In my defense virgin sacrifices are an endangered species in these parts...

---edit
even virgin neckbeards know better than come out of the basement w/o an escort.
 
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...? No one's done that one, I just checked. Missed that. Nice.

So, we did pretty well...except with teleportation (which was already going to take a while), the Tyrs' defenses, and with Phenom's Leg Mods. I guess he's skipping Leg Day this week.
 
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What the shit SV, you didn't tell me this was moving again.

:mob::mob::mob:

*stabs the SV alert function*
 
I kinda interpret that 9 on KRAUN as "they were just getting ready to call us when we contacted them."

Incidentally, I think it'd jumpstart our schedule quite a bit if we ask them for backup on the Oblivion Bay Crusade. I mean, even if they only contribute a couple MP Jaegers to the cause that's a huge help, and salvaging old units is a time-honored way to boost military power quickly.

Promise to split the spoils if that's what it takes to get their help, I say; recruiting KRAUN seems like exactly what we need to go from "we need to go to Oblivion Bay someday" to "we're raiding Oblivion Bay now, go grab your weapons."
 
I kinda interpret that 9 on KRAUN as "they were just getting ready to call us when we contacted them."

Incidentally, I think it'd jumpstart our schedule quite a bit if we ask them for backup on the Oblivion Bay Crusade. I mean, even if they only contribute a couple MP Jaegers to the cause that's a huge help, and salvaging old units is a time-honored way to boost military power quickly.

Promise to split the spoils if that's what it takes to get their help, I say; recruiting KRAUN seems like exactly what we need to go from "we need to go to Oblivion Bay someday" to "we're raiding Oblivion Bay now, go grab your weapons."
We've suggested that before and I'm pretty sure that was generally agreed upon as what we'd do once we felt ready to go to Oblivion Bay. That might have changed in the interim but I'm not sure.
 
We've suggested that before and I'm pretty sure that was generally agreed upon as what we'd do once we felt ready to go to Oblivion Bay. That might have changed in the interim but I'm not sure.
I know we have their support for the assault on Mount Saint Helens, but I don't think we've asked them for help with Oblivion Bay.
Well, if there's a good moment to ask for teir support, that moment is now.

...I'll make a list of preparations we want to do for the Crusade.
 
I know we have their support for the assault on Mount Saint Helens, but I don't think we've asked them for help with Oblivion Bay.
Well, if there's a good moment to ask for teir support, that moment is now.

...I'll make a list of preparations we want to do for the Crusade.
I know Tacit Mk IV is one of those.
 
Yeah, I was thinking "request backup for Oblivion Bay" would basically be a "while we're already talking..." thing.

I mean, if we never get around to requesting backup we'll never get it, right? Plus, knowing we HAVE backup would go a long way to making us feel ready for Round 2 over there, I expect.

...Should we consider a scouting action to double-check the wreckage there to make sure they haven't deteriorated beyond salvaging? I mean, I doubt they have (at least for the more intact ones), but doesn't hurt to make sure, right?
 
Yeah, I was thinking "request backup for Oblivion Bay" would basically be a "while we're already talking..." thing.

I mean, if we never get around to requesting backup we'll never get it, right? Plus, knowing we HAVE backup would go a long way to making us feel ready for Round 2 over there, I expect.

...Should we consider a scouting action to double-check the wreckage there to make sure they haven't deteriorated beyond salvaging? I mean, I doubt they have (at least for the more intact ones), but doesn't hurt to make sure, right?
There should be something to salvage, even if it's not a repairable frame. It might be good to check in on stuff, but we have a lot of things to be doing at the moment, and that's not likely to be changing all that soon.
 
Still fielding Jaeger 4+ is definitely a force multiplier, we have Everett up and better than Seattle was for a loooong while.

City #3 would be doable if we can get Jaeger 4 (& maybe 5) out of the Bay, I'm not talking instant Seattle equiv or even with Everetts stats but a third spoke in the Northwest Protectorate hub...
 
Highwind's Oblivion Bay Crusade Checklist
The Oblivion Crusade Preparation checklist.

Essential Requirements:
  • Mark IV Tacit Ronin.
  • Mark III Phenom Sable.
  • A whole load of Banshees.
  • At least 6 Quetzalcoatls.
  • At least 6 AKBs.
  • 2 Enhanced Hlins.
  • Enough Meganeuras to carry everything.

