First off; is there anything that will require immediate attention, and can the Protectorate's forces assist? To this, MICHAEL replies that they're still analyzing, but there's definitely at least one thing that they'd need help with-- the kaiju. The Outpost itself holds mainly combat vehicles, and doesn't have the equipment needed to relocate four corpses out of their city in time before they start breaking down into a toxic mess. Even the civilian vehicles would be of little use in this situation, but a group of Jumphawks-- or whatever those VTOL craft the Protectorate's used to bring their jaegers here-- could easily take the dead bioweapons off their hands.
So we just have to get the Jumphawks/Meganeuras here and grab those corpses and their delicious resources? Consider it done.

The actual outpost base is still intact-- Euphonium hadn't gotten close enough to fire its main weapon at them by the time the Protectorate's forces appeared-- and MICHAEL had managed to get people from Spokane evacuated over to Spokane Valley. That means, for the most part, all the damage they'll be trying to fix is rebuilding the devastated city (far from a short-term task).
Little to no casualties, no need for emergency search-and-rescue ops. Great!

But really, given that most of what the Northwestern Protectorate's brought was their combat forces, there's probably not that much else they'll be able to help out with.
If there's nothing elsethey need done right now that we can help them with, we can just recall the Jaegers and bring in the Jumphawks to drag the corpses back to Neo-Seattle so we can feed them to the Kaiju Salvage Facilities and have a look at what made Euph's Siege Cannon tick. What made all their specialties tick.

Which also gives us plenty of time to subtly probe what their Outpost's main purpose is!

[] "Hey, can ya tell us what secret project you have going on that attracted a Kaiju strike team?"

I said subtly! As in, with subtlety. God dammit, Brain.

:V
On a side note, do you want a full-blown Bonus Chapter thing for Ashley and Noah's conversation, or just Noah's report from it?
I'd like the chapter, please! A look into how our Rangers are holding up would be most interesting.

Hmm. Maybe some questioning on what Kaiju attacks there have been before this one, and if anything changed enough to possibly provoke such a large one now?
Huh, that's a good way to probe. Pretend were more interested in the attack patterns of the Kaiju (probably never on this scale, given the apparent size of their garrison) and then ask if they think something drew them here.

Edit: might as well make a vote.

[X] "Are attacks on this scale unusual here? I can't help but notice the lack of Jaegers, and we couldn't identify any Superheavy units among the wrecks."
-[x] "Do you think something might have drawn them here? We've attacks by Kaiju that seemed specially built to fight against us in the past."
[X] Call in additional Meganeuras to drag the Kaiju corpses.

The Kaiju I'm talking about in that subvote are the anti-conventional Kaiju like that one the Evil smoke... Zetsubo, I think it was called? Plus Musketeer, of course.
 
Last edited:
[X] "Are attacks on this scale unusual here? I can't help but notice the lack of Jaegers, and we couldn't identify any Superheavy units among the wrecks."
-[x] "Do you think something might have drawn them here? We've attacks by Kaiju that seemed specially built to fight against us in the past."
[X] Call in additional Meganeuras to drag the Kaiju corpses.
 
I actually forgot to list the 6 Field Resupply Units, the Hlin, and the Heimdal there. The Heimdal should go for Everett as well, which means that between the Quetzals and Banshees, plus the Mortars, Neo-Seattle is well prepared for Cat 0 strikes and Phenom will have two sources of long-range heavy damage between the Type-RX Mura and the Heimdal.


Personally, I wouldn't mind a couple new Quetzals as well. We did lose one squad.
That seems like a good idea for how to divide up our troops. Not sold on the Quetzels, though, since they'll still be pretty expensive, and adding them means fewer even numbers to work with. Don't really see a huge need to balance the mortars, though, so we could slot one in...which then makes our Quetzel numbers odd. Which then means we have to decide who needs that new Quetzel more.
Yes-- but only certain types.

You can turn a Murasame into a Type-RX via upgrades in downtime, yes. You can also upgrade a Hlin to a Super Hlin like that. However, you can't turn a Type 100 into a Type 105 Laser Tank, as it's not listed as a variant.

That said, I have little to no problem modifying the Laser Tank into a variant of the Type 100, considering only the main gun and turret internals are really different. A Laser Tank and a normal Tank would have the same price for actual construction-- same as they do now (I think)-- but modifying the latter into the former would still cost you, since it's replacing a fair number of systems and the main weapon.

