Character Sheet
][ Inquisitor Joanyn Praxis ][
Imperial Inquisitor, Ordo Hereticus

Attributes
Physical Attributes
Strength - 1
Agility - 2
Melee - 1
Endurance: 4

Mental Attributes
Intelligence - 3
Tactics - 2
Nerve - 1
Fortitude: 6

Social Attributes
Charm - 4
Presence - 3
Contacts - 3
Resolve: 10

Faith Attributes
Belief - 2
Scripture - 0
Fire - 1
Conviction: 3
(3) - The Imperium should be an alliance of solidarity for the weak, not an alliance of strength for the strong.
(2) - People are more than problems, weaknesses, corruption vectors to eradicate. Their feelings and dreams matter.
(1) - A Shot Fired is a Shot Wasted

<1> - Victory makes me feel alive.
Strength is raw physical conditioning. Lifting stuff, swimming, running a long time, punching hard. It's added to many melee attack damage as well.

Agility is swiftness, reaction speed, and immediate awareness. It's used for dodging things, jumping, ducking, outrunning folks, and other twitchy reactions.

Melee is the general skill of up close combat with knives, swords, fists (power or otherwise), chainsaws, whatever else.

Intelligence is raw intellectual power, knowledge, and drive to learn and study stuff. It is also used for military logistics.

Tactics is your knowledge of battle tactics, from the strategy of leading armies to simply knowing when it is safe to rush across a hallway in a gunfight.

Nerve is the stat both for shooting firearms and for keeping your cool. Nerve checks are common in combat to prevent from panicking or fight through pain.

Charm is the social stat used for flattery, smoothtalking, lying, seduction, verbal sparring, deflection, and navigating high culture.

Presence is the social stat used for reasoning, explaining, teaching, intimidating, impressing, or public address.

Contacts is rolled to know people you need to know, and to have a good reputation with them.

Belief is your actual faith in... whatever you have faith in. The Emperor, hopefully. It is used to resist temptation and corruption.

Scripture is your knowledge of the intellectual side of your religious faith. If you can quote from the holy books and theologians. It's intelligence for matters of faith.

Fire is your ability to project your faith out and convince others of it. Want to convert somebody or whip a crowd into a fanatical fury? This stat.
Weapon: Laspistol
Weapon: Hellpistol
Trade: Manager
Trade: Spy
Trade: Political Operator
Talent: Verbal Sparring
Talent: Seduction
Talent: Dishonesty
Talent: Intimidation
Talent: Exfiltration
Talent: Logistics
Talent: Propaganda
Talent: Indirect Persuasion
People: Dahlia
People: The Corrupted
People: High Imperial Politicians
Knowledge: Imperial Political Theory
Social Loadout
1 Compact Laspistol, 1 Laspistol Reload, Flash-Safe Glasses, 6 Concealed monoknives, 1 Show Knife, 1 Belt Buckle Gun, 1 Plastex Bodyglove/Flakweave Suit, Displacer Field

Combat Options
+1 Hellpistol, +1 Transonic Machete

Compact Laspistol
Small Handgun
Attack Dice: 1/d10 -or- 2/d10-1
Aim Bonus: +1
Damage Bonus: +2
Armour Reduction: 0
Magazine Size: 4
Special
Laser: Does not cause bleeding.
Blinding: If operated without flash protection, witnessing the impact of a las-weapon will blind for 3 rounds.

Concealed Monoknife
Small Knife
Attack Dice : 1/d10
Damage Bonus : Agility + 1
Armour Penetration : 2
Parry Bonus : -1
Disarm Bonus : +0

Show Knife
Medium Knife
Attack Dice : 1/d10+1
Damage Bonus : Agility + 1
Armour Penetration : 0
Parry Bonus : +0
Disarm Bonus : +0

Buckle Gun
Tiny Handgun
Attack Dice: 2/d10-2
Aim Bonus: +0
Damage Bonus: -2
Armour Reduction: 0
Magazine Size: 1
Special
Hidden: Will always escape searches.

