Character Sheet
][ Inquisitor Joanyn Praxis ][
Imperial Inquisitor, Ordo Hereticus

Attributes
Physical Attributes
Strength - 1
Agility - 2
Melee - 1
Endurance: 4

Mental Attributes
Intelligence - 3
Tactics - 2
Nerve - 1
Fortitude: 6

Social Attributes
Charm - 4
Presence - 3
Contacts - 3
Resolve: 10

Faith Attributes
Belief - 2
Scripture - 0
Fire - 1
Conviction: 3
(3) - The Imperium should be an alliance of solidarity for the weak, not an alliance of strength for the strong.
(2) - People are more than problems, weaknesses, corruption vectors to eradicate. Their feelings and dreams matter.
(1) - A Shot Fired is a Shot Wasted

<1> - Victory makes me feel alive.
Strength is raw physical conditioning. Lifting stuff, swimming, running a long time, punching hard. It's added to many melee attack damage as well.

Agility is swiftness, reaction speed, and immediate awareness. It's used for dodging things, jumping, ducking, outrunning folks, and other twitchy reactions.

Melee is the general skill of up close combat with knives, swords, fists (power or otherwise), chainsaws, whatever else.

Intelligence is raw intellectual power, knowledge, and drive to learn and study stuff. It is also used for military logistics.

Tactics is your knowledge of battle tactics, from the strategy of leading armies to simply knowing when it is safe to rush across a hallway in a gunfight.

Nerve is the stat both for shooting firearms and for keeping your cool. Nerve checks are common in combat to prevent from panicking or fight through pain.

Charm is the social stat used for flattery, smoothtalking, lying, seduction, verbal sparring, deflection, and navigating high culture.

Presence is the social stat used for reasoning, explaining, teaching, intimidating, impressing, or public address.

Contacts is rolled to know people you need to know, and to have a good reputation with them.

Belief is your actual faith in... whatever you have faith in. The Emperor, hopefully. It is used to resist temptation and corruption.

Scripture is your knowledge of the intellectual side of your religious faith. If you can quote from the holy books and theologians. It's intelligence for matters of faith.

Fire is your ability to project your faith out and convince others of it. Want to convert somebody or whip a crowd into a fanatical fury? This stat.
Weapon: Laspistol
Weapon: Hellpistol
Trade: Manager
Trade: Spy
Trade: Political Operator
Talent: Verbal Sparring
Talent: Seduction
Talent: Dishonesty
Talent: Intimidation
Talent: Exfiltration
Talent: Logistics
Talent: Propaganda
Talent: Indirect Persuasion
People: Dahlia
People: The Corrupted
People: High Imperial Politicians
Knowledge: Imperial Political Theory
Social Loadout
1 Compact Laspistol, 1 Laspistol Reload, Flash-Safe Glasses, 6 Concealed monoknives, 1 Show Knife, 1 Belt Buckle Gun, 1 Plastex Bodyglove/Flakweave Suit, Displacer Field

Combat Options
+1 Hellpistol, +1 Transonic Machete

Compact Laspistol
Small Handgun
Attack Dice: 1/d10 -or- 2/d10-1
Aim Bonus: +1
Damage Bonus: +2
Armour Reduction: 0
Magazine Size: 4
Special
Laser: Does not cause bleeding.
Blinding: If operated without flash protection, witnessing the impact of a las-weapon will blind for 3 rounds.

Concealed Monoknife
Small Knife
Attack Dice : 1/d10
Damage Bonus : Agility + 1
Armour Penetration : 2
Parry Bonus : -1
Disarm Bonus : +0

Show Knife
Medium Knife
Attack Dice : 1/d10+1
Damage Bonus : Agility + 1
Armour Penetration : 0
Parry Bonus : +0
Disarm Bonus : +0

Buckle Gun
Tiny Handgun
Attack Dice: 2/d10-2
Aim Bonus: +0
Damage Bonus: -2
Armour Reduction: 0
Magazine Size: 1
Special
Hidden: Will always escape searches.