Aside from the current variants/unit upgrades, the Laser Tank thing is the only one you'd have to worry about in that area (though, as I've said, I am willing to modify it some).

By the way, upgrading unit squadrons is technically a Build Action.
Thanks. I personally wouldn't mind if the Type 105s are considered a variant. It would certainly make sense, given just how similar the stats are. Not sure how relevant it would be, though. It seems like it would be cheaper on resources, but more expensive on Actions, which is not the best trade-off. Probably be better to just build Laser tanks. I guess it would be useful if we ever needed laser tanks badly, though. Or regular ones, I suppose.
Your plans to use our forgetfulness, tendency to leave potential issues for later, and our ill-timed focus on a big project to throw more Kaiju at us has been foiled by your own forgetfulness!
And yet we still put off investigating the nest and exterminating any remaining Goryo spawn. And needed a reminder on that front. Let's not let our egos get too big, now.
First off; is there anything that will require immediate attention, and can the Protectorate's forces assist? To this, MICHAEL replies that they're still analyzing, but there's definitely at least one thing that they'd need help with-- the kaiju. The Outpost itself holds mainly combat vehicles, and doesn't have the equipment needed to relocate four corpses out of their city in time before they start breaking down into a toxic mess. Even the civilian vehicles would be of little use in this situation, but a group of Jumphawks-- or whatever those VTOL craft the Protectorate's used to bring their jaegers here-- could easily take the dead bioweapons off their hands.
First of all, yay for not having to split the loot! Second, the lack of Jumphawks is...interesting. Seems to indicate to me that this isn't a support or repair base for Jaegers. You'd want Jumphawks in such an outpost, in-case you get word of a local Jaeger that's been downed. Which makes research seem like the most likely purpose, IMO.
Bit basic, but to be fair you asked a very straightforward question. True to my promise, you guys get to ask some more questions now. However, I would like to try and limit it to three more of these post-battle negotiation posts at most, if only to make sure that we can get back to the proper Combat End post.
I suspect it will be. We don't have too much to say to Outpost MICHEAL, as many of our questons are better directed at their commanders than at the people heading the outposts.
On a side note, do you want a full-blown Bonus Chapter thing for Ashley and Noah's conversation, or just Noah's report from it?
Bonus chapter is preferable, but if you get writer's block, we can always skip it.
A Bonus Chapter would be quite cool. As for questions then my main one would be something along the lines of "You guys got anything in there the Wrecking Crew here might have been interested in? Because I'm drawing a blank on why they showed up here of all places."
Followed up with "If so, it might be a good idea to move it, because we aren't necessarily going be around to save you guys next time this happens."

...Or Highwind's option. Though slightly modified...

[X] "Are attacks on this scale unusual here? I can't help but notice the lack of Jaegers, and we couldn't identify any Superheavy units among the wrecks."
-[x] "Do you think something might have drawn them here? We've been attacked by Kaiju that seemed specially built to fight against us in the past."
[X] Call in additional Meganeuras to drag the Kaiju corpses.

Because missing words annoy me.
 
That seems like a good idea for how to divide up our troops. Not sold on the Quetzels, though, since they'll still be pretty expensive, and adding them means fewer even numbers to work with. Don't really see a huge need to balance the mortars, though, so we could slot one in...which then makes our Quetzel numbers odd. Which then means we have to decide who needs that new Quetzel more.
We can skip the new Quetzals for now then. I do want to get a couple more because between their speed and their ability to fire their vulcans and another weapon at the same time, they're perfect weapons for cutting down some Cat 0s before they enter the range of our land-bound guns.

And yet we still put off investigating the nest and exterminating any remaining Goryo spawn. And needed a reminder on that front. Let's not let our egos get too big, now.
If we manage to squeeze out one extra action this downtime on top of those two we weren't sure what to spend them on? We should go there and look around. As it is, I don't fancy venturing there without two spare Repair actions in case we need them again.

I suspect it will be. We don't have too much to say to Outpost MICHEAL, as many of our questons are better directed at their commanders than at the people heading the outposts.
I suspect the same. KRAUN's leadership is better equipped to answer the real questions we want to ask, like "what the hell kinda project was going on there to grab the attention of a Doom Cannon Kaiju and its friends?" and "Where the hell were your Jaegers? Also, here's the blueprints for a rocket ekranoplan toboggan Jaeger transport, we'll send you the updated blueprints after we figure out how to add that ramming prow we want."