Optional Requirements
  • Attempt to reduce the Allegorica's Mark requirement. If succesful, install on Tacit.
  • Fangs for Jagdhund.
  • KRAUN support.
  • Sunfire Missiles.
  • Loads of Navy units.
  • A couple Surtrs
  • Upgrades for the AKBs.
  • Upgrades for the Quetzals.
  • Investigate the presence of settlements in the Oblivion Bay area.
Objectives:
  • Obtain one or more Jaeger frames.
  • Kill Anaklusmos.
  • Cleanse the area of Kaiju.
  • Plant a Jaeger-sized the flag of the Northwestern Protectorate atop the highest hill.
  • Shout DEUS VULT at the top of our lungs.


Anything I should add? Or maybe remove?
 
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The Oblivion Crusade Preparation checklist.

Essential Requirements:
  • Mark IV Tacit Ronin.
  • Mark III Phenom Sable.
  • Fangs for Jagdhund.
  • A whole load of Banshees.
  • At least 6 Quetzalcoatls.
  • At least 6 AKBs.
  • 2 Enhanced Hlins.
  • Enough Meganeuras to carry everything.

Optional Requirements
  • Attempt to reduce the Allegorica's Mark requirement. If succesful, install on Tacit.
  • KRAUN support.
  • Sunfire Missiles.
  • Loads of Navy units.
  • A couple Surtrs
  • Upgrades for the AKBs.
  • Upgrades for the Quetzals.
  • Investigate the presence of settlements in the Oblivion Bay area.
Objectives:
  • Obtain one or more Jaeger frames.
  • Kill Anaklusmos.
  • Cleanse the area of Kaiju.
  • Plant a Jaeger-sized the flag of the Northwestern Protectorate atop the highest hill.
  • Shout DEUS VULT at the top of our lungs.


Anything I should add? Or maybe remove?

Shout DEUS VULT before, during, and after the battle? Other than that, not really, beyond "Kill any other Sword Classes which might have wandered in".

E: We need to specify what kind of Fangs for Jagdhund as well. Wasn't the current idea Hounds?
 
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Shout DEUS VULT before, during, and after the battle? Other than that, not really, beyond "Kill any other Sword Classes which might have wandered in".

E: We need to specify what kind of Fangs for Jagdhund as well. Wasn't the current idea Hounds?

Hounds for Fangs, and I like Spotter (as in sniper spotter) bits although they don't seem to have gained any traction. My idea was it was ARGES capable but had added functionality that benefitted only Jagdhund. By giving multiple sources of real time telemetry for windage, humidity, laser rangefinding, spotting foes behind cover obscured from Jagds POV. It's always nice to know which side of a piece of cover a hostile is about to poke its head out from behind.
 
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Hounds for Fangs, and I like Spotter (as in sniper spotter) bits although they don't seem to have gained any traction. My idea was it was ARGES capable but had add functionality that benefitted only Jagdhund. By giving multiple sources of real time telemetry for windage, humidity, laser rangefinding, spotting foes behind cover obscured from Jagds POV. It's always nice to know which side of a piece of cover a hostile is about to poke its head out from behind.
I can see the use for Spotter bits, but giant robo-wolves with machineguns just sound too amazing not to research
 
I don't really see this as an essential requirement, though? Hell, has anyone actually proposed a concept for fangs we can actually build that wasn't "dog shaped Mk 0s" or "a glorified sensor array"?

Actually I think there were mentions of Shield Fangs and generic Laser Fangs and for something we can actually build; I suggest a quadcopter chassis (like an oversized RC drone).

----Edit

Remote Control Jaegrendes...

RC Sunfires...
 
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I don't really see this as an essential requirement, though? Hell, has anyone actually proposed a concept for fangs we can actually build that wasn't "dog shaped Mk 0s" or "a glorified sensor array"?
What do you want in a Fang? As far as I'm concerned, ones that can mount the bigger guns would work best especially because we can try to use exotic ammo like the Special Bakelite.

A ground-bound frame is better able to handle recoil, so that's what I think we should use. Making the Fangs dog-shaped is just a neat detail for extra coolness. If we went for flying Fangs I'd suggest falcon-shaped ones just for the style as well.