Plastex Bodyglove/Flakweave Suit
Clothing
Armour Value : 3
Coverage : All but Head and Eyes
Resistances : Impact, Blunt

Displacer Field
Energy Screen
When hit with an attack, roll 1d10.
1: Displaced into worse danger.
2: Displacer field fails. Take the hit.
3-6: Displaced hard. Take 1 Sore from bumping into something.
7-9: Displaced. Attack avoided.
10: Nothing personal, kid.

Hellpistol (Voss Pattern)
Medium Handgun/Carbine
Attack Dice: 1/d10 -or- 2/d10-1 (One-Handed)
Aim Bonus: +1
Damage Bonus: +3
Armour Reduction: 2
Magazine Size: 12
Special
Laser: Does not cause bleeding.
Blinding: If operated without flash protection, witnessing the impact of a las-weapon will blind for 3 rounds.
Convertible: When converted to Carbine mode, gain +1 to Attack and Aim Bonus.

Transonic Machete
Medium Knife
Attack Dice : 1/d10+2
Damage Bonus : Strength + 3
Armour Penetration : 1 + Half of enemy Armour (Round Down)
Parry Bonus : +0
Disarm Bonus : +3
Special
Sickening Vibrations: Enemies with 3 meters of an active blade count as being at -1 to all stats.
Sister Charitina
A member of the Order Famulous who found her faith again thanks to the Inquisitor. Praxis' closest confidant, dearest friend, and irritating ex-girlfriend.
Attributes of Note: Nerve 3, Contacts 4, Charm 3, Scripture 2, Fire 2
Skills of Note: Career - Order Famulous, Weapon - Bolt Carbine, People - Inquisitor Praxis
Equipment: Half-Plate Power Armour, Bolt Carbine, Burning Blade
Known Values: (3) The nobility is a blight on the Imperium, (2) I trust the Inquisitor's vision for the future, (1) Galaxy grim and dark, tiddy soft and warm.

Dahlia Hussian
A 17 year old unsanctioned psyker, rescued by Praxis from the witch's pyre she volunteered for at age 12. Loves the Emperor, and hates herself for being unworthy and twisted.
Attributes of Note: Power 1, Control 2, Sight 2, Faith 5, Strength -1, Nerve 0
Skills of Note: Talent - Self Discipline, Talent - Self-Hatred
Equipment: Web Derringer
Known Values: [3] I am here because I was given a chance. I should extend the same chance to others, [2] The Emperor is all things, [1] I can atone for my existence by aiding the Inquisitor

Marvel Ann Alemanga-Zero
A Magos of the biology wing of the Adeptus Mechanicus, Marvel Ann is an exuberant, odd, and enthusiastic cyborg lady who is an expert in medicine and bionics. She's Joanyn's current sweetheart, and she autotunes her voice.
Attributes of Note: Intelligence 4, Charm 3, Strength 4
Skills of Note: Career - Cyberdoc, Talent - Surgery, Talent - Singing
Known Values: [2] Adventure is to be seized with both hands (and as many mechandrites as possible)

Fraser Bookter
A positively ancient scribe who served Praxis' teacher, Bookter has seen all manner of things. Despite that, he keeps good humour.
Attributes of Note: Intelligence 4, Scripture 2, Contacts 2, Strength -2
Skills of Note: Career - Archivist, Knowledge - Imperial History
Known Values: ???

Korey Kilimnik
Once a Lightning fighter pilot for the Navy, until he was caught fucking an admiral's son. Kilimnik professionally doesn't care unless it has jet engines.
Attributes of Note: Nerve 5, Agility 3
Skills of Note: Career - Fighter Pilot, Talent - Piloting, Talent - Causing Trouble
Known Values: [2] By death or rejuvenation, age will never slow my reflexes
Penalties

≡][≡​
Sore​
Strain​
Stress​
Stain​
≡][≡​
◹☠◸​
0/4​
0/6​
0/10​
0/3​
◹☠◸​
◹⛉◸​
3 XP​
XP3​
33 XP​
9 XP​
◹⛉◸​
CURRENT RP
6

RULES SUMMARY
ROLZ ROOM
 
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[X] This demonette cut my hellgun in half, then followed up on my arm!
[X] It's a lie.

[x] I got it caught in a door. Don't tell anyone.
[X] It's the truth.