Plastex Bodyglove/Flakweave Suit
Clothing
Armour Value : 3
Coverage : All but Head and Eyes
Resistances : Impact, Blunt

Displacer Field
Energy Screen
When hit with an attack, roll 1d10.
1: Displaced into worse danger.
2: Displacer field fails. Take the hit.
3-6: Displaced hard. Take 1 Sore from bumping into something.
7-9: Displaced. Attack avoided.
10: Nothing personal, kid.

Hellpistol (Voss Pattern)
Medium Handgun/Carbine
Attack Dice: 1/d10 -or- 2/d10-1 (One-Handed)
Aim Bonus: +1
Damage Bonus: +3
Armour Reduction: 2
Magazine Size: 12
Special
Laser: Does not cause bleeding.
Blinding: If operated without flash protection, witnessing the impact of a las-weapon will blind for 3 rounds.
Convertible: When converted to Carbine mode, gain +1 to Attack and Aim Bonus.

Transonic Machete
Medium Knife
Attack Dice : 1/d10+2
Damage Bonus : Strength + 3
Armour Penetration : 1 + Half of enemy Armour (Round Down)
Parry Bonus : +0
Disarm Bonus : +3
Special
Sickening Vibrations: Enemies with 3 meters of an active blade count as being at -1 to all stats.
Sister Charitina
A member of the Order Famulous who found her faith again thanks to the Inquisitor. Praxis' closest confidant, dearest friend, and irritating ex-girlfriend.
Attributes of Note: Nerve 3, Contacts 4, Charm 3, Scripture 2, Fire 2
Skills of Note: Career - Order Famulous, Weapon - Bolt Carbine, People - Inquisitor Praxis
Equipment: Half-Plate Power Armour, Bolt Carbine, Burning Blade
Known Values: (3) The nobility is a blight on the Imperium, (2) I trust the Inquisitor's vision for the future, (1) Galaxy grim and dark, tiddy soft and warm.

Dahlia Hussian
A 17 year old unsanctioned psyker, rescued by Praxis from the witch's pyre she volunteered for at age 12. Loves the Emperor, and hates herself for being unworthy and twisted.
Attributes of Note: Power 1, Control 2, Sight 2, Faith 5, Strength -1, Nerve 0
Skills of Note: Talent - Self Discipline, Talent - Self-Hatred
Equipment: Web Derringer
Known Values: [3] I am here because I was given a chance. I should extend the same chance to others, [2] The Emperor is all things, [1] I can atone for my existence by aiding the Inquisitor

Marvel Ann Alemanga-Zero
A Magos of the biology wing of the Adeptus Mechanicus, Marvel Ann is an exuberant, odd, and enthusiastic cyborg lady who is an expert in medicine and bionics. She's Joanyn's current sweetheart, and she autotunes her voice.
Attributes of Note: Intelligence 4, Charm 3, Strength 4
Skills of Note: Career - Cyberdoc, Talent - Surgery, Talent - Singing
Known Values: [2] Adventure is to be seized with both hands (and as many mechandrites as possible)

Fraser Bookter
A positively ancient scribe who served Praxis' teacher, Bookter has seen all manner of things. Despite that, he keeps good humour.
Attributes of Note: Intelligence 4, Scripture 2, Contacts 2, Strength -2
Skills of Note: Career - Archivist, Knowledge - Imperial History
Known Values: ???

Korey Kilimnik
Once a Lightning fighter pilot for the Navy, until he was caught fucking an admiral's son. Kilimnik professionally doesn't care unless it has jet engines.
Attributes of Note: Nerve 5, Agility 3
Skills of Note: Career - Fighter Pilot, Talent - Piloting, Talent - Causing Trouble
Known Values: [2] By death or rejuvenation, age will never slow my reflexes
Penalties

≡][≡​
Sore​
Strain​
Stress​
Stain​
≡][≡​
◹☠◸​
0/4​
0/6​
0/10​
0/3​
◹☠◸​
◹⛉◸​
3 XP​
XP3​
33 XP​
9 XP​
◹⛉◸​
CURRENT RP
6

RULES SUMMARY
ROLZ ROOM
 
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I kind of doubt that painkiller theory. For one thing, not every aspect of the Imperium is controlled 100% by the state. It's not a plan economy. If there's a demand for medicine to help with pain you can probably buy it, unless it was outlawed. And somehow that seems too grimderp even for the Imperium. You might get some pretty shitty painkillers in Imperial Institutions, ie Imperial Guard units being told to just toughen it out and get back in the fight.