As for Fangs being essential, it's because they're a good force multiplier that is within our reach in the short term. Everything in the "Essential" list can be obtained either on the way to getting Tacit to Mark IV or soon after.

Actually I think there were mentions of Shield Fangs and generic Laser Fangs and for something we can actually build; I suggest a quadcopter chassis (like an oversized RC drone).

----Edit

Remote Control Jaegrendes...

RC Sunfires...
Laser Fangs would be the easiet Flying Fang design we could obtain, because Lasers have no Recoil and we already have a Laser Weapon that is guaranteed to fit, and soon enough we'll have a better version of it too. Lightning Fangs would be pelretty easy to get too, and also have little problem with Recoil.

Big slugthrowers have to deal with recoil, and its likely they'll need some interesting propulsion or be Quetzal/Fafnir style fixed-wing units.
 
What do you want in a Fang? As far as I'm concerned, ones that can mount the bigger guns would work best especially because we can try to use exotic ammo like the Special Bakelite.

A ground-bound frame is better able to handle recoil, so that's what I think we should use. Making the Fangs dog-shaped is just a neat detail for extra coolness. If we went for flying Fangs I'd suggest falcon-shaped ones just for the style as well.

As for Fangs being essential, it's because they're a good force multiplier that is within our reach in the short term. Everything in the "Essential" list can be obtained either on the way to getting Tacit to Mark IV or soon after.
I want fangs that actually seem like fangs, not separate smaller robots that happen to hang out in the vicinity. More Waltz, less robo-fauna. I want actual remote weapons systems, not a spare conventional carried around in a backpack. Problem is we can't actually do that very well until after we've killed Anaklusmos and dissected it for anti-grav powers.
 
I don't really see this as an essential requirement, though?
Agreed on not seeing it as essential, but really I'm more concerned with Tacit Mark 4 due to being more expensive than a city (or another new Jaeger). I mean, Mark 3 Phenom is a pretty obvious requirement, Fangs I can see uses for (but can do without), the AKBs have been previously stated to help with hooking up whatever we're salvaging faster, and the other conventionals are perfectly understandable. Gating Oblivion Bay behind getting a Mark 4 Jaeger, on the other hand, seems greedy to me, kinda like talking about gating expansion behind sealing a Breach before we claimed Everett.

Personally, I'd switch Tacit Mark 4 with KRAUN support in the priority list; while the higher stats would be nice, they don't really equal the ability to call in another Jaeger or two, in my opinion. Not to mention whatever cons they see fit to supply us with. Plus we can probably convince them to help us pretty easily if we go about it right. Remember: Getting distracted by the latest shiny (and the associated expenses from building said shiny) is exactly why we've made almost no progress on our long-term goals. Personally, I think it'd be more likely for us to max out our Mark 3 engines and update our equipment; remember how long it took us to build Phenom? I mean, if we procrastinate long enough to get a Mark 4 then Fyr might get impatient enough to bring Oblivion Bay to US before we can get the resources to make the generator (he has, after all, previously threatened to have Anaklusmos attack us for putting Oblivion Bay off too long, and was only talked down by us confirming that we were, in fact, planning to go back at some point).

Oh, and another thing I just thought of for our talk with KRAUN this turn: Share the schematics of the special rounds we've researched for the M-9914, if we haven't already. I'm sure they'd love the Special Bakelite rounds.
 
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I want fangs that actually seem like fangs, not separate smaller robots that happen to hang out in the vicinity. More Waltz, less robo-fauna. I want actual remote weapons systems, not a spare conventional carried around in a backpack. Problem is we can't actually do that very well until after we've killed Anaklusmos and dissected it for anti-grav powers.
Laser Fangs are actually totally viable under the restriction of "actually look like Fangs", as we can build jet powered hover craft or drones from what I understand.

Agreed on not seeing it as essential, but really I'm more concerned with Tacit Mark 4 due to being more expensive than a city (or another new Jaeger). I mean, Mark 3 Phenom is a pretty obvious requirement, Fangs I can see uses for (but can do without), the AKBs have been previously stated to help with hooking up whatever we're salvaging faster, and the other conventionals are perfectly understandable. Gating Oblivion Bay behind getting a Mark 4 Jaeger, on the other hand, seems greedy to me, kinda like talking about gating expansion behind sealing a Breach before we claimed Everett.
It actually isn't from what I recall since the Fury is dropping in price, and we already have a Mk IV reactor less than 20,000 if I recall correctly Ah my mistake we don't, have some for 49k. Building a Mk IV from the ground up is as expensive as a city.

