...That is going to be the One Sling to Rule Them All.
Our rolls look worse than they are, I think. At least one of the botches was on a filler-project that we mostly just did to give our Breach tech guys a break from teleportation. Another was on a precautionary project to let us replicate a piece of equipment, should we lose it in combat. While annoying, it can wait. The ship refit not going through is a real b*tch, though. Luckily, since it's just schematics they're working with, it's unlikely that the ships have taken any damage.
As for the remaining rolls, there are some silver linings there, too. Two lower rolls landed on Joint Projects, which have higher bonuses, and involve two rolls. One of the two should be balanced by a near-crit, and the paired roll for the other isn't low, either. The 2 on the Shatterdome stings, but it's not critical.
The remaining rolls are pretty average, for the most part. Which is acceptable. And, with an 18 and a 19, it looks like we might finally get our hands on Breach Storage tech. The fix for the Fangs should have gone swimmingly, which is excellent, since we could use the firepower. The Polaris is a bit mixed, but then again, I don't know if it was necessary for it to be Joint Research, so it's entirely possible it's also going to be exceptional.
Overall, I think things went okay...even if, well...
...of fucking course the easiest thing critted
^This. Also, full disclosure, I
may have jinxed it by thinking about how funny it would be, if it got a crit. That's my bad.