:V
...Or Highwind's option. Though slightly modified...

[X] "Are attacks on this scale unusual here? I can't help but notice the lack of Jaegers, and we couldn't identify any Superheavy units among the wrecks."
-[x] "Do you think something might have drawn them here? We've been attacked by Kaiju that seemed specially built to fight against us in the past."
[X] Call in additional Meganeuras to drag the Kaiju corpses.
Typos. The bane of my existence, along with Auto-correct and early mornings.
 
[X] "Are attacks on this scale unusual here? I can't help but notice the lack of Jaegers, and we couldn't identify any Superheavy units among the wrecks."
-[x] "Do you think something might have drawn them here? We've attacks by Kaiju that seemed specially built to fight against us in the past."
[X] Call in additional Meganeuras to drag the Kaiju corpses.
 
[X] "Are attacks on this scale unusual here? I can't help but notice the lack of Jaegers, and we couldn't identify any Superheavy units among the wrecks."
-[x] "Do you think something might have drawn them here? We've attacks by Kaiju that seemed specially built to fight against us in the past."
[X] Call in additional Meganeuras to drag the Kaiju corpses.
 
[X] "Are attacks on this scale unusual here? I can't help but notice the lack of Jaegers, and we couldn't identify any Superheavy units among the wrecks."
-[x] "Do you think something might have drawn them here? We've been attacked by Kaiju that seemed specially built to fight against us in the past."
[X] Call in additional Meganeuras to drag the Kaiju corpses.
 
Fyrstorm, I have a question re: the altitude system. This is for when you have time; no rush was just curious if you had gotten around to this aspect?

Specifically in regards to the negative effects of pressure for a normal Jaeger at depth.

The Marianas Trench (breach # 1) is assumed to be at the deepest point (nearly 11km or D-22 if I understand the system correctly). At what depth does a normal Jaeger start accruing penalties? What would the max penalties be at depth 22? (lowest point in ocean).
 
I haven't gotten that far yet, mainly because such a depth isn't likely to come up in this quest just yet. However, jaegers are made to be amphibious, so they can survive a fair deal of pressure. I'd say D-11 is the highest possible Depth a Jaeger could start taking penalties from, beyond the low light level-- and it'd likely be even further down instead of that. I have no clue what those penalties would be, however. At D-22 , you'd probably start suffering actual damage from the pressure (to be more specific, a sort of persistent level of Ongoing is what it'd probably be).
 
I haven't gotten that far yet, mainly because such a depth isn't likely to come up in this quest just yet. However, jaegers are made to be amphibious, so they can survive a fair deal of pressure. I'd say D-11 is the highest possible Depth a Jaeger could start taking penalties from, beyond the low light level-- and it'd likely be even further down instead of that. I have no clue what those penalties would be, however. At D-22 , you'd probably start suffering actual damage from the pressure (to be more specific, a sort of persistent level of Ongoing is what it'd probably be).
As far as I know, water doesn't get any harder to move through at greater depths, so the penalties shouldn't be to the physical stats. The best way to model the effects of water pressure would be either a constant, small amount of Blunt damage applied to a random location or persistsnt ongoing at greater depths.

The first option also means armors meant to protect against Blunt damage are more valuable underwater.
 
The first option also means armors meant to protect against Blunt damage are more valuable underwater.
And there's not much else they are used for, come to think of it, considering the limitations of the damage type. Most Kaiju use Impact, Edged or more Fun and Exotic stuff.
 
[X] "Are attacks on this scale unusual here? I can't help but notice the lack of Jaegers, and we couldn't identify any Superheavy units among the wrecks."
-[x] "Do you think something might have drawn them here? We've been attacked by Kaiju that seemed specially built to fight against us in the past."
[X] Call in additional Meganeuras to drag the Kaiju corpses.
The rear forces are contacted, and arrangements are made to organise removal of the kaiju bodies. It'll still take a while for them to get here, but they'll be able to clean up before any environmental damage occurs. In the meantime, there's still a few questions that they'd like to ask. Namely, was this sort of attacks... odd?

