[X] Research Portable Neural Disruptors (SAFE RESEARCH)
-[X] Research Anti-Kaiju Land Mines
-[X] Research dedicated facility for production of Jaeger-scale munitions, focusing on explosives (City Augment, hoping for MPF-style production of Jaegrenades and similar weapons)
-[X] Build Kaiju Hunt Scanner (-975 Resources)
-[X] Build 3x Detection Grid Booster (-1500 Resources)
-[X] Build K-Science Laboratory (-1000 Resources)
-[X] Research Allegorica variant for smaller units (potentially unlock flying Superheavies)
-[X] Research better armor for superheavies
-[X] Research faster ship construction at Dockworks (Ideal result: 1 ship/turn)

Resources available: 26515
Total cost of this plan: 5900
Resources left over: 20615

Of course, if we can upgrade the Neural Disruptors we've already built I'll probably switch the land mines for doing so (which would increase the cost of this plan a bit). No hunting here, but since it's so research-heavy I don't think it needs to.

I can't vote for this because it misses out on the most consequential purchase of them all; the Skadi.

Meanwhile, I continue to advance my personal cause: comms actions dammit

[X] Plan Last Hunt Of Winter
-[X] Normal Actions:
--[X] Build a K-Science Lab (-1000R)
--[X] Install the Dolch Gewehr on Jagdhund's shoulder
--[X] Run one down
--[X] Held Action for repairs
--[X] Run another down
--[X] Held Action for repairs
--[X] Held Action for repairs
--[X] Build a Dolch Gewehr (-3000 R)
--[X] Build a Skadi (-5800R)
-[X] Free Actions
--[X] [Free] [Jaeger] Phenom Tou x20
--[X] [Free] [Jaeger] (suggest something please)
--[X] [Free] [Breach] (someone can suggest something, I have no idea what to do here)
--[X] [Free] [Con] Research Supercomposite Plating for conventionals
--[X] [Free] [Con] Research Plasma Rounds/Missiles
--[X] [Free] [Con] Research reloading One Shot Only weapons
--[X] [Free] [Comms] Scan Naval Station Kitsap
--[X] [Free] [Recyc] Recycle hopes and dreams
--[X] [Free] [Manu] x2 Meganeuras, x3 Banshee (someone can suggest a different distribution
--[X] [Free] [Dock] Murasame-RX type
--[X] [Free] [Tacit] Repair Tacit Ronin (-60 Resources)
--[X] [Free] [Clean] Clean up the contamination (-565 Resources)
 
Last edited:
[ ] Plan "Haven't come up woth a witty name yet"
-[ ] Normal Actions:
--[] Build One Dolch Gewehr. (3000R)
--[] Install Dolch Gewehr on Jagdhund's Shoulder.
--[] Build a Kaiju Science Laboratory. (1000R)
--[] Build Kaiju Hunt Scanner. (975R)
--[] Upgrade Tacit's Solid Fuel Thrusters with a Cut-off Switch. (225R)
--[] Research an upgrade to Tacit's Laser Vulcans, possibly using Laidon's UV Light Rays as inspiration.
--[] Research a Remote Weapon Control System for the Jaegers. (Use Oswin Token)
--[] Research Advanced Cyborg Prosthetics.
--[] Build 5 AP Ammo Clips for the Machine Cannon.
--[] Repair the Murasame. (1000R)
-[ ] Free Actions
--[] Enhance Phenom Sable's Thoughness. (20 rolls, 400R) (J-Tech 1)
--[] Research a less power-intensive Jaeger Flight System based on the Allegorica. (J-Tech 2)
--[] (B-Tech)
--[] Improve the Heimdal's RAN (C-Tech 1)
--[] Research how to build an Atomic Bomb capable of causing Breach Collapse. (Spend Fissile Bomb Research Bonus) (C-Tech 2)
--[] (C-Tech 3)
--[] Contact KRAUN about the Jagdgewehr's ammo and blueprints again. (Comms)
--[] Recycle Nothing. (J-Recycling)
--[] Build (5) Free Conventional Units.
--[] Build a Murasame (Free Naval unit)
--[] Repair Tacit. (60R)
--[] Clean the Contamination. (565R)

That's everything I could think of off the top of my head. Any suggestions?
 
[ ] Plan "Haven't come up woth a witty name yet"
-[ ] Normal Actions:
--[] Build One Dolch Gewehr. (3000R)
--[] Install Dolch Gewehr on Jagdhund's Shoulder.
--[] Build a Kaiju Science Laboratory. (1000R)
--[] Build Kaiju Hunt Scanner. (975R)
--[] Upgrade Tacit's Solid Fuel Thrusters with a Cut-off Switch. (225R)
--[] Research an upgrade to Tacit's Laser Vulcans, possibly using Laidon's UV Light Rays as inspiration.
--[] Research a Remote Weapon Control System for the Jaegers. (Use Oswin Token)
--[] Research Advanced Cyborg Prosthetics.
--[] Build 5 AP Ammo Clips for the Machine Cannon.
--[] Repair the Murasame. (1000R)
-[ ] Free Actions
--[] Enhance Phenom Sable's Thoughness. (20 rolls, 400R) (J-Tech 1)
--[] Research a less power-intensive Jaeger Flight System based on the Allegorica. (J-Tech 2)
--[] (B-Tech)
--[] Improve the Heimdal's RAN (C-Tech 1)
--[] Research how to build an Atomic Bomb capable of causing Breach Collapse. (Spend Fissile Bomb Research Bonus) (C-Tech 2)
--[] (C-Tech 3)
--[] Contact KRAUN about the Jagdgewehr's ammo and blueprints again. (Comms)
--[] Recycle Nothing. (J-Recycling)
--[] Build (5) Free Conventional Units.
--[] Build a Murasame (Free Naval unit)
--[] Repair Tacit. (60R)
--[] Clean the Contamination. (565R)

That's everything I could think of off the top of my head. Any suggestions?
Aside from my fundamental strategic disagreements, your Con Research could be reloading One Shot Only weapons. Cons we could build pretty much boil down to "more Air Force".
 