If you don't meet the tithe, you're dead. So any economic activity on your world not dedicated to meeting the tithe or marketing to the nobles is likely to get wrecked as soon as the governor get worried and conscript its workers to meet its obligations (or throw him a party).

It's worse than a planned economy. It's a requisition economy. The Imperium run on war communism :V
 
If you don't meet the tithe, you're dead. So any economic activity on your world not dedicated to meeting the tithe or marketing to the nobles is likely to get wrecked as soon as the governor get worried and conscript its workers to meet its obligations (or throw him a party).

It's worse than a planned economy. It's a requisition economy. The Imperium run on war communism :V

I mean, all that means--if that is the case--is actually everyone takes painkillers all the time, 'illegal' (but omnipresent) painkillers that they overuse because the system doesn't actually provide people with resources and information. :V
 
If you don't meet the tithe, you're dead. So any economic activity on your world not dedicated to meeting the tithe or marketing to the nobles is likely to get wrecked as soon as the governor get worried and conscript its workers to meet its obligations (or throw him a party).

It's worse than a planned economy. It's a requisition economy. The Imperium run on war communism :V
The metaphor I've seen is that the (post-M32) Imperium isn't an economy at all, but rather the galaxy's largest protection racket. Which is part of why it's so institutionally durable: think less a nation and more the mafia.
 
So any economic activity on your world not dedicated to meeting the tithe or marketing to the nobles is likely to get wrecked as soon as the governor get worried and conscript its workers to meet its obligations (or throw him a party).
Honestly, I don't buy it. If things were that extreme there would be no bars or entertainment districts of any kind except to service nobles (and we saw voidsmen that were enjoying a vacation before they were pulled in for our strike team, I highly doubt they let them into any places catering to nobles), nobody to make fancy flower-patterned shirts for said voidsmen, no cliche movies for Praxis, her ex-gf and their adopted psyker daughteru to watch, etc. Heck, if that level of dedication was necessary to meet the Tithe, then the local nobles would have given more of a fuck over the rebellions brewing on their planet.

Remember how their attitude was 'as long as it doesn't affect the capital, we don't really care'? We're talking about thousands of capable workers that instead spend their productive time shooting each-other and blowing up stuff. If that can be mostly ignored as a minor annoyance, then a small pharmaceutical company making aspirin or a plantation growing morphine is going to slip by for sure.
 
Painkillers & The Imperial Economy
Painkillers in the Imperium are very very good, and you have to be a hardcore dumbass to voluntarily go without them. It's less an actual relief-of-suffering thing and more just like... necessity, though. Doing surgery on somebody without painkillers is very likely to kill them from shock, which makes it sort of a wasted effort.

That said, the Imperium doesn't usually do anything for chronic pain, so, believe me, the black market for opiates and other narcotics is vast. I'd wager the chem business makes up a majority of the unregulated economy on many worlds.

The best way to think of the Imperium is as a series of nested systems inside one another. It's a command economy at the highest level of the Tithe, and then in the margins it tends to be mercantilistic, with the nobility and trade companies focusing on maximizing a planet's exportable resources to bring in outside capital, and importing at minimum cost through slave labour, colonization, and corruption of the command economy, with wage labour as a last resort. Then, at the communal level, it varies immensely and breaks down, but I imagine a lot of the niches that capitalism fills with small business and chain franchises are served in the Imperium with a mix of communally-managed property and organized crime (the boundaries of which is very blurry).
 
[X] One of the distant hives, and then take the train lines. Keeps your ship safe from whatever might be going down.
Trains are socialism! Ride forth!
 