The answer is yes. MICHAEL's no stranger to seeing combat before, but usually their opponents had been more along the lines of Cat Is or Cat IIs-- things that their defense forces could deal with before they got to the city. They'd kept a fairly low profile most of the time-- regular shelter evac and a smaller number of human operators in the outpost itself usually hid them from the kaiju's attention, up until today at least. So to find a Category IV bearing down on them was quite the shock.

As for the lack of jaegers or large-scale combat vehicles? MICHAEL never had any of their own. They're meant as a resupply point and early warning hub for KRAUN units, not a full-blown repair facility. They can restock a Mark VI's armaments, refuel their systems, and maybe bang out some dents in their armour or fix some loose wiring, but that's about it.

The next question; does MICHAEL think of or have anything that might have drawn this level of kaiju to them?
(10)
This time, there's a little more hesitation from the outpost, before they answer. They don't think it was ANGEL-Net-- they've used their transmitter before, and there's been no correlation between usage and kaiju attacks. However, they can think of one event that might have caused something. A couple days ago, a small group of KRAUN transports from one of their northern research facilities stopped by for refueling. They didn't stay long-- only about a day before they flew off towards the south-- but their cargo registered the same sort of Breach radiation that Supercell reactors give off. That radiation signature is the only thing they can think of that would draw the kaiju-- unless the attackers were heading for KRAUN HQ, and just wanted to take out one of their facilities on the way over.

When your backup forces arrive (in about half an in-game hour), they'll pick up the kaiju and be ready to bring them back. However, as this was sort of a joint Seattle/Everett operation (since Phenom's gonna be presumably transferred over), I'm going to offer you choices on what to do with them. Each kaiju body, you can decide whether it goes to Neo-Seattle or to Everett. If one goes to Neo-Seattle, you'll reap the benefits of the Salvage Facilities, but you'd have to manually transport resources to Everett if you wanted to transfer them. If one goes to Everett, it won't benefit from the Salvage Facilities (Everett has none), but it'll go straight in their resource pool. Basically, it's down to "which city do you want to get the resources/research tokens from each kaiju?"
 
I mean, we're already planning on transferring Resources to Everett, so adding more to the pile shouldn't be a problem, right?
 
I mean, we're already planning on transferring Resources to Everett, so adding more to the pile shouldn't be a problem, right?
Yeah I'm thinking the same thing, just process them in Seattle and then fork over dosh to Everett for this one.

Also looks like KRAUN is getting into Supercell reactors, to which I say good for them.
Adhoc vote count started by BungieONI on May 29, 2018 at 2:55 PM, finished with 56 posts and 4 votes.

  • [X] Thank them for answering our questions and make any becessary preparations to return.
    -[x] Take all the corpses to Neo-Seattle.
 
I mean, we're already planning on transferring Resources to Everett, so adding more to the pile shouldn't be a problem, right?
Not quite. We don't know what are the limitations or downsides for trasporting Resources between cities yet.

@Fyrstorm are there any downsides, limitations, additional costs or anything of the sort with moving Resources between cities?
 
Not quite. We don't know what are the limitations or downsides for trasporting Resources between cities yet.

@Fyrstorm are there any downsides, limitations, additional costs or anything of the sort with moving Resources between cities?
Besides it using an Action to do so? Hm... nah, I'll be nice. Only thing is that you need to use a Comms Action to do so.
 
Also looks like KRAUN is getting into Supercell reactors, to which I say good for them.
We actually got our first Supercell from Jagdhund and all Mark VIs use them as well. They have some other thing that emits Breach Radiation during transport and drew those Kaiju.

Besides it using an Action to do so? Hm... nah, I'll be nice. Only thing is that you need to use a Comms Action to do so.
Excellent!
I see no reason not to transport Kaiju we hunt down to Neo-Seattle first, until we get some KSFs in Everett as well. Any Kaiju killed there will remain with them, of course, but we should make sure to bring other corpses for processing until their facilities are ready.

We should consider building one or two more of the Free Comms Action augment too.
 
We should consider building one or two more of the Free Comms Action augment too.
One problem; you can't (at least not right now). The thing that lets you have a Free Comms Action isn't an augment at all; it's the one-of-a-kind Military Computers you picked up from Vulcan's nest. If you wanted to, you'd have to reverse-engineer them as an Augment first.
 
Back
Top