I... also need citation on Fyr threatening to drop Ankalsumos on us if we didn't go, I don't remember that beyond maybe a joke.
 
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I want fangs that actually seem like fangs, not separate smaller robots that happen to hang out in the vicinity. More Waltz, less robo-fauna. I want actual remote weapons systems, not a spare conventional carried around in a backpack. Problem is we can't actually do that very well until after we've killed Anaklusmos and dissected it for anti-grav powers.
Very well then. I'll move Fangs for Jagdhund to the optional preparations. But I still want to hear a proposal for what kind of Fang you actually want. Not the design, but the weapons or equipment.

Agreed on not seeing it as essential, but really I'm more concerned with Tacit Mark 4 due to being more expensive than a city (or another new Jaeger). I mean, Mark 3 Phenom is a pretty obvious requirement, Fangs I can see uses for (but can do without), the AKBs have been previously stated to help with hooking up whatever we're salvaging faster, and the other conventionals are perfectly understandable. Gating Oblivion Bay behind getting a Mark 4 Jaeger, on the other hand, seems greedy to me, kinda like talking about gating expansion behind sealing a Breach before we claimed Everett.

Personally, I'd switch Tacit Mark 4 with KRAUN support in the priority list; while the higher stats would be nice, they don't really equal the ability to call in another Jaeger or two, in my opinion. Not to mention whatever cons they see fit to supply us with. Plus we can probably convince them to help us pretty easily if we go about it right. Remember: Getting distracted by the latest shiny (and the associated expenses from building said shiny) is exactly why we've made almost no progress on our long-term goals. Personally, I think it'd be more likely for us to max out our Mark 3 engines and update our equipment; remember how long it took us to build Phenom? I mean, if we procrastinate long enough to get a Mark 4 then Fyr might get impatient enough to bring Oblivion Bay to US before we can get the resources to make the generator (he has, after all, previously threatened to have Anaklusmos attack us for putting Oblivion Bay off too long, and was only talked down by us confirming that we were, in fact, planning to go back at some point).

Oh, and another thing I just thought of for our talk with KRAUN this turn: Share the schematics of the special rounds we've researched for the M-9914, if we haven't already. I'm sure they'd love the Special Bakelite rounds.
Mark IV Tacit brings with him five new stat points, another Augment slot and the possibility of equipping the Allegorica. Said stat points can be invested in Dexterity to bring Tacit's AP with the Super Fangblades to 5, Toughness to increase his combat endurance, Strength to increase damage and add that spare IE-10 or just even more HtH.

It brings us options and just plain makes Tacit stronger.

With enough hunting, we can get Tacit to Mark IV in five to six weeks if we don't spend money like water. Less, if we leverage the extra Research from Everett to further refine and reduce the costs of the Reactors.

Moreover, getting Tacit to Mark IV before Phenom gets to Mark III lets us equip him with Tacit's current Reactor, further reducing the total costs.

Remember, each Cat III gives us 1500 and Cat IV gives us 7500 Resources. Just in Kaiju for us to hunt we currently have 13500R, with more likely to come as we kill the current ones. Then we have the 4500/week from Manufacturing and none of this is counting anything we might get from Everett, Achievements, Resource caches or killing the weekly incursions, since those are unreliable sources of income.
 
we can build jet powered hover craft or drones from what I understand.

Not that I'm aware of Bungie, jets draw in way too much of the radioactive particulates.

All our craft so far as I know are radial engines with propellers, solid fuel thruster driven , or other low tech propeller central designs like tilt wing rotorcraft... if we've figured out how to get jet propulsion back I've missed it and would love a link back to the discovery.
 
Not that I'm aware of Bungie, jets draw in way too much of the radioactive particulates.

All our craft so far as I know are radial engines with propellers, solid fuel thruster driven , or other low tech propeller central designs like tilt wing rotorcraft... if we've figured out how to get jet propulsion back I've missed it and would love a link back to the discovery.
We might not have, though I was under the impression jet engines still worked at low altitudes for short duration. But even without them, central rotors and rockets will work for hovercraft.
 
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