Also dangit nobody picked it up so I need to point it out because I'm whatever the opposite of proud of it is.

...She laughed a bit at that, clearly a bit out of it, and then sat back down beside you, leaning against you, her metal fingers intertwined with yours. You felt a bit self-conscious all of a sudden, the dull boltgun metal of your bionics against the mithril silver of hers.
Those colours are old Citadel paints lol.
 
I like this approach. It's practical and low risk, and needlessly entering a gravity well offends my sensibilitys even if the tech base means it doesn't matter much.

[X] Dock at the shipyards, explain yourself to the local authorities and ask them to keep quiet, then travel down. Relationships between terrestrial and orbital power structures are always strained.
 
[X] Dock at the shipyards, explain yourself to the local authorities and ask them to keep quiet, then travel down. Relationships between terrestrial and orbital power structures are always strained.
 
On painkillers, I just figure it wouldn't be hard to make an effective painkiller. If theres literally nothing else theres regular Nitrous Oxide, but if modern day criminals could refine opiates in a garage lab...well thats more than enough pain relief(if not side-effect free pain relief) for anything you could suffer without killing you.

Dependency is probably a pretty nasty problem, considering the lack of concern for living conditions.
 
[X] One of the distant hives, and then take the train lines. Keeps your ship safe from whatever might be going down.
 
[X] One of the distant hives, and then take the train lines. Keeps your ship safe from whatever might be going down.
 
[X] One of the distant hives, and then take the train lines. Keeps your ship safe from whatever might be going down.

Asking the authorities to keep quiet? Has this ever worked in a 40k story/campaign? (For that matter, a 30k or WH Fantasy story?) I don't fault making the attempt, but...again, has it ever worked?
 
[X] One of the distant hives, and then take the train lines. Keeps your ship safe from whatever might be going down.
 
[X] One of the distant hives, and then take the train lines. Keeps your ship safe from whatever might be going down.

TRAINS GOOD
 
The metaphor I've seen is that the (post-M32) Imperium isn't an economy at all, but rather the galaxy's largest protection racket. Which is part of why it's so institutionally durable: think less a nation and more the mafia.

The tithe is, in theory, still an attempt at economic planning, even if it's implemented as a protection racket.

Hence war communism :V

Honestly, I don't buy it. If things were that extreme there would be no bars or entertainment districts of any kind except to service nobles (and we saw voidsmen that were enjoying a vacation before they were pulled in for our strike team, I highly doubt they let them into any places catering to nobles), nobody to make fancy flower-patterned shirts for said voidsmen, no cliche movies for Praxis, her ex-gf and their adopted psyker daughteru to watch, etc. Heck, if that level of dedication was necessary to meet the Tithe, then the local nobles would have given more of a fuck over the rebellions brewing on their planet.

Remember how their attitude was 'as long as it doesn't affect the capital, we don't really care'? We're talking about thousands of capable workers that instead spend their productive time shooting each-other and blowing up stuff. If that can be mostly ignored as a minor annoyance, then a small pharmaceutical company making aspirin or a plantation growing morphine is going to slip by for sure.

Well yeah, the other side of the bureaucratic nightmare is that some times, the bureaucrats forget/get convinced not to raise the tithe and you get to do your own thing. Which is why standards of oppression can be so wildly divergent.
 
[X] One of the distant hives, and then take the train lines. Keeps your ship safe from whatever might be going down.
 
[X] One of the distant hives, and then take the train lines. Keeps your ship safe from whatever might be going down.

As a modern socialist, I have to support the train option. Remember kids: the train is good, the car is evil.
 
Isn't the train propoganda usually Asuka's thing? Our only actual socialist character mostly uses airplanes, and Akatsukuni's socialists want to execute Asuka.
 
You're not in the thread I think you think you're in. This is the grim darkness of the far future, not the grim darkness of the late Meiji period.

All open_sketch characters exist in the same universe, this is known. Liv, after all, proved the existence of a multiverse. I'm not sure what the implications of this are, however. Probably potential crossovers.
 
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