--[X] Scan for Kaiju to hunt
You really don't need to have the scanning bit-- you guys have several viable kaiju targets to fight already.

Again;
- SE-26-003-H, "Goryo", Category IV. Location: North-West. Scanners read incredible density, scattered signature.
- SE-27-001-H, "Boreas", Category IV. Location: far North. May be able to affect the atmosphere to an unknown extent.
- SE-27-003-H, "Tara", Category III. Location: Southeast. Noted for extensive modification of the terrain in its area.
- SE-27-004-H, "Rime", Category III. Location: West. Spends most of its time underwater.

Options.

--[] Research a Remote Weapon Control System for the Jaegers. (Use Oswin Token)
This is the only really "???"thing I can find on your plan. I... assume you're just referring to a control system/mechanism, which would allow for the development of actual Remote Weapons at a later date?
 
I can't vote for this because it misses out on the most consequential purchase of them all; the Skadi.
Honestly, considering the bugs it's got (the lack of stopping is probably less important than the lack of steering and the loss of action economy due to needing resupply between uses), combined with the small scale we're operating on at the moment, I'm not sure we even NEED a Skadi yet. After we get a second city, definitely, but right now? If you can name something it'll add to our forces' abilities RIGHT NOW, I'll consider compromising by swapping out one of my research actions for building one.

Also, I think you're overhunting here. Just a personal opinion, and possibly a controversial one. Plus you're neglecting the automated scanners, which trades one action NOW for a free scan every turn for basically the rest of the game.
 
You really don't need to have the scanning bit-- you guys have several viable kaiju targets to fight already.

Again;
- SE-26-003-H, "Goryo", Category IV. Location: North-West. Scanners read incredible density, scattered signature.
- SE-27-001-H, "Boreas", Category IV. Location: far North. May be able to affect the atmosphere to an unknown extent.
- SE-27-003-H, "Tara", Category III. Location: Southeast. Noted for extensive modification of the terrain in its area.
- SE-27-004-H, "Rime", Category III. Location: West. Spends most of its time underwater.

Options.


This is the only really "???"thing I can find on your plan. I... assume you're just referring to a control system/mechanism, which would allow for the development of actual Remote Weapons at a later date?
Excellent.:drevil:

[X] Plan Last Hunt Of Winter
-[X] Normal Actions:
--[X] Build a K-Science Lab (-1000R)
--[X] Install the Dolch Gewehr on Jagdhund's shoulder
--[X] Run Rime down
--[X] Held Action for repairs
--[X] Run Tara down
--[X] Held Action for repairs
--[X] Held Action for repairs
--[X] Build a Dolch Gewehr (-3000 R)
--[X] Build a Skadi (-5800R)
-[X] Free Actions
--[X] [Free] [Jaeger] Phenom Tou x20
--[X] [Free] [Jaeger] (suggest something please)
--[X] [Free] [Breach] (someone can suggest something, I have no idea what to do here)
--[X] [Free] [Con] Research Supercomposite Plating for conventionals
--[X] [Free] [Con] Research Plasma Rounds/Missiles
--[X] [Free] [Con] Research reloading One Shot Only weapons
--[X] [Free] [Comms] Scan Naval Station Kitsap
--[X] [Free] [Recyc] Recycle hopes and dreams
--[X] [Free] [Manu] x2 Meganeuras, x3 Banshee (someone can suggest a different distribution
--[X] [Free] [Dock] Murasame-RX type
--[X] [Free] [Tacit] Repair Tacit Ronin (-60 Resources)
--[X] [Free] [Clean] Clean up the contamination (-565 Resources)
 
Aside from my fundamental strategic disagreements, your Con Research could be reloading One Shot Only weapons. Cons we could build pretty much boil down to "more Air Force".
I'll wait until tomorrow to update the plan so more people can weigh in, but I'll keep that in mind.

This is the only really "???"thing I can find on your plan. I... assume you're just referring to a control system/mechanism, which would allow for the development of actual Remote Weapons at a later date?
Pretty much. I assumed the Control System would be an Augment/Mod and the Bits/Fangs would be closer to normal equipment we can equip and change as needed, what with all the talk of different models of Fangs for each Jaeger.

By the way, I still want to give Phenom BIG SCARY FLOATING HANDS at some point. :V

If we can develop the Remote Weapon System without having to research the Control System separately, then I'll change the wording.
 
I feel like researching remotely controlled stuff first is probably the way to go on that front, since it'd probably give a bonus to researching Jaeger-mounted remote-controlled equipment, with a possibility of other benefits in addition. Plus we'd probably have to research it anyway, so getting it out of the way immediately makes sense.

On a side note: If anyone's having trouble thinking of potential research projects for our free actions, you should probably consider something from someone else's plan.
 
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