Maybe I've just been playing too much Disco Elysium or something, but I can't help but choose anything but this combination.
 
I'm somewhere on the ace spectrum, so I might not be qualified to say this, but they're in Praxis's room with a bottle of wine. I'm pretty sure the stripping was on purpose.
I'm reminded of those memes, you know, about someone stopping what they were doing three weeks later and realizing 'oh fuck, they were flirting with me' with some level of horror at how dumb they were not to notice.
 
[X] A fellow Inquisitor took it off with a chainsword. I'll get her back one day.
[X] It's the truth.

"Caught in a door" is unquestionably the funniest option, but this one suggests that she's been butting heads with her colleagues for a significant portion of her career, and I think that fits with her character. Plus, it enables the plot hook of running into the culprit somewhere down the road.


With our luck, it's another Ex-girlfriend.

And somehow it's not an actually hostile relationship anymore, like it was when they met.
 
*at some prosthetics facility somewhere*

"Hey, Steve, we have another order from Ordo Hereticus. It's for a lady named, uh, Joanyn Praxis? It's a size-"

"Oh, Praxis? Another arm replacement, size 12?"

"Y-yeah, how did you know?"

"She comes by every six months with some ridiculous story about how she lost her arm this time. 'oh it was a daemonette', 'oh it was a rogue inquistor', 'oh my sleeve got stuck in a trash compactor'. We have her order saved as a template. It's just so much faster."
I feel like this should be a viable write-in option, tbh, but I'm still going to go with 'I cut my own arm off for duty' for now.
 
Since the vote is well in hand, and what I like is winning, I'm going to raise a mechanical concern. What are some people's wish lists for future mechanical progress? Obviously there's some degree to which anything is going to be a matter of spending for skills you need for an individual situation...
Personally, I kind of want to raise some of her faith attributes. They are really damn low and I worry about resisting corruption a s the like. Plus we can't always rely on our sororitas follower to do the faith things for us.
 
[X]"So, erm, usually I tell people that a demonette cut my arm off after she sliced my gun in half. That is technically true, but Ivalreasy had a prosthetic hand by that point. To, eh, closer friends I tell that a fellow inquisitior cut off my hand in a dispute and that I will get them later for that. That is also true, but, once a again, I had a prosthetic at that point.
The truth is much more... Embarassing than that. The ship on which I travelled a long time ago was very old and had faulty doors. And, one day, an accident happened. But now I know that a door can absolutely crush a hand off a human with ease even when you are in light armor, so that's that."
-[X] Its the truth.
 
"We don't exactly do a lot of drinking, As A Culture. There is an idea that it is a corruption of the flesh, you know? Of course, some of us still do. Our thralls make some pretty good beer."
If the Omnissiah did not want us to have Oil Margaritas beer, the Omnissiah would not have designed us with taste buds.

That and making a good beer requires a knowledge of chemistry, biology, gastronomy, and some good equipment.

I would not be surprised if some Mechanicus stuff uses a 95/5 ethanol/water mix as coolant. Nor would I be surprised if "coolant" is regularly misplaced, or it is known that certain systems are "leaky."

[X] I got it caught in a door. Don't tell anyone.
[X] It's the truth.

Look, the doors on a Jovian-pattern landing bay are C H O N K.

As an aside about the augments in the Mechanicus, there is a very important part of the Mechanicus that uses as few augments as possible: Titanicus. Princeps and Moderati have a Mind Impulse Unit and maybe a commbead and some ocular enhancements, but that's it. This is so that they can differentiate their bodies from that of the God-Machine they are/pilot. You see this to some extent in Knight Scions and their Armigers, as well. However, Armigers have the least... I almost want to say psychic weight, but that's not quite right. Knight Scions have to deal with engrammatic impressions of all their predecessors and the machine sprit, and Titanicus have impressions of not only the big machine spirit, but echoes of everyone who was ever jacked into the Titan, from the Princeps down to one of the Moderati Bellus.
 
With our luck, it's another Ex-girlfriend.

