Hmmm... We might've progressed enough that pressure-resistant Jagdarium would be acceptable, if we research it. Or maybe a coating of a different, more pressure-tolerant material could help it maintain durability (Jagdarium-cored Georgius Blades?). Also, looking at its stats in armor form indicates that, even underwater, it's still more durable than literally any other material we have at the moment (unless a Cold/Blunt weapon would give it an AV of 3 underwater, which is kind of a niche situation, but admittedly not beyond the realm of possibility), so it may still be a viable weapon material, just not a MIRACLE weapon material as I was hoping.
I'm not trying to blow off Nix's concerns here, even if I argued against his point at the end of the last paragraph; this post is mostly brainstorming potential ways around that pesky pressure intolerance.
Core would probably work. Mostly, though, I just try not to dictate to our weapons department how to make weapons. Letting the researchers do their thing and not trying to micromanage them with mandates from on high is generally best practice, IMO. Suggestions with wiggle room are fine, though.
Also, that feeling when you set out to make your first actual Ranged-focused Jaeger and end getting an all-rounder (melee and ranged considered equivalent in importance) instead. I mean, I don't regret it, I like the build, but still. I think it's that the theme I planned (ranged weapons that double as melee weapons) just inevitably leads in that direction. Not that all-rounders are bad, but that wasn't the goal.
I think I need to go back to the drawing board. Need a different distinction between my build and previous ones. Not that I'm scrapping this build, mind you. I like it, since we kinda lack proposals that don't care what range you engage them at. But the goal was a Ranged-focused build. Actually, I might just have one that would work, now that I consider it not at oh-dark-thirty. So, yeah. Two Jaeger builds in the works. And a vote to sort out. Oi.
In other news, I have finally gotten around to watching the first movie. First...holy crap, yeah, this system fits the combat in that super well. I think you could actually recreate those fights with it, not even joking. Second, it was actually a lot stronger plot-wise than expected. Simple, sure, and hit a lot of tropes. But that's not a problem for me. And the combat...that was
good. Felt exactly right for the scale of the fighters, and you felt every blow, I swear. And seeing the sets definitely helped me understand what our facilities look like a little better. So yeah, I quite enjoyed it. Would possibly watch again, since I saw it with friends making jokes in my living room, and missed some dialog here and there.
Also, I see why you guys are so gung-ho about finding Rayleigh and recruiting him. He's got damn good combat instincts and abilities, and the drive to get sh*t done. His willpower has to be insane, too, given how long he solo piloted, and how the much shorter time (I think?) Ashley was soloing screwed her up. That said, I think I see his influence on you guys in some of our more...
unconventional combat maneuvers, shall we say? He might be "unpredictable" by normal standards, but he'd fit right in around here. No wonder we look like lunatics to KRAUN: our command staff is
suggesting the insane maneuvers, rather than yelling at the Rangers to do something more sane.