And somehow it's not an actually hostile relationship anymore, like it was when they met.
The worst part about the other Inquisitor slicing off Praxis' arm was when, after the dust settled, Praxis had to admit that under the circumstances it was unquestionably the right move. To her face.
 
oh my god everyone vote faster i just had an idea how to continue this scene and i m u s t w r i t e i t

... it may be a continuation of a previously revealed character trait....
 
[X] I got it caught in a door. Don't tell anyone.
[X] It's the truth.

Forgot to add a side of vote to my shitpost, whoops
 
But I wanted to write in a severed brachial artery from a ricocheting bullet during a routine raid on some chaos cultists leading to a completely paralysed arm she had completely replaced because the nerve seemed to damaged to replace. A cautionary, pretty unglamorous tale of something horrible and traumatizing happening as a result of routine, low-risk work, showing the fragility of humans and the cold, uncaring attitude of the universe!

(Though it'd probably be more appropriate as the story to tell Dahlia during further firearms training, thematically speaking.)
 
[X] This demonette cut my hellgun in half, then followed up on my arm!
[X] It's a lie.

Voting for this to try to get it into consideration as a nearest losing vote and the lie Praxis starts to tell by rote.
 
6-6: Kids, Don't Reprogram Your Girlfriend While Drunk
You stared down at the worn steel, studying it a moment, the somewhat strange feeling of its sensor pads against the smooth steel of Marvel Ann's own.

"A demonette took it off..." you started, then you hesitated. No, Joanyn, honesty. Let's not screw this one up before it even begins, okay? "... is what I tell people, you know? But in truth, it was an accident."

"Oh?"

"Yeah. It got caught in the gearing mechanism of furnace door while I was investigating this rebellion in a hive world. I tripped over a loose cable and put my arm out to catch myself, right into the open machinery. By the time they got it to stop, it'd drawn me elbow-deep." you explained.

She leaned a bit more into you with a little electric whine.

"That's awful. I'm so sorry."

"Sixty year long career, and that's honestly the closest I've come to death. The only reason I'm still alive is because my bodyguard at the time had been in the Imperial Guard and he knew how to make a tourniquet. If he'd been somewhere else, I'd have bled out on a steel floor on subsection 7136-b." you said. "Get this. The rebellion? They were agitating for better working conditions."

".... so What Did You Do?"

"Nothing. It took me two months to recover. While I was unconscious with the Hospitaliers they marched the PDF in, shot and gassed all the agitators, and replaced them from other hives." you said.

Marvel Ann just kind of stared ahead for a while.

"I just realized we had a foundry furnace exactly like that at the enclave. With the gears." she muttered.

Bleh. How'd this get all sad all of a sudden?

"Don't worry about it, okay? I imagine somebody'll fix that pretty soon, with how Avanyu is heading." you assured her, and she nodded with a little smile. "As for me, I mean, it was a quarter-century ago, and honestly this is an upgrade. Except when I fall asleep with it on, I guess."

"Wait, they didn't tell you how to manage the buffer?" she said, and you looked at her a bit askew.

"What do you mean?"

"Of course they didn't, Omnissiah be merciful. You get all fuzzy-brained when you leave it on At Night, right?"

"Yeah. Like my arm's fallen asleep, but more. It's a pain in the ass." you explained. Having to remove one of your limbs made you even more vulnerable while you slept.

"That's because whoever installed this decided, in their wisdom, that the Lady Inquisitor Didn't Need To Know how it worked. Easier to tell her to just take it off, I guess." she said, pulling your arm onto her lap so she could study it. "Okay, see this? That's the cognator for an impulse buffer, it's What Prevents Your Brain sending contradicting signals and locking it up. But, While You Sleep, the normal pattern of response is disrupted, so all the noise from your brain just Builds Up in the buffer, and that's why you feel weird."

One of her mechandrites snaked down and opened up a panel, accompanied by an incongruous sensation, a bit like something cold and slimy climbing up your arm.

"You know, I was going to ask how you dealt with taking all your limbs off every night..." you mused, as she tapped something with a sensation like a static shock.

"I don't, because... okay, you know the Mental Command to detach the arm?"

"... no? I use the latches. What do you mean, mental commands?"

"What the fuck? Who Did This To You? Let me..." She opened another panel on the upper arm surface, and when you looked over you saw her wiping dust off a little screen you'd never seen before in your life. "You don't even have the program, this has been running raw on your nervous system?!? I suppose they just Didn't Want To Give Away Our Secrets? Joanyn, in your head, recite the Litany of Pacification for me, okay?"

Not entirely sure what was going on, you did so, attempting to sooth the machine spirit that you shared your brain with (you didn't like thinking about that) as Marvel Ann poked at something, then you felt that same spark at the back of your neck as she connected to the neural implant.

"You know, Marvel Ann, it's a bit disconcerting that you can just connect like that whenever you want." you said, though you had to admit you didn't have that big a problem with her being able to do it. "Can any Magos do that?"

"... yes, they can. You Really Should have some encryption on this, huh? L e m m e D o T h a t." she said, and you felt a bit of a shiver go through you as your limbs locked up. "Sorry, that's automatic. It's so you don't move around while somebody is Working On You."

"Should you be doing this drunk?" you asked, and she waved a hand dismissively.

"It's fine! Okay, count to three, then tell me if you taste something sour."

One. Two. Three. Whoa.

"Yes, sour, Saints, that's strong." you said. "Is that bad?"

"Oh no, it means it worked. You should now be able to lock out your implant. Just think S T O P, and they'll automatically disconnect. And nobody should be able to connect while you sleep, now." she explained, clearly pleased with herself.

"Well, that's good. What about my arm?" you asked.

"What about- oh! Right."

She spent the next few minutes busying herself working on your arm, humming a little song to herself that you were pretty sure had something to do with the machine spirits. Every once and a while her hands brushed against your skin as she adjusted something, and it sent a little shiver through you. Why are you like this?

"You okay over there?" Marvel Ann asked.

No, Joanyn, you are absolutely not okay.

---

The rest of the trip took about twenty-seven days. You turned eighty the day you transitioned back to realspace, as the ship began maneuvering to intercept and orbit Valdor, and you got your first look at the planet in nearly fifty years. Still looked mostly the same, a mustard-coloured orb with a haze of defused orange light marking the hive cities and a spiderweb of orbital installations, including the shipyards connected by Tsiolkovsky tower to the cities below.

The infected were left with a Hospitalier ship, alongside Marvel Ann's research and strict orders regarding their containment and treatment, while the other refugees were offloaded by shuttle to a pilgrim's bay, and finally it was time to take a shuttle to descend to the surface. Araleth was waiting in the capital, and you were supposed to contact them when you arrived for exact details of where to meet them.

You said your goodbyes to your hosts, boarded the shuttle, and headed down into the murk. Everyone had filter masks for the atmosphere, and you'd dug your old leather duster and hat (a sort of flared, triangular thing, very In with the witch hunters) out of your trunk for the circumstance. Charitina had fetched Dahlia a pair of huge goggles to protect her eyes, which looked rather silly on her.

Once you landed, your priority would be to find out what you were here for and get it done quick, but first you needed to figure out where you were landing.

[ ] One of the major starports, under a false name. Hopefully you could get lost in the chaos a little, but you'd leave records behind and put your ship in the hands of officials.​
[ ] Out of the hive a ways, and fly in in the car. Not exactly the safety choice, there were Things out in the waste, but totally anonymous.​
[ ] Demand a landing spot from the governor. You could start things off by putting the fear of the Emperor in him!​
[ ] One of the distant hives, and then take the train lines. Keeps your ship safe from whatever might be going down.​
[ ] Write In​
 
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The scene is kind of like a sexy dentist scene for some reason...

[X] One of the distant hives, and then take the train lines. Keeps your ship safe from whatever might be going down.
 
[X] Dock at the shipyards, explain yourself to the local authorities and ask them to keep quiet, then travel down. Relationships between terrestrial and orbital power structures are always strained.

Tsiolkovsky is an interesting name for the tower, by the 41st Millennium I think it's probably like Plymouth, Wisconsin: Named after a place named after a place named after the actual mouth of the river Plym. Nobody knows who Konstantin Tsiolkovsky is, but this is a colony of a colony of a colony to the nth degree of a colony which named a space elevator after one of the fathers of rocketry.
 
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